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	<title>Monster Train 2 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Mortal Kombat 1 is Coming to Game Pass on December 10th</title>
		<link>https://gamingbolt.com/mortal-kombat-1-is-coming-to-game-pass-on-december-10th</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 02 Dec 2025 14:25:32 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[A Game About Digging A Hole]]></category>
		<category><![CDATA[Bratz: Rhythm and Style]]></category>
		<category><![CDATA[Death Howl]]></category>
		<category><![CDATA[Dome Keeper]]></category>
		<category><![CDATA[game pass]]></category>
		<category><![CDATA[Game Pass Premium]]></category>
		<category><![CDATA[game pass ultimate]]></category>
		<category><![CDATA[Indiana Jones and the Great Circle]]></category>
		<category><![CDATA[Lost Records: Bloom and Rage]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Monster Train 2]]></category>
		<category><![CDATA[Mortal Kombat 1]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Routine]]></category>
		<category><![CDATA[Spray Paint Simulator]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=632688</guid>

					<description><![CDATA[Subscribers can also look forward to Lost Records: Bloom and Rage, Dome Keeper, Death Howl, and much more in the first wave.]]></description>
										<content:encoded><![CDATA[
<p>The first wave of Game Pass titles launching in December <a href="https://news.xbox.com/en-us/2025/12/02/xbox-game-pass-december-2025/" target="_blank" rel="noreferrer noopener">has been revealed</a>, and the headliner, without a doubt, is NetherRealm&#8217;s <em>Mortal Kombat 1</em>. It&#8217;s available on December 10th for Ultimate, Premium and PC Game Pass subscribers, <a href="https://gamingbolt.com/mortal-kombat-1-marvels-spider-man-and-more-coming-to-ps-plus-extra-premium-on-august-19th">months after joining the PlayStation Plus Game Catalog</a>.</p>



<p>While you wait for its arrival, <em>Lost Records: Bloom and Rage</em> is out now for cloud, PC and Series X/S players, with <em>Monster Train 2</em> coming tomorrow to Game Pass Premium alongside<em> Spray Paint Simulator</em>. <em>Indiana Jones and the Great Circle</em> will be available on December 4th with Premium.</p>



<p>On the same day, Ultimate and PC Game Pass subscribers can get their hands on <em>Routine</em>, a long-delayed procedural horror title first announced in 2012. December 9th sees the arrival of <em>A Game About Digging A Hole, Death Howl,</em> and <em>Dome Keepe</em>r for all three tiers. <em>Bratz: Rhythm and Style</em> on December 11th caps off Wave 1.</p>



<p>Several titles will be leaving on December 15th, and in an intriguing twist, Microsoft has confirmed those which won&#8217;t be available post-31st.</p>


<p><em><strong>December 15</strong></em></p>
<ul>
<li><em>Mortal Kombat 11 (Cloud, Console, and PC)</em></li>
<li><em>Still Wakes the Deep (Cloud, Console, and PC)</em></li>
<li><em>Wildfrost (Cloud, Console, and PC)</em></li>
</ul>
<p><em><strong>December 31</strong></em></p>
<ul>
<li><em>Carrion (Cloud, Console, and PC)</em></li>
<li><em>Hell Let Loose (Cloud, Console, and PC)</em></li>
</ul>]]></content:encoded>
					
		
		
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		<item>
		<title>Monster Train 2 Interview &#8211; Improvements, New Card Types, Random Encounters and More</title>
		<link>https://gamingbolt.com/monster-train-2-interview-improvements-new-card-types-random-encounters-and-more</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 09 Apr 2025 14:41:02 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Big Fan Games]]></category>
		<category><![CDATA[Monster Train 2]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Shiny Shoe]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=616305</guid>

