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	<title>Massive Entertainment &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>The Division 2 Year 8 Will Bring Crossplay, PvP-Focused Balance Changes, New Incursion and DLC</title>
		<link>https://gamingbolt.com/the-division-2-year-8-will-bring-crossplay-pvp-focused-balance-changes-new-incursion-and-dlc</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 04 Mar 2026 12:42:36 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Massive Entertainment]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[the division 2]]></category>
		<category><![CDATA[The Division 2: Survivors]]></category>
		<category><![CDATA[Ubisoft]]></category>
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		<category><![CDATA[Xbox Series S]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=638523</guid>

					<description><![CDATA[According to a new trailer, The Division 2's Year 8 content plan is slated to kick off in April with Season 1, dubbed Rise Up.]]></description>
										<content:encoded><![CDATA[<p>Ubisoft has released a new trailer for <em>The Division 2</em>, revealing its content plans for the multiplayer co-op shooter for what the company is referring to as Year 8. The first content drop is slated for April with the release of Season 1: Rise Up. Check out the trailer, which clocks in at just over 3 minutes in length, below. In the trailer, game director Alexandru Birzanu spoke about how the studio wanted to ensure that it &#8220;delivers a full year of exciting content for all our players.&#8221;</p>
<p>Year 8 Season 1 of <em>The Division 2</em> will revolve around Agents once more taking on the forces of the Black Tusk. It will bring with it new features that allow players to ramp up the level of challenge they face while also allowing Agents to get stronger as well.</p>
<p>As a whole, Year 8 content is slated to bring with it new special events, features, revamps, gear, weapons, as well as player-requested features like PvP-focused balance changes and content drops, cross-platform multiplayer, and the reintroduction of Classified Assignments, complete with brand new stories and missions. <em>The Division 2</em> is also getting its second Incursion &#8211; the Steel Creek hydroelectric dam and power station.</p>
<p>The trailer also gives us more details on <em>The Division 2: Survivors</em>, which was <a href="https://gamingbolt.com/the-division-2-survivors-announced-new-survival-extraction-mode-currently-in-early-stages">announced all the way back in August 2025</a>. The mode is slated to feature new additions and improvements, with the primary setting being a snowstorm-ravaged version of Washington DC. Game director Andrada Grecuic has noted that &#8220;the team is making good progress, focusing hard on making a systemic experience where the cold weather impacts much more than the mood. We are building Survivors with our players, and we are happy to already be doing closed testing.&#8221;</p>
<p>The trailer enters its final moments by teasing a brand new DLC, which is slated for release later in the year. While we didn&#8217;t quite get too many details about this DLC, the CG teaser indicated that it will revolve around someone that is hunting down SHD Agents.</p>
<p>Ubisoft had <a href="https://gamingbolt.com/the-division-2-year-8-confirmed-with-more-details-in-march-massive-still-has-a-few-surprises">confirmed that it has Year 8 plans</a> for <em>The Division 2</em> back in January, with game designer Raul-Sebastian Birnoschi saying that it has planned &#8220;exciting content reveals, fresh gameplay features, and ultimate challenges.&#8221;</p>
<p>This month is also bringing a <a href="https://gamingbolt.com/the-division-2-is-getting-a-limited-time-realism-mode-with-realistic-bullet-damage">limited-time Realism Mode</a> to the game, which will focus on &#8220;action-focused combat with reduced time-to-kill and realistic weapon damage based on bullet calibre,&#8221; according to creative director Yannick Banchereau. However, this mode will require players to create a brand new character, since it won&#8217;t include any of the RPG elements that <em>The Division 2</em> is known for, like loot and leveling.</p>
<p><em>The Division 2</em> is available on PC, PS4, PS5, Xbox One and Xbox Series X/S. In the meantime, check out <a href="https://gamingbolt.com/the-division-2-battle-for-brooklyn-review-no-sleep-till-brooklyn">our review of the last expansion to hit the title</a> &#8211; <em>Battle for Brooklyn</em> &#8211; which we gave a score of 7 out of 10 thanks to its solid mission design and responsive AI. However, we also made a note of technical issues on PC that often resulted in the game outright crashing.</p>
<p><iframe title="The Division 2 | The Road Ahead" width="500" height="281" src="https://www.youtube.com/embed/uLxnUH9dSm4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>&#8220;Don&#8217;t Worry&#8221; for The Division 3, Says Ubisoft, As Executive Producer Julian Gerighty Departs</title>
		<link>https://gamingbolt.com/dont-worry-for-the-division-3-says-ubisoft-as-executive-producer-julian-gerighty-departs</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 16 Jan 2026 14:55:37 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Massive Entertainment]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[The Division 2 Survivors]]></category>
		<category><![CDATA[The Division: Resurgence]]></category>
		<category><![CDATA[Tom Clancy's The Division 2]]></category>
		<category><![CDATA[Tom Clancy's The Division 3]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=635000</guid>

					<description><![CDATA[Gerighty, who directed the first game and became series executive producer in 2023, has left to join Battlefield Studios.]]></description>
										<content:encoded><![CDATA[
<p>Julian Gerighty, who recently touted that <em>Tom Clancy&#8217;s The Division 3</em> is <a href="https://gamingbolt.com/the-division-3-is-shaping-up-to-be-a-monster-says-series-executive-producer">&#8220;shaping up to be a monster,&#8221;</a> has left Ubisoft. Formerly executive producer for the franchise at Massive Entertainment, he&#8217;s since departed for a &#8220;new adventure&#8221; at Battlefield Studios (which shipped<em> Battlefield 6</em> last year).</p>



