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		<title>15 Characters We Want to See In Mortal Kombat 1</title>
		<link>https://gamingbolt.com/15-characters-we-want-to-see-in-mortal-kombat-1</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 26 May 2023 17:17:11 +0000</pubDate>
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					<description><![CDATA[NetherRealm's "reborn" universe means that almost anyone can come back. Here are 15 legendary Kombatants we'd like to see return.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">M</span><em>ortal Kombat 1</em> releases on September 19th for Xbox Series X/S, PS5, PC and Nintendo Switch, and though it follows the events of <em>Mortal Kombat 11</em> and <em>Aftermath</em>, it&#8217;s effectively a clean slate. This is a new universe with new origin stories, relationships and roles, even if the characters are familiar. Nevertheless, there are a few faces we&#8217;d like to see, whether it&#8217;s iconic legends or underappreciated Kombatants, starting with&#8230;</p>
<p><strong>Sonya Blade</strong></p>
<p><iframe title="Mortal Kombat 1 - 15 Characters WE WANT" width="500" height="281" src="https://www.youtube.com/embed/wKQ_G8J9JNQ?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>If you&#8217;re going to have a <em>Mortal Kombat</em> title with Liu Kang, Sub-Zero, Scorpion and Johnny Cage – the classics that defined an entire era of fighting games – then Sonya Blade has to be there. It would also make sense from a narrative perspective: Sonya sacrificed herself heroically in <em>Mortal Kombat 11</em> and was absent for most of the story (not counting her younger, past self). Bringing her back, especially in an era of peace when she&#8217;s fought for so long, feels poetic.</p>
<p><strong>Kano</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/06/Mortal-Kombat-11_Kano.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-405113" src="https://gamingbolt.com/wp-content/uploads/2019/06/Mortal-Kombat-11_Kano.jpg" alt="Mortal Kombat 11_Kano" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/06/Mortal-Kombat-11_Kano.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2019/06/Mortal-Kombat-11_Kano-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/06/Mortal-Kombat-11_Kano-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/06/Mortal-Kombat-11_Kano-1024x576.jpg 1024w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>Of course, if you&#8217;re going to have Sonya, then there&#8217;s no way Kano can&#8217;t be present. Aside from his fun fighting style, which incorporates knives, lasers and grappling, his personality has always provided some much-needed humor. The question, now, is how his story intertwines with Sonya&#8217;s, if at all, and whether he&#8217;s on the straight and narrow or up to no good in the New Era.</p>
<p><strong>Reptile</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/05/mortal-kombat-reptile.jpg"><img decoding="async" class="aligncenter wp-image-398044" src="https://gamingbolt.com/wp-content/uploads/2019/05/mortal-kombat-reptile.jpg" alt="mortal kombat" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/05/mortal-kombat-reptile.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2019/05/mortal-kombat-reptile-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/05/mortal-kombat-reptile-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/05/mortal-kombat-reptile-1024x576.jpg 1024w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>It feels less like we should ask if Reptile will be in <em>Mortal Kombat 1</em> and more like we should ask, “Which version?” The Saurian has adapted both human and reptilian appearances throughout the years, though he&#8217;s always worked at the behest of Shang Tsung and Shao Kahn. Still, his invisibility and acid spit helped him stand out amid the other ninjas and could make an excellent addition to the reboot&#8217;s roster.</p>
<p><strong>Ermac</strong></p>
<p>Ermac has had a long and storied history with the franchise, whether it&#8217;s being controlled by Shao Kahn or working with Kotal Kahn for the betterment of Outworld. His sheer range of abilities has always been great, using teleportation and telekinesis to overwhelm opponents. Again, how his fate will play out in the reboot remains to be seen, but if Outworld does become involved, it wouldn&#8217;t be odd to see him step up to the plate.</p>
