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	<title>konami digital entertainment &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Metal Gear Survive Rated &#8220;M&#8221; For Mature By ESRB</title>
		<link>https://gamingbolt.com/metal-gear-survive-rated-m-for-mature-by-esrb</link>
					<comments>https://gamingbolt.com/metal-gear-survive-rated-m-for-mature-by-esrb#respond</comments>
		
		<dc:creator><![CDATA[Ashish Isaac]]></dc:creator>
		<pubDate>Sat, 06 Jan 2018 19:42:49 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[konami digital entertainment]]></category>
		<category><![CDATA[Metal Gear Survive]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=318399</guid>

					<description><![CDATA[Violence and use of swear words are among reasons cited for granting this rating. ]]></description>
										<content:encoded><![CDATA[<p><em><a href="https://gamingbolt.com/wp-content/uploads/2017/01/Metal-Gear-Survive-2.jpg"><img fetchpriority="high" decoding="async" class="size-full wp-image-287649 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2017/01/Metal-Gear-Survive-2.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/01/Metal-Gear-Survive-2.jpg 620w, https://gamingbolt.com/wp-content/uploads/2017/01/Metal-Gear-Survive-2-300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></em></p>
<p><em>Metal Gear Survive </em>was initially set to release in 2017 but this release date was delayed to 2018. Now, ahead of the game&#8217;s release, the ESRB rating for the game has been unveiled. The board has decided to give an &#8220;M&#8221; for Mature rating for the latest entry in the series.</p>
<p><em>Metal Gear Survive </em>will take place in an alternate dimension where characters have to battle crystalline zombies in their attempt to get back home. As the game features quite a bit of violence including &#8220;blood-splatter effects&#8221; and &#8220;realistic gunfire.&#8221; Additionally, the use of swear words is another reason cited by the board for granting the game an &#8220;M&#8221; rating.</p>
<p>This is the first game in the series that is being made after Hideo Kojima&#8217;s departure from the company, so there&#8217;s a lot of expectations to meet for Konami Digital Entertainment with this game. <em>Metal Gear Survive </em>is set to release on January 20 for the PS4, Xbox One and PC.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">318399</post-id>	</item>
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		<title>Metal Gear Solid 5: Ground Zeroes PC Receives New Patch</title>
		<link>https://gamingbolt.com/metal-gear-solid-5-ground-zeroes-pc-receives-new-patch</link>
					<comments>https://gamingbolt.com/metal-gear-solid-5-ground-zeroes-pc-receives-new-patch#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 29 Dec 2014 20:35:42 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Kojima Productions]]></category>
		<category><![CDATA[konami digital entertainment]]></category>
		<category><![CDATA[Metal Gear Solid 5: Ground Zeroes]]></category>
		<category><![CDATA[patch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Steam]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=218171</guid>

					<description><![CDATA[A new patch adds beta version to help with glitches.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/09/mgsgw-4.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2012/09/mgsgw-4.jpg" alt="mgsgw 4" width="620" height="349" class="aligncenter size-full wp-image-109609" srcset="https://gamingbolt.com/wp-content/uploads/2012/09/mgsgw-4.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2012/09/mgsgw-4-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2012/09/mgsgw-4-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Metal Gear Solid 5: Ground Zeroes is available on PC and like most console ports, it has its share of bugs and glitches. A new patch has been released for the same though and Konami Productions LA community manager Robert Allen Peeler has outlined the fixes in a <a href="http://steamcommunity.com/games/311340/announcements/detail/254783491177002563">new Steam community post</a>.</p>
<p>The patch is meant to specifically fix three issues, namely the camera movements with the mouse now correctly reflecting a change with the Y Axis being set to reverse; a “Low Memory” error that occurs upon launching the game within the first few minutes; and an issue where the game wouldn’t launch if some USB devices had been connected.</p>
<p>Peeler also discussed the patch’s ability to run the game in beta form, thus allowing one to check if issues still occur. “To download the Beta version, right click the entry for Metal Gear Solid V: Ground Zeroes in your Steam Library, and select Properties then click the tab for Beta.”</p>
<p>If the above issues have been seen before, Peeler suggests to “try the Beta version and check to see if any of the above issues you’ve experienced still occur.”</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">218171</post-id>	</item>
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		<title>Konami Announces Tomohiro Uesugi As President</title>
		<link>https://gamingbolt.com/konami-announces-tomohiro-uesugi-as-president</link>
					<comments>https://gamingbolt.com/konami-announces-tomohiro-uesugi-as-president#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 05 Mar 2014 03:55:55 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[konami digital entertainment]]></category>
		<category><![CDATA[Tomohiro Uesugi]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=188726</guid>

