<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>kirby &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
	<atom:link href="https://gamingbolt.com/tag/kirby/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Mon, 20 Apr 2020 12:18:29 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>Kirby&#8217;s Design Director Wants To Make &#8220;Non-Action&#8221; Spinoff</title>
		<link>https://gamingbolt.com/kirbys-design-director-wants-to-make-non-action-spinoff</link>
					<comments>https://gamingbolt.com/kirbys-design-director-wants-to-make-non-action-spinoff#respond</comments>
		
		<dc:creator><![CDATA[Landon Wright]]></dc:creator>
		<pubDate>Mon, 20 Apr 2020 12:16:32 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[HAL Laboratory]]></category>
		<category><![CDATA[kirby]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=438752</guid>

					<description><![CDATA[Give me that Kirby visual novel.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2020/04/Kirby-Star-Allies.png"><img fetchpriority="high" decoding="async" class="alignnone wp-image-438753" src="https://gamingbolt.com/wp-content/uploads/2020/04/Kirby-Star-Allies.png" alt="Kirby Star Allies" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/04/Kirby-Star-Allies.png 1920w, https://gamingbolt.com/wp-content/uploads/2020/04/Kirby-Star-Allies-300x169.png 300w, https://gamingbolt.com/wp-content/uploads/2020/04/Kirby-Star-Allies-1024x576.png 1024w, https://gamingbolt.com/wp-content/uploads/2020/04/Kirby-Star-Allies-768x432.png 768w, https://gamingbolt.com/wp-content/uploads/2020/04/Kirby-Star-Allies-1536x864.png 1536w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>When it comes to the Nintendo franchises, there&#8217;s one little pink ball that has always been a curious oddity. <em>Kirby</em> has been an IP that has been around for years, though never quite reached the level of the some of the other classic Nintendo titles such as <em>Mario</em> and <em>The Legend of Zelda</em>. In that way, it&#8217;s also been ripe for experimentation, with lots of offbeat titles. And it seems some on the team want to go even more off the beaten road.</p>
<p>In an interview Famistu, several key members of the <em>Kirby</em> team were interviewed about the franchise&#8217;s future and the latest entry, <em>Star Allies</em>. Design Director Riki Fuhrmann said something interesting, saying he wants to make a game not based around action. He didn&#8217;t go into detail only saying, &#8220;For me, personally, I’d really like to make a non-action <em>Kirby</em> spin-off game.&#8221; (Thanks to <a href="https://nintendoeverything.com/kirby-design-director-wants-to-make-a-non-action-spin-off-says-therell-be-a-lot-of-variety-in-the-future/" target="_blank" rel="noopener noreferrer">Nintendo Everything</a> for transcribing and translating).</p>
<p>What that would look like is anyone&#8217;s guess. A <em>Kirby</em> visual novel perhaps? Or maybe something akin to <em>Animal Crossing</em> with Kirby and friends just chilling out? Who knows, but one thing is for sure: there will always be <em>Kirby</em> for the future.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/kirbys-design-director-wants-to-make-non-action-spinoff/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">438752</post-id>	</item>
		<item>
		<title>Kirby Announced For Nintendo Switch</title>
		<link>https://gamingbolt.com/kirby-announced-for-nintendo-switch</link>
					<comments>https://gamingbolt.com/kirby-announced-for-nintendo-switch#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Tue, 13 Jun 2017 16:42:51 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[E3 2017]]></category>
		<category><![CDATA[HAL Laboratory]]></category>
		<category><![CDATA[kirby]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=298603</guid>