<p><strong>Shao Kahn</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/04/Mortal-Kombat-11-Shao-Kahn.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-394777" src="https://gamingbolt.com/wp-content/uploads/2019/04/Mortal-Kombat-11-Shao-Kahn.jpg" alt="Mortal Kombat 11 Shao Kahn" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/04/Mortal-Kombat-11-Shao-Kahn.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/04/Mortal-Kombat-11-Shao-Kahn-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/04/Mortal-Kombat-11-Shao-Kahn-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/04/Mortal-Kombat-11-Shao-Kahn-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>It&#8217;s unknown if Shao Kahn would come back – we could maybe see Liu Kang reviving Shang Tsung for laughs, but Shao Kahn? The all-conquering and cruel ruler of Outworld? Given the state of Edenia and its relative peace, he either doesn&#8217;t exist in <em>Mortal Kombat 1</em> or hasn&#8217;t invaded it yet. Nevertheless, his status is iconic, and even if his entire history is different, it wouldn&#8217;t be a <em>Mortal Kombat</em> title without him.</p>
<p><strong>Goro</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-X-Goro.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-553901" src="https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-X-Goro.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-X-Goro.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-X-Goro-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-X-Goro-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-X-Goro-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-X-Goro-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-X-Goro-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Goro was last seen in <em>Mortal Kombat 11</em> on his throne in the Krypt. The last time we saw him alive was in <em>Mortal Kombat X</em>, where he served as a DLC character who wasn&#8217;t involved in the main story. Given all the time resetting shenanigans, surely he would appear in some capacity, right? He&#8217;s about as iconic as Shang Tsung or Shao Kahn when it comes to villains, after all.</p>
<p><strong>Kenshi</strong></p>
<p>Debuting in <em>Deadly Alliance</em>, Kenshi has always been a cool character. A blindfold-wearing fighter with heightened senses who fights on the side of good and has a sword? Who could resist? His role in the Shirai Ryu, with his son being trained by Hanzo Hasashi, and freeing Ermac from Shao Kahn, may be completely different if he ever returned in the reboot. Heck, he may not even be blind anymore. Regardless, we&#8217;d like to see him return.</p>
<p><strong>Kintaro</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-Kintaro.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-398946" src="https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-Kintaro.jpg" alt="Mortal Kombat - Kintaro" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-Kintaro.jpg 1600w, https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-Kintaro-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-Kintaro-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-Kintaro-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>If Goro felt shafted post-<em>Mortal Kombat 9</em>, spare a thought for poor Kintaro. He debuted in <em>Mortal Kombat 2</em> and returned in <em>Deception</em> and<em> Armageddon</em>. While he had a decent role in <em>Mortal Kombat 9</em>, he was defeated by Stryker, of all people. Even if he didn&#8217;t figure in <em>Mortal Kombat X</em>, his heroic death in the comic series warrants some resurrection &#8211; and reparation &#8211; in the reboot.</p>
<p><strong>Kollector</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/04/mortal-kombat-11-kollector.jpeg"><img loading="lazy" decoding="async" class="aligncenter wp-image-393402" src="https://gamingbolt.com/wp-content/uploads/2019/04/mortal-kombat-11-kollector.jpeg" alt="mortal kombat 11 kollector" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/04/mortal-kombat-11-kollector.jpeg 1920w, https://gamingbolt.com/wp-content/uploads/2019/04/mortal-kombat-11-kollector-300x169.jpeg 300w, https://gamingbolt.com/wp-content/uploads/2019/04/mortal-kombat-11-kollector-768x432.jpeg 768w, https://gamingbolt.com/wp-content/uploads/2019/04/mortal-kombat-11-kollector-1024x576.jpeg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>The Kollector was always a curious character, using a variety of weapons and tools to dismantle fighters. Still, despite his obsession with, well, collecting, he has a creepy vibe that&#8217;s almost somewhat endearing. If the major villains in <em>Mortal Kombat 1</em> need a henchman just running around, collecting body parts, Kollector could be an option, especially since he only really appeared in <em>MK11</em>.</p>
<p><strong>Jax Briggs</strong></p>
<p>Even if he didn&#8217;t debut in the first game with Sonya and Kano, Jax&#8217;s fate feels intertwined with the two. Regardless, given the horrors he went through in <em>Mortal Kombat X</em>, and his alliance with Kronika in <em>MK11</em> before returning to the side of good, it feels like Jax is ready for a new story. Besides, his style of punching things with metal arms is still appealing.</p>