<p>In a statement on Twitter, Massive acknowledged that it would miss Gerighty but that &#8220;his mark will live on.&#8221; &#8220;We&#8217;ll continue to bring the world he&#8217;s been part of creating to our players for years to come. Julian, your legacy is part of this studio and remember: Once an Agent, always an Agent.&#8221;</p>



<p>Regarding his departure, Gerighty said on his own profile, &#8220;It&#8217;s time for me to hang up my go bag (keeping the watch) as I go on another grand adventure. <em>The Division&#8217;s </em>future burns bright, and I can&#8217;t wait for you to discover what the teams have been working on.&#8221;</p>



<p>Gerighty became series executive producer back in 2023, having been busy with directing<em> Star Wars Outlaws</em>. He would <a href="https://gamingbolt.com/tom-clancys-the-division-3-announced">announce <em>The Division 3</em> at the same time</a>, though there haven&#8217;t been any other details since.</p>



<p>Of course, given his importance, there may be some concern about the project&#8217;s status. <em>The Division 2</em> also has plenty of content coming up, from <a href="https://gamingbolt.com/the-division-2-year-8-confirmed-with-more-details-in-march-massive-still-has-a-few-surprises">Year 8</a> and <a href="https://gamingbolt.com/the-division-2-is-getting-a-limited-time-realism-mode-with-realistic-bullet-damage">the new Realism Mode</a> in the upcoming Anniversary Season to the <a href="https://gamingbolt.com/the-division-2-survivors-announced-new-survival-extraction-mode-currently-in-early-stages">new <em>Survivors</em> mode</a>. That&#8217;s not even accounting for <em>The Division Resurgence </em>on mobiles. Massive&#8217;s response? &#8220;Don&#8217;t worry.&#8221;</p>



<p>&#8220;Our teams who built this world with Julian are still here, carrying it forward with an ambitious, unchanged commitment for the future.&#8221; True enough, creative director Yannick Banchereau is still going strong on<em> The Division 2, </em>even teasing some more surprises for the future. Meanwhile, <em>Survivors </em>is led by Magnus Jansén, previously responsible for <em>The Division 1&#8217;s Survival</em> DLC (which arguably pioneered the extraction genre).</p>



<p><em>The Division 3</em> doesn&#8217;t have a release date or platforms, but we&#8217;re expected to learn more about<em> The Division 2&#8217;s</em> next year of content this March. It&#8217;s also possible that <em>The Division</em> gets a <em>Definitive Edition, </em>based <a href="https://gamingbolt.com/the-division-definitive-edition-banner-spotted-ahead-of-10th-anniversary">on a banner spotted at FPSDay in Japan</a>.</p>



<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">Once an Agent, always an Agent. We’re thankful for everything you gave this universe. You’ll always be part of it. Good luck at <a href="https://twitter.com/EA_DICE?ref_src=twsrc%5Etfw">@EA_DICE</a>, <a href="https://twitter.com/jgerighty?ref_src=twsrc%5Etfw">@jgerighty</a> 🧡 <a href="https://t.co/QlzuV4XtVV">pic.twitter.com/QlzuV4XtVV</a></p>&mdash; Massive Entertainment &#8211; A Ubisoft Studio 🎮 (@UbiMassive) <a href="https://twitter.com/UbiMassive/status/2012157010784186856?ref_src=twsrc%5Etfw">January 16, 2026</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
</div></figure>



<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<div class="embed-twitter"><blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">Agents! <br>Quick update from the Base Of Operations:<br>It&#39;s time for me to hang up my go bag (keeping the watch) as I go on another grand adventure.<br><br>The Division future burns bright, and I can&#39;t wait for you to discover what the teams have been working on.<br><br>Long live The Division…</p>&mdash; Julian Gerighty (@jgerighty) <a href="https://twitter.com/jgerighty/status/2012156450039033939?ref_src=twsrc%5Etfw">January 16, 2026</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></div>
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		<title>Massive Entertainment, Ubisoft Stockholm Hit by Lay-Offs Affecting 55 Employees</title>
		<link>https://gamingbolt.com/massive-entertainment-ubisoft-stockholm-hit-by-lay-offs-affecting-55-employees</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Tue, 13 Jan 2026 14:58:45 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Massive Entertainment]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Ubisoft Stockholm]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=634789</guid>

