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	<title>motorstorm rc &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>What Happened To PlayStation Exclusive MotorStorm?</title>
		<link>https://gamingbolt.com/what-happened-to-playstation-exclusive-motorstorm</link>
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		<dc:creator><![CDATA[Paul Kainoa Vigil]]></dc:creator>
		<pubDate>Tue, 17 Sep 2019 19:12:32 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Bigbig Studios]]></category>
		<category><![CDATA[Evolution Studios]]></category>
		<category><![CDATA[Motorstorm]]></category>
		<category><![CDATA[Motorstorm Apocalypse]]></category>
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		<category><![CDATA[motorstorm: arctic edge]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=415972</guid>

					<description><![CDATA[Where did Sony's racing franchise go?]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">L</span>ove racing games? It&#8217;s got a lot to offer. From colorful kart racers such as the highly popular <em>Mario Kart</em> games and the recently-released <em>Crash Team Racing Nitro-Fueled</em>, to games such as the <em>Forza</em> series and the <em>Need For Speed</em> games, and everything in between, like <em>Team Sonic Racing</em>, racing games are great because they are both highly accessible and highly competitive &#8211; a great way to involve just about anyone in a game. The objective is simple, and oftentimes, the controls are straightforward. But while racing games are easy to get into, it&#8217;s not exactly the most popular genre, though by no means niche.</p>
<p>So, it&#8217;s always unfortunate to see racing franchises go away, such as the once-popular <em>Twisted Metal</em> series. Another such series whose activity has dropped off is the <em>MotorStorm</em> series. While each racing franchise is distinguished by the particular &#8220;flavor&#8221; of racing that they offer, the <em>MotorStorm</em> games are unique because they are offroad racers. The franchise is exclusive to PlayStation consoles, but sadly, the main development studio behind the<em> MotorStorm</em> games &#8211; Evolution Studios, based in England, shuttered by Sony, who took ownership of the company in 2007. Prior to Sony acquiring them, Evolution Studios worked on the <em>World Rally Championship</em> series. Sony acquired Evolution Studios and Bigbig Studios, a satellite company to Evolution Studios, in 2007, after the release of the first <em>MotorStorm</em> game.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2010/11/Motorstorm-Pacific-Rift.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-15400" src="https://gamingbolt.com/wp-content/uploads/2010/11/Motorstorm-Pacific-Rift.jpg" alt="" width="620" height="387" srcset="https://gamingbolt.com/wp-content/uploads/2010/11/Motorstorm-Pacific-Rift.jpg 655w, https://gamingbolt.com/wp-content/uploads/2010/11/Motorstorm-Pacific-Rift-300x187.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>That first <em>MotorStorm</em> game (alternatively known as <em>MotorStorm: Monument Valley</em>) was released for the PlayStation 3 in December 2006 in Japan and March 2007 in North America and Europe. The game was first announced in E3 2005 &#8211; the same conference which saw the reveal of the PlayStation 3, and the promotional trailer of which was one of several that drew skepticism regarding whether or not trailer footage was in-game footage from a PS3. As it would turn out, the video wasn&#8217;t made by Evolution Studios. Nevertheless, <em>MotorStorm</em> would release to great acclaim, and its debut would enjoy significant commercial success &#8211; by October 2011, the first <em>MotorStorm</em> game has more than 3.5 million sales to its name.</p>
<p>Notable about this game is how it introduced offroad racing with a variety of vehicles: bikes, all terrain vehicles, trucks, big rigs, rally cars, buggies, Mud Pluggers, and buggies, with even more vehicle classes being introduced in later games. What&#8217;s great about the <em>MotorStorm</em> experience are all of the real-time effects displayed by vehicles and on the racing environment. Tracks and indentations left on the race course remain for the rest of the race &#8211; the same thing for stray vehicle pieces. Each vehicle class responds differently to course obstacles or indentations &#8211; some classes handle mud well, while others struggle.</p>
