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	<title>Maverick Hunter &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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	<lastBuildDate>Tue, 09 Apr 2013 17:17:14 +0000</lastBuildDate>
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		<title>Maverick Hunter: Capcom’s Reimagined, Cancelled Mega Man FPS Revealed</title>
		<link>https://gamingbolt.com/maverick-hunter-capcoms-reimagined-cancelled-mega-man-fps-revealed</link>
					<comments>https://gamingbolt.com/maverick-hunter-capcoms-reimagined-cancelled-mega-man-fps-revealed#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 09 Apr 2013 17:17:14 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Armature]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[Kejii Inafune]]></category>
		<category><![CDATA[Maverick Hunter]]></category>
		<category><![CDATA[Mega Man X]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=149001</guid>

					<description><![CDATA[Take a look at the awesome that could've been.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/04/maverick-hunter.jpg"><img fetchpriority="high" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/04/maverick-hunter.jpg" alt="maverick-hunter" width="505" height="284" class="aligncenter size-full wp-image-149012" srcset="https://gamingbolt.com/wp-content/uploads/2013/04/maverick-hunter.jpg 850w, https://gamingbolt.com/wp-content/uploads/2013/04/maverick-hunter-300x168.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a><br />
<a href="http://www.polygon.com/2013/4/9/4179628/mega-man-fps-maverick-hunter">Polygon</a> has unearthed a rather interesting cancelled project from the folks that brought us Metroid Prime and who subsequently went on to form Armature to work on it alongside Keiji Inafune. We&#8217;re talking about Maverick Hunter, a first person shooter that reimagined Mega Man X as a more gritty action game.</p>
<p>Heck, look at X&#8217;s appearance. It&#8217;s friggin&#8217; demonic.</p>
<p>The game would feature several familiar elements from the X series including Charge Shots, Wall Jumping, Dashing and much more. You could also equip the weapons of fallen foes and even partake in platforming sequences.</p>
<p>Unfortunately, it seems the project began dying out when Inafune left Capcom. Which is a shame, since the X series seemed more in tune for a gritty franchise like this than the regular Mega Man games.</p>
<p>Nevertheless, hit up the link to see what could have been. And here&#8217;s a fun fact for you: the above Mega Man suit was designed by the same concept artist who would go on to create Iron Man&#8217;s armour for the Marvel&#8217;s movie franchise.</p>
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