					<description><![CDATA[Konami Digital Entertainment has a new president. ]]></description>
										<content:encoded><![CDATA[<p style="text-align: justify;"><a href="https://gamingbolt.com/wp-content/uploads/2013/06/MGSV_e3_01.jpg"><img decoding="async" class="aligncenter size-full wp-image-160303" alt="MGSV_e3_01" src="https://gamingbolt.com/wp-content/uploads/2013/06/MGSV_e3_01.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/06/MGSV_e3_01.jpg 800w, https://gamingbolt.com/wp-content/uploads/2013/06/MGSV_e3_01-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p style="text-align: justify;">Konami Digital Entertainment has announced that Tomohiro Uesugi- the previous Executive Vice President- has been named as its new president. He has previous experience in fields of human resources, finance, consulting, planning, and operations management.</p>
<p style="text-align: justify;">Before joining Konami Digital Entertainment in 2013, Uesugi was the executive vice president of electronics producer Sanyo North America Corporation. Previously, he had also worked for KPMG Azsa and Sumitomo Trust &amp; Banking (real estate division).</p>
<p style="text-align: justify;">His credentials include a Bachelors in Economics from Osaka University and an MBA from Doshisha University.</p>
<p style="text-align: justify;">&#8220;I am honored and grateful for the opportunity to serve as the head of our talented and passionate employees, and I have a deep respect for our community of fans,” Uesugi said. “We will focus on our talent and iconic brands as we continue to provide innovative products for even deeper and more enjoyable experiences to our customers.”</p>
<p style="text-align: justify;">Watch this space for more info, we&#8217;ll keep you updated.</p>
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		<title>Pro Evolution Soccer 2014 Features Chile&#8217;s Premiere Teams</title>
		<link>https://gamingbolt.com/pro-evolution-soccer-2014-features-chiles-premiere-teams</link>
					<comments>https://gamingbolt.com/pro-evolution-soccer-2014-features-chiles-premiere-teams#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 16 Aug 2013 09:16:29 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[konami digital entertainment]]></category>
		<category><![CDATA[PES Productions]]></category>
		<category><![CDATA[Pro Evolution Soccer 2014]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=168903</guid>

					<description><![CDATA[Konami announces an agreement with the ANFP for the upcoming football title.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/06/PES-2014-3.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/06/PES-2014-3.jpg" alt="PES 2014 (3)" width="620" height="349" class="aligncenter size-full wp-image-158695" srcset="https://gamingbolt.com/wp-content/uploads/2013/06/PES-2014-3.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/06/PES-2014-3-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/06/PES-2014-3-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a><br />
Pro Evolution Soccer 2014&#8217;s roster just got a whole bigger as Konami Digital Entertainment announced an agreement with the Asociación Nacional de Fútbol Profesional (ANFP) for bringing over 18 Primera División teams to the game. National announcers Fernando Solabarrieta and Patricio &#8220;Pato&#8221; Yáñez will also feature in PES 2014, as they provide commentary for each match.</p>
<p>President of Konami Digital Entertainment Tomoyuki Tsuboi stated that, &#8220;For the next chapter in the Pro Evolution series, we have been working hard to secure licensing that will excite our fans. Even though the sport is globally celebrated; we understand how important it is for fans to be able to interact with their beloved hometown teams and players.&#8221;</p>
<p>The 18 teams to be featured include: Antofagasta, Audax Italiano, Cobreloa, Cobresal, Colo-Colo, Everton, Huachipato, Deportes Iquique, Deportivo Ñublense, O&#8217;Higgins, Palestino, Rangers, Santiago Wanderers, Unión Española, Unión La Calera, Universidad Católica, Universidad de Chile and Universidad de Concepción. The ANFP will join the likes of the UEFA Champions League and AFC Champions League in PES 2014.</p>
<p>Pro Evolution Soccer 2014 will be releasing in North America on September 24th for Xbox 360 and PS3.</p>
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		<title>Castlevania: Lords of Shadow 2 and PES 2014 Appearing at Gamescom 2013</title>
		<link>https://gamingbolt.com/castlevania-lords-of-shadow-2-and-pes-2014-appearing-at-gamescom-2013</link>
					<comments>https://gamingbolt.com/castlevania-lords-of-shadow-2-and-pes-2014-appearing-at-gamescom-2013#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 22 Jul 2013 20:46:54 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[castlevania lords of shadow 2]]></category>
		<category><![CDATA[Castlevania: Lords of Shadow Ultimate Edition]]></category>
		<category><![CDATA[Gamescom 2013]]></category>
		<category><![CDATA[konami digital entertainment]]></category>
		<category><![CDATA[Mercury Steam]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[PES 2014]]></category>
		<category><![CDATA[PES Productions]]></category>
		<category><![CDATA[Pro Evolution Soccer 2014]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=166127</guid>