					<description><![CDATA[Releasing in 2018.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2017/06/kirby.jpg"><img decoding="async" class="size-full wp-image-298614 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2017/06/kirby.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/06/kirby.jpg 620w, https://gamingbolt.com/wp-content/uploads/2017/06/kirby-300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Nintendo said that their E3 show would only focus on 2017 games. They lied, because they went ahead and announced a brand new <em>Kirby</em> game for the Switch. It&#8217;s a gorgeous 2D platformer, with helpers, and all new abilities. Honestly, while I did expect a new <em>Kirby</em> game announcement for the Switch, I imagined it would be for the Nintendo 3DS, not Switch.</p>
<p>But it looks great- and <em>Kirby</em> and platforming fans are bound to enjoy the game. It loos quintessential <em>Kirby</em>, too. Of course, this is not the anniversary game that was announced earlier in the year since this one is due out in 2018. This means we should be seeing another <em>Kirby</em> game announced for the Nintendo 3DS (presumably) for this year some time soon.</p>
<p>Check out the trailer below and let us know what you think in the comments section. And remember, GamingBolt will have all of the latest and greatest information from E3 as it happens, so stay tuned.</p>
<p><iframe title="Kirby for Nintendo Switch - Official Game Trailer - Nintendo E3 2017" width="500" height="281" src="https://www.youtube.com/embed/Cc3PAAije0Y?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/kirby-announced-for-nintendo-switch/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">298603</post-id>	</item>
		<item>
		<title>Kirby Triple Deluxe Review</title>
		<link>https://gamingbolt.com/kirby-triple-deluxe-review</link>
					<comments>https://gamingbolt.com/kirby-triple-deluxe-review#respond</comments>
		
		<dc:creator><![CDATA[Alex Jackson]]></dc:creator>
		<pubDate>Mon, 19 May 2014 07:02:50 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[Hypernova]]></category>
		<category><![CDATA[kirby]]></category>
		<category><![CDATA[Kirby: Triple Deluxe]]></category>
		<category><![CDATA[Nintendo]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=196337</guid>

					<description><![CDATA[A buffet of platforming perfection, Kirby serves up a dish not to be missed. ]]></description>
										<content:encoded><![CDATA[<p><span style="float: left; color: #b00000; font-family: Georgia; font-size: 60px; line-height: 35px; padding-right: 6px;">W</span> henever somebody rattles off the pantheon of Nintendo greats, Kirby is easy to list among the 800-pound gorillas like Mario, Zelda and (no pun intended) Donkey Kong. But though he is often included, Kirby and his distinct copy ability aren&#8217;t often given the respect his tenure would usually demand, and he’s gone off the grid repeatedly, reduced to occasionally showing up as Nintendo’s guinea pig when they wanted something to headline a wild new gameplay style.</p>
<p>Mirroring his flexible form, Nintendo has had the tuff pink puff frontline in a ton of titles ranging from brick breaker clone, ‘Kirby Block Ball’ to the touch screen driven ‘Canvas Curse’. While his return to consoles and his platforming roots only happened rather recently with ‘Return to Dream Land’, ‘Kirby Triple Deluxe’ ups the ante on the formula introduced in the Wii title and polishes it to a mirror shine, resulting in a truly fantastic experience no 3DS owner should miss.</p>
<p>Kirby has never demanded a lot from its players, and the story sets itself up just enough before stepping out of the way of the fun. One fine Dream Land morning, Kirby wakes up to find his home surprisingly lifted to the clouds, and he soon finds the castle of King Dedede further up the Dreamstalk. After Kirby walks in on a strange spider-like creature abducting the bumbling royalty, he races off in pursuit.</p>
<p>This simple setup does all it needs to do as an excuse to dive into the fantastically designed, adorable worlds of Triple Deluxe. The bouncy, colourful worlds Kirby journeys through up the Dreamstalk follow basic platformer tropes, yet they all vary widely within each world and every level either introduces or iterates on a unique mechanic. You&#8217;ll do anything from avoiding the cannon fire of a distant tank to relying on the reflections in a mirror to show you the true nature of a platform that isn’t really there. No matter what gets thrown at Kirby, every level is given an identity of its own.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2014/05/Kirby-Triple-Deluxe-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-196338 size-full" src="https://gamingbolt.com/wp-content/uploads/2014/05/Kirby-Triple-Deluxe-3.jpg" alt="Kirby-Triple-Deluxe-3" width="400" height="240" /></a></p>
<p><p class='review-highlite' >
        "The interplay between layers lends the whole game a fresh three dimensional look and feeling, despite Kirby remaining on a two dimensional axis the whole time.
"   
      </p></p>
<p>New to Triple Deluxe are the shift stars, which are located throughout each level and open up whole new approaches to level design. Multiple tiers pile over each other through the background and foreground, making levels play more akin to newer Donkey Kong titles than say, LittleBigPlanet. While Kirby’s only interaction between the stacked levels is using these stars to move between them, enemies and bosses, as well as level elements take full advantage of them, bombarding Kirby with fire from the background or opening steel blocks on one plane with a bomb block or giant pole on another. The interplay between layers lends the whole game a fresh three dimensional look and feeling, despite Kirby remaining on a two dimensional axis the whole time.</p>
<p>3D effects play into this multi-tiered design fantastically and reveal tricks like off center enemies, that without the extra dimension would hide the fact that you could pass safely. The gyro sensor is also smartly leveraged for the occasional tilting to move a lift or aim a missile to open a new path, fitting the feature in naturally instead of becoming overbearing.</p>
<p>Bosses in particular use the background layers and 3D to great effect, whether making attacks barreling towards you more obvious to facilitate easier dodging, or singeing the screen to obstruct your vision. The bosses highlight the best of the mechanics and transform them from standard punch ups to memorable exhibitions.</p>
<p>Several new copy abilities are introduced to Triple Deluxe such as the hawk-eyed ‘Archer’ or the tumbling ‘Circus’. Even though not all the new abilities hit the mark, and some are a better fit for the game and generally more fun to use than others, all copy abilities new and old are more flexible than ever with a variety of moves to a single ability. This decision to lend far more utility to each one lets more of them shine on their own merits instead of being weights to hold onto for puzzle solving, and maintains their prime function of challenging you to change up your play style over just being standard power-ups.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2014/05/Kirby-Triple-Deluxe-1.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-196341 size-full" src="https://gamingbolt.com/wp-content/uploads/2014/05/Kirby-Triple-Deluxe-1.jpg" alt="Kirby-Triple-Deluxe-1" width="400" height="240" /></a></p>
<p><p class='review-highlite' >
        "You’ll manipulate wrecking balls, and pull blocks to crush hapless foes below in one instance...and each time always feels distinct and gives the feeling of commanding amazing power.

