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	<title>netflix &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Assassin&#8217;s Creed Netflix Series Starts Filming in Rome, Will Take Place in 64 AD</title>
		<link>https://gamingbolt.com/assassins-creed-netflix-series-starts-filming-in-rome-will-take-place-in-64-ad</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 20 Mar 2026 15:21:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Assassins Creed]]></category>
		<category><![CDATA[netflix]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Ubisoft Film & Television]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=639660</guid>

					<description><![CDATA[Netflix has revealed more details about the live-action adaptation's cast of actors, which includes Louis McCartney and Sean Harris.]]></description>
										<content:encoded><![CDATA[<p>Netflix has <a href="https://www.netflix.com/tudum/articles/assassins-creed-live-action-adaptation-series" target="_blank" rel="noopener">announced</a> that it has kicked off the filming for its live-action adaptation of <em>Assassin’s Creed</em>. Filming for the project has started in Rome, and the company has confirmed that the show will take place in the year 64 AD. Its story will be an original one, set in the heart of the Roman Empire. Filming for this is primarily taking place at Cinecittà Studios. The show is set to be the first series part of the partnership between Netflix and Ubisoft for the <em>Assassin’s Creed</em> franchise.</p>
<p>While Netflix has left out the finer details about the story of its <em>Assassin’s Creed</em> show, it has confirmed that its plot will revolve around a “secret war between two shadowy factions — one set on determining mankind’s future through control and manipulation, while the other fights to preserve free will.” The show will seemingly follow a variety of characters through major historical events of the era.</p>
<p>While Lola Petticrew, <a href="https://gamingbolt.com/assassins-creed-netflix-series-to-star-toby-wallace-as-co-lead">Toby Wallace</a>, Zachary Hart, Laura Marcus, Tanzyn Crawford, Nabhaan Rizwan and Claes Bang were previously confirmed to star as regular cast members in the show, Netflix has now revealed more details. Noomi Rapace (<em>Lamb</em>, <em>Prometheus</em>), Ramzy Bedia (<em>Of Money and Blood</em>, <em>Haunted Minds</em>), Sean Harris (<em>Mission: Impossible — Fallout</em>, <em>The Stranger</em>), and Corrado Invernizzi (<em>Indiana Jones and the Dial of Destiny</em>, <em>Ford v. Ferrari</em>) will be involved, taking on the role of recurring characters. The streaming giant has also confirmed that the show will feature Sandra Guldberg-Kampp (<em>Foundation</em>, <em>The Rain</em>, <em>Electric Child</em>), Youssef Kerkour (<em>A Knight of the Seven Kingdoms</em>), Mirren Mack (<em>Hedda</em>, <em>28 Years Later: The Bone Temple</em>), and Louis McCartney (<em>Stranger Things: The First Shadow</em>).</p>
<p>Roberto Patino—known for his work on <em>DMZ</em>, <em>Westworld</em> and <em>Sons of Anarchy</em>—and David Wiener—having worked on <em>Halo</em>, <em>Homecoming</em> and <em>The Killing</em>—will <a href="https://gamingbolt.com/assassins-creed-netflix-series-gets-new-showrunners-and-producers">work on the project as its creators, showrunners, and executive producers</a>. In a statement, the duo spoke about being fans of the <em>Assassin’s Creed</em> franchise since its debut back in 2007.</p>
<p>“We’ve been fans of <em>Assassin’s Creed</em> since its release in 2007. Every day we work on this show, we come away excited and humbled by the possibilities that <em>Assassin’s Creed</em> opens to us,” they said in a joint statement. “Beneath the scope, the spectacle, the parkour and the thrills is a baseline for the most essential kind of human story — about people searching for purpose, struggling with questions of identity and destiny and faith. It is about power and violence and sex and greed and vengeance.”</p>
<p>“But more than anything, this is a show about the value of human connection, across cultures, across time. And it’s about what we stand to lose as a species, when those connections break. We’ve got an amazing team behind us with the folks at Ubisoft and our champions at Netflix, and we’re committed to creating something undeniable for fans all over the planet.”</p>
<p>Patino and Wiener will be joined in their executive producer duties by Gerard Guillemot, Margaret Boykin, Austin Dill, and Genevieve Jones as part of Ubisoft Film &amp; Television, as well as Matt O’Toole.</p>
<p>Netflix hasn’t yet confirmed any release date for its <em>Assassin’s Creed</em> series.</p>
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		<title>Netflix CEO Didn&#8217;t Pursue Warner Bros. Discovery Acquisition Further Because &#8220;We Didn&#8217;t Need It&#8221;</title>
		<link>https://gamingbolt.com/netflix-ceo-didnt-pursue-warner-bros-discovery-acquisition-further-because-we-didnt-need-it</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Mon, 02 Mar 2026 15:59:50 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[netflix]]></category>
		<category><![CDATA[Paramount Skydance]]></category>
		<category><![CDATA[Warner Bros. Discovery]]></category>
		<category><![CDATA[wb games]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=638319</guid>