					<description><![CDATA[Shiny Shoe founder and CEO and Mark Cooke spoke to us about the various features and improvements in the upcoming Monster Train 2.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>ith <em>Monster Train 2</em>, developer Shiny Shoe is looking to improve on just about every aspect from the critically-acclaimed Monster Train. While we got to learn plenty of details about the game, including its new clans and other improvements, studio founder and CEO Mark Cooke was kind enough to answer some of our questions about the upcoming strategic card game.</p>
<p><strong>Aside from the new additions like new enemies and modes, how will <em>Monster Train 2</em> up the ante from its predecessor?</strong></p>
<p><em>Monster Train 2</em> (<em>MT2</em>) is all about improving on every aspect of the first game. In addition to five new clans – each with new gameplay mechanics and strategic possibilities – one of our major new features is customizable Pyre Hearts. The heart of the Pyre powers your train and is what you must keep safe to survive to the end of a run. In MT2, there are over 10 different Pyre Hearts to unlock, each with different stats and gameplay mechanics to add more strategic depth to runs.</p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-616310" src="https://gamingbolt.com/wp-content/uploads/2025/04/monster-train-2-1.jpg" alt="monster train 2 1" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/04/monster-train-2-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/04/monster-train-2-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/04/monster-train-2-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/04/monster-train-2-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/04/monster-train-2-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/04/monster-train-2-1-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >"<em>Monster Train 2</em> is all about improving on every aspect of the first game."</p></p>
<p><strong>What are some examples of how the new card types will interact with each other?</strong></p>
<p>MT2 adds two new card types: Equipment and Room cards. Equipment cards are applied directly to your units and empowers them with various abilities. Room cards enhance a specific room in the train for the duration of the current battle. Both types of cards can be used in parallel because they affect different parts of game – units and rooms – but only one Equipment card can be equipped on a unit and only one Room card can be installed in a room.</p>
<p><strong>How exactly will Endless Mode work in <em>Monster Train 2</em>? What kind of difficulty scaling can we expect to see?</strong></p>
<p>We see Endless Mode as a dessert on top of the main course (runs). The player can enter Endless Mode if they win the run, continuing into a series of infinite battles, creating an opportunity to see just how far your deck can go. Enemies start at a challenge level around matching the end of a run and scale up from there as you make forward progress. Between each battle the player must pick a positive boon and a negative one to keep things interesting. We keep track of your best Endless Mode statistics in our Logbook so you can continue to try to improve on your records!</p>
<p><strong>How have other similar card games affected the design process for <em>Monster Train 2</em>?</strong></p>
<p>The development team are big fans of non-digital CCGs like <em>Magic: The Gathering</em>, which obviously uses a mix of spells and units as its core combat mechanics, as well as <em>Hearthstone</em>&#8216;s PvE draft modes which feature a rapid rate of deck drafting. Of course, there&#8217;s also <em>Slay the Spire</em> which demonstrated that there was an audience for this sort of game and has the idea of passive items that give bonuses, as well the first breakout digital drafting roguelike, <em>Dream Quest</em> &#8211; which had our lead designer hooked over a long Christmas break.</p>
<p><img decoding="async" class="aligncenter wp-image-616309" src="https://gamingbolt.com/wp-content/uploads/2025/04/monster-train-2-2.jpg" alt="monster train 2 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/04/monster-train-2-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/04/monster-train-2-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/04/monster-train-2-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/04/monster-train-2-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/04/monster-train-2-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/04/monster-train-2-2-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >"Of course, there&#8217;s also <em>Slay the Spire</em> which demonstrated that there was an audience for this sort of game"</p></p>
<p><strong>How will the new clans in <em>Monster Train 2</em> differentiate themselves from what we saw in the original Monster Train?</strong></p>
<p>Each of the new clans has new mechanics not seen in the first game, both in terms of the types of status effects they employ and their utilization of Equipment and Room cards. As an example, the Banished clan feature in our demo can grant units a way to fly to any position in the train. This works via another new feature, Unit Abilities, where individual units have activated abilities with a cooldown.</p>
<p><strong>Are there any plans for post-launch content for <em>Monster Train 2</em> in the form of expansions?</strong></p>
<p>The honest answer is that it is going to depend on how well the game sells, but we have a lot of ideas and hope to be able to support the game post-launch with content updates.</p>
<p><strong>Can you give us an example of what we can expect from the new random events in <em>Monster Train 2</em>?</strong></p>
<p>MT2 features a wide variety of new random events that can occur at “Celestial Alcoves” during runs. Many of them have new mechanics and choices to consider in terms of positive benefits and periodic negative trade-offs. Some of our events include some surprise characters from other games that the dev team are fans of. While I can’t announce specifically what those are at this time, I think they are really cool additions to Monster Train.</p>
<p><strong>Are there any plans to potentially bring some kind of multiplayer mode to <em>Monster Train 2</em> down the line?</strong></p>
<p><em>Monster Train 2</em> has asynchronous leaderboard based multiplayer modes, like the Daily Challenge, where you can try to score higher than other players. We have no plans for any synchronous multiplayer modes currently.</p>
<p><img decoding="async" class="aligncenter wp-image-616308" src="https://gamingbolt.com/wp-content/uploads/2025/04/monster-train-2-3.jpg" alt="monster train 2 3" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/04/monster-train-2-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/04/monster-train-2-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/04/monster-train-2-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/04/monster-train-2-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/04/monster-train-2-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/04/monster-train-2-3-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >"<em>Monster Train 2</em> has asynchronous leaderboard based multiplayer modes"</p></p>
<p><strong>What kind of release window are you looking at for <em>Monster Train 2</em>?</strong></p>
<p>Very soon! <em>Monster Train 2</em> will release May 21, 2025 on PC, PlayStation 5, Switch, and Xbox Series S|X. We’re very excited for everyone to play it.</p>
<p><strong>As a developer, what are your thoughts on the PS5 Pro? How does boost in GPU help in developing your game compared to the base PS5?</strong></p>
<p>Overall, new tech is always interesting to me, so I think it’s great that Sony has brought new capabilities to developers and customers. <em>Monster Train 2</em> isn’t a particularly graphics-intensive game in terms of compute demand (though it looks good I think!) so the PS5 Pro’s enhanced GPU capabilities don’t make a significant impact on this game. However, for games that can utilize it, I think it’s great.</p>
<p><strong>What are your thoughts on PSSR? What kind of opportunities will this open for the game?</strong></p>
<p>It looks like an interesting technology to help improve framerates in games that are really pushing the GPU to the limits. It won’t benefit <em>Monster Train 2</em>, which is not a demanding game on the GPU.</p>
<p><strong>What resolution and frame rates will the game target on the Xbox Series X/S, PS5, and PS5 Pro?</strong></p>
<p>I may sound like a broken record here, but as a strategy game without significant demands on the GPU, we haven’t put a lot of time into thinking about this. The game runs at the native resolution of the device it is plugged into and aims to run at the refresh rate supported by the device.</p>
<p><strong>Do you have any plans to launch the game on the Switch 2?</strong></p>
<p>We have nothing to announce regarding Switch 2 currently.</p>
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		<title>Monster Train 2 Announced, Free Demo Available Now for PC</title>
		<link>https://gamingbolt.com/monster-train-2-announced-free-demo-available-now-for-pc</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 19 Feb 2025 15:40:26 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Big Fan Games]]></category>
		<category><![CDATA[Monster Train 2]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Shiny Shoe]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=612202</guid>