<p><strong>Jade</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-11-Jade.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-553902" src="https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-11-Jade.jpg" alt="Mortal Kombat 11 - Jade" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-11-Jade.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-11-Jade-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-11-Jade-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-11-Jade-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-11-Jade-768x432.jpg 768w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>While the relationship between Mileena and Kitana as sisters has always been complicated, Jade&#8217;s motives have usually been clearer. She may have been loyal to Shao Kahn in<em> Mortal Kombat 9</em> but always cared for Kitana and tried to protect her. On seeing the latter suffer from her actions, Jade sought to make amends, even remarking to Mileena how she was more of a sister to Kitana. So it&#8217;s more than a little odd to see Mileena and not Jade opposite Kitana in the reboot. It doesn&#8217;t mean she&#8217;s completely absent, but her inclusion seems a given.</p>
<p><strong>Motaro</strong></p>
<p>Despite being somewhat of a boss (albeit not the final boss) in<em> Mortal Kombat 3</em>, Motaro has always felt even less appreciated throughout the franchise than Kintaro. He was summarily disposed of by Raiden in <em>Mortal Kombat 9</em> and hasn&#8217;t been seen since. If ever there was a time to bring the Centaurian back and start with a clean slate, the New Era would be it.</p>
<p><strong>Nightwolf</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-11-Nightwolf.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-553900" src="https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-11-Nightwolf.jpg" alt="Mortal Kombat 11 - Nightwolf" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-11-Nightwolf.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-11-Nightwolf-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-11-Nightwolf-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-11-Nightwolf-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-11-Nightwolf-768x432.jpg 768w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Even if his character design has had mixed opinions throughout the franchise&#8217;s history, Nightwolf did play a central role in <em>Mortal Kombat 11: Aftermath</em>. Not only did he reject Kronika, but tried to stop Shang Tsung when his deception became clear. To that end, it feels like he has unfinished business with the sorcerer. The question now is whether he&#8217;s popular enough to get in over everyone else.</p>
<p><strong>Havik</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-Havik.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-398945" src="https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-Havik.jpg" alt="Mortal Kombat - Havik" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-Havik.jpg 708w, https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-Havik-300x169.jpg 300w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Of the many characters who never really made the jump to the previous timeline&#8217;s video games (not including the<em> MKX</em> comics), Havik has always felt underappreciated. Hailing from Chaosrealm, he&#8217;s an agent of chaos above all else, which plays into his erratic fighting style. Who else in the reboot could claim to snap their neck and then back to restore health? He could be an unexpected wild card in the new story.</p>
<p><strong>Kabal</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-11_Kabal.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-397279" src="https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-11_Kabal.jpg" alt="Mortal Kombat 11_Kabal" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-11_Kabal.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-11_Kabal-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-11_Kabal-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-11_Kabal-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Besides looking cool, there are plenty of reasons to bring back Kabal. He&#8217;s always had a fun fighting style which mixes speedy attacks and grapples with his hook swords in awesome ways. Even if he was on Kronika&#8217;s side throughout <em>Mortal Kombat 11</em>, his connection to Kano could see him return in the reboot, one way or another. Whether that&#8217;s part of the Black Dragon or with Earthrealm and the side of good remains to be seen.</p>
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		<title>Mortal Kombat &#8211; 15 Most Underrated Characters of All Time</title>
		<link>https://gamingbolt.com/mortal-kombat-15-underrated-characters-of-all-time</link>
					<comments>https://gamingbolt.com/mortal-kombat-15-underrated-characters-of-all-time#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 29 Sep 2021 09:21:00 +0000</pubDate>
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					<description><![CDATA[Even if they weren't always the focus like Liu Kang or Shao Kahn, these characters still had some good moments throughout the series.]]></description>