"   
      </p></p>
<p>Of particular note is the Hypernova ability, an extension of the super abilities and hyper-powered sucking seen previously. Specialized sections grant you the wildly visual power up and challenge you to manipulate the environment and solve basic puzzles, frequently choosing to use it smartly instead of simply falling back on basic rampaging.</p>
<p>While plenty of time with Hypernova is allotted to mowing over your foes using the superior suction, including a memorable late game boss mauling, you’ll also manipulate wrecking balls, and pull blocks to crush hapless foes below in one instance, while in the next you’ll manipulate snowmen heads onto the proper body and move a laser to melt ice in the next. Each time always feels distinct and gives the feeling of commanding amazing power.</p>
<p>Collectable sun stones throughout each level facilitate progression, and while bosses do demand a modest number collected before they’ll reveal themselves, collecting them all in a world unlocks a special, and usually difficult EX level. The stones aren’t terribly difficult to find; an adventurous player with an inquisitive mind will stumble into more than enough to finish the main quest, and the EX levels offer suitable reward for those dedicated enough to hunt each down. The game also includes keychains to collect as a secondary objective, and while there’s no benefit to doing so, they offer a brief museum of Kirby friends and foes past should you pursue (or spend play coins on) them.</p>
<p>Extra modes are always on the menu for Kirby, and Triple Deluxe doesn’t disappoint on this front either. The primary multiplayer mode in the game, and worth special attention is Kirby Fighters, which plays something like a Smash Bros lite on stages inspired by past Kirby titles. Though it only has ten abilities on display, omitting several obvious exclusions and a few disappointing cuts, the mode leverages the enhanced function of the abilities it does offer to create a fun distraction alone, and a hilarious brawl with buddies. The direct confrontation utilizes things like guarding that might not come up as much in the story mode, yet could mean the difference between victory and defeat, even in the ‘Smash Bros’ Classic mode reminiscent single player &#8216;gauntlet&#8217;.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2014/05/Kirby-Triple-Deluxe-2.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-196339 size-full" src="https://gamingbolt.com/wp-content/uploads/2014/05/Kirby-Triple-Deluxe-2.jpg" alt="Kirby-Triple-Deluxe-2" width="400" height="240" /></a></p>
<p><p class='review-highlite' >
        "The primary multiplayer mode in the game, and worth special attention is Kirby Fighters, which plays something like a Smash Bros lite on stages inspired by past Kirby titles.