					<description><![CDATA[The sequel to Shiny Shoe's hit deckbuilder is coming to Xbox Series X/S, PS5, PC, and Nintendo Switch with many new features.]]></description>
										<content:encoded><![CDATA[<p>Devolver Digital promised two new game announcements this week, and one of them is a follow-up to Shiny Shoe&#8217;s rogue-like deckbuilder <em>Monster Train 2</em>. Published by the former&#8217;s Big Fan Games label, it&#8217;s in development for PS5, Xbox Series X/S, Nintendo Switch and PC. Check out the reveal trailer below.</p>
<p>Featuring five new clans, players embark on a journey to take back Heaven from the Titans and prevent the world&#8217;s destruction. Each has unique playstyles, and you&#8217;ll once again have to space out units across three train floors to succeed. There are new Room and Equipment Cards, with the former providing boosts and the latter granting bonuses to units.</p>
<p>A new hub, the Covenant Outpost, also awaits while players can equip Pyre Hearts to mix up the gameplay. Those hoping for more can complete challenges and activate Mutators to earn new cosmetics. If that wasn&#8217;t enough, there are Daily Challenges, the Celestial Alcoves with random events, and Endless Mode.</p>
<p><em>Monster Train 2</em> doesn&#8217;t have a release date, but you can try out the demo on PC via Steam.</p>


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