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	<title>NetFront Engine &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Wii U Browser runs on NetFront, specs detailed</title>
		<link>https://gamingbolt.com/wii-u-browser-runs-on-netfront-specs-detailed</link>
					<comments>https://gamingbolt.com/wii-u-browser-runs-on-netfront-specs-detailed#comments</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Sat, 03 Nov 2012 14:27:15 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[NetFront Engine]]></category>
		<category><![CDATA[wii u]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=120225</guid>

					<description><![CDATA[Better than the PS3 and PS Vita.]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2012/10/nintendo-wii-u-1.jpg"><img decoding="async" class="aligncenter  wp-image-118367" title="nintendo wii u 1" src="https://gamingbolt.com/wp-content/uploads/2012/10/nintendo-wii-u-1.jpg" alt="" width="505" srcset="https://gamingbolt.com/wp-content/uploads/2012/10/nintendo-wii-u-1.jpg 560w, https://gamingbolt.com/wp-content/uploads/2012/10/nintendo-wii-u-1-300x165.jpg 300w" sizes="(max-width: 560px) 100vw, 560px" /></a></p>
<p>The Wii U browser is one of the best ones ever, with a very high HTML score, and Nintendo has detailed its official specifications on their <a href="http://www.nintendo.com/wiiu/features/browser-specs/">website</a>.</p>
<p>It runs on NetFront engine, the same one that the 3DS, PS Vita and PS3 run on, and considering the awful scores for the Sony systems, Nintendo has found a way to utilize it really well.</p>
<p>Wii U comes with a browser that lets you browse the Internet from the comfort of your couch. No need to interrupt your favorite show—browse purely on the GamePad while your program continues on the TV.</p>
<p>You can also pause a game, launch the browser to search for tips on the game you&#8217;re playing, and then re-enter the game right where you left off.</p>
<p>Check out the full specs below.</p>
<div>
<div>
<h3>Browser Engine</h3>
</div>
<div>
<p>NetFront Browser NX v2.1</p>
</div>
</div>
<div>
<div>
<h3>User agent</h3>
</div>
<div>
<p>Mozilla/5.0 (Nintendo WiiU) AppleWebKit/534.52 (KHTML, like Gecko) NX/{Version No} NintendoBrowser/{Version No}.US</p>
</div>
</div>
<div>
<div>
<h3>Supported Protocols</h3>
</div>
<div>
<p>HTTP1.0/HTTP1.1/SSL3.0/TLS1.0/TLS1.1/TLS1.</p>
</div>
</div>
<div>
<div>
<h3>Web Standard</h3>
</div>
<div>
<p>HTML4.01/HTML5/XHTML1.1/CSS1/CSS2.1/CSS3. (partial functionality)<br />
DOM1-3/ECMAScript<br />
XMLHttpRequest/canvas/Video/Web Storage (partial functionality)<br />
Web Messaging/Server-Sent Events/Device Orientation/WOFF/SVG</p>
</div>
</div>
<div>
<div>
<h3>Plug-ins</h3>
</div>
<div>
<p>Does not support plug-ins, such as Adobe Flash.</p>
</div>
</div>
<div>
<div>
<h3>TouchEvent</h3>
</div>
<div>
<p>The browser supports only one of these at a time: touchstart, touchend, touchmove, touchcancel</p>
</div>
</div>
<div>
<div>
<h3>Screen resolution</h3>
</div>
<div>
<p>If it isn’t specified, width is 980px layout<br />
It is possible to specify width/height of the viewport within the HTML’s &lt;head&gt;&#8230;&lt;/head&gt;, and specify scaling permission via user-scalable meta tags.<br />
(e.g) &lt;meta name=&#8221;viewport&#8221; content=&#8221;width=device-width, user-scalable=no&#8221;/&gt;</p>
</div>
</div>
<div>
<div>
<h3>Saving/upload of image/video</h3>
</div>
<div>
<p>Not supported</p>
</div>
</div>
<div>
<div>
<h3>Video Format</h3>
</div>
<div>
<p>MP4, M3U8+TS(HTTPLiveStreaming)<br />
(Some videos may not be playable.)</p>
</div>
</div>
<div>
<div>
<h3>Video Codec</h3>
</div>
<div>
<p>H.264 &#8211; MPEG-4 AVC Video<br />
(Some videos may not be playable.)</p>
</div>
</div>
<div>
<div>
<h3>Audio Codec</h3>
</div>
<div>
<p>AAC &#8211; ISO/IEC 14496-3 MPEG-4 AAC<br />
(Some audio may not be playable.)</p>
</div>
</div>
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