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	<title>Markus Persson &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Minecraft 2 Delayed by Creative Block? Creator Talks Pressure of Repeating Success</title>
		<link>https://gamingbolt.com/minecraft-2-delayed-by-creative-block-creator-talks-pressure-of-repeating-success</link>
					<comments>https://gamingbolt.com/minecraft-2-delayed-by-creative-block-creator-talks-pressure-of-repeating-success#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 14 Apr 2013 15:34:42 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Markus Persson]]></category>
		<category><![CDATA[Minecraft]]></category>
		<category><![CDATA[Minecraft 2]]></category>
		<category><![CDATA[mojang]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=150031</guid>

					<description><![CDATA[Markus Persson talks the pressure of coming up with new ideas for Minecraft.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/07/minecraft-2.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-98799" alt="minecraft 2" src="https://gamingbolt.com/wp-content/uploads/2012/07/minecraft-2.jpg" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2012/07/minecraft-2.jpg 600w, https://gamingbolt.com/wp-content/uploads/2012/07/minecraft-2-300x168.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a><br />
Despite not directly developing the series now, Minecraft creator Markus &#8220;Notch&#8221; Persson feels he&#8217;s under a lot of scrutiny these days to deliver, the pressure of which is blocking his creativity according to a <a href="http://www.newyorker.com/online/blogs/elements/2013/04/the-minecraft-creator-markus-persson-faces-life-after-fame.html#ixzz2PsLCriwR">New Yorker</a> profile.</p>
<p>As Persson stated, &#8220;I definitely think Minecraft is a freak thing. There&#8217;s no way you could replicate it intentionally. And yes, I&#8217;m starting to feel writer&#8217;s block as a result. I’m not sure if it&#8217;s pressure to repeat&#8230;Actually, it is the pressure to repeat. And with Minecraft it was just easier, because nobody knew who I was.</p>
<p>&#8220;Now I post a new idea and millions of people scrutinize it. There&#8217;s a conflict between the joy of being able to do whatever I want and the remarkable pressure of a watching world. I don&#8217;t know how to switch it off.&#8221;</p>
<p>Whatever that could mean for Minecraft 2 &#8211; which has been rumoured for some time &#8211; remains to be seen. Hopefully the pressure won&#8217;t cause Persson to crack.</p>
<p>Source: <a href="http://asia.gamespot.com/news/minecraft-creator-feeling-pressure-to-repeat-6406553">GameSpot</a></p>
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		<title>Minecraft Creator May Make Psychonauts 2 A Reality</title>
		<link>https://gamingbolt.com/minecraft-creator-may-make-psychonauts-2-a-reality</link>
					<comments>https://gamingbolt.com/minecraft-creator-may-make-psychonauts-2-a-reality#comments</comments>
		
		<dc:creator><![CDATA[James Reith]]></dc:creator>
		<pubDate>Wed, 08 Feb 2012 01:54:50 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Double Fine]]></category>
		<category><![CDATA[Grim Fandango]]></category>
		<category><![CDATA[Markus Persson]]></category>
		<category><![CDATA[Minecraft]]></category>
		<category><![CDATA[notch]]></category>
		<category><![CDATA[Psychonauts 2]]></category>
		<category><![CDATA[Tim Schafer]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=65460</guid>

					<description><![CDATA[Industry legend Tim Schafer (whose credits include the 1st Monkey Island, Day of the Tentacle and Grim Fandango) has been bandying about the idea of a second Psychonauts for quite some time now. Alas, his sales pitches previously fell on deaf ears. I say previously as Minecraft creator and indie millionaire Markus &#8216;Notch&#8217; Persson has [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: left"><a href="https://gamingbolt.com/wp-content/uploads/2012/02/FeatureImage_psychonauts.jpg"><img decoding="async" class="aligncenter  wp-image-65461" src="https://gamingbolt.com/wp-content/uploads/2012/02/FeatureImage_psychonauts.jpg" alt="" width="505" height="226" srcset="https://gamingbolt.com/wp-content/uploads/2012/02/FeatureImage_psychonauts.jpg 670w, https://gamingbolt.com/wp-content/uploads/2012/02/FeatureImage_psychonauts-300x134.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a>Industry legend Tim Schafer (whose credits include the 1st Monkey Island, Day of the Tentacle and Grim Fandango) has been bandying about the idea of a second Psychonauts for quite some time now. Alas, his sales pitches previously fell on deaf ears. I say <em>previously</em> as Minecraft creator and indie millionaire Markus &#8216;Notch&#8217; Persson has caught wind of Scahfer&#8217;s will and tweeted &#8220;Let&#8217;s make Psychonauts 2 happen&#8221; at him, following up with &#8220;;D Also, I&#8217;m serious.&#8221; Double Fine, Schafer&#8217;s studio, issued this statement: &#8220;Tim and Markus are talking. Who knows what might happen?&#8221;</p>
<p>Notch has been tweeting about his exchanges with Schafer, but added: &#8220;Please don&#8217;t get your hopes too high yet. Everything is extremely vague!&#8221;</p>
<p style="text-align: left">Thanks to <a href="http://www.joystiq.com/2012/02/07/schafer-needs-a-millionaire-to-fund-psychonauts-2-notch-raises/">Joystiq</a> for the info.</p>
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