					<description><![CDATA[Ted Sarandos went on to refer to Paramount Skydance's offer as "unusual, irrational, whatever words you want to use in that."]]></description>
										<content:encoded><![CDATA[<p>While Netflix was previously poised to acquire Warner Bros. Discovery as part of a deal valued at $82.7 billion, the company has since pulled back in light of a new deal offered by Paramount Skydance. In an interview with <a href="https://www.bloomberg.com/news/articles/2026-03-01/netflix-s-co-ceo-explains-why-he-quit-the-warner-bros-fight" target="_blank" rel="noopener">Bloomberg</a>, Netflix CEO Ted Sarandos was asked about why the company didn&#8217;t pursue the acquisition further, to which he responded by saying that &#8220;We didn&#8217;t need it.&#8221; He also referred to the offer made by Paramount Skydance as &#8220;unusual, irrational, whatever words you want to use in that.&#8221;</p>
<p>&#8220;It’ll be fascinating to see the next steps. I have been on the record a lot in the last two weeks talking about what I think the future looks like,&#8221; he continued. &#8220;I’m confident in our future that we’re not impacted by all that. In fact, maybe it’s to our advantage. But I hope I’m wrong for the sake of the industry.&#8221;</p>
<p>Warner Bros. Discovery presented &#8220;an incredibly unique opportunity&#8221; for Netflix, according to Sarandos. &#8220;We definitely wanted this asset. We didn&#8217;t need it.&#8221; As for the future, the company doesn&#8217;t seem to have any other acquisitions planned. Rather, the $2.8 billion it got from Paramount Skydance as part of the breakup fee will be reinvested in Netflix. “We are builders, not buyers,” he said. “All that is still true.”</p>
<p>Sarandos&#8217; statement echoes the one he made alongside co-CEO Greg Peters when <a href="https://gamingbolt.com/netflix-will-not-match-paramount-skydances-111-million-offer-to-buy-warner-bros-discovery">Netflix announced that it was pulling out of the bidding war</a> for Warner Bros. Discovery. In a statement, they described the company as a &#8220;nice to have&#8221; if the price were right, and not a &#8220;must have at any price.&#8221;</p>
<p>“The transaction we negotiated would have created shareholder value with a clear path to regulatory approval. However, we’ve always been disciplined, and at the price required to match Paramount Skydance’s latest offer, the deal is no longer financially attractive, so we are declining to match the Paramount Skydance bid.”</p>
<p>As for Paramount Skydance, its deal to acquire Warner Bros. Discovery is valued at around $111 billion, with WBD shares valued at around $31 each in cash. As part of this deal, Paramount will own the entirety of Warner Bros. Discovery, including its film properties and studios, its linear cable networks, and even studios under the Warner Bros. Games umbrella.</p>
<p>Back when Netflix was still part of the deal, the company had not mentioned Warner Bros. Games in its announcements. Peters had noted that, while he was impressed with the games released by the division, it was <a href="https://gamingbolt.com/netflix-didnt-attribute-value-to-warner-bros-games-in-acquisition-because-it-is-relatively-minor">&#8220;relatively minor&#8221; in the grand scheme of things</a>. Despite this, however, he had noted excitement at getting to work with some of the properties built by WB Games, citing <em>Hogwarts Legacy</em> as &#8220;a great example&#8221;. He went on to note that, &#8220;They’ve got great studios and great folks working there. So we believe that there’s definitely an opportunity there. But just to be clear, we haven’t built that into our deal model.&#8221;</p>
<p>In the meantime, Paramount Skydance hasn’t yet made any statements about its plans with Warner Bros. Games. However, considering the amount of debt taken on by the company for this acquisition (around $78 billion), layoffs across Warner Bros. Discovery may occur over time.</p>
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		<title>Netflix Will Not Match Paramount Skydance&#8217;s $111 Billion Offer to Buy Warner Bros. Discovery</title>
		<link>https://gamingbolt.com/netflix-will-not-match-paramount-skydances-111-million-offer-to-buy-warner-bros-discovery</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 27 Feb 2026 11:28:42 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[netflix]]></category>
		<category><![CDATA[Paramount Skydance]]></category>
		<category><![CDATA[warner bros.]]></category>
		<category><![CDATA[Warner Bros. Discovery]]></category>
		<category><![CDATA[wb games]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=638111</guid>

