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	<title>NHL 14 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>NHL 14 Review</title>
		<link>https://gamingbolt.com/nhl-14-review</link>
					<comments>https://gamingbolt.com/nhl-14-review#comments</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Tue, 24 Sep 2013 09:34:31 +0000</pubDate>
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					<description><![CDATA[It won't win any converts, but NHL 14 remains incredibly fun to play.]]></description>
										<content:encoded><![CDATA[<p><span style="float: left; color: #b00000; font-family: Georgia; font-size: 60px; line-height: 35px; padding-right: 6px;">O</span>f every single franchise in the EA Sports catalog, NHL is probably the one that&#8217;s been most consistent- Madden, for example, has seen its ups and downs (more downs than ups, recently); same with FIFA, which may be experiencing dizzying highs now, but was pretty subpar back in the PlayStation 2 era. But NHL? NHL has been consistently great, year in and year out. It almost slides silently by the background, almost unnoticed, except for the fact that its met with a great reception, both critically and commercially, every year now.</p>
<p>Given all of that, it&#8217;s probably hard to imagine a reason for the developers to continue to innovate- it&#8217;s almost like a monopoly in Economics. When your product is getting a great reception regardless of any attempts to improve it on your part, or the complete lack thereof, why bother?</p>
<p>Happily, NHL 14 doesn&#8217;t fall prey to that mindset. Well, not entirely. It&#8217;s still fundamentally NHL, of course, and like EA Sports games sans FIFA, the improvements are incremental, at best. But it&#8217;s still fun to play, and the new improvements feel like they add a whole lot more to the game than they actually do.</p>
<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2013/09/nhl14fight610-1.jpg"><img fetchpriority="high" decoding="async" class=" wp-image-173188 aligncenter" alt="nhl14fight610 (1)" src="https://gamingbolt.com/wp-content/uploads/2013/09/nhl14fight610-1.jpg" width="620" height="349" /></a></p>
<p>The core game, of course, plays like last year&#8217;s installment. NHL 13 introduced a new skating engine called the Skill Stick, which added more realism to the in game skating by essentially attaching real word physics to your in game skating. It was a more, subtle, under the hood kind of change, but it did dramatically alter how the game is played in the long run, as it got less arcadey and more nuanced. That same skating engine is back this year, pretty much almost entirely untouched. For that same reason, the controls remain largely familiar too.</p>
<p><p class='review-highlite' >
        "Previous games had you manually initiating a check by using the right analog stick when you were in a player's vicinity. In NHL 14, however, it's largely automated, relying on the collision engine to determine 'checks.' This was a change I largely disliked, simply because so many times, something would register as a check even when I had not intended for it too."   
      </p></p>
<p>What <em>has</em> changed, at least in terms of the core gameplay, as opposed to the addition or removal of game modes, is how those physics are now also attached to fights. Hockey, like almost any American sport, has a lot of fighting and a lot of violence. NHL 14, trying to be an accurate representation of the sport, has naturally got to include all that fighting (and let&#8217;s face it, playing a hockey game without the fights? Boring as hell).</p>
<p>For this year&#8217;s iteration, a large portion of the gameplay changes were focused on this all important aspect of the sport. New collision physics ensured that fighting would feel more real and tangible, alongside any accidental (or deliberate) collisions with other players you might have outside of fights and in the course of the game.</p>
<p>With that came a change in how checking is handled as well. Previous games had you manually initiating a check by using the right analog stick when you were in a player&#8217;s vicinity. In NHL 14, however, it&#8217;s largely automated, relying on the collision engine to determine &#8216;checks.&#8217; This was a change I largely disliked, simply because so many times, something would register as a check even when I had not intended for it too. I understand the drive for realism, but it does take away from the feeling of control in the video game, and that can be to the game&#8217;s detriment a lot of times.</p>
<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2013/09/NHL-14-Announcement-Trailer_11.jpg"><img decoding="async" class=" wp-image-173186 aligncenter" alt="NHL-14-Announcement-Trailer_11" src="https://gamingbolt.com/wp-content/uploads/2013/09/NHL-14-Announcement-Trailer_11.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/NHL-14-Announcement-Trailer_11.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/09/NHL-14-Announcement-Trailer_11-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/09/NHL-14-Announcement-Trailer_11-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>The actual fighting has seen a change too- for example, it has done away with the abrupt switch to first person that previous games entailed. Instead, the new &#8216;Enforcer Engine&#8217; gives you a full repertoire of moves to choose from in a third person mode. Because of the aforementioned realistic collision physics, fighting feels that much more satisfying now, as there is some real world weight to it. The fighting engine in NHL 14 is actually good enough to be used as a base for a future fighting game. EA, you listening to me? Send me the check in the mail.</p>
<p><p class='review-highlite' >
        "The new 'Enforcer Engine' gives you a full repertoire of moves to choose from in a third person mode. Because of the aforementioned realistic collision physics, fighting feels that much more satisfying now, as there is some real world weight to it."   