"   
      </p>
</p>
<p>Dedede’s Drum Dash alternatively offers rhythmic platforming action vaguely relatable to HarmoKnight. The mode remixes a few classic tracks from the series, and asks you to maneuver the massive king across floating drums. A perfect run will follow the beat, but it’s not strictly necessary to hit each note to make it through. Though the songs in the mode can be counted on a single hand, should it be to your liking it can take a while to master each tune for that perfect run. Following the completion of the story, two more modes unlock for your score chasing pleasure, including a boss rush and an extra special run I would hate to spoil here. Let’s just say it’s a meaty mode that will add several more ticks to your activity log.</p>
<p>Kirby Triple Deluxe has really been one of the most pleasant surprises of the year, and on the 3DS period. The few complaints that can be levied against Kirby are so much noise among the pleasant environments, nuanced level design, smartly implemented system features and deep bonus modes. The collectables balance perfectly, never being too in the way of progression and encouraging exploration, while rewarding completionists for their time in tracking down all of them.</p>
<p>Powers new and old are satisfying to use and bosses highlight the best of the mechanics, becoming some of the best in the series. By remembering where it comes from and catapulting itself off its predecessors and the hardware it’s on to launch itself to something greater than ever, Kirby Triple Deluxe earns its spot on the best of 3DS shortlist and is not one to miss.</p>
<p><span style="color: #ff6600;"><em><b>This game was reviewed on the Nintendo 3DS.</b></em></span></p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/kirby-triple-deluxe-review/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">196337</post-id>	</item>
		<item>
		<title>King Dedede Joins Super Smash Bros Wii U and 3DS</title>
		<link>https://gamingbolt.com/king-dedede-joins-super-smash-bros-wii-u-and-3ds</link>
					<comments>https://gamingbolt.com/king-dedede-joins-super-smash-bros-wii-u-and-3ds#respond</comments>
		
		<dc:creator><![CDATA[Richie Reitzfeld]]></dc:creator>
		<pubDate>Sat, 11 Jan 2014 09:44:15 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[kirby]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[super smash bros]]></category>
		<category><![CDATA[Team Sora]]></category>
		<category><![CDATA[wii u]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=184173</guid>

					<description><![CDATA[And a new Kirby game releases in Japan.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/01/king-dedede.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2014/01/king-dedede.jpg" alt="Super Smash Bros." width="620" height="349" class="aligncenter size-full wp-image-184197" srcset="https://gamingbolt.com/wp-content/uploads/2014/01/king-dedede.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/01/king-dedede-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Yet another character was revealed to be joining the lineup for the upcoming Super Smash Bros. game, set to release across both the Wii U and the Nintendo 3DS. The character you ask? The mallet wielding King Dedede from the beloved Kirby series. This news comes courtesy of <a href="https://miiverse.nintendo.net/posts/AYMHAAACAADRUqFpppOSEA">Miiverse</a> from game designer Masahiro Sakurai. The notice read:</p>
<p>&#8220;Pic of the day. Celebrating the launch of Kirby: Triple Deluxe in Japan, King Dedede joins the battle! Check out his evocative facial expressions on the official web site.&#8221;</p>
<p>As you can see, the news here is twofold. One that Kirby: Triple Deluxe has released in Japan, great news as there has been a serious lack of Kirby games of late &#8211; although a 3DS Kirby title is being released soon  -and two, King Dedede is now an official part of the roster.</p>
<p>What are your thoughts on King Dedede&#8217;s inclusion in Super Smash. Do you think there was a better Kirby character they could have picked?</p>
<p>Source: <a href="">All Games Beta</a></p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/king-dedede-joins-super-smash-bros-wii-u-and-3ds/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">184173</post-id>	</item>
		<item>
		<title>Kirby Returns Again, Classic Style</title>
		<link>https://gamingbolt.com/kirby-returns-again-classic-style</link>
					<comments>https://gamingbolt.com/kirby-returns-again-classic-style#respond</comments>
		
		<dc:creator><![CDATA[James Reith]]></dc:creator>
		<pubDate>Wed, 24 Aug 2011 00:41:20 +0000</pubDate>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[kirby]]></category>
		<category><![CDATA[Kirby's Return To Dreamland]]></category>
		<category><![CDATA[Wii]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=41232</guid>

