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		<title>Hollow Knight: Silksong Could Be the Defining Indie Game of the Year</title>
		<link>https://gamingbolt.com/hollow-knight-silksong-could-be-the-defining-indie-game-of-the-year</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Wed, 03 Sep 2025 13:23:03 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Hollow Knight: Silksong]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=626990</guid>

					<description><![CDATA[The insightful and intuitive insectoid adventure is back in the spotlight but does it deserve to be the star of the show? The answer is a resounding yes for a multitude of reasons, all of which point to a very thoughtful approach to an ambitious project by Team Cherry.]]></description>
										<content:encoded><![CDATA[<p><i><span style="font-weight: 400;"><span class="bigchar">H</span>ollow Knight </span></i><span style="font-weight: 400;">fans were in for quite a surprise at Gamescom 2025, learning that there were mere days away from playing a much-awaited sequel to Team Cherry&#8217;s beloved platformer that took the world by storm in 2017. If you haven&#8217;t had the chance to play it, know that its popularity is earned, with the game&#8217;s setting, combat, world-building, and overall experience proving to be quite refreshing and very interesting to its players.</span></p>
<p><span style="font-weight: 400;">The adventures of an insectoid warrior in a land devastated by an unknown epidemic won over many players, myself included, with its charming take on a desolate world. With a world that kept expanding in every direction, and a lot to discover and do within its confines, </span><i><span style="font-weight: 400;">Hollow Knight </span></i><span style="font-weight: 400;">quickly caught my attention, and rarely lost it thanks to its charming visual style and excellent combat design.</span></p>
<p><span style="font-weight: 400;">However, with eight years of little to no updates about its sequel despite a lot of hype, Team Cherry&#8217;s recent shadow drop of </span><i><span style="font-weight: 400;">Hollow Knight: Silksong</span></i><span style="font-weight: 400;">’s release date has me very excited for what is shaping up to be another success story for the studio. From what I&#8217;ve seen of its gameplay, </span><i><span style="font-weight: 400;">Silksong </span></i><span style="font-weight: 400;">could very well take the fight to some of this year&#8217;s best titles, too.</span></p>
<p><span style="font-weight: 400;">As a game that was originally meant to be a DLC chapter in </span><i><span style="font-weight: 400;">Hollow Knight</span></i><span style="font-weight: 400;">, whose size and scope increased to make it a sequel, the hype surrounding </span><i><span style="font-weight: 400;">Silksong </span></i><span style="font-weight: 400;">is clearly justified. But what makes it so special in comparison to its predecessor?</span></p>
<p><span style="font-weight: 400;">Let&#8217;s find out!</span></p>
<h2><b>Familiar But Fresh</b></h2>
<p><iframe title="Why Hollow Knight: Silksong Will Be The BIGGEST GAME OF 2025" width="500" height="281" src="https://www.youtube.com/embed/FhHbJsyKUEM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><span style="font-weight: 400;">One of the first reasons that comes to mind is the game&#8217;s choice of protagonist. By choosing Hornet as the central character of the game&#8217;s new setting, Team Cherry has cleverly tied its two games together in a way that can allow returning players to feel a sense of continuity, while newcomers could be curious to know what makes Hornet such a crucial part of the franchise.</span></p>
<p><span style="font-weight: 400;">As the former Princess, her martial skills are beyond question to anyone who faced her in the first game. Her origins are as compelling as her motivations, and it will be interesting to see how her adventure is taken forward in the new game as she takes on whatever threats are in her way.</span></p>
<p><span style="font-weight: 400;">Her abilities also make her the perfect choice for exploring a larger, more complex world. I&#8217;m very curious to see if we&#8217;re going to uncover more about her past and her relationship with characters from the first game with whom she has deep ties to.</span></p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-386313" src="https://gamingbolt.com/wp-content/uploads/2019/02/hollow-knight-silksong-1024x576.jpg" alt="hollow knight silksong" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/02/hollow-knight-silksong.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2019/02/hollow-knight-silksong-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/02/hollow-knight-silksong-768x432.jpg 768w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">But Hornet&#8217;s only one part of the equation when it comes to what has me convinced that </span><i><span style="font-weight: 400;">Silksong</span></i><span style="font-weight: 400;"> is going to steal the show in 2025.</span></p>
<h2><b>New Fights to Face</b></h2>