					<description><![CDATA[Netflix co-CEOs Ted Sarandos and Greg Peters called the acquisition a "nice to have" and not a "must have at any price" kind of deal.]]></description>
										<content:encoded><![CDATA[<p>Netflix has announced that it is pulling back from its plans to acquire Warner Bros. Discovery. In a <a href="https://ir.netflix.net/investor-news-and-events/financial-releases/press-release-details/2026/Netflix-Declines-to-Raise-Offer-for-Warner-Bros-/default.aspx" target="_blank" rel="noopener">press release</a>, the company has confirmed that it will not be raising its offer to match what Paramount Skydance is offering, referring to it as being a “Superior Proposal” when compared to the existing deal Warner Bros. Discovery had signed with Netflix. The reason, according to Netflix co-CEOs Ted Sarandos and Greg Peters, is that the deal is no longer “financially attractive” if the company is forced to match Paramount’s offer.</p>
<p>“The transaction we negotiated would have created shareholder value with a clear path to regulatory approval,” said the CEOs in a statement. “However, we&#8217;ve always been disciplined, and at the price required to match Paramount Skydance&#8217;s latest offer, the deal is no longer financially attractive, so we are declining to match the Paramount Skydance bid.”</p>
<p>Despite its pull back from the deal, Netflix went on to praise Warner Bros. Discovery’s leadership—namely David Zaslav, Gunnar Wiedenfels, Bruce Campbell, Brad Singer, and the company’s board for its “fair and rigorous process”. The streaming giant went on to note that the acquisition was considered a “nice to have” if the price were right, and not a “‘must have’ at any price”.</p>
<p>Moving forward, Netflix has confirmed plans to invest around $20 billion in films and shows to expand its streaming offerings. It will also resume its share repurchase program.</p>
<p>The original deal that Netflix and Warner Bros. Discovery had agreed upon for the acquisition was <a href="https://gamingbolt.com/netflix-is-acquiring-warner-bros-for-nearly-83-billion">valued at around $82.7 billion</a>, with equity valued at $72 billion being part of the process. Rather than acquiring the entirety of Warner Bros. Discovery, however, Netflix was prioritizing its film and television studios, along with the HBO Max and HBO IPs.</p>
<p>Interestingly, the deal had made no mention of the various game studios part of Warner Bros. Discovery. Peters had said back in December that the gaming companies weren&#8217;t mentioned due to them <a href="https://gamingbolt.com/netflix-didnt-attribute-value-to-warner-bros-games-in-acquisition-because-it-is-relatively-minor">being a &#8220;relatively minor&#8221; part of the deal</a> in the grand scheme of things. Despite this, however, he also noted excitement to work with WB Games, saying that there is &#8220;definitely an opportunity there.&#8221;</p>
<p>“And maybe worth going back again to sort of how we thought about the deal and building our valuation model, while they definitely have been doing some great work in the game space, we actually didn’t attribute any value to that from the get-go because they’re relatively minor compared to the grand scheme of things,” said Peters. “Now we are super excited because some of those properties that they’ve built, Hogwarts Legacy is a great example of that, have been done quite well, and we think that we can incorporate that into what we’re offering. They’ve got great studios and great folks working there. So we believe that there’s definitely an opportunity there. But just to be clear, we haven’t built that into our deal model.”</p>
<p>For its part, Paramount Skydance has <a href="https://ir.paramount.com/news-releases/news-release-details/paramount-comments-warner-bros-discovery-boards-determination-0" target="_blank" rel="noopener">agreed to cover the $2.8 billion breakup fee</a> to get Warner Bros. Discovery out of its deal with Netflix. The overall deal proposed by the company is valued at a around $111 billion, with WBD shares being valued at around $31 each in cash. The deal involves the entirety of the company, while Netflix had no plans to buy its linear cable networks.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">638111</post-id>	</item>
		<item>
		<title>Netflix Didn&#8217;t Attribute Value to WB Games in Acquisition Because It&#8217;s &#8220;Relatively Minor&#8221;</title>
		<link>https://gamingbolt.com/netflix-didnt-attribute-value-to-warner-bros-games-in-acquisition-because-it-is-relatively-minor</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 10 Dec 2025 11:32:45 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[netflix]]></category>
		<category><![CDATA[warner bros.]]></category>
		<category><![CDATA[Warner Bros. Discovery]]></category>
		<category><![CDATA[wb games]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=633073</guid>