										<content:encoded><![CDATA[<p><em><span class="bigchar">M</span>ortal Kombat</em> as a series has provided us with numerous memorable heroes and villains, from Liu Kang and Scorpion to Shao Kahn and Shang Tsung. Not every character gets a chance to shine though and most are relegated to the background for the most part. Let&#8217;s take a look at some of the more underrated characters in the franchise and what made them stand out.</p>
<p><b>Ferra and Torr</b></p>
<p><iframe loading="lazy" title="15 Most UNDERRATED Mortal Kombat Characters of All Time" width="500" height="281" src="https://www.youtube.com/embed/m6Xafoh1_dM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>One, or rather two, of the most bizarre fighters in the franchise, Ferra and Torr were bodyguards for Kotal Kahn in <em>Mortal Kombat X</em>. While Torr is the muscle, possessing exceptional power, Ferra is a quick and agile warrior. They&#8217;re essentially a symbiotic duo and serve as an incredibly interesting combat option but ultimately, they would be set aside after being defeated by Sub-Zero.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">493813</post-id>	</item>
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		<title>Ranking All the Guest Characters In Mortal Kombat Series</title>
		<link>https://gamingbolt.com/ranking-all-the-guest-characters-in-mortal-kombat-series</link>
					<comments>https://gamingbolt.com/ranking-all-the-guest-characters-in-mortal-kombat-series#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 29 Mar 2021 09:32:11 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=473787</guid>

					<description><![CDATA[Who's the strongest guest character in the series? Find out here]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he <em>Mortal Kombat</em> series has seen its share of crazy events but its variety of guest characters is something else. Horror movie icons, comic book legends and action stars alike have fought in the roster at some point but which ones stand out? Let&#8217;s rank the best guest characters in the entire <em>Mortal Kombat</em> series, starting with the decent and ending at the utterly OP. These rankings primarily focus on a character&#8217;s state at launch.</p>
<p><b>Leatherface</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/03/Mortal-Kombat-X-Leatherface.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-473906" src="https://gamingbolt.com/wp-content/uploads/2021/03/Mortal-Kombat-X-Leatherface.jpg" alt="Mortal Kombat X - Leatherface" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2021/03/Mortal-Kombat-X-Leatherface.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2021/03/Mortal-Kombat-X-Leatherface-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/03/Mortal-Kombat-X-Leatherface-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/03/Mortal-Kombat-X-Leatherface-768x432.jpg 768w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Other fighters in <em>Mortal Kombat X</em> are undoubtedly more effective but the look and feel of Leatherface is well done. Whether you&#8217;re driving a chainsaw into an opponent&#8217;s shoulder, stunning opponents with Chain Sparks or going into Berserker Stance, there are some decent to good ideas here. It&#8217;s almost enough to make you forget about literally everything that&#8217;s gone wrong with the <em>Texas Chainsaw Massacre</em> franchise. Unfortunately, it&#8217;s not enough to help the mass murderer rise from the bottom of the rankings.</p>
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		<title>15 Hardest Final Bosses In Fighting Games</title>
		<link>https://gamingbolt.com/15-hardest-final-bosses-in-fighting-games</link>
					<comments>https://gamingbolt.com/15-hardest-final-bosses-in-fighting-games#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 19 Jul 2019 06:28:54 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[kaiser knuckle]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=408015</guid>

					<description><![CDATA[Absolute monsters. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">M</span>ore than perhaps any other genre, fighting games offer the kind of mechanical depth that you can lose yourself in for years. Learning the ins and outs, learning and perfecting combos, and so many other things that make this one of the most competitive genres in gaming, even on a professional level now. But you don&#8217;t have to be playing against another human to be challenged in a fighting game. Throughout the years, this genre has thrown multiple final bosses at us that have got us all collectively pulling our hair out. In this feature, we&#8217;ll be taking a look at fifteen such fights.</p>