      </p></p>
<p>On the whole, it&#8217;s changes like these, changes that attempt to move the game more towards realism, that mark this entry of the series. There are other such changes too, of course. For example, you don&#8217;t have to &#8216;accept a fighting request&#8217; like a Facebook Friend Request anymore, a fight can just break out any time based on your behavior. Changes that make the game seem more dynamic, and more unpredictable, even as they do attempt to ground it.</p>
<p>On the game modes front, things remain largely the same, bit with two exceptions- the first of these, Be The Pro mode, is now Live The Life, and it&#8217;s a more in depth simulation of a hockey player&#8217;s life that attempts to simulate other aspects of his career- brand endorsements, interviews, press conferences, and the like- via what are generally a series of questions that affect your relationships with other players (in an almost Bioware-esque schizophrenic scale). It&#8217;s a really fun diversion, though, and while it&#8217;s not as intricate or nuanced as dedicated sports simulators, it&#8217;s a fun mode that will hopefully be fleshed out in future installments.</p>
<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2013/09/NHL-14-Collision-Physics-Gameplay-Trailer_6.jpg"><img decoding="async" class=" wp-image-173187 aligncenter" alt="NHL-14-Collision-Physics-Gameplay-Trailer_6" src="https://gamingbolt.com/wp-content/uploads/2013/09/NHL-14-Collision-Physics-Gameplay-Trailer_6.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/NHL-14-Collision-Physics-Gameplay-Trailer_6.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/09/NHL-14-Collision-Physics-Gameplay-Trailer_6-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/09/NHL-14-Collision-Physics-Gameplay-Trailer_6-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>The second exception is the NHL 94 mode, which is a celebration of the first NHL game on its twentieth anniversary. It&#8217;s almost odd, because NHL 94 is actually a better celebration of its franchise than Madden got this year with <a title="Madden NFL 25 Review" href="https://gamingbolt.com/madden-nfl-25-review" target="_blank">Madden 25</a>. Essentially, this mode is the full fledged NHL 94 game, remastered and reworked for the Xbox 360 and its controller, and it plays just great.</p>
<p><p class='review-highlite' >
        "Ultimately, NHL 14 is a well made sports game that checks all the boxes. It's realistic, it has enough changes to make it stand out from last year's entry, it has a good, full featured online mode, it adds new modes, and it reworks old ones."   
      </p></p>
<p>As a matter of fact, for anyone who wishes their games to be more arcadey, it actually plays better than the core game itself. It&#8217;s great fun, and should actually turn out to be a popular mode at parties.</p>
<p>Ultimately, NHL 14 is a well made sports game that checks all the boxes. It&#8217;s realistic, it has enough changes to make it stand out from last year&#8217;s entry, it has a good, full featured online mode, it adds new modes, and it reworks old ones.</p>
<p>People who aren&#8217;t fans of sports games or hockey games are unlikely to be swayed by this game (unless they play NHL 94 mode, which might actually just win them over), but for everyone else concerned, it&#8217;s a fun game to play.</p>
<p><span style="color: #ff6600;"><em><strong>This game was reviewed on the Xbox 360.</strong></em></span></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">173179</post-id>	</item>
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		<title>NHL 14: Hockey Ultimate Team Reveal Trailer</title>
		<link>https://gamingbolt.com/nhl-14-hockey-ultimate-team-reveal-trailer</link>
					<comments>https://gamingbolt.com/nhl-14-hockey-ultimate-team-reveal-trailer#respond</comments>
		
		<dc:creator><![CDATA[Richie Reitzfeld]]></dc:creator>
		<pubDate>Thu, 05 Sep 2013 20:43:51 +0000</pubDate>
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					<description><![CDATA[A look at HUT mode]]></description>
										<content:encoded><![CDATA[<p><span style="float: left; color: #b00000; font-family: Georgia; font-size: 60px; line-height: 35px; padding-right: 6px;">E</span>A Sports have released a new video for their upcoming latest installment in the NHL hockey franchise, NHL 14. This most recent trailer depicts one of the game’s more anticipated elements, Hockey Ultimate Team mode, or HUT as it is being termed by EA.</p>
<p>Hockey Ultimate Team mode is a game mode in which gamers can create their own custom teams with their pick of the NHL 14 roster. You heard right. Any and all players from any playable NHL 14 team will be available for your custom team, and then with that team you can go online and play against other custom made teams.</p>
<p>Gamers that choose to test the mettle of their custom teams online against other HUT teams will be ranked and paired for future matches according to their rankings. The best teams will be placed into a more competitive division, and the weaker teams an easier one.</p>
