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	<title>maniac mansion &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Monkey Island Creator Explains Adventure Game Resurgence: &#8220;Games Aren&#8217;t Niche Anymore&#8221;</title>
		<link>https://gamingbolt.com/monkey-island-creator-explains-adventure-game-resurgence-games-arent-niche-anymore</link>
					<comments>https://gamingbolt.com/monkey-island-creator-explains-adventure-game-resurgence-games-arent-niche-anymore#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 11 Sep 2012 07:11:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[DeathSpank]]></category>
		<category><![CDATA[maniac mansion]]></category>
		<category><![CDATA[monkey island]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=109832</guid>

					<description><![CDATA[The audience has expanded, but older gamers are also interested in exposing their kids to the titles they played growing up.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2010/06/deathspank.jpg"><img fetchpriority="high" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2010/06/deathspank.jpg" alt="" width="505" height="284" class="aligncenter size-full wp-image-9405" /></a><br />
Ron Gilbert is a legend in the business. Having created Monkey Island, Maniac Mansion and Deathspank, he&#8217;s one of the biggest adventure game figures in the industry today. Of course, the genre isn&#8217;t what it was like so many decades ago, but it&#8217;s improving thanks to Kickstarter efforts to revive classic adventure titles.</p>
<p>Speaking to <a href="http://www.eurogamer.net/articles/2012-09-10-man-of-adventure-ron-gilbert-profile">Eurogamer</a>, Gilbert explains that, &#8220;the reason that&#8217;s starting to change is because everybody plays games now. Games are not this kind of thing that&#8217;s relegated to this niche audience of these nerd game players, because of things like iOS and the consoles in everyone&#8217;s living room.&#8221;</p>
<p>&#8220;People are just getting older. My dad did not play videogames when he was a kid, so there&#8217;s nothing for me to learn from my parents about videogames. But we have adults who have families and they gamed when they were kids and a lot of them still game.&#8221; </p>
<p>Gaming has certainly evolved in it&#8217;s demographics, and it makes sense that most people today would want their kids to experience the games they played while growing up. </p>
<p>Gilbert elucidates more on Deathspank, his philosophy behind developing games and much more so make sure to check out the full interview.</p>
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