					<description><![CDATA[Netflix co-CEO Gregory Peters noted that, while it might be a minor part of the deal, WB Games represents an opportunity for the future.]]></description>
										<content:encoded><![CDATA[<p>While Netflix had announced earlier this month that it had <a href="https://gamingbolt.com/netflix-is-acquiring-warner-bros-for-nearly-83-billion"> agreed to acquire Warner Bros.</a> in a deal valued at $82.7 billion, the streaming giant hadn’t really mentioned anything about the company’s gaming division. As caught by <a href="https://wccftech.com/netflix-didnt-attribute-any-value-to-wb-games-as-part-of-deal-relatively-minor/" target="_blank" rel="noopener">WCCFTech</a>, Netflix’s co-CEO, president and director Gregory Peters spoke about Warner Bros. Games at the UBS Global Technology Conference this week, where he said it wasn’t mentioned because it is a “relatively minor” part of the deal.</p>
<p>While WB Games has done some impressive things, going as far as shouting out <em>Hogwarts Legacy</em>, he believes they are still “relatively minor” in the grand scheme of things. As a result, Netflix didn&#8217;t attribute any value to the gaming division. Once the deal is complete, however, Peters noted that Netflix is excited to work with WB Games and that there is “definitely an opportunity there”.</p>
<p>“And maybe worth going back again to sort of how we thought about the deal and building our valuation model, while they definitely have been doing some great work in the game space, we actually didn’t attribute any value to that from the get-go because they’re relatively minor compared to the grand scheme of things,” said Peters. “Now we are super excited because some of those properties that they’ve built, <em>Hogwarts Legacy</em> is a great example of that, have been done quite well, and we think that we can incorporate that into what we’re offering. They’ve got great studios and great folks working there. So we believe that there’s definitely an opportunity there. But just to be clear, we haven’t built that into our deal model.”</p>
<p>It is worth noting that there are several studios under the larger Warner Bros. Games umbrella, including heavy hitters like <em>Mortal Kombat</em> developer NetherRealm Studios, <em>Batman: Arkham</em> series developer Rocksteady Games, and <em>Hogwarts Legacy</em> developer Avalanche Software. However, it is also no secret that the gaming division has gone through a down period, thanks in large part to the failure of live-service titles like <em>Suicide Squad: Kill the Justice League</em> and <em>MultiVersus</em> to make any reasonable dent in the market.</p>
<p>These had far-reaching effects on some studios, and a report from back in February indicates that they were <a href="https://gamingbolt.com/wonder-woman-may-have-been-cancelled-because-of-losses-from-suicide-squad-kill-the-justice-league-and-multiversus">part of the reason behind the closure</a> of Monolith Productions, Player First Games, and WB Games San Diego. The closure of Monolith Productions was especially noteworthy as it also led to the <a href="https://gamingbolt.com/wonder-woman-cancelled-monolith-shutting-down-alongside-player-first-games-and-wb-games-san-diego">cancellation of the in-development <em>Wonder Woman</em> game</a>.</p>
<p>“This is another tough decision, as we recognize Monolith’s storied history of delivering epic fan experiences through amazing games,” said the company when the studio’s closure was announced. “We greatly admire the passion of the three teams and thank every employee for their contributions. As difficult as today is, we remain focused on and excited about getting back to producing high-quality games for our passionate fans, developed by our world-class studios, and getting our games business back to profitability and growth in 2025 and beyond.”</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">633073</post-id>	</item>
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		<title>Netflix is Acquiring Warner Bros. for Nearly $83 Billion</title>
		<link>https://gamingbolt.com/netflix-is-acquiring-warner-bros-for-nearly-83-billion</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 05 Dec 2025 13:50:31 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[netflix]]></category>
		<category><![CDATA[warner bros.]]></category>
		<category><![CDATA[Warner Bros. Discovery]]></category>
		<category><![CDATA[wb games]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=632870</guid>

					<description><![CDATA[It will own WB's film and television studios, but the jury is out on video game developers like NetherRealm and Rocksteady.]]></description>
										<content:encoded><![CDATA[
<p>Netflix has <a href="https://about.netflix.com/en/news/netflix-to-acquire-warner-bros" target="_blank" rel="noreferrer noopener">announced</a> that it&#8217;s entered an agreement with <a href="https://gamingbolt.com/warner-bros-discovery-has-announced-that-it-is-looking-for-a-buyer-for-the-entire-company">Warner Bros.</a> to acquire the latter for $82.7 billion in total enterprise value (equity valued at $72 billion). It will include film and television studios alongside HBO Max and HBO, though the release didn&#8217;t mention Warner&#8217;s game developers like NetherRealm Studios, Rocksteady Games, and so on. Discovery Global, the Global Networks division of WB, will become its own company with the separation planned to conclude by Q3 2026.</p>