<p>NHL 14 will release on September 13th.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">171351</post-id>	</item>
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		<title>NHL 14 Demo Launches on August 20th for PS3 and Xbox 360</title>
		<link>https://gamingbolt.com/nhl-14-demo-launches-on-august-20th-for-ps3-and-xbox-360</link>
					<comments>https://gamingbolt.com/nhl-14-demo-launches-on-august-20th-for-ps3-and-xbox-360#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 14 Aug 2013 20:08:58 +0000</pubDate>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=168676</guid>

					<description><![CDATA[Lace up them boots for a trip back to NHL 94.]]></description>
										<content:encoded><![CDATA[<p><span style="float: left;color: #b00000;font-family: Georgia;font-size: 60px;line-height: 35px;padding-right: 6px">E</span>A Sports has recently announced that NHL 14 will be receiving a demo for Xbox Live and PlayStation Network on August 20th for the Xbox 360 and PlayStation 3 respectively. In Europe, the demo will be available on August 20th for Xbox Live and August 21st for PSN.</p>
<p>Winner of several awards at E3, the NHL 14 demo will feature the NHL 94 Anniversary Mode, which is an arcadey throwback to the days of high-speed players and hard-hitting collisions. You&#8217;ll also be able to try out the Hockey Ultimate Team Tournament and Play Now mode with the demo.</p>
<p>NHL 14 introduces a lot more to the traditional formula, including a revamped campaign mode that allows you to take your created player to superstardom. You&#8217;ll have to be as cool on the ice as on interviews, and living the high life while fetching sponsors for increased ad revenue. NHL 14 releases on September 10th in North America and on September 13th in Europe.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">168676</post-id>	</item>
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		<title>NHL 14 Introduces New &#8220;Live the Life&#8221; Mode</title>
		<link>https://gamingbolt.com/nhl-14-introduces-new-live-the-life-mode</link>
					<comments>https://gamingbolt.com/nhl-14-introduces-new-live-the-life-mode#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 07 Aug 2013 19:09:43 +0000</pubDate>
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					<description><![CDATA[Now feel the consequences of your actions, tyrant!]]></description>
										<content:encoded><![CDATA[<p><span style="float: left;color: #b00000;font-family: Georgia;font-size: 60px;line-height: 35px;padding-right: 6px">W</span>ant to experience life off the ice and see how it affects the life that really matters i.e. on the ice? EA Sports&#8217; NHL 14 has just the thing, with the new Live the Life mode that allows players to use their created characters to not only build up their careers but experience the luxuries of stardom as well. The trailer and screenshots say it all really, so check them out.</p>
<p>Meant as an extensions of Career mode, you&#8217;ll need to interact with your team-mates in careful ways and manage your media appearances along with playing matches. Everything you do has an impact on your popularity and will bring in endorsements for extra cash flow and revenue. Of course, there will be repercussions for one too many wild nights partying, sinner.</p>
<p>Published by EA, NHL 14 will release for Xbox 360 and PlayStation 3 on September 10th 2013 in North America and on September 13th 2013 worldwide.<br />

<a href='https://gamingbolt.com/nhl-14-first-official-screenshot-revealed-by-electronic-arts/nhl-14'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2013/04/NHL-14.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/04/NHL-14.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/04/NHL-14-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/04/NHL-14-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/nhl-14-introduces-new-live-the-life-mode/nhl14-live-the-life-reveal2'><img loading="lazy" decoding="async" width="760" height="428" src="https://gamingbolt.com/wp-content/uploads/2013/08/nhl14-live-the-life-reveal2.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/08/nhl14-live-the-life-reveal2.jpg 760w, https://gamingbolt.com/wp-content/uploads/2013/08/nhl14-live-the-life-reveal2-300x168.jpg 300w" sizes="auto, (max-width: 760px) 100vw, 760px" /></a>
<a href='https://gamingbolt.com/nhl-14-introduces-new-live-the-life-mode/nhl14-live-the-life-reveal4'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2013/08/nhl14-live-the-life-reveal4.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/08/nhl14-live-the-life-reveal4.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/08/nhl14-live-the-life-reveal4-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/08/nhl14-live-the-life-reveal4-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/nhl-14-introduces-new-live-the-life-mode/nhl14-live-the-life-reveal5'><img loading="lazy" decoding="async" width="760" height="428" src="https://gamingbolt.com/wp-content/uploads/2013/08/nhl14-live-the-life-reveal5.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/08/nhl14-live-the-life-reveal5.jpg 760w, https://gamingbolt.com/wp-content/uploads/2013/08/nhl14-live-the-life-reveal5-300x168.jpg 300w" sizes="auto, (max-width: 760px) 100vw, 760px" /></a>