					<description><![CDATA[Konami will also be debuting Castlevania: Lords of Shadow - Ultimate Edition for PC.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/07/Castlevania-Lords-of-Shadow-2-4.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-165734" alt="Castlevania Lords of Shadow 2 (4)" src="https://gamingbolt.com/wp-content/uploads/2013/07/Castlevania-Lords-of-Shadow-2-4.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/07/Castlevania-Lords-of-Shadow-2-4.jpg 800w, https://gamingbolt.com/wp-content/uploads/2013/07/Castlevania-Lords-of-Shadow-2-4-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a><br />
Konami Digital Entertainment has just announced that Mercury Steam&#8217;s Castlevania: Lords of Shadow 2 and PES Productions&#8217; Pro Evolution Soccer 2014 will be appearing at this year&#8217;s Gamescom, scheduled in Cologne from August 21st to 25th. Gamers on the floor will be able to play both games, with Castlevania: Lords of Shadow &#8211; Ultimate Edition making its PC debut.</p>
<p>General Manager for Konami Digital Entertainment Martin Schneider stated that, “Konami enters Gamescom at a very exciting time in its long history. Following the successful relocation, we enter Gamescom with a trio of extremely strong titles – and a chance for visitors to Cologne to go hands-on with the all-new PES 2014, the absolutely breath-taking Castlevania: Lords of Shadow 2, and the PC debut of Castlevania: Lords of Shadow – Ultimate Edition. gamescom is an essential part of the European gaming calendar, and we look forward to showing our hand and unveiling key product details as we move towards launch.”</p>
<p>There will also purportedly be further announcements for content regarding both brands.</p>
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		<title>Metal Gear Rising: Illustrator Who Fixed Designs Was Supposed to Leave Platinum Games</title>
		<link>https://gamingbolt.com/metal-gear-rising-illustrator-who-fixed-designs-was-supposed-to-leave-platinum-games</link>
					<comments>https://gamingbolt.com/metal-gear-rising-illustrator-who-fixed-designs-was-supposed-to-leave-platinum-games#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 31 Dec 2012 07:25:52 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Kojima Productions]]></category>
		<category><![CDATA[konami digital entertainment]]></category>
		<category><![CDATA[Metal Gear Rising Revengeance]]></category>
		<category><![CDATA[Platinum Games]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=130143</guid>

					<description><![CDATA[And then he made the mistake of asking the Rising team what they were up to.]]></description>
										<content:encoded><![CDATA[<p>Fate can be a funny character as Platinum Games former designer Kenichirou Yoshimura found out when was set to leave the company and go freelance. But three days before his official date of resignation, he made one mistake.</p>
<p>In a <a href="http://platinumgames.com/2012/12/27/staying-true-to-metal-gear/">development post</a>, Yoshimura states, “Three days before I was about to leave Platinum to go freelance, without much left to do, I strolled over to the nearby Rising team to see if they needed any help. Then I saw their designs—the art style could not have been further from the Metal Gear universe. Immediately, I slammed my fist on the director’s table. ‘You cannot put this in a Metal Gear game!’ I told him. Before I knew it, my last three days at Platinum turned into over half a year.”</p>
<p>Yoshimura was a Metal Gear fan and loved the work of series illustrator Yoji Shinkawa, even collecting the man&#8217;s art books. His main assignment when he joined was to design Raiden&#8217;s rival Sam, the concept art which can be seen below.</p>