<p><i><span style="font-weight: 400;">Hollow Knight&#8217;s </span></i><span style="font-weight: 400;">excellent combat mechanics were made even better by the enemies its players were using them against. There was a staggering variety in some of enemies that the Knight faced down in the first game, and some truly creative enemy designs that pushed my skills to the limit, thanks to their clever designs and intuitive use of the environment during those epic battles.</span></p>
<p><i><span style="font-weight: 400;">Silksong</span></i><span style="font-weight: 400;"> seems poised to cleverly build on that key strength, and it&#8217;s a decision that could spell out very good news for the upcoming title. Pharloom is set to house more enemy types, bosses, and benches for Hornet to discover, spread out over a world that is also significantly larger than the one that came before it.</span></p>
<p><img decoding="async" class="aligncenter wp-image-466173" src="https://gamingbolt.com/wp-content/uploads/2021/01/hollow-knight-silksong-image-1024x576.jpg" alt="hollow knight silksong" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/01/hollow-knight-silksong-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/01/hollow-knight-silksong-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/01/hollow-knight-silksong-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/01/hollow-knight-silksong-image-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2021/01/hollow-knight-silksong-image.jpg 1921w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">It&#8217;s a sequel where ambition has been carefully balanced against insightful explorations of everything that was great about the previous title, and Team Cherry&#8217;s excellent designs and visual style are sure to keep things very engaging in meaningful ways.</span></p>
<p><span style="font-weight: 400;">Hornet&#8217;s speed and agility, showcased in gameplay demos, already point towards a more refined, offense-based combat loop that encourages an aggressive approach even more than the original game. With specific mechanics being tweaked to encourage a more approach from its players, </span><i><span style="font-weight: 400;">Silksong</span></i><span style="font-weight: 400;"> has the potential to overtake its predecessor in ways that even the most diehard </span><i><span style="font-weight: 400;">Hollow Knight </span></i><span style="font-weight: 400;">fan might not have expected.</span></p>
<p><span style="font-weight: 400;">But the core design philosophies that made exploring Hollow Knight 1 such a treat continue to underline the new game. Simply tweaking the way they are executed this time around makes me believe that </span><i><span style="font-weight: 400;">Hollow Knight: Silksong </span></i><span style="font-weight: 400;">could very well be the culmination of a journey that Team Cherry started nearly eight years ago.</span></p>
<p><span style="font-weight: 400;">But wait. There&#8217;s more.</span></p>
<h2><b>Balancing Continuity and Change</b></h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-466174" src="https://gamingbolt.com/wp-content/uploads/2021/01/hollow-knight-silksong-1024x576.jpg" alt="hollow knight silksong" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/01/hollow-knight-silksong-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/01/hollow-knight-silksong-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/01/hollow-knight-silksong-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/01/hollow-knight-silksong-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2021/01/hollow-knight-silksong.jpg 1921w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">Yet another reason for why I&#8217;m absolutely stoked to play </span><i><span style="font-weight: 400;">Silksong</span></i><span style="font-weight: 400;"> is the manner in which Team Cherry has tweaked its systems to present a more refined experience.</span></p>
<p><span style="font-weight: 400;">Take the new Rosaries, for example. Replacing Geo from the previous game, you collect them from defeated enemies only to lose them in the event of your defeat. That&#8217;s now a fairly old way of punishing defeats that has found its footing in many great titles today. But Team Cherry has added a twist to that particular tale, adding in a mechanic in which using a string to tie your Rosaries together prevents you from losing them when you die.</span></p>
<p><span style="font-weight: 400;">On its own, that might seem like a fairly uninspired way to attract players who worry that their skills may not let them enjoy the experience in its entirety. But when you consider the larger world and improved enemy roster, it&#8217;s a change that signifies a more balanced approach to character progression, presenting a challenge while also mitigating a lot of the frustration that could arise from having to redo difficult segments in a world that&#8217;s as large as Pharloom.</span></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-521262" src="https://gamingbolt.com/wp-content/uploads/2022/06/hollow-knight-silksong-image-2-1024x576.jpg" alt="hollow knight silksong" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/06/hollow-knight-silksong-image-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/06/hollow-knight-silksong-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/06/hollow-knight-silksong-image-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/06/hollow-knight-silksong-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/06/hollow-knight-silksong-image-2-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2022/06/hollow-knight-silksong-image-2.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">It&#8217;s equally likely that the Soul mechanic from the first game remains untouched, which is great since facing the Shade enemy was quite entertaining and will continue to be in the new game. Once again, it&#8217;s a great way to blend the old and new, with Team Cherry playing to its franchise&#8217;s strengths while mitigating potential weaknesses.</span></p>