					<description><![CDATA[These lay-offs come just a few months after Massive Entertainment was asked to submit to voluntary lay-offs with "comprehensive packages".]]></description>
										<content:encoded><![CDATA[<p>Ubisoft has announced a new round of lay-offs, this time affecting <a href="https://gamingbolt.com/star-wars-outlaws-review-flying-so-low"><em>Star Wars Outlaws </em></a>and <a href="https://gamingbolt.com/the-division-2-year-8-confirmed-with-more-details-in-march-massive-still-has-a-few-surprises"><em>The Division 2</em></a> <a href="https://gamingbolt.com/the-division-3-is-shaping-up-to-be-a-monster-says-series-executive-producer">and<em> 3</em></a> developer Massive Entertainment, and Ubisoft Stockholm affecting 55 employees. According to <a href="https://www.gamesindustry.biz/ubisoft-laying-off-55-roles-at-massive-and-ubisoft-stockholm-as-cost-cutting-continues" target="_blank" rel="noopener">GamesIndustry.biz</a>, an internal email referred to these lay-offs as being unrelated to any potential performance issues. Along with this, Massive Entertainment and Ubisoft Stockholm have also been assured that &#8220;the long-term direction for the studios remains unchanged.&#8221;</p>
<p>Further in the same email, Ubisoft has also noted that the studios are working on improvements to the company&#8217;s in-house Snowdrop engine and Ubisoft Connect, referring to the work as &#8220;an unannounced innovative tech project&#8221; that is expected to &#8220;play a central role in the development&#8221; of the engine and the digital distribution platform.</p>
<p>This comes just a few months after Ubisoft had announced a <a href="https://gamingbolt.com/star-wars-outlaws-studio-is-offering-its-employees-the-option-to-voluntarily-leave-the-company">&#8220;voluntary career transition program&#8221; for Massive Entertainment</a>, asking some of the studio&#8217;s employees to be subject to voluntary lay-offs. Employees that agreed to this program would be offered a &#8220;comprehensive&#8221; severance package &#8220;that includes financial and career assistance.&#8221;</p>
<p>“As part of our ongoing evolution and long-term planning, we have recently realigned our teams and resources to strengthen our roadmap, ensuring our continued focus on <em>The Division</em> franchise and the technologies, including Snowdrop and Ubisoft Connect, that power our games,” wrote the studio in its statement from back in October.</p>
<p>Interestingly, the report by GamesIndustry.biz has noted that this voluntary lay-off program had seen some employees of Massive Entertainment take Ubisoft up on its offer. Exact numbers haven’t been revealed, however.</p>
<p>According to the report, this is going to be the second round of lay-offs affecting one of Ubisoft’s studios despite the year barely having started. Ubisoft Halifax had been closed <a href="https://www.gamesindustry.biz/ubisoft-shuttering-freshly-unionised-halifax-studio-71-jobs-affected" target="_blank" rel="noopener">earlier this month</a>, with 71 employees being affected. It is worth noting that the studio was also in the midst of unionising, having formed the first labour union under Ubisoft in North America.</p>
<p>“Over the past 24 months, Ubisoft has undertaken company-wide actions to streamline operations, improve efficiency, and reduce costs,&#8221; said Ubisoft in a statement. &#8220;As part of this, Ubisoft has made the difficult decision to close its Halifax studio. 71 positions will be affected. We are committed to supporting all impacted team members during this transition with resources, including comprehensive severance packages and additional career assistance.”</p>
<p>The previous year was also a dire one for Ubisoft when taking lay-offs into account, with the company having confirmed in an earnings report back in November that it had <a href="https://gamingbolt.com/ubisoft-confirms-1500-lay-offs-over-last-12-months-part-of-cost-reduction-in-latest-earnings-report">laid off 1,500 employees over the preceding 12 months</a>. These lay-offs were noted as part of cost reduction efforts, with the goal of around €200 million reduction in base spending by FY 2026. The company had also confirmed that it was going to seek additional reductions of €100 million by FY 2027.</p>
<p>During the earnings report, CEO Yves Guillemot had also spoken about plans to invest heavily into the use of generative AI, referring to the technology as &#8220;a revolution for our industry as the shift to 3D&#8221;.</p>
<p>“We are making great strides in applying Gen AI to high-value use cases that bring tangible benefits to our players and teams,” said Guillemot. “It’s as big as a revolution for our industry as the shift to 3D. And we have everything to lead on this front.”</p>
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		<title>The Division 2 Year 8 Confirmed With More Details in March, Massive &#8220;Still Has a Few Surprises&#8221;</title>
		<link>https://gamingbolt.com/the-division-2-year-8-confirmed-with-more-details-in-march-massive-still-has-a-few-surprises</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 12 Jan 2026 14:46:05 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Massive Entertainment]]></category>
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		<category><![CDATA[ps4]]></category>
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		<category><![CDATA[The Division 2 Survivors]]></category>
		<category><![CDATA[Tom Clancy’s The Division 2]]></category>
		<category><![CDATA[Tom Clancy’s The Division 2 – Warlords of New York]]></category>
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		<category><![CDATA[Xbox Series S]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=634720</guid>

					<description><![CDATA[It will bring "exciting content reveals, fresh gameplay features, and ultimate challenges," per Massive's Raul-Sebastian Birnoschi.]]></description>
										<content:encoded><![CDATA[
<p>If it&#8217;s not impressive enough that<em> Tom Clancy&#8217;s The Division 2 </em>is celebrating its tenth anniversary this March, it&#8217;s probably more so that it&#8217;s getting another year of content. As announced at FPSDay in Japan, Year 8 of the cover-based looter shooter is in the works, with game designer Raul-Sebastian Birnoschi promising &#8220;exciting content reveals, fresh gameplay features, and ultimate challenges.&#8221;</p>