<a href='https://gamingbolt.com/nhl-14-introduces-new-live-the-life-mode/nhl14-live-the-life-reveal12'><img loading="lazy" decoding="async" width="760" height="428" src="https://gamingbolt.com/wp-content/uploads/2013/08/nhl14-live-the-life-reveal12.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/08/nhl14-live-the-life-reveal12.jpg 760w, https://gamingbolt.com/wp-content/uploads/2013/08/nhl14-live-the-life-reveal12-300x168.jpg 300w" sizes="auto, (max-width: 760px) 100vw, 760px" /></a>
<a href='https://gamingbolt.com/nhl-14-introduces-new-live-the-life-mode/nhl14-live-the-life-reveal13'><img loading="lazy" decoding="async" width="760" height="428" src="https://gamingbolt.com/wp-content/uploads/2013/08/nhl14-live-the-life-reveal13.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/08/nhl14-live-the-life-reveal13.jpg 760w, https://gamingbolt.com/wp-content/uploads/2013/08/nhl14-live-the-life-reveal13-300x168.jpg 300w" sizes="auto, (max-width: 760px) 100vw, 760px" /></a>
<a href='https://gamingbolt.com/nhl-14-introduces-new-live-the-life-mode/nhl14-live-the-life-reveal20'><img loading="lazy" decoding="async" width="760" height="428" src="https://gamingbolt.com/wp-content/uploads/2013/08/nhl14-live-the-life-reveal20.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/08/nhl14-live-the-life-reveal20.jpg 760w, https://gamingbolt.com/wp-content/uploads/2013/08/nhl14-live-the-life-reveal20-300x168.jpg 300w" sizes="auto, (max-width: 760px) 100vw, 760px" /></a>
<a href='https://gamingbolt.com/nhl-14-introduces-new-live-the-life-mode/nhl-14-live-the-life-features-508x361'><img loading="lazy" decoding="async" width="508" height="361" src="https://gamingbolt.com/wp-content/uploads/2013/08/nhl-14-live-the-life-features-508x361.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/08/nhl-14-live-the-life-features-508x361.jpg 508w, https://gamingbolt.com/wp-content/uploads/2013/08/nhl-14-live-the-life-features-508x361-300x213.jpg 300w" sizes="auto, (max-width: 508px) 100vw, 508px" /></a>
</p>
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		<title>NHL 14 Cover Athlete Revealed &#8211; Martin Brodeus Makes the Cut</title>
		<link>https://gamingbolt.com/nhl-14-cover-athlete-revealed-martin-brodeus-makes-the-cut</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 04 Jul 2013 18:36:49 +0000</pubDate>
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					<description><![CDATA[The New Jersey Devils goaltender is the lucky one this year.]]></description>
										<content:encoded><![CDATA[<p><span style="float: left;color: #b00000;font-family: Georgia;font-size: 60px;line-height: 35px;padding-right: 6px">E</span>lectronic Arts, in association with the NHL and NHLPA have announced that Martin Brodeur has been voted by fans to be the new cover athlete for the upcoming NHL 14, beating out Sergei Bobrovsky of the Columbus Blue Jackets. As New Jersey Devils goaltender, Brodeus will be the first goalie on the cover of an NHL game since John Vanbiesbrouck for NHL ‘97. </p>
<p>Happy with winning, Brodeur stated that, “The support I’ve received throughout the cover vote campaign has been incredible. My kids pushed me to participate in the campaign, and they are really excited to see their dad on the cover of the game they play all the time. I want to thank all the NHL fans who campaigned and voted for me.”</p>
<p>The total number of votes for the campaign managed to cross 22 million in EA&#8217;s second annual cover athlete contest. NHL 14 will be available on September 10th in North America and by September 13th worldwide for PS3 and Xbox 360.</p>
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		<title>Official EA NHL 14 Trailer Looks Awesome</title>
		<link>https://gamingbolt.com/official-ea-nhl-14-trailer-looks-awesome</link>
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		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Tue, 11 Jun 2013 22:16:14 +0000</pubDate>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=160183</guid>

					<description><![CDATA[A look at EA's upcoming NHL game]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><iframe loading="lazy" width="620" height="349" src="https://www.youtube.com/embed/19AG-ukBq4o" frameborder="0" allowfullscreen></iframe></p>
<p>EA Sports has released a trailer for this year&#8217;s installment of another one of their annualized sports games franchises, NHL 14. The upcoming game will be on the PS3 and Xbox 360, and looks pretty awesome, as you can see in the trailer above. The new game boasts new collision physics, which promise to enhance the gameplay experience a lot more, especially for hockey fans. The game will also be using the Enforcer engine, which is different from all other EA Sports games coming this year, which run on the next generation EA Sports Ignite engine- presumably because this game is still on &#8216;last gen&#8217; platforms.</p>