<p>Additionally, tracks feature different routes &#8211; designed for different classes and meant to maximize vehicle classes such that despite different abilities, all racers are still on an even playing field. Additionally, <em>MotorStorm</em> games incorporate a boost gauge that must be managed so as to prevent overheating. After the greatly successful debut of the first <em>MotorStorm</em> game and the acquisition of Evolution Studios by Sony, it&#8217;s not hard to imagine that a sequel to <em>MotorStorm</em> would be in demand, or would be expected. And in the autumn of 2008, Evolution Studios would deliver the second <em>MotorStorm</em> title for the PS3 &#8211; <em>MotorStorm: Pacific Rift</em>. While the first <em>MotorStorm&#8217;s</em> tracks were heavily focused around rugged deserts, and rocky terrain, <em>Pacific Rift</em> has an entirely different theme &#8211; that of tropical islands, with greenery and trees, bluer skies, and blue water from rivers, beaches, waterfalls, more dynamic and vibrant than the monotony of the previous game.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2010/12/motorstorm.jpg"><img decoding="async" class="aligncenter wp-image-16087" src="https://gamingbolt.com/wp-content/uploads/2010/12/motorstorm.jpg" alt="" width="620" height="364" srcset="https://gamingbolt.com/wp-content/uploads/2010/12/motorstorm.jpg 655w, https://gamingbolt.com/wp-content/uploads/2010/12/motorstorm-300x176.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>All of this, in addition to an interesting sugar cane-themed track. And that water can be driven through to help manage your boost gaugeWhile the first <em>MotorStorm</em> game had 21 licensed songs, this one ratchets that total up more than twice over, with 46 songs. All vehicles from the previous game return, while introducing the new monster truck class along with other new vehicles. As a testament to the power of the brand, before the year 2008 ended, the game had already sold more than one million copies. Additionally, <em>Pacific Rift</em> would see a separate version called <em>MotorStorm: 3D Rift</em> released on PSN in August 2010, strange considering that this would follow the release of the third game. And this third game is <em>MotorStorm: Arctic Edge.</em></p>
<p>Each <em>MotorStorm</em> game so far has been designed around specific environmental themes, and the subtitle <em>Arctic Edge</em> certainly tells you what to expect from this new <em>MotorStorm</em> game. Alaskan white and coldness all over &#8211; with snow and ice defining the world you drive on. Avalanches can be triggered by horns or vehicle explosions, and can be used to hinder your opponents. There are ice bridges that will crumble under the weight of too-heavy vehicles. Releasing in 2009, <em>Arctic Edge</em> is interesting in that it released first for the PSP and then for the PS2 shortly afterwards. While the previous two games were developed by Evolution Studios, this game was handled by Bigbig Studios. The game features 20 licensed songs, and brings back six vehicle classes while introducing the Snow Cat and the Snow Machine &#8211; statistical and design variations on the Big Rig and the ATV, respectively.</p>
<p>Notably, this game introduces Vehicle Customization, which allows you to personally design your vehicle&#8217;s appearance with paint jobs and stickers, and while choosing the parts used for the vehicle. Most everything is unlocked in the story mode, with the exception of some stickers that are unlocked via online racing. The next <em>MotorStorm</em> game, <em>MotorStorm: Apocalypse</em>, would see the franchise returning to the PS3, and would release in 2011. While each of the previous games had different environmental themes, this game has a different concept altogether &#8211; a fictional urban landscape called the City, based off of the Bay Area in California. Destructible environments have always been important to <em>MotorStorm</em>, and that gets ramped up significantly in this game, where the environments are besieged by natural disasters such as earthquakes and tornadoes, though unlike previous games, the land you drive on isn&#8217;t deformed after passing on it.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2011/03/MOTORSTORM-APOCALYPSE-HD-WALLPAPER-PSN.jpg"><img decoding="async" class="aligncenter wp-image-25261" src="https://gamingbolt.com/wp-content/uploads/2011/03/MOTORSTORM-APOCALYPSE-HD-WALLPAPER-PSN.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2011/03/MOTORSTORM-APOCALYPSE-HD-WALLPAPER-PSN.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2011/03/MOTORSTORM-APOCALYPSE-HD-WALLPAPER-PSN-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2011/03/MOTORSTORM-APOCALYPSE-HD-WALLPAPER-PSN-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>And uniquely, the game&#8217;s vehicles don&#8217;t have horns, and customization parts are all unlocked online. But when you&#8217;re not dealing with the dangers of road environment, you may be having to suffer hindrances by the Crazies and DuskLite. The Crazies are a flock of antiestablishment citizens who see themselves as trying to protect The City, while DuskLite want to enforce order, employed by corporations to bring stability in the absence of a police force. But both of them in pursuing their goals will use weapons against you.</p>