<p>The developer will reveal more details in March, the same month that the limited-time Anniversary Season kicks off (and adds the <a href="https://gamingbolt.com/the-division-2-is-getting-a-limited-time-realism-mode-with-realistic-bullet-damage">brutal new Realism Mode</a>). However, creative director Yannick Banchereau also teased that Massive &#8220;still has a few more surprises&#8221; in store for fans. Perhaps hinting at <em><a href="https://gamingbolt.com/the-division-definitive-edition-banner-spotted-ahead-of-10th-anniversary" data-type="post" data-id="634704">The Division Definitive Edition</a></em>, which was spotted on a banner at the show?</p>



<p>Maybe there will be a teaser for <em>The Division 3</em>, <a href="https://gamingbolt.com/tom-clancys-the-division-3-announced">announced in 2023</a>. Series executive producer Julian Gerighty recently hyped up the sequel by <a href="https://gamingbolt.com/the-division-3-is-shaping-up-to-be-a-monster-says-series-executive-producer">saying it&#8217;s &#8220;shaping up to be a monster,&#8221;</a> but couldn&#8217;t offer any more details. This would seemingly indicate that it has a ways to go, but surely Massive could reveal something about the premise or setting.</p>



<p>As for <em>The Division 2</em>, one piece of content that&#8217;s seemingly ripe for a Year 8 release is<em> <a href="https://gamingbolt.com/the-division-2-survivors-announced-new-survival-extraction-mode-currently-in-early-stages">Survivors</a></em>, a new survival extraction mode based on <em>The Division 1</em>&#8216;s second DLC. It sees Washington D.C. in the midst of a harsh snowstorm, and players must gather resources to survive.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="『ディビジョン』 FPS Day X アナウンスメント" width="500" height="281" src="https://www.youtube.com/embed/3zo5k8xkeHs?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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		<title>Avatar: Frontiers of Pandora &#8211; From the Ashes Review &#8211; A Satisfying Capstone</title>
		<link>https://gamingbolt.com/avatar-frontiers-of-pandora-from-the-ashes-review-a-satisfying-capstone</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 07 Jan 2026 12:03:57 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Avatar: Frontiers of Pandora]]></category>
		<category><![CDATA[Avatar: Frontiers of Pandora – From the Ashes]]></category>
		<category><![CDATA[Massive Entertainment]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=634225</guid>