<p><strong>MIKE TYSON (PUNCH-OUT!!)</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/07/mike-tyson-punch-out.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-408024" src="https://gamingbolt.com/wp-content/uploads/2019/07/mike-tyson-punch-out.jpg" alt="mike tyson punch out" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/07/mike-tyson-punch-out.jpg 650w, https://gamingbolt.com/wp-content/uploads/2019/07/mike-tyson-punch-out-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>One of the greatest athletes of all time is just as formidable in 8-bit form as he used to be in real life at his prime. Starring as the final hurdle in&nbsp;<em>Punch-Out!!</em>, Mike &#8220;Iron Mike&#8221; Tyson pulled no punches. Right off the bat, he hurled a barrage of attacks at the player that required a series of precise dodges, while what followed was a series of fast, hard-hitting attacks that could make even the most season players sweat.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">408015</post-id>	</item>
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		<title>10 More Characters We Want As DLC in Mortal Kombat 11</title>
		<link>https://gamingbolt.com/10-more-characters-we-want-as-dlc-in-mortal-kombat-11</link>
					<comments>https://gamingbolt.com/10-more-characters-we-want-as-dlc-in-mortal-kombat-11#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 15 May 2019 08:23:38 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[mortal kombat 11]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=398825</guid>

					<description><![CDATA[There's always room for more and these characters deserve their shot.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>here are tons of different fighters in the Mortal Kombat universe. Some are pre-Mortal Kombat 9&#8217;s reboot and some came into prominence after that. Thanks to Mortal Kombat 11 ending the way it did we wouldn&#8217;t be surprised if some of them made a comeback. Let&#8217;s take a look at 10 more characters we&#8217;d like to see as DLC in NetherRealm&#8217;s current fighter.</p>
<p><b>Sindel</b></p>
<p><iframe loading="lazy" title="10 More Fighters We Want As DLC in Mortal Kombat 11" width="500" height="281" src="https://www.youtube.com/embed/EL498Diua-0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Everybody screams in Mortal Kombat but there&#8217;s only one screamer who revels in it – Sindel, the Queen of Edenia. Sindel&#8217;s powers are actually derived from air magic – she can hover in mid-air, channel magic to shoot fireballs and of course, screams at enemies to stun them. Not content slaying with her voice, she also uses her hair to grab opponents and toss them around (or slam them multiple times into the ground like in Mortal Kombat 9).</p>
]]></content:encoded>
					
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		<title>Former Mortal Kombat and Injustice Developers Speak of Horrible Crunch at NetherRealm Studios</title>
		<link>https://gamingbolt.com/former-mortal-kombat-and-injustice-developers-speak-of-horrible-crunch-at-netherrealm-studios</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 29 Apr 2019 12:30:50 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Injustice 2]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=396885</guid>

					<description><![CDATA[Recently surfaced accounts from former members of the staff paint a bleak picture of the studio's inner workings.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/04/netherrealm-studios.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-396886" src="https://gamingbolt.com/wp-content/uploads/2019/04/netherrealm-studios.jpg" alt="netherrealm studios" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/04/netherrealm-studios.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/04/netherrealm-studios-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/04/netherrealm-studios-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/04/netherrealm-studios-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Systemic issues with AAA development in the video games industry have come to the surface with greater force than ever before in recent times. From the likes or Riot Games and <a href="https://gamingbolt.com/anthem-reportedly-didnt-enter-production-until-after-initial-reveal-was-mostly-developed-in-12-16-months">BioWare</a> to others like <a href="https://gamingbolt.com/rockstar-devs-talk-about-companys-culture-of-crunch-in-new-in-depth-report">Rockstar</a> and <a href="https://gamingbolt.com/fortnites-success-and-rapid-pace-of-updates-led-to-severe-crunch-at-epic-games-report">Epic Games</a>, issues with the internal workings of several studios have come to light, and said surfacing of issues has blessedly empowered other members of the industry to speak out about their own experiences.</p>
<p>Recently, several former employees and contractors who worked with NetherRealm Studios on several projects, including <em>Mortal Kombat </em>and <em>Injustice, </em>have taken to Twitter to speak about the issues at the studio, and their accounts paint a bleak picture, from crunch to harassment to poor working conditions.</p>
