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	<title>loot box &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>App Store Devs Must Disclose Loot Crate Odds, Says Apple</title>
		<link>https://gamingbolt.com/app-store-devs-must-disclose-loot-crate-odds-says-apple</link>
					<comments>https://gamingbolt.com/app-store-devs-must-disclose-loot-crate-odds-says-apple#comments</comments>
		
		<dc:creator><![CDATA[Alex Jackson]]></dc:creator>
		<pubDate>Fri, 22 Dec 2017 05:20:25 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[App store]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[loot box]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=317438</guid>

					<description><![CDATA[You mean I only have a 2% chance of pride and 5% chance of accomplishment?]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2017/11/Star-Wars-Battlefront-2-Crates.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-313024" src="https://gamingbolt.com/wp-content/uploads/2017/11/Star-Wars-Battlefront-2-Crates.jpg" alt="Star Wars Battlefront 2 Crates" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/11/Star-Wars-Battlefront-2-Crates.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2017/11/Star-Wars-Battlefront-2-Crates-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/11/Star-Wars-Battlefront-2-Crates-768x432.jpg 768w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>As one of the biggest stories of 2017, the Loot Box and whether or not it can be considered gambling is sure to be one big theme going into the new year. Ahead of any Government intervention, new Apple<a href="https://developer.apple.com/app-store/review/guidelines/#in-app-purchase" target="_blank" rel="noopener"> guidelines</a> for App Store submission now include one major new caveat, Loot Boxes on their platform must disclose their odds.</p>
<p>Whether or not this is in direct response to Electronic Arts putting the Loot Box monetization mechanic<a href="https://gamingbolt.com/hidden-star-wars-battlefront-2-menu-gives-insight-into-possible-monetization-rework"> into the hot seat</a> or not, the end result is that people are more informed about what they’re paying for, which is only a good thing for customers, and something any developer on the level shouldn’t have issues with. Markets where Loot Box type mechanics are banned completely, such as China, have found loopholes, but the more out in the open the issue is, the better.</p>
<p>As far as other news on the Mobile front, <em>Pokemon Go</em> is now leveraging Apple’s AR kit for a <a href="https://gamingbolt.com/pokemon-go-augmented-reality-upgrade-ar-now-available-for-ios-devices">more involved</a> experience. Do you want to see more movements like these to inform people about what’s in a loot box? Let us know in the comments.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Apple now mandates that games with loot boxes must disclose the odds of receiving items to users. <a href="https://t.co/kR778TcGRb">https://t.co/kR778TcGRb</a> <a href="https://t.co/ovoVv18a1f">pic.twitter.com/ovoVv18a1f</a></p>
<p>&mdash; Daniel Ahmad (@ZhugeEX) <a href="https://twitter.com/ZhugeEX/status/943758157767217152?ref_src=twsrc%5Etfw">December 21, 2017</a></p></blockquote>
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		<post-id xmlns="com-wordpress:feed-additions:1">317438</post-id>	</item>
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		<title>Loot Boxes Are Not Gambling, Says The Entertainment Software Association</title>
		<link>https://gamingbolt.com/loot-boxes-are-not-gambling-says-the-entertainment-software-association</link>
					<comments>https://gamingbolt.com/loot-boxes-are-not-gambling-says-the-entertainment-software-association#comments</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Thu, 23 Nov 2017 19:29:51 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ESA]]></category>
		<category><![CDATA[loot box]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=313323</guid>

					<description><![CDATA[Because they are voluntary, apparently.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2017/10/wwe-2k18-lootbox.jpg"><img decoding="async" class="aligncenter wp-image-308357" src="https://gamingbolt.com/wp-content/uploads/2017/10/wwe-2k18-lootbox.jpg" alt="wwe 2k18 lootbox" width="620" height="315" srcset="https://gamingbolt.com/wp-content/uploads/2017/10/wwe-2k18-lootbox.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2017/10/wwe-2k18-lootbox-300x153.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/10/wwe-2k18-lootbox-768x390.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/10/wwe-2k18-lootbox-1024x521.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>The Entertainment Software Association is a body constituted of all the big publishers in the American gaming industry- basically, EA, Activision, Ubisoft, Take 2, and so on. It is supposed to be the industry&#8217;s attempt at self regulation, but more than that, it is also the industry&#8217;s lobbying group that exists to represents the interests of the publishers to the US government.</p>
<p>So it should come as no surprise to you, then, that the ESA, speaking on the controversy surrounding loot boxes, that has made various governments around the world, including the American government, openly declare that they will be looking into the situation, stated that loot boxes are not gambling, and that they are voluntary, so it&#8217;s all okay.</p>
<p>&#8220;Loot boxes are a voluntary feature in certain video games that provide players with another way to obtain virtual items that can be used to enhance their in-game experiences. They are not gambling. Depending on the game design, some loot boxes are earned and others can be purchased. In some games, they have elements that help a player progress through the video game. In others, they are optional features and are not required to progress or succeed in the game. In both cases, the gamer makes the decision,&#8221; they said in a statement reported by <a href="https://www.rollingstone.com/glixel/news/state-legislators-weigh-law-to-block-battlefront-ii-sale-w512412" target="_blank" rel="noopener">The Rolling Stone</a>.</p>
<p>Yeah, no, they can piss off with that- the fact that the <em>gamer makes the decision</em> is in and of itself the big problem- they are deliberately designed to be predatory and exploit addiction tendencies, similar to gambling, in vulnerable people. This is exactly why gambling is regulated- and this is why loot boxes need to be regulated, too. And they will be, eventually- no matter how much the big publishers try to oppose it, it will be.</p>
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