					<description><![CDATA[From the Ashes is the latest expansion for Avatar: Frontiers of Pandora, adding a new area to explore and a fresh story to experience.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>e have come a long way from a time when games released to tie in with movies used to be seen as little more than low-quality cash grabs. Over the last fifteen years, games that are essentially adaptations of popular IPs—from <em>Batman</em> and <em>Harry Potter</em> to and even <em>Guardians of the Galaxy, </em>have often been surprisingly well-received. Back in 2023, we saw another excellent adaptation of a movie franchise, <em>Avatar: Frontiers of Pandora, </em>which gave us the opportunity to experience the world of James Cameron’s <em>Avatar</em> series in a completely new way.</p>
<p>While <em>Avatar: Frontiers of Pandora</em> has already seen strong post-launch support with major story packs, and <em>From the Ashes, </em>launching alongside <em>Avatar: Fire and Ash, </em>feels like a much meatier add-on thanks to its new campaign built around its protagonist, and its focus on the newly added third-person camera option.</p>
<p>While largely revolving around the same war that the protagonists have been fighting against the RDA, <em>From the Ashes</em> puts players in the shoes of a new protagonist, So’lek, who is waging his own war against the RDA while also managing to assist the other forces. Along the way, however, So’lek also has to face off against a hostile clan: the ruthless Ash people known as the Mangkwan clan that has decided to form a coalition with the RDA.</p>
<p><iframe title="Avatar Frontiers of Pandora: From The Ashes DLC Review - The Final Verdict" width="500" height="281" src="https://www.youtube.com/embed/dJSBmQUeFb0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><p class="review-highlite" >"<em>From the Ashes</em> puts players in the shoes of a new protagonist, So’lek, who is waging his own war against the RDA."</p></p>
<p><em>From the Ashes</em> is set after the base game, opening with a transmission that points to escalating chaos in the region, an assault on the Aranahe and wildfires spreading through a ravaged stretch of the Kinglor Forest, the aftermath of the coalition between the RDA and the Mangkwan.</p>
<p>With previous DLCs having largely acted as additions to the base game, From the Ashes feels like more of a self contained campaign than it does a typical story pack. The developer itself has noted that the expansion offers roughly 20 hours of new gameplay, but this largely comes down to how much of the side-missions you want to take on. During my time with it, I was able to finish the main story of From the Ashes in around 15 hours, and came away quite satisfied with it. The story is paced excellently, and there isn’t really much down time that would otherwise feel like player time that is being wasted through unnecessary padding.</p>
<p>The main campaign of <em>From the Ashes</em> also features quite a few epic set pieces, which will often have you seamlessly weaving in and out between battles taking place in the air as well as on the ground. Along with this, major story beats are often punctuated with fun boss fights that, while not quite as complex as one might expect, offer interesting shake-ups to the general gameplay. Some of these fights will have you figure out the boss’s attack patterns and wait for openings before striking, while others will offer interesting puzzles that open up their weak spots.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-634232" src="https://gamingbolt.com/wp-content/uploads/2026/01/avatar-from-the-ashes-2.jpg" alt="avatar from the ashes 2" width="1280" height="720" srcset="https://gamingbolt.com/wp-content/uploads/2026/01/avatar-from-the-ashes-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2026/01/avatar-from-the-ashes-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/01/avatar-from-the-ashes-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/01/avatar-from-the-ashes-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/01/avatar-from-the-ashes-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/01/avatar-from-the-ashes-2-1536x864.jpg 1536w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></p>
<p><p class="review-highlite" >"The main campaign of <em>From the Ashes</em> also features quite a few epic set pieces."</p></p>
<p>There is also plenty of variety present in these boss fights, from aerial battles against other Banshee riders and helidromes, to fights that feel like they were straight out of a Metal Gear game, like an entire level that revolves around sneaking up on a sniper.</p>
<p>So’lek works well as our eyes and ears here, and right off the bat, he feels more defined than the base game’s Sarentu lead. Instead of starting as a cryo-sleep blank slate, So’lek is a veteran of the conflict, and <em>From the Ashes</em> leans into that, balancing his simmering anger with quieter moments, like the horror of having to fight one of your own. So’lek is also compelling because he’s willing to turn the RDA’s tools against them—and the game sells how well-versed he is with that kit, whether it’s a metal breastplate, an assault rifle, or the ruthless efficiency of a knife.</p>
<p>Fundamentally, the gameplay loop is familiar, but the additions are meaningful. Third-person makes stealth easier to read and takedowns more satisfying, while going loud feels better suited to So’lek’s kit. His new skill tree enables flashier, action-movie moments, slowing time to line up shots, revealing weak points, and chaining new takedowns (including aerial finishers off your banshee). Speaking of which, the banshee also feels far more intuitive to control in <em>From the Ashes</em> thanks to its more refined controls, especially on keyboard and mouse.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-634231" src="https://gamingbolt.com/wp-content/uploads/2026/01/avatar-from-the-ashes-3.jpg" alt="avatar from the ashes 3" width="1280" height="720" srcset="https://gamingbolt.com/wp-content/uploads/2026/01/avatar-from-the-ashes-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2026/01/avatar-from-the-ashes-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/01/avatar-from-the-ashes-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/01/avatar-from-the-ashes-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/01/avatar-from-the-ashes-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/01/avatar-from-the-ashes-3-1536x864.jpg 1536w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></p>
<p><p class="review-highlite" >"So’lek is also compelling because he’s willing to turn the RDA’s tools against them."</p></p>
<p>Some of the changes to the gameplay also involve So’lek getting new progression systems in the form of brand new crafting recipes that help him get stronger, as well as his own unique skill tree. It is worth noting that <em>From the Ashes</em> acts as a standalone campaign largely separate from the base game’s story, which means that you won’t get to bring the gear you might have picked up as Sarentu into So’lek’s adventure.</p>
<p>Generally speaking, <em>From the Ashes</em> presents some of the most fun and interesting combat encounters that the game has ever seen. Enemy placement, for example, feels a lot more deliberate this time around, allowing for deeper and more engaging stealth gameplay. At the same time, the encounters also feel like they have been well-balanced with the idea of tackling them head on in mind. The only real downside to this fine balance in various aspects of game design like enemy placement is the fact that it likely influenced the decision to cut out co-op gameplay in <em>From the Ashes</em>, unlike the rest of <em>Avatar: Frontiers of Pandora</em> which allows for two-player co-op through its entire campaign.</p>
<p>Being able to start <em>From the Ashes</em> straight from the menu is a big plus for anyone who doesn’t want to replay a lengthy open world first, though you still need to own the base game. A notable early issue was a progression block in the A Blessing mission: if you entered that section without explosive grenades equipped, you could get stuck. Aside from that, the expansion has been relatively stable, benefiting from the years of post-launch support the base game has received.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-634230" src="https://gamingbolt.com/wp-content/uploads/2026/01/avatar-from-the-ashes-4.jpg" alt="avatar from the ashes 4" width="1280" height="720" srcset="https://gamingbolt.com/wp-content/uploads/2026/01/avatar-from-the-ashes-4.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2026/01/avatar-from-the-ashes-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/01/avatar-from-the-ashes-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/01/avatar-from-the-ashes-4-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/01/avatar-from-the-ashes-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/01/avatar-from-the-ashes-4-1536x864.jpg 1536w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></p>
<p><p class="review-highlite" >"Being able to start <em>From the Ashes</em> straight from the menu is a big plus for anyone who doesn’t want to replay a lengthy open world first."</p></p>
<p>These visuals have been buoyed by strong performance, and during my time with <em>From the Ashes</em>, I was able to get a steady frame rate of over 100 frames per second at a resolution of 2560 x 1440. The title expansion was reviewed on a PC running on an AMD Ryzen 7 7800X3D CPU, an AMD Radeon RX 7800XT GPU, and 32 GB of DDR5-6000 RAM. Along with this, the load times were also impressively fast thanks to the game being installed on a high-speed NVMe SSD. While we weren’t able to test out how well it might run on a lower-end system, the fact that it features improved support for a smoother 40 FPS mode can only be a good thing for platforms like the Steam Deck.</p>
<p>Visually, it picks up right where the base game left off. Where the original contrasted Pandora’s beauty with the RDA’s uglier industrial footprint, <em>From the Ashes</em> leans hard into devastation—much of it set in a ravaged Kinglor Forest that makes the scale of this war feel more personal and more brutal.</p>
<p><em>From the Ashes</em> feels like a strong capstone chapter for <em>Frontiers of Pandora</em>’s post-launch story: a darker slice of the conflict, a more defined protagonist in So’lek, and combat that feels punchier thanks to the new skills and third-person flow. Even if you bounced off the base game, its separate start makes it one of the easiest ways to sample what <em>Frontiers</em> does best, stealth, combat, and open-world exploration.</p>
<p><span style="color: #ff6600;"><em><strong>This game was reviewed on PC.</strong></em></span></p>
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		<title>Avatar: Frontiers of Pandora &#8211; From the Ashes Trailer Confirms That Third-Person Looks Way Better</title>
		<link>https://gamingbolt.com/avatar-frontiers-of-pandora-from-the-ashes-trailer-confirms-that-third-person-looks-way-better</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 28 Oct 2025 16:23:50 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Avatar: Frontiers of Pandora]]></category>
		<category><![CDATA[Avatar: Frontiers of Pandora – From the Ashes]]></category>
		<category><![CDATA[Massive Entertainment]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=630709</guid>