<p><span style="font-weight: 400;">The Shell Shards are another intriguing addition. They&#8217;re slated to be upgrade mats to be used on crests and tools, which might be </span><i><span style="font-weight: 400;">Silksong&#8217;s </span></i><span style="font-weight: 400;">version of the equippable perks that we got to see in the first game. Team Cherry has made these items craftable now, and if my guesses are correct, that could give players a lot of control over their build.</span></p>
<p><span style="font-weight: 400;">If the game allows repeccing via the use of Shell Shards, it could mean that </span><i><span style="font-weight: 400;">Hollow Knight: Silksong</span></i><span style="font-weight: 400;"> could feature a build variety that puts the 2017 title on its back foot, allowing players to have more ways to adapt to any given situation. That&#8217;s another win when factoring in the new enemy types and bosses, many of which might need a respec or two before you get it right.</span></p>
<p><span style="font-weight: 400;">All of that has me quite excited for </span><i><span style="font-weight: 400;">Silksong</span></i><span style="font-weight: 400;">, and the best part about my optimism for the title is that I&#8217;m not alone.</span></p>
<h2><b>A Community of Fans</b></h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-521263" src="https://gamingbolt.com/wp-content/uploads/2022/06/hollow-knight-silksong-image-3-1024x576.jpg" alt="hollow knight silksong" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/06/hollow-knight-silksong-image-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/06/hollow-knight-silksong-image-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/06/hollow-knight-silksong-image-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/06/hollow-knight-silksong-image-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/06/hollow-knight-silksong-image-3-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2022/06/hollow-knight-silksong-image-3.jpg 1921w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">The importance of </span><i><span style="font-weight: 400;">Hollow Knight&#8217;s </span></i><span style="font-weight: 400;">success cannot be overstated when analyzing the hype surrounding </span><i><span style="font-weight: 400;">Silksong</span></i><span style="font-weight: 400;"> in the long run-up to its release. With that being said, the game has received a lot of positive attention every time it made a public appearance, with E3 2019 being a great example.</span></p>
<p><span style="font-weight: 400;">Reactions to a playable demo of the game echoed many of the sentiments that I&#8217;ve expressed here, with a lot of praise directed towards the manner in which the game improved on what came before it in meaningful ways that directly impacted how the experience felt to its players.</span></p>
<p><span style="font-weight: 400;">It was arguably why the game received the Most Anticipated Game at the 2021 edition of the Unity Awards, and is perhaps why it received similar feedback to E3 2019 at Gamescom 2025. It&#8217;s evident that Team Cherry has used the intervening years to add polish to an already refined experience, making </span><i><span style="font-weight: 400;">Silksong </span></i><span style="font-weight: 400;">a potential benchmark in visual and graphics quality in addition to a solid gameplay loop.</span></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-521264" src="https://gamingbolt.com/wp-content/uploads/2022/06/hollow-knight-silksong-image-4-1024x576.jpg" alt="hollow knight silksong" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/06/hollow-knight-silksong-image-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/06/hollow-knight-silksong-image-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/06/hollow-knight-silksong-image-4-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/06/hollow-knight-silksong-image-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/06/hollow-knight-silksong-image-4-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2022/06/hollow-knight-silksong-image-4.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">With the game sitting on the wishlists of around 4.8 million users on Steam, it’s clear that it has garnered a lot of hype among players as well. And with a $20 price tag, making it all the more accessible, it&#8217;s clear that Team Cherry has taken a very comprehensive look at the value proposition they aim to deliver with </span><i><span style="font-weight: 400;">Hollow Knight: Silksong.</span></i></p>