<p>The story mode is unique in that it features three different named protagonists, each with a different difficulty level assigned to them, and with the plot evolving differently based on which character you play. While this game introduced more new vehicle classes, its commercial performance was notably troubled. 2011 was the year of the Tohoku Earthquake in Japan, and this game&#8217;s release was cancelled in Japan altogether. The timing of the release also affected retail orders for the game across the world &#8211; the commercial performance was so troubling that it prompted Matt Southern of Evolution Studios to fear for the future of the company. However, Evolution would make one more <em>MotorStorm</em> title &#8211; <em>MotorStorm RC</em>, considered a spinoff for the franchise, centered around radio-controlled cars. It released early in 2012 for the Vita and PS3, and via digital distribution. Some the vehicle classes from previous games have been replaced with different class choices &#8211; and some vehicles have their class vehicle class changed altogether.</p>
<p>Uniquely, <em>RC</em> features four tracks from each of the four <em>MotorStorm</em> games that release prior, in addition to the ten that comprise the game and were added via DLC for a total of 26 tracks. RC forgoes the longstanding boost feature, and also uniquely introduces cross-platform play &#8211; a feature frequently in demand for online competitive gaming. However, this game would mark the last title in the <em>MotorStorm</em> series, following the DLC releases and a Complete Edition that was put online in December 2012 Speaking of DLC, with the exception of <em>3D Rift</em>, all games were supported by DLC, which included new modes, new tracks, and new vehicles depending on the game.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2010/06/Motorstorm_Apocalypse_1.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-9051" src="https://gamingbolt.com/wp-content/uploads/2010/06/Motorstorm_Apocalypse_1.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2010/06/Motorstorm_Apocalypse_1.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2010/06/Motorstorm_Apocalypse_1-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>The online racing servers are now shut down for the games. Evolution Studios is now defunct &#8211; following the last <em>MotorStorm</em> game, they would work on <em>DriveClub</em>, a game that released in 2014 to tepid reception despite some initial hype. About half of the studio&#8217;s employees would be let go in 2015, and in 2016, the name Evolution Studios would cease to exist completely, with the independent British studio Codemasters taking on many of the company&#8217;s employees.</p>
<p>Suffice it to say, were a new <em>MotorStorm</em> game to be released, it&#8217;s not clear who would be working on it. Sony still holds the IP, but since <em>MotorStorm RC</em>, they seem content to simply sit on it. It&#8217;s not as if the franchise doesn&#8217;t have something to offer, as a unique style of racer that easily stands out compared to racing games. Why do you think <em>MotorStorm</em> as a franchise is now dormant? Reportedly, it&#8217;s not just the poor timing of Apocalypse that hurt its sales, but the gameplay and game content provided issues for fans. What would it take for a new <em>MotorStorm</em> game to sell well &#8211; would a new <em>MotorStorm</em> just need to be more of the same that fans are used to? Should the next <em>MotorStorm</em> take place underwater, or in outer space? Let us know in the comments section below.</p>
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		<title>PlayStation Plus EU in November: MGS Rising, Oddworld Stranger&#8217;s Wrath and Remember Me All Free</title>
		<link>https://gamingbolt.com/playstation-plus-eu-in-november-mgs-rising-oddworld-strangers-wrath-and-remember-me-all-free</link>