					<description><![CDATA[Watch So'lek utterly dismantle the RDA's forces with even more gameplay for the upcoming story DLC coming on November 20th.]]></description>
										<content:encoded><![CDATA[
<p>The fires of vengeance pulse through the heart of So&#8217;lek, the new playable character in <em><a href="https://gamingbolt.com/avatar-frontiers-of-pandora-from-the-ashes-dlc-announced-launches-on-december-19th">Avatar: Frontiers of Pandora &#8211; From the Ashes</a></em>. It&#8217;s nothing new, however, and the killing prowess he displays when unleashed against the RDA is a thing of beauty. However, the latest gameplay trailer for the film-adjacent DLC confirms something far more obvious: Third-person really does look much better.</p>



<p>Ripping a turret out and turning it against the enemy? Unleashing his rage with arms wide open? Catching a ride on an Ikran before diving off to execute an RDA mech? Take your pick &#8211; they all benefit from the third-person perspective. If this wasn&#8217;t enough, a gameplay walkthrough will be released on November 20th, potentially offering even more third-person goodness.</p>



<p><em>Avatar: Frontiers of Pandora &#8211; From the Ashes</em> launches on December 19th for Xbox Series X/S, PS5, and PC. Fortunately, base game owners won&#8217;t have to purchase it to experience the third-person view. It <a href="https://gamingbolt.com/avatar-frontiers-of-pandora-adds-third-person-mode-and-new-game-on-december-5th">arrives on December 5th</a> in a free update alongside New Game+. If you&#8217;re keen on a new playthrough, then improved gear, a new skill tree and tougher threats await.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Avatar: Frontiers of Pandora - From the Ashes - Gameplay Teaser Trailer | PS5 Games" width="500" height="281" src="https://www.youtube.com/embed/OmTRcjxxedo?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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		<title>Star Wars Outlaws on Nintendo Switch 2 Gets New Update With Performance Improvements, Bug Fixes</title>
		<link>https://gamingbolt.com/star-wars-outlaws-on-nintendo-switch-2-gets-new-update-with-performance-improvements-bug-fixes</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 02 Oct 2025 14:12:59 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Massive Entertainment]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Star Wars Outlaws]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=629076</guid>

					<description><![CDATA[The core focus of the latest update for Star Wars Outlaws on the Switch 2 was fixing several bugs, including UI flickering.]]></description>
										<content:encoded><![CDATA[<p>Ubisoft has released a <a href="https://www.ubisoft.com/en-us/game/star-wars/outlaws/news-updates/oDiDbsVrRcAL7WswTRV7Z/nintendo-switch-2-title-update-2" target="_blank" rel="noopener">new update</a> for the Nintendo Switch 2 version of <em>Star Wars Outlaws</em>. The update includes general stability improvements, bug fixes, and improvements to the visual fidelity.</p>
<p>The bug fixes brought along with the update are quite extensive, and include improvements made to the general UI with fixes for various issues like the equipment menu flickering, the directional button icons not displaying properly, and even localised text overlapping with each other in some instances.</p>
<p>On the gameplay side of things, <em>Star Wars Outlaws</em> on the Switch 2 has now gotten improvements to how protagonist Kay Vess moves around under “certain conditions.” Unfortunately, Ubisoft hasn’t revealed exactly what these improvements entail, or even what kinds of fixes were made to the title’s overall performance and stability.</p>
<p>While <em>Star Wars Outlaws</em> has been out on the Nintendo Switch 2 for a month at this point, Ubisoft has also confirmed that it will be <a href="https://gamingbolt.com/star-wars-outlaws-on-nintendo-switch-2-will-get-a-demo">releasing a free demo</a> for players who might still be on the fence about it. The company hasn’t yet confirmed the details about the demo, including how much content will be available or whether players will be able to carry over their progress from the demo into the full game.</p>
<p>The Switch 2 release of <em>Star Wars Outlaws</em> was originally <a href="https://gamingbolt.com/star-wars-outlaws-is-coming-to-nintendo-switch-2-on-september-4">revealed all the way back in July</a>, with the game’s developer also confirming some of the console-exclusive features it would have, such as using its touch screen for in-game UI elements. For more details about <em>Star Wars Outlaws</em>, which is also available on PC, PS5 and Xbox Series X/S, check out <a href="https://gamingbolt.com/star-wars-outlaws-in-2025-a-decent-overhaul-no-one-saw-coming">our thoughts on its current state</a>.</p>
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		<title>Avatar: Frontiers of Pandora &#8211; From the Ashes DLC Announced, Launches on December 19th</title>
		<link>https://gamingbolt.com/avatar-frontiers-of-pandora-from-the-ashes-dlc-announced-launches-on-december-19th</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 24 Sep 2025 10:43:02 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Avatar: Frontiers of Pandora]]></category>
		<category><![CDATA[Avatar: Frontiers of Pandora – From the Ashes]]></category>
		<category><![CDATA[Massive Entertainment]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=628451</guid>