<a href='https://gamingbolt.com/metal-gear-rising-illustrator-who-fixed-designs-was-supposed-to-leave-platinum-games/metal-gear-rising-revengeance_concept-art_01'><img loading="lazy" decoding="async" width="1170" height="827" src="https://gamingbolt.com/wp-content/uploads/2012/12/metal-gear-rising-revengeance_concept-art_01.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2012/12/metal-gear-rising-revengeance_concept-art_01.jpg 1170w, https://gamingbolt.com/wp-content/uploads/2012/12/metal-gear-rising-revengeance_concept-art_01-300x212.jpg 300w, https://gamingbolt.com/wp-content/uploads/2012/12/metal-gear-rising-revengeance_concept-art_01-1024x723.jpg 1024w" sizes="auto, (max-width: 1170px) 100vw, 1170px" /></a>
<a href='https://gamingbolt.com/metal-gear-rising-illustrator-who-fixed-designs-was-supposed-to-leave-platinum-games/metal-gear-rising-revengeance_concept-art_02'><img loading="lazy" decoding="async" width="1654" height="1170" src="https://gamingbolt.com/wp-content/uploads/2012/12/metal-gear-rising-revengeance_concept-art_02.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2012/12/metal-gear-rising-revengeance_concept-art_02.jpg 1654w, https://gamingbolt.com/wp-content/uploads/2012/12/metal-gear-rising-revengeance_concept-art_02-300x212.jpg 300w, https://gamingbolt.com/wp-content/uploads/2012/12/metal-gear-rising-revengeance_concept-art_02-1024x724.jpg 1024w" sizes="auto, (max-width: 1654px) 100vw, 1654px" /></a>
<a href='https://gamingbolt.com/metal-gear-rising-illustrator-who-fixed-designs-was-supposed-to-leave-platinum-games/metal-gear-rising-revengeance_concept-art_03'><img loading="lazy" decoding="async" width="1654" height="1170" src="https://gamingbolt.com/wp-content/uploads/2012/12/metal-gear-rising-revengeance_concept-art_03.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2012/12/metal-gear-rising-revengeance_concept-art_03.jpg 1654w, https://gamingbolt.com/wp-content/uploads/2012/12/metal-gear-rising-revengeance_concept-art_03-300x212.jpg 300w, https://gamingbolt.com/wp-content/uploads/2012/12/metal-gear-rising-revengeance_concept-art_03-1024x724.jpg 1024w" sizes="auto, (max-width: 1654px) 100vw, 1654px" /></a>
<a href='https://gamingbolt.com/metal-gear-rising-illustrator-who-fixed-designs-was-supposed-to-leave-platinum-games/metal-gear-rising-revengeance_concept-art_04'><img loading="lazy" decoding="async" width="1220" height="1143" src="https://gamingbolt.com/wp-content/uploads/2012/12/metal-gear-rising-revengeance_concept-art_04.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2012/12/metal-gear-rising-revengeance_concept-art_04.jpg 1220w, https://gamingbolt.com/wp-content/uploads/2012/12/metal-gear-rising-revengeance_concept-art_04-300x281.jpg 300w, https://gamingbolt.com/wp-content/uploads/2012/12/metal-gear-rising-revengeance_concept-art_04-1024x959.jpg 1024w" sizes="auto, (max-width: 1220px) 100vw, 1220px" /></a>
<a href='https://gamingbolt.com/metal-gear-rising-illustrator-who-fixed-designs-was-supposed-to-leave-platinum-games/metal-gear-rising-revengeance_concept-art_05'><img loading="lazy" decoding="async" width="1644" height="877" src="https://gamingbolt.com/wp-content/uploads/2012/12/metal-gear-rising-revengeance_concept-art_05.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2012/12/metal-gear-rising-revengeance_concept-art_05.jpg 1644w, https://gamingbolt.com/wp-content/uploads/2012/12/metal-gear-rising-revengeance_concept-art_05-300x160.jpg 300w, https://gamingbolt.com/wp-content/uploads/2012/12/metal-gear-rising-revengeance_concept-art_05-1024x546.jpg 1024w" sizes="auto, (max-width: 1644px) 100vw, 1644px" /></a>
<a href='https://gamingbolt.com/metal-gear-rising-illustrator-who-fixed-designs-was-supposed-to-leave-platinum-games/metal-gear-rising-revengeance_concept-art_06'><img loading="lazy" decoding="async" width="1654" height="1236" src="https://gamingbolt.com/wp-content/uploads/2012/12/metal-gear-rising-revengeance_concept-art_06.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2012/12/metal-gear-rising-revengeance_concept-art_06.jpg 1654w, https://gamingbolt.com/wp-content/uploads/2012/12/metal-gear-rising-revengeance_concept-art_06-300x224.jpg 300w, https://gamingbolt.com/wp-content/uploads/2012/12/metal-gear-rising-revengeance_concept-art_06-1024x765.jpg 1024w" sizes="auto, (max-width: 1654px) 100vw, 1654px" /></a>
<a href='https://gamingbolt.com/metal-gear-rising-illustrator-who-fixed-designs-was-supposed-to-leave-platinum-games/metal-gear-rising-revengeance_concept-art_07'><img loading="lazy" decoding="async" width="1500" height="1000" src="https://gamingbolt.com/wp-content/uploads/2012/12/metal-gear-rising-revengeance_concept-art_07.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2012/12/metal-gear-rising-revengeance_concept-art_07.jpg 1500w, https://gamingbolt.com/wp-content/uploads/2012/12/metal-gear-rising-revengeance_concept-art_07-300x200.jpg 300w, https://gamingbolt.com/wp-content/uploads/2012/12/metal-gear-rising-revengeance_concept-art_07-1024x682.jpg 1024w" sizes="auto, (max-width: 1500px) 100vw, 1500px" /></a>