<p>James Longstreet, former programmer at NetherRealm Studios, spoke about his work on <em>Mortal Kombat 9, </em>where he described overbearing crunch conditions, which saw crunch not as something voluntary that employees would volunteer for, but something that was mandatory. &#8220;This was not a wink-wink-nudge-nudge &#8216;passionate hardworking&#8217; thing,&#8221; he wrote. &#8220;This was a mandate.&#8221;</p>
<p>Longstreet says that the <em>Mortal Kombat </em>team sees crunch as necessary, and as something that has always worked for them in the past, in light of which they see it as &#8220;clearly the right thing to do&#8221;. He also describes poor working conditions for contractors, saying the studio hires &#8220;as many contractors and interns as they can, pay them s**t (much less than I started at 12 years ago), and work them to death&#8221;.</p>
<p>Beck Hallstedt, a contractor concept artist who worked on <em>Injustice 2, </em>also recounts her own experiences during the five months she spent working at the studio, calling their practices &#8220;predatory and abusive&#8221;. She describes poor infrastructural issues and a culture of harassment, such as contractors being stuffed into small workspaces with not enough room to work, female contractors being paid less than the usual rates, female employees not being allowed into certain meetings, contractors getting treated poorly and blamed for several issues by the higher-up employees, and them not getting credited with the nature of the work they are doing.</p>
<p>Her accounts are backed up by former QA analyst Rebecca Rothschild, who says she can &#8220;confirm everything&#8221; described by Hallstedt, before saying there are &#8220;lots of amazing people work at NRS [NetherRealm Studios], but there are serious, systemic issues that need to be addressed.&#8221;</p>
<p>You can read the aforementioned accounts in the tweets below. One can only hope that with such issues having come to light, NetherRealm Studios will be forced to take action and get to work on fixing these internal issues, which are clearly not sustainable or healthy in any way. Accounts don&#8217;t mention whether similar issues have persisted with the development of their most recent project, <em>Mortal Kombat 11, </em>but in the absence of evidence to the contrary, in light of what&#8217;s surfaced, it would be hard to assume that anything has changed- not until change is forced, at the very least.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">on MK9 crunch officially began after new years day 2011. of course, we did a bit of pre-crunch before that, just to make sure we were in a good spot for crunch. this was on schedule documents. this was not a wink-wink-nudge-nudge &quot;passionate hardworking&quot; thing, this was mandate.</p>
<p>&mdash; Jiminy Snackmouth 1 (312) (@jlongstreet) <a href="https://twitter.com/jlongstreet/status/1120721621122260997?ref_src=twsrc%5Etfw">April 23, 2019</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">i took one day off between jan 1 and the day the day1 patch was approved. it was my birthday, and it was on a sunday, so it was ok if i was just on call. i was allowed to go to a friends&#39; wedding (on call of course) on a saturday night, after working an 8 hour shift first</p>
<p>&mdash; Jiminy Snackmouth 1 (312) (@jlongstreet) <a href="https://twitter.com/jlongstreet/status/1120721621910736896?ref_src=twsrc%5Etfw">April 23, 2019</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">those were the only two days i didn&#39;t work from at least 10 am to at least midnight. we were all doing this. i mean, except the bosses, of course, who would leave after dinner</p>
<p>&mdash; Jiminy Snackmouth 1 (312) (@jlongstreet) <a href="https://twitter.com/jlongstreet/status/1120721622762127361?ref_src=twsrc%5Etfw">April 23, 2019</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">from what i&#39;ve heard the crunch cycle has gotten worse since i&#39;ve left. a friend i talked to in september said they were crunching already. they hire as many contractors and interns as they can, pay them shit (much less than I started at 12 years ago) and work them to death</p>
<p>&mdash; Jiminy Snackmouth 1 (312) (@jlongstreet) <a href="https://twitter.com/jlongstreet/status/1120721625547182080?ref_src=twsrc%5Etfw">April 23, 2019</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">the MK team&#39;s stance is that crunch works, and MK games are always profitable, so it&#39;s clearly the right thing to do. it&#39;s wrong &#8212; crunch doesn&#39;t work, the workers don&#39;t see the profit (bonuses at WB games are capped to a small percentage of salary), and it ruins lives</p>
<p>&mdash; Jiminy Snackmouth 1 (312) (@jlongstreet) <a href="https://twitter.com/jlongstreet/status/1120721624888741888?ref_src=twsrc%5Etfw">April 23, 2019</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<p>https://twitter.com/beckhallstedt/status/1121119595279077376</p>