					<comments>https://gamingbolt.com/playstation-plus-eu-in-november-mgs-rising-oddworld-strangers-wrath-and-remember-me-all-free#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 11 Oct 2013 12:33:43 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Metal Gear Rising Revengeance]]></category>
		<category><![CDATA[motorstorm rc]]></category>
		<category><![CDATA[Oddworld: Stranger's Wrath]]></category>
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		<category><![CDATA[remember me]]></category>
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					<description><![CDATA[It's raining blockbusters this November.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/02/Metal-Gear-Rising-Revengeance_Sunny_2.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-138311" src="https://gamingbolt.com/wp-content/uploads/2013/02/Metal-Gear-Rising-Revengeance_Sunny_2.jpg" alt="Metal Gear Rising Revengeance_Sunny_(2)" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/02/Metal-Gear-Rising-Revengeance_Sunny_2.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/02/Metal-Gear-Rising-Revengeance_Sunny_2-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/02/Metal-Gear-Rising-Revengeance_Sunny_2-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a><br />
Europe will be <a href="http://blog.eu.playstation.com/2013/10/11/playstation-plus-in-november-metal-gear-rising-remember-me-more/">receiving</a> a ton of heavy hitters for PlayStation Plus this November.</p>
<p>As of October 23rd, PS Plus subscribers on the European PSN will be able to download Metal Gear Rising: Revengeance, Remember Me, Oddworld Strangers Wrath and MotorStorm RC for free. The games leaving PlayStation Plus as of October 23rd are Far Cry 3, Mafia 2, Spec Ops The Line (NBA 2K13 in UAE), Street Fighter X Tekken and Touch My Katamari.</p>
<p>While Dontnod&#8217;s Remember Me has been the subject of mixed reviews and sales, Platinum&#8217;s Metal Gear Rising: Revengeance is a solid action game which lets you slice up anything and everything as Raiden. Oddworld: Stranger&#8217;s Wrath is one of Just Add Water&#8217;s better games, and perhaps one of the best games produced under the Oddworld line. Regardless of which one you choose, there&#8217;s no denying that this is a fantastic deal for PS Plus subscribers.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">175149</post-id>	</item>
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		<title>MotorStorm Series Sells Over 6 Million Units</title>
		<link>https://gamingbolt.com/motorstorm-series-sells-over-6-million-units</link>
					<comments>https://gamingbolt.com/motorstorm-series-sells-over-6-million-units#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 13 Aug 2012 17:54:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Evolution Studios]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=103104</guid>

					<description><![CDATA[Evolution Studios’ may be delivering an ATV racing game franchise, but that doesn&#8217;t stop them from making each game fun. And the loyal consumer has seemingly reciprocated, as it&#8217;s been revealed that the Motorstorm series has sold over 6 million units. This was revealed Sony XDev Europe&#8217;s Pete Smith who also stated during a panel [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2011/11/6382413803_2ca41492ba_z.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2011/11/6382413803_2ca41492ba_z.jpg" alt="" width="505" height="284" class="aligncenter size-full wp-image-55806" srcset="https://gamingbolt.com/wp-content/uploads/2011/11/6382413803_2ca41492ba_z.jpg 640w, https://gamingbolt.com/wp-content/uploads/2011/11/6382413803_2ca41492ba_z-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><br />
Evolution Studios’ may be delivering an ATV racing game franchise, but that doesn&#8217;t stop them from making each game fun. And the loyal consumer has seemingly reciprocated, as <a href="http://www.pushsquare.com/news/2012/08/motorstorm_series_sells_over_6_million_units">it&#8217;s been revealed</a> that the Motorstorm series has sold over 6 million units. </p>
<p>This was revealed Sony XDev Europe&#8217;s Pete Smith who also stated during a panel at GDC Europe earlier today that the first-party developer is &#8220;an example of a team with a clear focus&#8221; .</p>
<p>The last Motorstorm game, Motorstorm RC, was released earlier this year for PS3 and Vita, and received a fair bit of attention for 19 copies being sold or downloaded within every 2 minutes. Evolution Studios is apparently working on a new launch title for the next iteration of Playstation.</p>