					<description><![CDATA[Kirby&#8217;s back and this time there&#8217;s no yarn and only one of him: &#8216;Kirby&#8217;s Return To Dreamland&#8217; is classic gobble up enemies and absorb their abilities Kirby, the twist is that it will support up to four person multiplayer and will be coming to Wii on the 24th of October, a month after the upcoming [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><iframe loading="lazy" width="655" height="385" src="https://www.youtube.com/embed/hS-4wGeVXnY" frameborder="0" allowfullscreen></iframe></p>
<p>Kirby&#8217;s back and this time there&#8217;s no yarn and only one of him: &#8216;Kirby&#8217;s Return To Dreamland&#8217; is classic gobble up enemies and absorb their abilities Kirby, the twist is that it will support up to four person multiplayer and will be coming to Wii on the 24th of October, a month after the upcoming DS title Kirby: Mass Attack.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/kirby-returns-again-classic-style/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">41232</post-id>	</item>
		<item>
		<title>Kirby TV Channel Available For Wii In Europe</title>
		<link>https://gamingbolt.com/kirby-tv-channel-available-for-wii-in-europe</link>
					<comments>https://gamingbolt.com/kirby-tv-channel-available-for-wii-in-europe#respond</comments>
		
		<dc:creator><![CDATA[James Reith]]></dc:creator>
		<pubDate>Fri, 24 Jun 2011 00:27:26 +0000</pubDate>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[kirby]]></category>
		<category><![CDATA[Wii]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=34307</guid>

					<description><![CDATA[If you live in Europe and love Kirby enough to watch a cartoon based on him then you may be excited about the Kirby TV Channel which started today on the Wii. The channel is free to download and will feature 50 episodes of Kirby: Right Back At Ya! over a period of 6 months [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><iframe loading="lazy" title="[Wii Channels] Kirby TV Channel - First Look" width="500" height="281" src="https://www.youtube.com/embed/VttNjzKkhOY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>If you live in Europe and love Kirby enough to watch a cartoon based on him then you may be excited about the Kirby TV Channel which started today on the Wii. The channel is free to download and will feature 50 episodes of Kirby: Right Back At Ya! over a period of 6 months shown at a rate of 2 episodes a week. New episodes will air on Mondays and Thursdays and will be viewable for 2 weeks before being archived away. Archived episodes will only be available if you have a &#8216;key&#8217; for that episode. Keys will sometimes be awarded for watching an episode, these will then let you unlock an archived episode for 24 hours.</p>
<p>Thanks to <a href="http://www.siliconera.com/2011/06/23/starting-today-europeans-can-watch-kirby-anime-on-their-wii/">Siliconera</a> for the info.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/kirby-tv-channel-available-for-wii-in-europe/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">34307</post-id>	</item>
		<item>
		<title>New Kirby DS Title Announced</title>
		<link>https://gamingbolt.com/new-kirby-ds-title-announced</link>
					<comments>https://gamingbolt.com/new-kirby-ds-title-announced#respond</comments>
		
		<dc:creator><![CDATA[James Reith]]></dc:creator>
		<pubDate>Wed, 13 Apr 2011 22:37:24 +0000</pubDate>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Atsumete! Kirby]]></category>
		<category><![CDATA[Gather! Kirby]]></category>
		<category><![CDATA[kirby]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=27682</guid>

					<description><![CDATA[The DS is not dead and Kirby intends to prove it in sweet two dimensional glory! A surprise announcement in Japan&#8217;s sagacious Famitsu magazine unveiled &#8216;Atsumete! Kirby&#8217; which translates, roughly, as &#8216;Gather! Kirby&#8217;. Unlike most Kirby titles where you play one pink blob with incredible lung capacity you will now play several (up to ten), [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2011/04/kirby-star-background.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-27683" src="https://gamingbolt.com/wp-content/uploads/2011/04/kirby-star-background.jpg" alt="" width="505" height="314" srcset="https://gamingbolt.com/wp-content/uploads/2011/04/kirby-star-background.jpg 620w, https://gamingbolt.com/wp-content/uploads/2011/04/kirby-star-background-300x186.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a>The DS is not dead and Kirby intends to prove it in sweet two dimensional glory! A surprise announcement in Japan&#8217;s sagacious Famitsu magazine unveiled <strong>&#8216;Atsumete! Kirby&#8217; </strong>which translates, roughly, as <strong>&#8216;Gather! Kirby&#8217;</strong>. Unlike most Kirby titles where you play one pink blob with incredible lung capacity you will now play several (up to ten), at once! Sadly, the use of aforementioned lungs in swallowing enemies has been shelved for this Kirby outing. Controlling the bubblegum mass will be handled by the touch screen; tapping will make a star appear which the Kirbys will walk towards, a double tap will make them run, and once they reach it they will latch onto it, allowing you to move them more directly. This control scheme will hours of fun decimating enemies, breaking blocks and even resurrecting fallen partners. The game is due for Japanese release before the end of the year.</p>
<p>Thanks to <a href="http://www.1up.com/news/kirby-stages-mass-stampede-ds">1UP</a> for the info.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/new-kirby-ds-title-announced/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">27682</post-id>	</item>
		<item>
		<title>New Kirby game announced for Wii</title>
		<link>https://gamingbolt.com/new-kirby-game-announced-for-wii</link>
					<comments>https://gamingbolt.com/new-kirby-game-announced-for-wii#comments</comments>
		