<p>Netflix co-CEO Ted Sarandos said, “Our mission has always been to entertain the world. By combining Warner Bros.’ incredible library of shows and movies &#8211; from timeless classics like <em>Casablanca</em> and <em>Citizen Kane</em> to modern favorites like <em>Harry Potter and Friends</em> &#8211; with our culture-defining titles like <em>Stranger Things, KPop Demon Hunters</em> and <em>Squid Game</em>, we&#8217;ll be able to do that even better. Together, we can give audiences more of what they love and help define the next century of storytelling.”</p>



<p>Co-CEO Greg Peters added that the acquisition &#8220;will improve our offering and accelerate our business for decades to come.&#8221; Praising Warner Bros. for helping to &#8220;define entertainment for more than a century,&#8221; he noted that, &#8220;With our global reach and proven business model, we can introduce a broader audience to the worlds they create—giving our members more options, attracting more fans to our best-in-class streaming service, strengthening the entire entertainment industry and creating more value for shareholders.”</p>



<p>Warner Bros. Discovery president and CEO David Zaslav said, “Today’s announcement combines two of the greatest storytelling companies in the world to bring to even more people the entertainment they love to watch the most. For more than a century, Warner Bros. has thrilled audiences, captured the world’s attention, and shaped our culture. By coming together with Netflix, we will ensure people everywhere will continue to enjoy the world’s most resonant stories for generations to come.”</p>



<p>Several of Warner Bros.&#8217; properties, from DC Comics to <em>Mortal Kombat</em> and <em>Harry Potter</em>, have ties to video games, so it&#8217;s interesting to note how this could affect their respective studios. For its part, Netflix has had mixed success with its foray into games &#8211; aside from layoffs, it also <a href="https://thisweekinvideogames.com/news/netflix-games-spry-fox-split-spirit-crossing/" target="_blank" rel="noreferrer noopener">split from<em> Cozy Grove</em> and <em>Spirit Crossing</em> developer Spry Fox</a>.</p>
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		<title>Assassin&#8217;s Creed Netflix Series to Star Toby Wallace as Co-Lead</title>
		<link>https://gamingbolt.com/assassins-creed-netflix-series-to-star-toby-wallace-as-co-lead</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 26 Nov 2025 15:54:20 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Assassins Creed]]></category>
		<category><![CDATA[netflix]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=632428</guid>

					<description><![CDATA[Wallace is known for his work in Bikeriders and Euphoria, but it is currently unknown exactly what character he will be playing.]]></description>
										<content:encoded><![CDATA[<p>It looks like production on Netflix’s adaptation of <em>Assassin’s Creed</em> has been moving forward at a steady pace. Just a few months after the show got new showrunners and producers, a new report by <a href="https://deadline.com/2025/11/assassins-creed-toby-wallace-cast-netflix-series-1236628211/" target="_blank" rel="noopener">Deadline</a> has revealed that Toby Wallace will be one of the regulars in the upcoming series. Wallace, known for his work in <em>Bikeriders</em> and <em>Euphoria</em>, is the first of the acts confirmed for the series.</p>
<p>While Wallace’s exact character is currently unknown, the actor is expected to take on the role of one of the co-leads in the <em>Assassin’s Creed</em> series. It is worth noting that the title is also ambiguous enough to hide whether he will play one of show’s protagonists or antagonists as well. Not too many details about the show itself have been confirmed yet either, aside from the fact that it will be a thriller and will focus on the shadow war between Assassins and Templars.</p>
<p>Robert Patino and David Wiener were <a href="https://gamingbolt.com/assassins-creed-netflix-series-gets-new-showrunners-and-producers">confirmed to be helming the <em>Assassin’s Creed</em> Netflix show</a> back in July. In the announcement, the duo spoke about how excited they were to work on the franchise, since they have been fans of the series since its first outing all the way back in 2007.</p>
<p>“We’ve been fans of <em>Assassin’s Creed</em> since its release in 2007,” said Wiener and Patino. “Every day we work on this show, we come away excited and humbled by the possibilities that <em>Assassin’s Creed</em> opens to us. Beneath the scope, the spectacle, the parkour and the thrills is a baseline for the most essential kind of human story — about people searching for purpose, struggling with questions of identity and destiny and faith. It is about power and violence and sex and greed and vengeance. But more than anything, this is a show about the value of human connection, across cultures, across time.”</p>
<p>“And it’s about what we stand to lose as a species, when those connections break. We’ve got an amazing team behind us with the folks at Ubisoft and our champions at Netflix, and we’re committed to creating something undeniable for fans all over the planet.”</p>
<p>Matt O’Toole, along with Ubisoft Film &amp; Telivision’s Austin Dill, Margaret Boykin and Gerard Guillemot were also confirmed as being part of the production of <em>Assassin’s Creed</em> in the role of executive producers. In a statement, Boykin spoke about getting to work with Wiener and Patino, as well as signing the deal with Netflix to produce the show.</p>
<p>“We are so excited to work alongside Roberto, David, and our Netflix partners to bring this beloved franchise to series,” said Boykin. “We look forward to delivering an experience that speaks to the heart of what fans love about <em>Assassin’s Creed</em>, while introducing its unforgettable worlds and timeless themes to new audiences worldwide.”</p>
<p>Ubisoft has been making quite a few moves when it comes to transmedia adaptations of its IPs. Earlier this week, the company announced a partnership with FX Entertainment to produce an <a href="https://gamingbolt.com/far-cry-tv-adaptation-announced-with-its-always-sunnys-rob-mac-as-executive-producer">anthology series based on the <em>Far Cry</em> franchise</a>, with Rob Mac serving as executive producer as well as starring in the series.</p>
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		<title>Red Dead Redemption Launches on December 2nd for Xbox Series X/S, PS5, Switch 2, and Mobile Devices</title>
		<link>https://gamingbolt.com/red-dead-redemption-launches-on-december-2nd-for-xbox-series-x-s-ps5-switch-2-and-mobile-devices</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 13 Nov 2025 19:51:47 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Double Eleven Games]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[netflix]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Red Dead Redemption]]></category>
		<category><![CDATA[rockstar games]]></category>
		<category><![CDATA[Take-Two Interactive]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=631754</guid>