<p><span style="font-weight: 400;">Considering that the game is going to be bigger than the original title, and perhaps take longer to beat, along with multiple endings potentially making a return, </span><i><span style="font-weight: 400;">Silksong </span></i><span style="font-weight: 400;">is going to be quite the entertainer at a price point that would absolutely justify its presence among 2025&#8217;s greatest hits.</span></p>
<p><span style="font-weight: 400;">While I&#8217;m always cautious around games that generate this much hype prior to their release, I think it&#8217;s safe to say that </span><i><span style="font-weight: 400;">Silksong </span></i><span style="font-weight: 400;">could recapture the magic of its predecessor and build on it in ways that make the new title all the more special. We&#8217;ll have to wait and see if all the fuss was worth it, but I just know that it&#8217;s going to be quite the entertainer, and perhaps the greatest performer of the year.</span></p>
<p><em>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">626990</post-id>	</item>
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		<title>Crossing Souls Receives Radical New Demo On Steam</title>
		<link>https://gamingbolt.com/crossing-souls-receives-radical-new-demo-on-steam</link>
					<comments>https://gamingbolt.com/crossing-souls-receives-radical-new-demo-on-steam#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 07 Feb 2018 11:56:37 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Crossing Souls]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=323454</guid>

					<description><![CDATA[Covers the opening hour of the game with main cast.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/02/Crossing-Souls.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-323461" src="https://gamingbolt.com/wp-content/uploads/2018/02/Crossing-Souls.jpg" alt="Crossing Souls" width="620" height="348" srcset="https://gamingbolt.com/wp-content/uploads/2018/02/Crossing-Souls.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2018/02/Crossing-Souls-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/02/Crossing-Souls-768x431.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/02/Crossing-Souls-1024x574.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>The 80s action adventure title <em>Crossing Souls</em>, developed by Fourattic and published by Devolver Digital, is set to release next week for PS4, PS Vita and PC. To help fans decide whether it&#8217;s worth their time, a new demo has been released on Steam. Head <a href="http://store.steampowered.com/app/331690/Crossing_Souls/">here</a> to check it out.</p>
<p>The demo takes place in the opening hour of the game and introduces us to the main cast &#8211; Chris, Charlene, Joe, Matthew and Kevin. These five will become unlikely heroes when it&#8217;s revealed that their town is under threat. Players can also test out their different abilities in advance. The retro-esque pixel graphics also look exceptionally trippy so this is a good opportunity to see if it suits your palette.</p>
<p>The story sees the gang traveling between two different realms, unearthing a conspiracy in the process, and meeting cowboys and pirates. It also wouldn&#8217;t be an 80s title without synth-pop for that added spark. <em>Crossing Souls</em> releases on February 13th.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">323454</post-id>	</item>
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		<title>XCOM 2 Steam Pre-Load Schedule Detailed</title>
		<link>https://gamingbolt.com/xcom-2-steam-pre-load-schedule-detailed</link>
					<comments>https://gamingbolt.com/xcom-2-steam-pre-load-schedule-detailed#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 04 Feb 2016 14:56:10 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Firaxis]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=256569</guid>

					<description><![CDATA[Find out when the tactical strategy unlocks for you.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2016/02/XCOM-2-pre-load-schedule.jpg" rel="attachment wp-att-256573"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2016/02/XCOM-2-pre-load-schedule.jpg" alt="XCOM 2 pre-load schedule" width="620" height="349" class="aligncenter size-full wp-image-256573" srcset="https://gamingbolt.com/wp-content/uploads/2016/02/XCOM-2-pre-load-schedule.jpg 620w, https://gamingbolt.com/wp-content/uploads/2016/02/XCOM-2-pre-load-schedule-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Firaxis&#8217;s <em>XCOM 2</em> is receiving excellent reviews and will be available to the general public starting at midnight on the West Coast in the United States. In the meantime, Steam users can pre-load the game and play it as soon as it goes live.</p>
<p>The game unlocks at 9:01 PM on February 4th for the West Coast while the East Coast receives it at 12:01 AM on February 5th. Europe, Russia and Africa receive it on 12:01 AM CET on February 5th while Asia and Australia will get it the latest on 5:01 AM AEST on February 5th. The pre-load is roughly 24.7 GB but the full installation size will be somewhere around 40 GB when the process is done.</p>
<p><em>XCOM 2</em> is only coming to PC, Linux and Mac OS as opposed to XCOM: Enemy Unknown/Within which came to PS3 and Xbox 360 as well. Will you be picking it up? Let us know your thoughts in the comments below and stay tuned for more information on the game in the coming days.</p>
