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	<title>Mainframe &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Developer Mainframe&#8217;s Cloud-Native MMO is No Longer an Xbox Exclusive &#8211; Rumour</title>
		<link>https://gamingbolt.com/developer-mainframes-cloud-native-mmo-is-no-longer-an-xbox-exclusive-rumour</link>
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		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 06 Dec 2021 19:28:05 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[Mainframe]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=501904</guid>

					<description><![CDATA[Developer Mainframe's cloud-native MMO might not be an Xbox exclusive after all, according to journalist Jeff Grubb.]]></description>
										<content:encoded><![CDATA[<p>Finnish developer Mainframe had previously confirmed that it was working on a new MMO that will primarily be played through remote servers, and it was claimed that the game would be exclusive to Xbox platforms.</p>
<p>Now, however &#8211; according to journalist Jeff Grubb, who previously reported the aforementioned details &#8211; the game will be a multiplatform title. According to Grubb, who spoke about this during the recent GamesBeat Decides podcast, Mainframe has raised $23 million in funding, though it&#8217;s not from Microsoft, and as such, the game is no longer planned as an Xbox-exclusive, and will instead be a multiplatform title. Grubb also stated that, seemingly, &#8220;one was played off the other to try to increase the amount of money they might get.&#8221;</p>
<p>Microsoft has been an advocate of cloud gaming for some time now. Its <a href="https://gamingbolt.com/xbox-cloud-gaming-available-now-for-all-game-pass-ultimate-subscribers-uses-xbox-series-x-server-blades">Xbox Cloud Gaming service is offering access to dozens games</a> in combination with Xbox Game Pass Ultimate, and <a href="https://gamingbolt.com/sega-and-microsoft-join-forces-to-bring-next-gen-cloud-gaming-to-the-public">the Redmond-based giant recently signed a deal with Sega for bringing next-gen cloud gaming to the public</a> as well. Rumours of a Hideo Kojima game that uses cloud technology being published by Xbox have also been doing the rounds &#8211; to read up on that, click <a href="https://gamingbolt.com/xbox-kojima-deal-is-close-to-being-signed-rumour">through here</a>.  </p>
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		<title>Xbox Game Studios-Published MMO is Called &#8220;Pax Dei&#8221; &#8211; Rumor</title>
		<link>https://gamingbolt.com/xbox-game-studios-published-mmo-is-called-pax-dei-rumor</link>
					<comments>https://gamingbolt.com/xbox-game-studios-published-mmo-is-called-pax-dei-rumor#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 22 Oct 2021 08:49:18 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[Kojima Productions]]></category>
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		<category><![CDATA[Xbox game studios]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=497289</guid>

					<description><![CDATA[Developed by Mainframe, it's a cloud-native title that "People on the Xbox team are excited about for multiple reasons" as per Jeff Grubb.]]></description>
										<content:encoded><![CDATA[<p>Following up on a report by Jez Corden on <a href="https://www.youtube.com/watch?v=7yNcT7Gn4ag&amp;t=9156s" target="_blank" rel="noopener">The Xbox Two podcast</a>, VentureBeat&#8217;s Jeff Grubb <a href="https://venturebeat.com/2021/10/21/xbox-is-working-with-developer-mainframe-on-cloud-mmo-with-scaling-complexity/" target="_blank" rel="noopener">corroborated</a> through his own sources that Mainframe is indeed working on an MMO for Xbox Game Studios. The working title is &#8220;<em>Pax Dei</em>&#8221; and it&#8217;s cloud-native, which means that the same game will be accessible through any device. Grubb added that &#8220;People on the Xbox team are excited about for multiple reasons.&#8221;</p>
<p>Currently, the developer is looking at gameplay mechanics &#8220;that can only work in a game that exists primarily on a remote server.&#8221; The game&#8217;s cloud-native nature means that all players can do anything regardless of their device but &#8220;certain tasks will make more sense depending on where you are playing.&#8221; An example provided was doing quicker tasks like farming or crafting when at work and undertaking missions like raids at home.</p>
<p>But that&#8217;s not all. Grubb notes that, &#8220;Key Xbox figures are also excited about Pax Dei because of its value in highlighting hurdles with cloud-based development. The hope among those at Microsoft is that <em>Pax Dei</em> can create an opportunity to set up best practices for this kind of game. And then other studios can run that same playbook in the future.&#8221;</p>
<p>One such developer that Xbox Game Studios is looking to apply this to specifically to Hideo Kojima and <a href="https://gamingbolt.com/kojimas-xbox-game-is-an-existing-ip-rumour">his rumored Xbox title</a>. A deal between Kojima and the publisher hasn&#8217;t been finalized but Xbox is reportedly &#8220;lining up resources&#8221; to aid him. This includes the <a href="https://gamingbolt.com/xbox-hires-portal-developer-kim-swift-to-oversee-development-of-cloud-native-games">hiring of Kim Swift</a> for overseeing cloud-native game development. Stay tuned for more details on <em>Pax Dei</em> in the meantime.</p>
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