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	<title>Master Chief &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Halo 5 Guardians: The Mystery Spartan Now Has A Name</title>
		<link>https://gamingbolt.com/halo-5-guardians-the-mystery-spartan-now-has-a-name</link>
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		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Tue, 17 Jun 2014 17:53:23 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[343 industries]]></category>
		<category><![CDATA[halo 5: guardian]]></category>
		<category><![CDATA[Master Chief]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=199984</guid>

					<description><![CDATA[The story is still about Master Chief, however.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/05/Halo-5-Guardians.jpg"><img fetchpriority="high" decoding="async" class="size-full wp-image-196242 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2014/05/Halo-5-Guardians.jpg" alt="Halo 5: Guardians" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/05/Halo-5-Guardians.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/05/Halo-5-Guardians-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>When Halo 5: Guardian&#8217;s cover was revealed, everyone launched right into <a title="Rumors Start Flying About Halo 5 Mystery Character" href="https://gamingbolt.com/rumors-start-flying-about-halo-5-mystery-character">speculation</a> as to the nature of the character on its revealed cover art- was it Master Chief? Some other Spartan? Just who was it?</p>
<p>343i was playing coy with us- they would only tell us that it wasn&#8217;t Master Chief, that it was in fact a brand new character. E3 came and went, and we never learned anything about the new Spartan. Well, now we finally know more. His name is Agent Locke, and he will be playing a major role in Ridley Scott&#8217;s Halo series.</p>
<p>Speaking to <a href="http://www.eurogamer.net/articles/2014-06-16-343s-master-plan-for-halo-5-guardians">Eurogamer</a>, 343 Industries’ boss Bonnie Ross explained that in spite of his crucial status to the game&#8217;s story, Master Chief is still the main character, and that the game will follow his search to find his own humanity.</p>
<p>“He is human, he’s always been human, but at the end of Halo 4 he really is reflecting on who he is and why he exists. That was very deliberate because the story we want to tell on Xbox One really is an important part and the main part of his hero’s journey. It’s more about what he’s searching for versus what the UNSC is asking him to do.”</p>
<p>Halo 5: Guardians launches next year exclusively for the Xbox One. A beta for it will be <a title="Halo: The Master Chief Collection Contains Exclusive Content That Carries Over Into Halo 5: Guardians" href="https://gamingbolt.com/halo-the-master-chief-collection-contains-exclusive-content-that-carries-over-into-halo-5-guardians">offered</a> exclusively to all those who purchase the Halo Master Chief Collection for the Xbox One later this year, which also includes the fully remastered and restored Halo 2 Anniversary.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">199984</post-id>	</item>
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		<title>Halo 2 Anniversary Releasing in 2014, Halo 5 in 2015 &#8211; Master Chief Voice Actor</title>
		<link>https://gamingbolt.com/halo-2-anniversary-releasing-in-2014-halo-5-in-2015-master-chief-voice-actor</link>
					<comments>https://gamingbolt.com/halo-2-anniversary-releasing-in-2014-halo-5-in-2015-master-chief-voice-actor#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 14 Feb 2014 08:58:32 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[343 industries]]></category>
		<category><![CDATA[Certain Affinity]]></category>
		<category><![CDATA[halo 2 anniversary]]></category>
		<category><![CDATA[Halo 5]]></category>
		<category><![CDATA[Master Chief]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Saber Interactive]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=187077</guid>