<p>https://twitter.com/beckhallstedt/status/1121120822956105730</p>
<p>https://twitter.com/beckhallstedt/status/1121121981129199616</p>
<p>https://twitter.com/beckhallstedt/status/1121122835005628422</p>
<p>https://twitter.com/beckhallstedt/status/1121125042719547393</p>
<p>https://twitter.com/beckhallstedt/status/1121126497190805504</p>
<p>https://twitter.com/beckhallstedt/status/1121129316711063552</p>
<p>https://twitter.com/RBonksR/status/1121253077716275206</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">396885</post-id>	</item>
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		<title>15 Embarrassing Fatalities in the Mortal Kombat Series</title>
		<link>https://gamingbolt.com/15-embarrassing-fatalities-in-the-mortal-kombat-series</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 19 Apr 2019 09:11:52 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[Midway]]></category>
		<category><![CDATA[Mortal Kombat 1]]></category>
		<category><![CDATA[Mortal Kombat 9]]></category>
		<category><![CDATA[Mortal Kombat Armageddon]]></category>
		<category><![CDATA[Mortal Kombat Deception]]></category>
		<category><![CDATA[Mortal Kombat vs. DC Universe]]></category>
		<category><![CDATA[Mortal Kombat: Deadly Alliance]]></category>
		<category><![CDATA[Mortal Kombat: Shaolin Monks]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=394175</guid>

					<description><![CDATA[Fatalities have always been over-the-top but some just plain jump the shark.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span>s a series, Mortal Kombat has prided itself on its violence. The blood and gore is capped off with the Fatalities, brutal finishing moves which sees enemies ripped apart in glorious ways. Not every Fatality has exactly been that gruesomely awesome though. Some have been downright embarrassing, illogical or both. With Mortal Kombat 11 out this month, let&#8217;s take a closer look at some of the least flattering Fatalities throughout the series.</p>
<p><b>Head Inflate (Kabal) – Ultimate Mortal Kombat 3</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/04/Ultimate-Mortal-Kombat-3_04.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-395157" src="https://gamingbolt.com/wp-content/uploads/2019/04/Ultimate-Mortal-Kombat-3_04.jpg" alt="Ultimate Mortal Kombat 3_04" width="620" height="465" srcset="https://gamingbolt.com/wp-content/uploads/2019/04/Ultimate-Mortal-Kombat-3_04.jpg 620w, https://gamingbolt.com/wp-content/uploads/2019/04/Ultimate-Mortal-Kombat-3_04-300x225.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>In a way, this movie is kind of embarrassing for the opponent. Who likes to be filled with air until their head balloons up and they float away, only to explode in the sky? However, when you think about it, the Fatality itself is absurd. It&#8217;s almost too over-the-top and comedic, from the set-up to the underwhelming pay-off.</p>
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		<title>Mortal Kombat &#8211; Ranking The Series From Worst to Best</title>
		<link>https://gamingbolt.com/mortal-kombat-ranking-the-series-from-worst-to-best</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 04 Mar 2019 19:01:52 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[arcade]]></category>
		<category><![CDATA[Genesis]]></category>
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		<category><![CDATA[Mortal Kombat Deception]]></category>
		<category><![CDATA[Mortal Kombat Mythologies: Sub-Zero]]></category>
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		<category><![CDATA[Mortal Kombat: Deadly Alliance]]></category>
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		<category><![CDATA[Mortal Kombat: Special Forces]]></category>
		<category><![CDATA[nintendo 64]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=386718</guid>

					<description><![CDATA[From the lowest of lows to the bloodiest of highs - see how all the main titles stack up in retrospect.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">M</span>ortal Kombat 11 is coming next month and the series has never looked more viciously entertaining. So what better way to celebrate than by ranking the main titles in the franchise&#8217;s gory history? Upgrades and updated versions (like Ultimate Mortal Kombat 3 and Mortal Kombat Gold) won&#8217;t be considered here though. Without further ado, let&#8217;s start with the bottom of the barrel.</p>
<p><b>Mortal Kombat Special Forces</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/03/Mortal-Kombat-Special-Forces.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-388861" src="https://gamingbolt.com/wp-content/uploads/2019/03/Mortal-Kombat-Special-Forces.jpg" alt="Mortal Kombat Special Forces" width="620" height="350" srcset="https://gamingbolt.com/wp-content/uploads/2019/03/Mortal-Kombat-Special-Forces.jpg 620w, https://gamingbolt.com/wp-content/uploads/2019/03/Mortal-Kombat-Special-Forces-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Mortal Kombat Special Forces released after Mythologies and some how turned out worse. The “story” saw Jax trying to stop Kano and his gang from obtaining an artifact. Yes, that&#8217;s really it. Combined with awful action, no real gore and pathetic design, Mortal Kombat Special Forces could only be possible if many members of the development team, including co-creator John Tobias, just up and left. Which is exactly what happened. Co-creator Ed Boon would further confirm the various problems plaguing development, even though he didn&#8217;t work on it either.</p>