					<description><![CDATA[The new story DLC releases on the same day as the film Avatar: Fire and Ash, and sees So'lek as the protagonist against the Ash clan.]]></description>
										<content:encoded><![CDATA[
<p>Massive Entertainment has announced new story DLC for<em> Avatar: Frontiers of Pandora</em> to coincide with the launch of James Cameron&#8217;s<em> Avatar: Fire and Ash.</em> Launching on December 19th, <em>From the Ashes</em> shifts the focus to So&#8217;lek, a key ally, as he wages his own war against the RDA.</p>



<p>Set after the base game&#8217;s events, he&#8217;s left for dead after the corporation teams with the Ash clan. So&#8217;lek seeks to reunite with the Sarentu while wreaking havoc against his enemies across the destroyed Kinglor Forest. Players will also explore a new area and potentially learn even more about the character in a “darker, more personal story.”</p>



<p>New combat mechanics are promised, but further details have yet to be revealed. While <em>From the Ashes</em> retails separately, new players can purchase it as part of a bundle, which includes the base game.</p>



<p><em>Avatar: Frontiers of Pandora</em> is available for Xbox Series X/S, PS5, and PC. Before the expansion&#8217;s launch, Massive will release a free update that adds third-person mode and New Game Plus. Head <a href="https://gamingbolt.com/avatar-frontiers-of-pandora-adds-third-person-mode-and-new-game-on-december-5th">here</a> for more details.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="[ESRB] Avatar: Frontiers of Pandora – From the Ashes: EXPANSION REVEAL TEASER" width="500" height="281" src="https://www.youtube.com/embed/KUWvehEu6vY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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		<title>Star Wars Outlaws on Nintendo Switch 2 Will Get a Demo</title>
		<link>https://gamingbolt.com/star-wars-outlaws-on-nintendo-switch-2-will-get-a-demo</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Tue, 09 Sep 2025 15:04:27 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Massive Entertainment]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[Star Wars Outlaws]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=627532</guid>

					<description><![CDATA[Ubisoft has confirmed that more information about the demo, including how much content it will include, will be revealed "soon".]]></description>
										<content:encoded><![CDATA[<p>Ubisoft has confirmed that the Nintendo Switch 2 release of <em>Star Wars Outlaws</em> will also be getting a free demo. In an <a href="https://www.ubisoft.com/en-us/game/star-wars/outlaws/news-updates/1kKhQ1Heps7YmSJdFiV87L/switch-2-release-faq" target="_blank" rel="noopener">FAQ on the official website</a>, the company hasn’t yet provided exact details about the demo, such as release date or how much of the game’s contents it will include. Rather, Ubisoft has stated that more details about the demo for <em>Star Wars Outlaws</em> on the Switch 2 will be shared soon.</p>
<p>The title is was released on the Nintendo Switch 2 on September 4 after having been available across PC, PS5 and Xbox Series X/S since August 2024. The FAQ also lists a few other details for the release, including the fact that the Switch 2 version has features exclusive to it, like optimisations for handheld mode, motion controls for some gameplay, touch controls for menu navigation and some minigames, and even gyro aiming.</p>
<p>Ubisoft has also confirmed that <em>Star Wars Outlaws</em> on the Switch 2 runs at frame rates of up to 30 FPS in both docked mode as well as handheld mode. Along with this, the title will also require an Internet connection for installation. Playing, however, can be done completely offline.</p>
<p>Along with this, the Switch 2 release of <em>Star Wars Outlaws</em> also includes all of the updates and optimisations that the PC, PS5 and Xbox Series X/S versions of the game have gotten over the year since its release, including gameplay changes and technical stability fixes. Both of the DLCs released for the title so far – <em>Wild Card </em>and <em>A Pirate’s Fortun</em>e – are included with the purchase.</p>
<p>As for how the physical release of the game will work, Ubisoft has confirmed that it makes use of a Game-Key Card, which won’t really have any of the game data included in the cartridge. Rather, the cartridge acts as proof for the console that you own the game, while installation will take place entirely over the Internet after the title is downloaded. Content from the Ultimate pack will also need to be purchased separately for the Switch 2 version, since the release is only the Gold Edition. The Ultimate pack can be bought off the Nintendo eShop.</p>
<p><em>Star Wars Outlaws</em> was <a href="https://gamingbolt.com/star-wars-outlaws-is-coming-to-nintendo-switch-2-on-september-4">announced as coming to the Nintendo Switch 2 back in July</a>. The announcement featured creative director Drew Rechner and Redlynx senior producer Pasi Piispa, who revealed some of the Switch 2-exclusive features that had been made for the title.</p>
<p>Earlier this month, <a href="https://gamingbolt.com/star-wars-outlaws-on-nintendo-switch-2-gets-videos-showcasing-docked-and-handheld-performance">two videos had made their way online</a> courtesy of a player who got their hands on the title early. The videos did a great job of showcasing the visual fidelity as well as the performance of <em>Star Wars Outlaws</em> on the Nintendo Switch 2 across both handheld mode and docked mode. It is unknown, however, if the gameplay featured in the video also included the planned day one patch for the game.</p>
<p>For more details about the current state of <em>Star Wars Outlaws</em>, <a href="https://gamingbolt.com/star-wars-outlaws-in-2025-a-decent-overhaul-no-one-saw-coming">check out our thoughts</a>, where we praised the improvements that have been made to the title with post-launch over the last year.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">627532</post-id>	</item>
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		<title>Star Wars Outlaws on Nintendo Switch 2 Gets Videos Showcasing Docked and Handheld Performance</title>
		<link>https://gamingbolt.com/star-wars-outlaws-on-nintendo-switch-2-gets-videos-showcasing-docked-and-handheld-performance</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Tue, 02 Sep 2025 13:37:49 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Massive Entertainment]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Star Wars Outlaws]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=627129</guid>