<p>Now, given that their top franchise has sold so well, we wonder what it could be. Maybe a new, next-generation Motorstorm? Seems plausible but as always, we&#8217;ll keep our minds open and ears to the ground.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">103104</post-id>	</item>
		<item>
		<title>MotorStorm RC Expansion Pack Announced, Play Statistics Revealed</title>
		<link>https://gamingbolt.com/motorstorm-rc-expansion-pack-announced-play-statistics-revealed</link>
					<comments>https://gamingbolt.com/motorstorm-rc-expansion-pack-announced-play-statistics-revealed#respond</comments>
		
		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Fri, 13 Apr 2012 11:13:01 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[motorstorm rc]]></category>
		<category><![CDATA[MotorStorm RC expansion pack]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=80839</guid>

					<description><![CDATA[SCEE have released some interesting stats for MotorStorm RC. A new MotorStorm: RC event begins somewhere in the world every single second 19 downloads of MotorStorm: RC every minute At least two new PSN friendships are ignited and two new challenges are sent every minute Every 60 seconds, eight PlayStation Trophies are awarded to MotorStorm RC [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/04/19418MSRC_MS2_promo_internal.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-80841" title="19418MSRC_MS2_promo_internal" src="https://gamingbolt.com/wp-content/uploads/2012/04/19418MSRC_MS2_promo_internal.jpg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2012/04/19418MSRC_MS2_promo_internal.jpg 505w, https://gamingbolt.com/wp-content/uploads/2012/04/19418MSRC_MS2_promo_internal-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p>SCEE have released some interesting stats for MotorStorm RC.</p>
<ul>
<li>A new MotorStorm: RC event begins somewhere in the world every single second</li>
<li>19 downloads of MotorStorm: RC every minute</li>
<li>At least two new PSN friendships are ignited and two new challenges are sent every minute</li>
<li>Every 60 seconds, eight PlayStation Trophies are awarded to MotorStorm RC players on their way to earning the prestigious Lunatics Unite Platinum Trophy</li>
</ul>
<p>SCEE will also launch of the Carnival Expansion Pack this week. Gamers can take rivalries to the next level and compete for glory in a carnival park after-hours with 24 all-new events on six racing circuits.</p>
<p>Stay tuned for more updates, right here on GamingBolt.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">80839</post-id>	</item>
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		<title>Evolution: PS3 has &#8220;a lot of legs left&#8221; in it, many games not announced yet</title>
		<link>https://gamingbolt.com/evolution-ps3-has-a-lot-of-legs-left-in-it-many-games-not-announced-yet</link>
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		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Sun, 19 Feb 2012 04:00:48 +0000</pubDate>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=67737</guid>

					<description><![CDATA[Paul Rustchynsky, the game director of Motorstorm RC had a lot to say about the Vita and PS3 in an interview with OPM. He said that the PS3 had a lot of legs left in it and shouldn&#8217;t be counted out. The PS3 is almost 6 years old now, and there are very few games [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center"><a href="https://gamingbolt.com/wp-content/uploads/2011/09/sony-logo.jpg"><img loading="lazy" decoding="async" class="aligncenter  wp-image-42832" src="https://gamingbolt.com/wp-content/uploads/2011/09/sony-logo.jpg" alt="" width="505" height="284" /></a></p>
<p>Paul Rustchynsky, the game director of Motorstorm RC had a lot to say about the Vita and PS3 in an interview with <a href="http://www.officialplaystationmagazine.co.uk/2012/02/17/sony-developers-making-so-many-exciting-games-many-havent-been-announced/2/">OPM</a>. He said that the PS3 had a lot of legs left in it and shouldn&#8217;t be counted out.</p>
<p>The PS3 is almost 6 years old now, and there are very few games on the horizon. But that can change, considering Sony has a lot of first-party studios.</p>
<p>&#8220;I think the PS3 has a lot of legs left in it yet. I don’t think people should dismiss it right now. There are so many exclusive developers working for Sony right now, making really exciting games and I don’t many of those have been announced yet,&#8221; he said.</p>
<p>He reiterated that people shouldn&#8217;t give up on the PS3, just like the PS2 got technically proficient games at the end of its lifecycle. He also gave an example of The Last of Us from Naughty Dog to show that PS3 is still alive and kicking.</p>