		<dc:creator><![CDATA[Debabrata Nath]]></dc:creator>
		<pubDate>Fri, 28 Jan 2011 17:47:39 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[announced]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[kirby]]></category>
		<category><![CDATA[new]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Wii]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=20101</guid>

					<description><![CDATA[Following last year&#8217;s successful Kirby game, Nintendo&#8217;s decided do a 1up on us. They have announced that a new Kirby game is in development for the Wii by Hal Laboratories. Nintendo released the first Kirby game last both in Japan and US, however the game will get a Europe release on Feb 25 this year. You [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center"><a href="https://gamingbolt.com/wp-content/uploads/2011/01/Kirby.jpg"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-20112" src="https://gamingbolt.com/wp-content/uploads/2011/01/Kirby.jpg" alt="" width="505" height="297" /></a></p>
<p>Following last year&#8217;s successful Kirby game, Nintendo&#8217;s decided do a 1up on us.</p>
<p>They have announced that a new Kirby game is in development for the Wii by Hal Laboratories.</p>
<p>Nintendo released the first Kirby game last both in Japan and US, however the game will get a Europe release on Feb 25 this year.</p>
<p>You can catch the first glimpse of the game over <a href="http://www.nintendo.co.jp/ir/library/events/110128/07.html" target="_new">here</a>.</p>
<p>Kirby!!!</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/new-kirby-game-announced-for-wii/feed</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">20101</post-id>	</item>
		<item>
		<title>E3 2010: Kirby&#8217;s Epic Yarn Spinning on the Wii this Fall</title>
		<link>https://gamingbolt.com/e3-2010-kirbys-epic-yarn-spinning-on-the-wii-this-fall</link>
					<comments>https://gamingbolt.com/e3-2010-kirbys-epic-yarn-spinning-on-the-wii-this-fall#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 15 Jun 2010 18:52:17 +0000</pubDate>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Video News]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[E3 2010]]></category>
		<category><![CDATA[kirby]]></category>
		<category><![CDATA[kirby's epic yarn]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Wii]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=9195</guid>

					<description><![CDATA[Almost as an apology for the pink puffball&#8217;s absence from Nintendo consoles for nearly a decade now, Nintendo unveiled the latest instalment in the Kirby series, which looks to be the adorable mascot&#8217;s most epic outing yet. The game goes for the Yoshi&#8217;s Island root, with its graphics being modelled after &#8220;hand stitched&#8221; pallets, leaving [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><object width="640" height="385"><param name="movie" value="https://www.youtube.com/v/KvULlC9c7xg&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="https://www.youtube.com/v/KvULlC9c7xg&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object></p>
<p>Almost as an apology for the pink puffball&#8217;s absence from Nintendo consoles for nearly a decade now, Nintendo unveiled the latest instalment in the Kirby series, which looks to be the adorable mascot&#8217;s most epic outing yet.</p>
<p>The game goes for the Yoshi&#8217;s Island root, with its graphics being modelled after &#8220;hand stitched&#8221; pallets, leaving the game with a very distinctive, unique and endearingly adorable look.</p>
<p>The game features some really fun platforming sections, as well as puzzles that utilize the new setting.</p>
<p>Kirby&#8217;s Epic Yarn is coming later this year to the Wii exclusively.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/e3-2010-kirbys-epic-yarn-spinning-on-the-wii-this-fall/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">9195</post-id>	</item>
	</channel>
</rss>