					<description><![CDATA[The two videos come courtesy of a player who seemingly got their hands on an early physical copy of Star Wars Outlaws on Switch 2.]]></description>
										<content:encoded><![CDATA[<p>Despite the Nintendo Switch 2 version of <em>Star Wars Outlaws</em> coming out in a couple of days, YouTuber Mataleao has seemingly already gotten his hands on the title. The YouTuber has published a couple of videos showcasing the Switch 2 release of <em>Star Wars Outlaws</em> in both docked mode as well as handheld mode, giving us an idea of what kind of performance we can expect from the title. Check out the videos below.</p>
<p>As evidenced from the video, the Switch 2 version of <em>Star Wars Outlaws</em> manages to strike a fine balance between performance and visual fidelity. While definitely a downgrade when compared to the PC, PS5 and Xbox Series X/S versions, the relatively weaker hardware in the Switch 2 is still able to push out impressive visuals while maintaining a baseline frame rate of 30 FPS. Some of the texture details have suffered in the port, however, with some walls looking incredibly muddy due to low-resolution textures.</p>
<p>As for handheld mode, the visual fidelity takes a noticeable hit that the high-quality display of the Switch 2 isn’t able to sufficiently compensate for. When in-game, the frame rate seems to stay under 30 FPS, and there are plenty of graphical artifacts that look like they might be cased by the heavy level of DLSS upscaling that might be required to run the game at acceptable frame rates. Travelling large distances on a speeder also causes some frame rate hitches, likely from having to load in new parts of the map that the player is travelling to.</p>
<p>As noted by Mataleao, the differences between the handheld and docked modes of <em>Star Wars Outlaws</em> largely comes down to them running at similar frame rates, albeit with handheld mode losing out quite a bit in terms of visual fidelity, including reduced draw distance for foliage and reduced level of detail for things that might be further away.</p>
<p>On the positive side of things, <em>Star Wars Outlaws</em> still looks quite playable on the Switch 2 despite the visual and performance downgrades, and the UI and HUD have generally been adjusted quite well to ensure that they remain readable on the smaller display of the handheld console when compared to a large TV or monitor.</p>
<p>The Switch 2 version of <em>Star Wars Outlaws</em> was <a href="https://gamingbolt.com/star-wars-outlaws-is-coming-to-nintendo-switch-2-on-september-4">announced back in July</a> during a Nintendo Direct: Partner Showcase. The announcement featured creative director Drew Rechner, who spoke about some of the Switch 2-specific features of the game alongside Redlynx senior producer Pasi Piispa. Among the features of the title are options for new control modes, including touchscreen controls for interacting with in-game touch panels.</p>
<p><em>Star Wars Outlaws</em> on Switch 2 also include the two expansions that the title has gotten since its release – <em>A Pirate’s Fortune </em>and <em>Wild Card</em>. The game has been available on PC, PS5 and Xbox series X/S since August 2024. For more details on the game, check out <a href="https://gamingbolt.com/star-wars-outlaws-in-2025-a-decent-overhaul-no-one-saw-coming">our thoughts on its shape in more recent times</a>, as well as our reviews for the <a href="https://gamingbolt.com/star-wars-outlaws-a-pirates-fortune-dlc-review-redemption"><em>A Pirate’s Fortune </em></a>and <a href="https://gamingbolt.com/star-wars-outlaws-wild-card-dlc-review-bad-beat"><em>Wild Card</em></a> expansions.</p>
<p><iframe loading="lazy" title="Star Wars Outlaws Switch 2 Gameplay" width="500" height="281" src="https://www.youtube.com/embed/bhNIf6ZWTwQ?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><iframe loading="lazy" title="Star War Outlaws Switch 2 Handheld Footage" width="500" height="281" src="https://www.youtube.com/embed/Yg6bcCw6jfo?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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