<p>Source: <a href="http://www.siliconera.com/2012/12/30/how-metal-gear-rising-nearly-didnt-have-one-of-its-main-illustrators/#WSjdT46LYTfRyY78.99">Siliconera</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">130143</post-id>	</item>
		<item>
		<title>Dragon Collection Announced for GREE Platform in North America</title>
		<link>https://gamingbolt.com/dragon-collection-announced-for-gree-platform-in-north-america</link>
					<comments>https://gamingbolt.com/dragon-collection-announced-for-gree-platform-in-north-america#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sat, 29 Sep 2012 05:35:45 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[dragon collection]]></category>
		<category><![CDATA[GREE]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[IPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[konami digital entertainment]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=113151</guid>

					<description><![CDATA[Gotta catch all the Dragon Cards!...Or something.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/09/gree-konami-dragon-collection.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-113154" src="https://gamingbolt.com/wp-content/uploads/2012/09/gree-konami-dragon-collection.jpg" alt="" width="505" height="275" srcset="https://gamingbolt.com/wp-content/uploads/2012/09/gree-konami-dragon-collection.jpg 505w, https://gamingbolt.com/wp-content/uploads/2012/09/gree-konami-dragon-collection-300x163.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><br />
Did you think Metal Gear: Social Ops was the only GREE-centric game Konami was hiding? Apparently not, as the company announced Dragon Collection for GREE on iOS devices in North America this Fall. Believe it or not, it&#8217;s actually an award-winning mobile social game, besides being one of the biggest card battling games in Japan with 6.5 million+ domestic registered users</p>
<p>Tomoyuki Tsuboi, President of Konami Digital Entertainment stated, &#8220;We are pleased to introduce the popular Dragon Collection to the North American market, exemplifying our dedication to providing engaging experiences to the rapidly expanding social and mobile platforms, including the newly announced GREE platform.&#8221;</p>
<p>Dragon Collection is essentially Pokemon but with Dragon Cards (or Yu-Gi-Oh, more or less). Game modes include Quest (players explore the Dragon World), Battle (players battle villains and rival players), Gacha (players compete for a random prize), and Fusion (players strengthen by merging favorite monsters). Dragon Collection also has in-game events and campaigns that evolve based on user&#8217;s requests and opinions. And lest you think this is just a straight-up port with the core gameplay modes intact, there will be new monsters specifically for the North American version of the game.</p>
<p>Check it out on the App Store when it releases this Fall.</p>
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