<p>&#8220;I think The Last Of Us, when they announced that trailer was all in engine, I think people were wowed by that and rightly so. Those guys are incredibly talented,&#8221; he revealed.</p>
<p>Tell us what you think in the comments section below.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">67737</post-id>	</item>
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		<title>MotorStorm RC PlayStation Vita: A selection of screenshots</title>
		<link>https://gamingbolt.com/motorstorm-rc-playstation-vita-a-selection-of-screenshots</link>
					<comments>https://gamingbolt.com/motorstorm-rc-playstation-vita-a-selection-of-screenshots#respond</comments>
		
		<dc:creator><![CDATA[Zahida Sayed]]></dc:creator>
		<pubDate>Fri, 25 Nov 2011 09:12:42 +0000</pubDate>
				<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[motorstorm rc]]></category>
		<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=56389</guid>

					<description><![CDATA[Check out these new screenshots from MotorStorm RC. This game is published by Sony and is expected to be released by next year on PSV.]]></description>
										<content:encoded><![CDATA[<p>Check out these new screenshots from MotorStorm RC. This game is published by Sony and is expected to be released by next year on PSV.</p>

<a href='https://gamingbolt.com/wp-content/uploads/2011/11/19415MSRC__Splash_Screen.jpg'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2011/11/19415MSRC__Splash_Screen.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2011/11/19415MSRC__Splash_Screen.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2011/11/19415MSRC__Splash_Screen-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2011/11/19415MSRC__Splash_Screen-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2011/11/19416MSRC__Vita_Controls.jpg'><img loading="lazy" decoding="async" width="960" height="544" src="https://gamingbolt.com/wp-content/uploads/2011/11/19416MSRC__Vita_Controls.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2011/11/19416MSRC__Vita_Controls.jpg 960w, https://gamingbolt.com/wp-content/uploads/2011/11/19416MSRC__Vita_Controls-300x170.jpg 300w" sizes="auto, (max-width: 960px) 100vw, 960px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2011/11/19417MSRC_MS1_promo.jpg'><img loading="lazy" decoding="async" width="720" height="1280" src="https://gamingbolt.com/wp-content/uploads/2011/11/19417MSRC_MS1_promo.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2011/11/19417MSRC_MS1_promo.jpg 720w, https://gamingbolt.com/wp-content/uploads/2011/11/19417MSRC_MS1_promo-168x300.jpg 168w, https://gamingbolt.com/wp-content/uploads/2011/11/19417MSRC_MS1_promo-576x1024.jpg 576w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2011/11/19418MSRC_MS2_promo.jpg'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2011/11/19418MSRC_MS2_promo.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2011/11/19418MSRC_MS2_promo.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2011/11/19418MSRC_MS2_promo-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2011/11/19418MSRC_MS2_promo-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2011/11/19419MSRC_MS4_promo.jpg'><img loading="lazy" decoding="async" width="720" height="1280" src="https://gamingbolt.com/wp-content/uploads/2011/11/19419MSRC_MS4_promo.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2011/11/19419MSRC_MS4_promo.jpg 720w, https://gamingbolt.com/wp-content/uploads/2011/11/19419MSRC_MS4_promo-168x300.jpg 168w, https://gamingbolt.com/wp-content/uploads/2011/11/19419MSRC_MS4_promo-576x1024.jpg 576w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2011/11/19421MSRC_Screens_01.jpg'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2011/11/19421MSRC_Screens_01.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2011/11/19421MSRC_Screens_01.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2011/11/19421MSRC_Screens_01-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2011/11/19421MSRC_Screens_01-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2011/11/19422MSRC_Screens_02.jpg'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2011/11/19422MSRC_Screens_02.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2011/11/19422MSRC_Screens_02.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2011/11/19422MSRC_Screens_02-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2011/11/19422MSRC_Screens_02-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2011/11/19426MSRC_Screens_06.jpg'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2011/11/19426MSRC_Screens_06.