					<description><![CDATA[Steve Downes lends further credence to the remake's release this year.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/06/Halo_Xbox_One_Reveal_04.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/06/Halo_Xbox_One_Reveal_04.jpg" alt="Halo_Xbox_One_Reveal_04" width="620" height="349" class="aligncenter size-full wp-image-159722" srcset="https://gamingbolt.com/wp-content/uploads/2013/06/Halo_Xbox_One_Reveal_04.jpg 800w, https://gamingbolt.com/wp-content/uploads/2013/06/Halo_Xbox_One_Reveal_04-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>After a literal explosion of leaks and information concerning upcoming Xbox One exclusives, which included news that Halo 5 wouldn&#8217;t be releasing this year for Xbox One but that a Halo 2 Anniversary edition would be in-bound, Master Chief voice actor Steve Downes has repeated the same to <a href="http://www.gamezone.com/news/2014/02/13/breaking-voice-of-master-chief-confirms-halo-2-anniversary-says-halo-5-won-t-release-this-year">Gamezone</a>.</p>
<p>“I think you may be ahead of yourself on Halo 5. I wouldn’t expect anything until 2015. What you can look forward to this year is an anniversary edition of Halo 2.”</p>
<p>It&#8217;s also been rumoured that when Halo 2 Anniversary releases, it will contain beta access to Halo 5. Other rumours suggest that Saber Interactive and Certain Affinity, which helped 343 Industries being Halo: CE Anniversary to the Xbox 360, are also on-board for the project. The leaks have been so massive that Microsoft is currently pursuing legal action to identify and persecute the leaker.</p>
<p>What do you think? Rock-solid confirmation or just more subterfuge till 343 Industries or Microsoft officially announce it? Let us know in the comments.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">187077</post-id>	</item>
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		<title>10 Greatest Video Game Mascots</title>
		<link>https://gamingbolt.com/10-greatest-video-game-mascots</link>
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		<dc:creator><![CDATA[Jake Demo]]></dc:creator>
		<pubDate>Fri, 20 Sep 2013 13:15:21 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Big Daddy]]></category>
		<category><![CDATA[Gordon Freeman]]></category>
		<category><![CDATA[Jill Valentine]]></category>
		<category><![CDATA[kratos]]></category>
		<category><![CDATA[lara croft]]></category>
		<category><![CDATA[link]]></category>
		<category><![CDATA[Master Chief]]></category>
		<category><![CDATA[Solid Snake]]></category>
		<category><![CDATA[Sonic The Hedgehog]]></category>
		<category><![CDATA[The Mario Borthers]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=172006</guid>

					<description><![CDATA[There are countless heroes in the gaming wolrd, but some stick with us more than others. Some are appointed as the mascot by a company while other's are picked by the community itself.]]></description>
										<content:encoded><![CDATA[<p>&nbsp;<br />
&nbsp;<br />
<span style="float: left; color: #b00000; font-family: Georgia; font-size: 60px; line-height: 35px; padding-right: 6px;">W</span>e all have our favorite characters in video games. These characters may be an official representative of a developer, or a hardware manufacturer. Our favorite characters are powerful, yet exposed and vulnerable and can sometimes feel as human as you or anyone else.</p>
<p>A good character can represent an entire generation or just a game genre that is powerful. No matter how far back we may go in gaming there is always a connection to be found and an experience that others can share with you. These mascots of the gaming world are much more than a person in a rubber suit representing our colleges or favorite sports teams. They represent a feeling, an idea and most importantly the power of the human mind.</p>
<p><strong>1. The Mario Brothers:</strong></p>
<p><iframe src="//www.youtube.com/embed/D0WSxVw3D6g" height="349" width="620" allowfullscreen="" frameborder="0"></iframe></p>
<p>Well this one is obvious, they&#8217;re basically the little Italian men that started it all. Hell, Mario is the guywho is dodging barrels and saving the damsel in distress before he even had a game himself. His nemesis is a guerrilla with an identity crisis who thought he was a donkey and there were more ladders than most of us would care to ever actually climb.</p>
<p>Then he met up with his brother and they went on to fight Bowser and save the Princess as well as the Mushroom kingdom. Mario and his brother Luigi are the most iconic characters in video game history and probably the most popular plumbers to never actually unclog a pipe. They’ve had cartoons, a movie and merchandise named after them. The Mario Brothers are where many of us started as gamers. We will always have fond memories of these brothers no matter what platform we’ve chosen as our favorite.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">172006</post-id>	</item>
		<item>
		<title>Art of the Instakill video is exhilarating</title>
		<link>https://gamingbolt.com/art-of-the-instakill-video-is-exhilarating</link>
					<comments>https://gamingbolt.com/art-of-the-instakill-video-is-exhilarating#respond</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Sat, 12 May 2012 07:54:44 +0000</pubDate>
				<category><![CDATA[Video News]]></category>
		<category><![CDATA[Commander Shephard]]></category>
		<category><![CDATA[Master Chief]]></category>
		<category><![CDATA[The art of the Instakill]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=87487</guid>