					<description><![CDATA[After two years of re-releases, Rockstar is bringing the acclaimed open-world epic to current-gen consoles with free upgrades.]]></description>
										<content:encoded><![CDATA[
<p>After an <a href="https://gamingbolt.com/red-dead-redemption-is-likely-heading-to-xbox-series-x-s-ps5-and-switch-2-per-new-esrb-rating">ESRB rating emerged for the same</a>, Rockstar Games has made it official: <em>Red Dead Redemption</em> is coming to PS5, Xbox Series X/S, Nintendo Switch 2, and, surprisingly, iOS and Android (via Netflix) on December 2nd.</p>



<p>PS5 and Xbox Series X/S players can look forward to improved image quality, HDR support, up to 4K resolution and 60 FPS (which was already possible with the PS4 version thanks to a post-launch patch). Switch 2 players can also take advantage of HDR and 60 FPS alongside DLSS and mouse controls.</p>



<p>PS4 and Switch players can upgrade digitally for free, but one nice twist is that those who own the backwards-compatible Xbox One version can also do the same. Furthermore, you can continue where you left off from previous saves (but only on PlayStation and Switch consoles).</p>



<p>While it&#8217;s billed as featuring the Game of the Year Edition&#8217;s full content, the re-release won&#8217;t contain any multiplayer modes or DLC. Check out our reviews of the <a href="https://gamingbolt.com/red-dead-redemption-ps4-review-death-by-dishonor" data-type="post" data-id="562763">PS4</a> and <a href="https://gamingbolt.com/red-dead-redemption-pc-review-unforgiven">PC versions</a> to learn more.</p>



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<iframe title="Red Dead Redemption Coming to Netflix, iOS, Android, PS5, Xbox Series X|S, and Nintendo Switch 2" width="500" height="281" src="https://www.youtube.com/embed/SlkizyzZ8k4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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		<title>Assassin&#8217;s Creed Netflix Series Gets New Showrunners, Executive Producers</title>
		<link>https://gamingbolt.com/assassins-creed-netflix-series-gets-new-showrunners-and-producers</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 17 Jul 2025 15:45:35 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Assassins Creed]]></category>
		<category><![CDATA[netflix]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=624225</guid>