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2011/11/19426MSRC_Screens_06.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2011/11/19426MSRC_Screens_06-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2011/11/19426MSRC_Screens_06-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2011/11/19427MSRC_Screens_07.jpg'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2011/11/19427MSRC_Screens_07.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2011/11/19427MSRC_Screens_07.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2011/11/19427MSRC_Screens_07-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2011/11/19427MSRC_Screens_07-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2011/11/19428MSRC_Screens_08.jpg'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2011/11/19428MSRC_Screens_08.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2011/11/19428MSRC_Screens_08.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2011/11/19428MSRC_Screens_08-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2011/11/19428MSRC_Screens_08-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2011/11/19431MSRC_Screens_11.jpg'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2011/11/19431MSRC_Screens_11.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2011/11/19431MSRC_Screens_11.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2011/11/19431MSRC_Screens_11-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2011/11/19431MSRC_Screens_11-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2011/11/19432MSRC_Screens_12.jpg'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2011/11/19432MSRC_Screens_12.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2011/11/19432MSRC_Screens_12.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2011/11/19432MSRC_Screens_12-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2011/11/19432MSRC_Screens_12-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>

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		<post-id xmlns="com-wordpress:feed-additions:1">56389</post-id>	</item>
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		<title>MotorStorm RC announced for the Vita</title>
		<link>https://gamingbolt.com/motorstorm-rc-announced-for-the-vita</link>
					<comments>https://gamingbolt.com/motorstorm-rc-announced-for-the-vita#respond</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Tue, 22 Nov 2011 19:27:24 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Evolution Studios]]></category>
		<category><![CDATA[motorstorm rc]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Vita]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=55805</guid>

					<description><![CDATA[PS Vita gets another launch title called Motorstorm RC. This series needs no introduction, and this game is made by Evolution Studios who made all the three Motorstorm games on the PS3. This game will be available on the PS3 and Vita, and the release date is yet to be announced. A unique blend of [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2011/11/6382413803_2ca41492ba_z.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-55806" src="https://gamingbolt.com/wp-content/uploads/2011/11/6382413803_2ca41492ba_z.jpg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2011/11/6382413803_2ca41492ba_z.jpg 640w, https://gamingbolt.com/wp-content/uploads/2011/11/6382413803_2ca41492ba_z-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p style="text-align: justify;">PS Vita gets another launch title called Motorstorm RC. This series needs no introduction, and this game is made by Evolution Studios who made all the three Motorstorm games on the PS3.</p>
<p style="text-align: justify;">This game will be available on the PS3 and Vita, and the release date is yet to be announced.</p>
<p style="text-align: justify;"><em>A unique blend of old-school and contemporary racing gameplay, MotorStorm RC is an addictive racer, with social interaction at the fore. Players will be able to build an impressive garage of vehicles, with 24 vehicles initially available to unlock in the game, with DLC and expansion packs allowing gamers to access new tracks, vehicles, and more, planned after launch.</em></p>
<p style="text-align: justify;">They have also revealed a new trailer which you can see below.</p>
<p><iframe loading="lazy" title="MotorStorm RC Announcement Trailer" width="500" height="281" src="https://www.youtube.com/embed/cASfalm5OV4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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