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		<title>Wasteland 2: New Gameplay Screenshots and Details Revealed</title>
		<link>https://gamingbolt.com/wasteland-2-new-gameplay-screenshots-and-details-revealed</link>
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		<dc:creator><![CDATA[Richie Reitzfeld]]></dc:creator>
		<pubDate>Sat, 05 Oct 2013 04:23:11 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[InXile Entertainment]]></category>
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					<description><![CDATA[The updates keep coming for inXile's next.]]></description>
										<content:encoded><![CDATA[<p>Wasteland 2, a vastly successful Kickstarter effort, which has raised just shy of $3 million in total, in the light of it’s initial goal of $900,000, has received its <a href="http://www.kickstarter.com/projects/inxile/wasteland-2/posts/618060">36th update</a> from developers inXile Entertainment. The update is pretty massive, and contains a lot of new info and additions to the game. Two new screenshots have also been revealed.<br />

<a href='https://gamingbolt.com/wasteland-2-new-gameplay-screenshots-and-details-revealed/wasteland-2_01'><img loading="lazy" decoding="async" width="800" height="446" src="https://gamingbolt.com/wp-content/uploads/2013/10/Wasteland-2_01.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/10/Wasteland-2_01.jpg 800w, https://gamingbolt.com/wp-content/uploads/2013/10/Wasteland-2_01-300x167.jpg 300w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a>
<a href='https://gamingbolt.com/wasteland-2-new-gameplay-screenshots-and-details-revealed/wasteland-2_02'><img loading="lazy" decoding="async" width="800" height="450" src="https://gamingbolt.com/wp-content/uploads/2013/10/Wasteland-2_02.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/10/Wasteland-2_02.jpg 800w, https://gamingbolt.com/wp-content/uploads/2013/10/Wasteland-2_02-300x168.jpg 300w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a>
<br />
Starting out we are given some new insight into character attributes. Attributes are categories into which players will distribute points in order to determine their characters starting skill set. So far, the listed attribute categories are: Coordination, Luck, Awareness, Strength, Speed, Intelligence, and Charisma. </p>
<p>Next up are the various types of skills that players will be able to utilize. First there are combat skills, which generally relate to proficiency with various types of weaponry, such as blunt weapons, hang guns, heavy-duty guns, and energy weapons. Then there are information and knowledge skills, such as salvaging, computer tech, lock picking, etc. And finally there are general skills, which cover a rage of abilities, from weapon-smithing to bartering.</p>
<p>Wasteland 2 is set to release on PC, Linux and Mac OS X.</p>
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		<title>Nordic Games Now Owns Desperados and Silver Franchises</title>
		<link>https://gamingbolt.com/nordic-games-now-owns-desperados-and-silver-franchises</link>
					<comments>https://gamingbolt.com/nordic-games-now-owns-desperados-and-silver-franchises#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 24 Jun 2013 19:41:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Atari]]></category>
		<category><![CDATA[Desperados]]></category>
		<category><![CDATA[mac os]]></category>
		<category><![CDATA[Nordic Games]]></category>
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		<category><![CDATA[Silver]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=162098</guid>

					<description><![CDATA[The Painkiller publisher picks up two old-school IPs from Atari.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/06/Desperados.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/06/Desperados.jpg" alt="Desperados" width="620" height="349" class="aligncenter size-full wp-image-162099" srcset="https://gamingbolt.com/wp-content/uploads/2013/06/Desperados.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/06/Desperados-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a><br />
Nordic Games, better known for Painkiller and having recently acquired the Darksiders and Red Faction franchises from THQ, have added two more franchises to their repertoire. These are significantly more old-school though, as Nordic has recently closed an asset deal with Atari for Desperados and Silver.</p>
<p>Desperados is a highly under-rated real time strategy game set in the Wild West and developed by Spellbound, where players take on the role of John Cooper and complete various quests. It was praised for its gameplay and properly capturing the tone of a Western game.</p>
<p>Silver is an action RPG wherein a warrior named David must rescue his wife from a villain named &#8211; surprise &#8211; Silver. The game was produced by Infogrames (Atari, before the renaming) and released for Dreamcast, Mac OS and Windows. Considering Nordic&#8217;s experience with the Titan Quest series, Silver will fit in just fine.</p>
<p>Nordic Games is currently inviting people to visit its <a href="http://forum.nordicgames.at/forumdisplay.php?924-Discussion-about-Atari-IPs">forums</a> and discuss the direction they should take with the games.</p>