					<description><![CDATA[Adaptation of Assassin's Creed will be helmed by Robert Patino and David Wiener, with more executive producers from Ubisoft announced.]]></description>
										<content:encoded><![CDATA[<p>The <em>Assassin’s Creed</em> Netflix series, which has been stuck in production hell for quite a bit of time, finally seems to be moving forward. According to a report by <a href="https://variety.com/2025/tv/news/assassins-creed-live-action-series-netflix-1236463572/" target="_blank" rel="noopener">Variety</a>, the show will be helmed by Robert Patino and David Wiener, both of whom will be sharing the responsibilities of showrunners, creators, and executive producers.</p>
<p>Speaking to Variety, the duo said that they had been fans of the <em>Assassin’s Creed</em> video game franchise since the very first game. As for the Netflix project, Wiener and Patino have spoken about having support from Ubisoft and Netflix, as well as an “amazing team” to help them realise a serialised adaptation of <em>Assassin’s Creed</em>.</p>
<p>“We’ve been fans of <em>Assassin’s Creed</em> since its release in 2007,” said Wiener and Patino to Variety. “Every day we work on this show, we come away excited and humbled by the possibilities that <em>Assassin’s Creed</em> opens to us. Beneath the scope, the spectacle, the parkour and the thrills is a baseline for the most essential kind of human story — about people searching for purpose, struggling with questions of identity and destiny and faith. It is about power and violence and sex and greed and vengeance. But more than anything, this is a show about the value of human connection, across cultures, across time.”</p>
<p>“And it’s about what we stand to lose as a species, when those connections break. We’ve got an amazing team behind us with the folks at Ubisoft and our champions at Netflix, and we’re committed to creating something undeniable for fans all over the planet.”</p>
<p>Matt O’Toole, along with Ubisoft Film &amp; Television’s Austin Dill, Margaret Boykin, and Gerard Guillemot will join Wiener and Patino as executive producers on the project.</p>
<p>“We are so excited to work alongside Roberto, David, and our Netflix partners to bring this beloved franchise to series,” said Boykin. “We look forward to delivering an experience that speaks to the heart of what fans love about <em>Assassin’s Creed</em>, while introducing its unforgettable worlds and timeless themes to new audiences worldwide.”</p>
<p>In a comment, vice president of scripted series at Netflix Peter Friedlander spoke about the partnership between Netflix and Ubisoft that was first formed in 2020. He also spoke about wanting to honour the legacy of the <em>Assassin&#8217;s Creed</em> franchise.</p>
<p>“When we first announced our partnership with Ubisoft in 2020, we set out with an ambitious goal to bring the rich, expansive world of <em>Assassin’s Creed</em> to life in bold new ways,” said Friedlander. “Now, after years of dedicated collaboration, it’s inspiring to see just how far that vision has come. Guided by the deft hands of Roberto Patino and David Wiener, the team has carefully crafted an epic adventure that both honours the legacy of the <em>Assassin’s Creed</em> franchise and invites longtime fans and newcomers alike to experience the thrill of the Brotherhood as never before.”</p>
<p>The last time we heard about the <em>Assassin’s Creed</em> Netflix series was the project <a href="https://gamingbolt.com/assassins-creed-netflix-series-loses-showrunner">losing Jeb Stuart as its writer and showrunner</a> back in January 2023. Since then, however, things had been quiet.</p>
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		<title>Cyberpunk: Edgerunners 2 Writer Wants &#8220;Character-Driven Stories&#8221; and to &#8220;Make the Whole World Sad&#8221;</title>
		<link>https://gamingbolt.com/cyberpunk-edgerunners-2-writer-wants-character-driven-stories-and-to-make-the-whole-world-sad</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 07 Jul 2025 15:56:18 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Anime Expo 2025]]></category>
		<category><![CDATA[CD Projekt RED]]></category>
		<category><![CDATA[Cyberpunk: Edgerunners 2]]></category>
		<category><![CDATA[netflix]]></category>
		<category><![CDATA[Studio Trigger]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=623538</guid>

					<description><![CDATA["When people are sad, I feel a bit happy," said writer Bartosz Sztybor regarding the upcoming Cyberpunk: Edgerunners anime sequel.]]></description>
										<content:encoded><![CDATA[
<p><em><a href="https://gamingbolt.com/cyberpunk-edgerunners-2-anime-announced-first-teaser-released">Cyberpunk: Edgerunners 2</a></em>, a follow-up to the hit anime from CD Projekt RED and Studio Trigger, is officially happening. Despite the lack of a premiere date, it&#8217;s confirmed to offer a new standalone story set in Night City spanning ten episodes.</p>



<p>While writer Bartosz Sztybor didn&#8217;t offer any specifics on the story at an Anime Expo panel, he did confirm that it would be sad. Emphasizing that CD Projekt RED as a whole always wants to write &#8220;character-driven&#8221; stories, he added, &#8220;But the other thing is that we are a company from Poland. I&#8217;m from Poland, and people in Poland are sad. They are born sad, they die sad, so I just wanted to make the whole world sad.&#8221;</p>



<p>Unfortunately, he doesn&#8217;t desire to shake things up and write a happy story. &#8220;When people are sad, I feel a bit happy,&#8221; he said. Long story short, if you&#8217;re walking into the anime expecting to have your heart broken, just like its predecessor, Sztybor has you covered.</p>



