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	<title>marty o&#8217;donnell &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Destiny Experienced More Development Troubles Than Halo 2</title>
		<link>https://gamingbolt.com/destiny-experienced-more-development-troubles-than-halo-2</link>
					<comments>https://gamingbolt.com/destiny-experienced-more-development-troubles-than-halo-2#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 29 Mar 2016 10:20:19 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Destiny]]></category>
		<category><![CDATA[Halo 2]]></category>
		<category><![CDATA[marty o'donnell]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[xbox 360]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=261822</guid>

					<description><![CDATA[Former Bungie composer Marty O'Donnell confirmed as much in an AMA.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/10/Destiny-The-Taken-King.jpg" rel="attachment wp-att-244991"><img fetchpriority="high" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2015/10/Destiny-The-Taken-King.jpg" alt="Destiny The Taken King" width="620" height="349" class="aligncenter size-full wp-image-244991" srcset="https://gamingbolt.com/wp-content/uploads/2015/10/Destiny-The-Taken-King.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/10/Destiny-The-Taken-King-300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>The saga of <em>Destiny</em>, Bungie&#8217;s much-hyped shared world shooter which disappointed heavily at launch for a number of reasons, has been one rife with complications, departures, cut content and mishaps. It&#8217;s funny when you think about it because Bungie is no stranger to development troubles. Remember <em>Halo 2</em> with its infamous &#8220;smoke and mirrors&#8221; E3 debut trailer or the revelation that plenty of content was cut for the sake of <em>Halo 3</em>?</p>
<p>Which game had more trouble though? According to former founder member and Bungie composer Marty O&#8217;Donnell in a <a href="https://www.reddit.com/r/IAmA/comments/4cd2gy/hi_im_marty_odonnell_audio_director_and_composer/d1h6sa4">recent AMA</a> on Reddit, &#8220;Turned out to be <em>Destiny</em>.&#8221;</p>
<p>Short and fairly to the point but O&#8217;Donnell hasn&#8217;t exactly <a href="https://gamingbolt.com/former-destiny-composer-speaks-out-about-firing">full-on bashed the game&#8217;s troubled development</a> since his termination at the hands of Bungie and Activision. </p>
<p>Luckily, O&#8217;Donnell won a lawsuit against the companies for ownership of shares and is now working on a PlayStation VR game called <em>Golem</em> (along with its musical prequel Echoes of the First Dreamer which you can back on <a href="https://www.kickstarter.com/projects/135470902/echoes-of-the-first-dreamer">Kickstarter</a>).</p>
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		<title>The Destiny Soundtrack Has Been Released Today</title>
		<link>https://gamingbolt.com/the-destiny-soundtrack-has-been-released-today</link>
					<comments>https://gamingbolt.com/the-destiny-soundtrack-has-been-released-today#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Tue, 30 Sep 2014 00:13:43 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Destiny]]></category>
		<category><![CDATA[halo]]></category>
		<category><![CDATA[marty o'donnell]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=210388</guid>

					<description><![CDATA[Enter the piano riff.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/07/destiny-ps4-exclusive-content-22.jpg"><img decoding="async" class="aligncenter wp-image-202717" src="https://gamingbolt.com/wp-content/uploads/2014/07/destiny-ps4-exclusive-content-22.jpg" alt="destiny ps4 exclusive content" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/07/destiny-ps4-exclusive-content-22.jpg 1000w, https://gamingbolt.com/wp-content/uploads/2014/07/destiny-ps4-exclusive-content-22-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Destiny may have roundly sucked on most levels, but among the things it got right was included its stunning, moving orchestral score- the soundtrack that was composed by Marty O&#8217;Donnell, the legendary composer who is best known for his work on the original Halo trilogy, and Halo: Reach. It was also the last collaboration between Bungie and O&#8217;Donnell, as Bungie fired him a few months ahead of the game&#8217;s launch.</p>
<p>If you are interested in seeing (or rather, hearing) what the last collaboration between these two giants wrought, then you are in luck, as the Destiny soundtrack went on sale today. You can purchase it on the <a href="https://itunes.apple.com/us/album/destiny-original-soundtrack/id923127978" target="_blank">iTunes Store</a>; the entire thing will set you back by only $9.99, so it might well be worth it.</p>
<p>Destiny itself launched earlier this month on Xbox and PlayStation platforms; in spite of middling reviews and poor word of mouth, it seems to have done well for itself at retail, and Bungie has promised continuous evolution of the game via updates, patches, DLC, and expansion packs.</p>
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