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		<title>Return of the King: Baldur&#8217;s Gate Enhanced Edition on September 18th</title>
		<link>https://gamingbolt.com/return-of-the-king-baldurs-gate-enhanced-edition-on-september-18th</link>
					<comments>https://gamingbolt.com/return-of-the-king-baldurs-gate-enhanced-edition-on-september-18th#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 27 Jul 2012 06:35:53 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Atari]]></category>
		<category><![CDATA[baldur's gate: enhanced edition]]></category>
		<category><![CDATA[beamdog]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[mac os]]></category>
		<category><![CDATA[overhaul games]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=99544</guid>

					<description><![CDATA[Bioware&#8217;s Baldur&#8217;s Gate series is not only the series that it put it on the map, but one of the best RPGs of all time. It&#8217;s also a large factor for reviving interest in AD&#38;D games. And now, the legend returns with Baldur&#8217;s Gate: Enhanced Edition releasing on September 18th. Distributed by Beamdog and published [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/07/baldurs-gate-enhanced-edition-e1343370876987.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2012/07/baldurs-gate-enhanced-edition-e1343370876987.jpg" alt="" width="505" height="284" class="aligncenter size-full wp-image-99546" srcset="https://gamingbolt.com/wp-content/uploads/2012/07/baldurs-gate-enhanced-edition-e1343370876987.jpg 505w, https://gamingbolt.com/wp-content/uploads/2012/07/baldurs-gate-enhanced-edition-e1343370876987-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><br />
Bioware&#8217;s Baldur&#8217;s Gate series is not only the series that it put it on the map, but one of the best RPGs of all time. It&#8217;s also a large factor for reviving interest in AD&amp;D games. And now, the legend returns with Baldur&#8217;s Gate: Enhanced Edition releasing on September 18th. </p>
<p>Distributed by Beamdog and published by Atari, Baldur&#8217;s Gate: Enhanced Edition is a remake of the original Baldur&#8217;s Gate featuring the Tales of the Sword Coast expansion. It runs of an advanced version of the Infinity engine and is packed with lots of new gameplay. This includes:</p>
<blockquote><p>New Adventure: The Black Pits<br />
New Characters: Dorn Il-Khan, Neera the Wild Mage, Rasaad yn Bashir<br />
New player character voice sets<br />
Native support for high resolution, widescreen displays<br />
400 improvements to the original game<br />
Improved multiplayer support, with connectivity between all platforms</p></blockquote>
<p>It&#8217;ll be available for download directly from Beamdog&#8217;s site, and on the Mac App store for iOS and Mac OS.</p>
<p>Source: <a href="http://highdetails.com/2012/07/26/baldurs-gate-enhanced-edition-arrives-september-18/">HighDetails</a></p>
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		<title>And Again the Darkness: Playdead Launches Limbo Special Edition</title>
		<link>https://gamingbolt.com/and-again-the-darkness-playdead-launches-limbo-special-edition</link>
					<comments>https://gamingbolt.com/and-again-the-darkness-playdead-launches-limbo-special-edition#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 02 Jul 2012 20:27:42 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Limbo]]></category>
		<category><![CDATA[mac os]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[playdead]]></category>
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		<category><![CDATA[XBLA]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=95031</guid>

					<description><![CDATA[ What could be better than a limited boxed release for an award-winning indie platformer? A limited box release for Limbo, currently available on XBLA, PSN, PC and Mac OS. Playdead today announced the release of the LIMBO Special Edition. Created for fans, this limited boxed edition includes the DRM-free PC and Mac versions of the [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: left;"><a href="https://gamingbolt.com/wp-content/uploads/2010/05/limbo-tp.jpg"><img loading="lazy" decoding="async" class="aligncenter  wp-image-8700" src="https://gamingbolt.com/wp-content/uploads/2010/05/limbo-tp.jpg" alt="" width="505" height="284" /></a> What could be better than a limited boxed release for an award-winning indie platformer? A limited box release for Limbo, currently available on XBLA, PSN, PC and Mac OS.</p>
<blockquote><p>Playdead today announced the release of the LIMBO Special Edition. Created for fans, this limited boxed edition includes the DRM-free PC and Mac versions of the game, a stand-alone soundtrack, art cards, and awesome 3D glasses.</p></blockquote>
<p>Praised for it&#8217;s stunning art direction and atypical story, Limbo is as addictive as it is dark. Indeed, the dark overtones lead to much of the popularity behind the title, but it still measures up to the some of the indie classics like Braid and Super Meat Boy.</p>
<p>Released in 2010, it went on to gross $7.5 million USD in revenue, making it the third highest selling game on XBLA that year. This isn&#8217;t including the number of accolades heaped on the game by various publications and websites.</p>
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