<p><em>Cyberpunk: Edgerunners 2</em> will premiere on Netflix, so stay tuned for further updates. <em>Cyberpunk 2077</em> will also receive a follow-up with <em>Project Orion</em>. CD Projekt RED recently confirmed that the sequel <a href="https://gamingbolt.com/cyberpunk-2-is-officially-in-the-pre-production-phase">is in the pre-production phase</a>, with job listings indicating it <a href="https://gamingbolt.com/cyberpunk-2077-sequel-will-also-be-first-person-job-ad-suggests">would be first-person</a> and <a href="https://gamingbolt.com/cyberpunk-2077-sequel-is-aiming-for-the-most-realistic-and-reactive-crowd-system-to-date">aim for the &#8220;most realistic and reactive crowd system to date.&#8221;</a> However, studio co-CEO Michał Nowakowski believes it <a href="https://gamingbolt.com/cyberpunk-2077-sequel-could-take-five-to-six-years-to-develop-co-ceo">could take four to five years to develop</a>.</p>



<p>On the bright side, the original will receive a brand-new update. Further details, including a release date, are pending. However, the developer has confirmed it <a href="https://gamingbolt.com/cyberpunk-2077-update-2-3-delayed-similar-in-scope-to-update-2-2">will be similar in scope to Update 2.2</a>.</p>



<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<div class="embed-twitter"><blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">THE SADNESS! <a href="https://t.co/PUothyE3Oy">pic.twitter.com/PUothyE3Oy</a></p>&mdash; sztybor (@sztybor_writes) <a href="https://twitter.com/sztybor_writes/status/1941300471546904696?ref_src=twsrc%5Etfw">July 5, 2025</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></div>
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		<title>Cyberpunk: Edgerunners 2 Anime Announced, First Teaser Released</title>
		<link>https://gamingbolt.com/cyberpunk-edgerunners-2-anime-announced-first-teaser-released</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 06 Jul 2025 15:36:31 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Anime Expo 2025]]></category>
		<category><![CDATA[CD Projekt RED]]></category>
		<category><![CDATA[Cyberpunk: Edgerunners 2]]></category>
		<category><![CDATA[netflix]]></category>
		<category><![CDATA[Studio Trigger]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=623487</guid>

					<description><![CDATA[The follow-up to Studio Trigger's acclaimed anime takes place in Night City and offers a brand new story spanning ten episodes.]]></description>
										<content:encoded><![CDATA[
<p>Following the massive success of <em>Cyberpunk: Edgerunners</em>, CD Projekt RED and Studio Trigger have announced a follow-up &#8211; <em>Cyberpunk: Edgerunners 2</em>. Directed by Kai Ikarashi, who also worked on the original but is debuting as a director for the sequel, it&#8217;s a standalone story with ten episodes coming to Netflix. Check out the teaser trailer below.</p>



<p>Based on the few hints offered, there&#8217;s a new cast of characters, including a child with a camera. At Anime Expo 2025, showrunner, producer and writer Bartosz Sztybor confirmed that while “David’s story might be over, there’s plenty more to discover in Night City.</p>



<p>“And to again have the legendary animation studio TRIGGER along for the ride makes us at CD Projekt RED so excited to introduce a raw, real chronicle of redemption and revenge, something unlike what we’ve done before.” Other notable staff include Kanno Ichigo (<em>Edgerunners, Promare</em>) as lead character designer, with Masahiko Otsuka adapting the screenplay (<em>Promare, Gurren Lagann</em>).</p>



<p>Since it recently entered production, <em>Cyberpunk: Edgerunners 2</em> doesn&#8217;t have a premiere date, so stay tuned for more updates. The original <a href="https://gamingbolt.com/cyberpunk-edgerunners-anime-announced-for-2022-created-by-studio-trigger">debuted in 2022</a> and immediately became a hit while spurring interest in <em>Cyberpunk 2077</em>. CD Projekt RED would also <a href="https://gamingbolt.com/cyberpunk-2077-edgerunners-update-is-now-live-patch-notes-released" data-type="post" data-id="529257">release a patch with some crossover content</a>, including David&#8217;s outfit.</p>



<p>The developer is <a href="https://gamingbolt.com/cyberpunk-2-is-officially-in-the-pre-production-phase" data-type="post" data-id="620536">currently working on a sequel</a>, codenamed <em>Project Orion</em>. There&#8217;s no release date, but <em>Cyberpunk</em> creator Mike Pondsmith confirmed it would <a href="https://gamingbolt.com/cyberpunk-2077-sequel-has-a-new-city-that-feels-like-chicago-gone-wrong-says-creator" data-type="post" data-id="619819">feature a new city</a> and the return of Night City.</p>



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<iframe title="Cyberpunk: Edgerunners 2 | Announcement Teaser" width="500" height="281" src="https://www.youtube.com/embed/1CQO-7OKANs?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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