<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Mega Man X9 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
	<atom:link href="https://gamingbolt.com/tag/mega-man-x9/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Fri, 31 Aug 2018 11:45:00 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>Mega Man X9 Not in Development, Mega Man 11 Using MT Framework</title>
		<link>https://gamingbolt.com/mega-man-x9-not-in-development-mega-man-11-using-mt-framework</link>
					<comments>https://gamingbolt.com/mega-man-x9-not-in-development-mega-man-11-using-mt-framework#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 30 Aug 2018 13:40:44 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[mega man 11]]></category>
		<category><![CDATA[mega man legacy collection]]></category>
		<category><![CDATA[Mega Man X Legacy Collection]]></category>
		<category><![CDATA[Mega Man X9]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=358024</guid>

					<description><![CDATA[However, Capcom says it's "actively and carefully monitoring" reactions from players.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2017/12/Mega-Man-11.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-314593" src="https://gamingbolt.com/wp-content/uploads/2017/12/Mega-Man-11.jpg" alt="Mega Man 11" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/12/Mega-Man-11.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2017/12/Mega-Man-11-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/12/Mega-Man-11-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/12/Mega-Man-11-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Capcom&#8217;s been relatively on fire with its <em>Mega Man</em> releases lately. We say &#8220;relatively&#8221; because even if <em>Mega Man X Legacy Collection</em> is just a repackaging of older titles, the company is still making much more of an effort to promote the Blue Bomber than before. That&#8217;s also apparent with the upcoming release of <em>Mega Man 11</em>.</p>
<p>That being said, the real question on everyone&#8217;s mind is: What about <em>Mega Man X9</em>? After all, <a href="https://gamingbolt.com/mega-man-legacy-collection-1-and-2-review"><em>Mega Man Legacy Collection</em></a> did well, and now we have new <em>Mega Man</em> titles. Could <em>Mega Man X9</em> follow the same trend? <em>Mega Man 11</em> producer Kazuhiro Tsuchiya recently spoke at a press conference about the same. Additionally, he also talked about <em>Mega Man 11</em> utilizing the MT Framework engine and serving as a benchmark for new series entries in the next decade.</p>
<p>Regardless, concerning <em>Mega Man X9</em>, Tsuchiya spoke to <a href="https://gnn.gamer.com.tw/4/167544.html">GNN</a> (translation by <a href="http://www.rockman-corner.com/2018/08/kazuhiro-tsuchiya-talks-about.html?m=1">Rockman Corner</a>) and said, &#8220;Right now we need to complete the development of <em>Mega Man 11</em> and gather feedback after it has been successfully released. Regarding the massive spread rumours that <em>Mega Man X9</em> is in development, there is no such thing.&#8221;</p>
<p>Are there currently any plans for <em>Mega Man X9, </em>at least? Tsuchiya replied, &#8220;I understand everyone is looking forward to the birth of an <em>X9</em>, but right now there is no way to verify. Of course, we can’t say we have been doing nothing; we are actively and carefully monitoring the reactions from our gamers.</p>
<p>&#8220;Actually, <em>Mega Man 11&#8217;s</em> birth is the result of the volume of voices from our gamers. The collection that came before it got very good results and feedback. This is a very convincing point, and helps back us up in striving for the approval of a new game development project.&#8221;</p>
<p>So long story short, if you want a new <em>Mega Man X</em>, picking up the <a href="https://gamingbolt.com/mega-man-x-legacy-collection-12-review"><em>Mega Man X Legacy Collection</em></a> and letting Capcom know your thoughts is the best way. As for <em>Mega Man 11</em>, it&#8217;s out on October 2nd for PS4, Nintendo Switch, Xbox One, and PC.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/mega-man-x9-not-in-development-mega-man-11-using-mt-framework/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">358024</post-id>	</item>
	</channel>
</rss>