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		<title>Mortal Kombat &#8211; 15 Best Moments In The Entire  Series</title>
		<link>https://gamingbolt.com/mortal-kombat-15-best-moments-in-the-entire-series</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 26 Dec 2018 18:18:46 +0000</pubDate>
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		<category><![CDATA[Mortal Kombat Armageddon]]></category>
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					<description><![CDATA[Throughout its convoluted history, Mortal Kombat has had a number of awesome points.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">N</span>ext to Street Fighter, Mortal Kombat has one of the most storied histories in all of gaming. What started as a controversial, bloody fighter eventually evolved into a controversial, bloody fighter with a pretty big list of memorable moments. What were some of the coolest moments in the entire Mortal Kombat series? Let&#8217;s take a look at 15 of them here.</p>
<p><b>Reptile, the Secret Boss &#8211; Mortal Kombat</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/12/Mortal-Kombat_Reptile.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-379428" src="https://gamingbolt.com/wp-content/uploads/2018/12/Mortal-Kombat_Reptile.jpg" alt="" width="620" height="349" /></a></p>
<p>Back in the boom period of arcade fighting games, Reptile was a super secret fighter in Mortal Kombat that couldn&#8217;t be fought unless certain conditions were met. In fact, Reptile himself would provide clues on reaching him, which meant obtaining a Double Flawless victory in the Pit in single-player mode and finishing the match with a Fatality. Once fans actually fought Reptile, he revealed just how cold-blooded and brutal he could really be. Such was the positive response to Reptile&#8217;s inclusion that he became a series regular from the second game onwards.</p>
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		<title>15 Video Game Bosses With Cheap Moves That Can Easily Defeat You</title>
		<link>https://gamingbolt.com/15-video-game-bosses-with-cheap-moves-that-can-easily-defeat-you</link>
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		<dc:creator><![CDATA[Alex Jackson]]></dc:creator>
		<pubDate>Mon, 28 May 2018 11:48:41 +0000</pubDate>
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					<description><![CDATA[It wasn't the broken controller with these cheap bosses, they were just out to get you. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he summation of everything the game has taught you and the grand climactic moment, The boss is supposed to be challenging, but there&#8217;s challenging and then, well there&#8217;s just cheap. We&#8217;re defining cheap bosses as those big baddies who don&#8217;t seem to play by the rules set by the game, and pull something that you couldn&#8217;t have possibly expected upon your first encounter, or just take an unreasonable amount of memorizing to be able to take them on. When you get sucker punched by an out of nowhere attack and have to restart all over, you just want to put your fist through the wall. That cheap. Did we miss any good examples of bad bosses? Share yours in the comments below!</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/05/1-Sonic4.png"><img loading="lazy" decoding="async" class="aligncenter wp-image-335538" src="https://gamingbolt.com/wp-content/uploads/2018/05/1-Sonic4.png" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/05/1-Sonic4.png 1280w, https://gamingbolt.com/wp-content/uploads/2018/05/1-Sonic4-300x169.png 300w, https://gamingbolt.com/wp-content/uploads/2018/05/1-Sonic4-768x432.png 768w, https://gamingbolt.com/wp-content/uploads/2018/05/1-Sonic4-1024x576.png 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><strong>Death Egg Robot &#8211; Sonic 4 Episode 1</strong></p>
<p>While we’d all like to forget this game and pretend that Sonic Mania is the real Sonic 4, Sega did play around with the idea of episodic titles using that loaded name. The final boss lifts the iconic Death Egg Robot nearly wholesale from Sonic 2. Nearly. When on the final hit, the mad doctor will stomp one more time, and crumble the entire floor beneath the player with no warning, unless they somehow know when and how to intercept that attack, they’re back to the start of the boss rush.</p>
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