					<description><![CDATA[This is an incredibly awesome user made video that shows how creativity can flourish if people have enough time on their hands, and by people, I mean &#8211; passionate people. As the title suggests, Art of the Instakill is about deaths and how fast an enemy dies when shot or stabbed. This is enacted by [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>This is an incredibly awesome user made video that shows how creativity can flourish if people have enough time on their hands, and by people, I mean &#8211; passionate people.</p>
<p>As the title suggests, Art of the Instakill is about deaths and how fast an enemy dies when shot or stabbed. This is enacted by people wearing video game characters&#8217; costumes, and you can see Commander Shephard fight Master Chief.</p>
<p>How awesome is that? Well to see for yourself check out the video and tell us what you think in the comments section below. You can check out their official <a href="https://www.youtube.com/user/CorridorDigital">Youtube</a> channel for more awesomeness.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">87487</post-id>	</item>
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		<title>Bungie created Master Chief to increase “immersion”</title>
		<link>https://gamingbolt.com/bungie-created-master-chief-to-increase-immersion</link>
					<comments>https://gamingbolt.com/bungie-created-master-chief-to-increase-immersion#comments</comments>
		
		<dc:creator><![CDATA[George Reith]]></dc:creator>
		<pubDate>Wed, 02 Feb 2011 14:05:58 +0000</pubDate>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[halo]]></category>
		<category><![CDATA[Master Chief]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=20546</guid>

					<description><![CDATA[Lead writer for Bungie, Joseph Staten, has stated that “Immersion was the main goal” in creating Master Chief. In a recent interview Staten claimed that details of the chief&#8217;s past were left blank to add to a sense of player immersion. “The less players knew about the Chief, we believed, the more they would feel [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2011/01/halo.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-19169" src="https://gamingbolt.com/wp-content/uploads/2011/01/halo.jpg" alt="" width="505" height="297" srcset="https://gamingbolt.com/wp-content/uploads/2011/01/halo.jpg 655w, https://gamingbolt.com/wp-content/uploads/2011/01/halo-300x176.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p>Lead writer for Bungie, Joseph Staten, has stated that “Immersion was the main goal” in creating Master Chief. In a recent interview Staten claimed that details of the chief&#8217;s past were left blank to add to a sense of player immersion.</p>
<p>“The less players knew about the Chief, we believed, the more they would feel like the Chief.” He further commented that “When it came to the Halo novels and other products of the expanded universe, immersion wasn’t as important as deepening understanding. Immersion was the main goal here. Also keeping the Chief a man of few words reinforced what we wanted to be a tough-as-nails soldierly persona.”</p>
<p>Staten also said that Cortana was originally intended just to point the chief in the right direction. Staten claimed that “we needed a character who could consistently guide the player through the game, and an onboard A.I. was something that could always credibly accompany the player (i.e., another soldier might get lost, wounded etc). Over time, Cortana became a fully realized character—a friend and companion to the Chief, not to mention the only person to poke revealing holes in his tough-guy exterior. Through his interactions with Cortana, the Chief revealed his humanity (e.g., players learned the Chief had a sense of humor when he banged his helmet to stop Cortana from talking). And it was for these reasons that we focused so much on the Chief-Cortana relationship.” The more we know.</p>
<p>Thanks to <a href="http://www.vg247.com/2011/02/02/bungie-immersion-was-the-main-goal-in-creating-master-chief/">VG247 for the info.</a></p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">20546</post-id>	</item>
		<item>
		<title>Master Chief Spotted in Halo Reach!</title>
		<link>https://gamingbolt.com/master-chief-spotted-in-halo-reach</link>
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		<dc:creator><![CDATA[Jim Girgenti]]></dc:creator>
		<pubDate>Sun, 19 Sep 2010 13:11:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Video News]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[easter eggs]]></category>
		<category><![CDATA[halo]]></category>
		<category><![CDATA[Halo Reach]]></category>
		<category><![CDATA[Master Chief]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=11294</guid>

					<description><![CDATA[For those of you who have not beaten the game this video may contain spoilers but here you can get Bungie&#8217;s clever way of getting Master Chief in Halo Reach ready for Halo 1.  Enjoy this Easter Egg as it&#8217;s a big one.]]></description>
										<content:encoded><![CDATA[<p>For those of you who have not beaten the game this video may contain spoilers but here you can get Bungie&#8217;s clever way of getting Master Chief in Halo Reach ready for Halo 1.  Enjoy this Easter Egg as it&#8217;s a big one.</p>
<p><object width="640" height="385"><param name="movie" value="https://www.youtube.com/v/NRrv6rcu90Y?fs=1&amp;hl=en_US&amp;rel=0&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="https://www.youtube.com/v/NRrv6rcu90Y?fs=1&amp;hl=en_US&amp;rel=0&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object></p>
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