<p>As with all EA Games/EA Sports games this year, no Wii U version has been announced (in spite of the fact that the Wii U is technically on par, at least, with the consoles this game has been announced for).</p>
<p>Stay tuned to GamingBolt for more coverage.</p>
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		<title>NHL 14 Collision Physics Gameplay Trailer: No Pain, No Gain</title>
		<link>https://gamingbolt.com/nhl-14-collision-physics-gameplay-trailer-no-pain-no-gain</link>
					<comments>https://gamingbolt.com/nhl-14-collision-physics-gameplay-trailer-no-pain-no-gain#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 03 May 2013 18:43:46 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Video News]]></category>
		<category><![CDATA[EA Canada]]></category>
		<category><![CDATA[EA Sports]]></category>
		<category><![CDATA[NHL 14]]></category>
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		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=152832</guid>

					<description><![CDATA[The new developer diary demonstrates the realism behind the more hard-hitting "interactions".]]></description>
										<content:encoded><![CDATA[<p><span style="float: left;color: #b00000;font-family: Georgia;font-size: 60px;line-height: 35px;padding-right: 6px">E</span>A Sports released a new developer diary for their upcoming NHL 14, showcasing some of the more painful collisions that the game will be featuring thanks to its new physics engine.</p>
<p>Compared to the previous title, NHL 14 will feature a vastly improved physics engine. It takes into account four different variables with size, speed, momentum and body position. It even goes as far as to track +250 points of collision on each player body so that each collision has a different amount of force acting in it.</p>
<p>As pointed out in the dev diary, this same mechanic is taken from the FIFA series&#8217; Player Impact engine.</p>
<p>But this being hockey, the team at EA Canada is making sure to balance out the advantages that different maneuvers can experience with the improved physics engine. For example, hip checks are being balanced so a player can&#8217;t repeatedly use them and that they must be in the right position.</p>
<p>NHL 14 is currently slated to release on September 10th on PlayStation 3 and Xbox 360.</p>
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		<title>NHL 14 Trailer Released &#8211; Features Fight Night Technology</title>
		<link>https://gamingbolt.com/nhl-14-trailer-released-features-fight-night-technology</link>
					<comments>https://gamingbolt.com/nhl-14-trailer-released-features-fight-night-technology#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 15 Apr 2013 21:07:29 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Video News]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[EA Sports]]></category>
		<category><![CDATA[NHL 14]]></category>
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		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=150233</guid>

					<description><![CDATA[What.]]></description>
										<content:encoded><![CDATA[<p><span style="float: left;color: #b00000;font-family: Georgia;font-size: 60px;line-height: 35px;padding-right: 6px">E</span>A Sports has released the first official trailer for the upcoming NHL 14. And dear lord, the number of new features they put has officially put this series in the realm of ridiculousness.</p>
<p>You still have the same Collision Physics and One Touch Dekes, which allows for improved control using one-button and the left stick which allows more responsive timing and combinations. And the True Performance Skating has made a return as well, bringing more than 1000 new skating animations with it. And the Pro Career Mode returns along with Ultimate Team mode.</p>
<p>But the biggest new addition is Enforcer Engine which lets you &#8211; no joke &#8211; enter into a 3rd person mode to beat the tar out of opponents who break the code of hockey. Ring of Honor has nothing on these guys.</p>
<p>NHL 14 is set to release on September 10th for Xbox 360 and PlayStation 3. Are the new additions enough to justify a purchase?</p>
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		<title>NHL 14 First Official Screenshot Revealed by Electronic Arts</title>
		<link>https://gamingbolt.com/nhl-14-first-official-screenshot-revealed-by-electronic-arts</link>
					<comments>https://gamingbolt.com/nhl-14-first-official-screenshot-revealed-by-electronic-arts#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 15 Apr 2013 09:46:25 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[multiplatform]]></category>
		<category><![CDATA[NHL 14]]></category>
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		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=150117</guid>

					<description><![CDATA[Yep. it's hockey.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/04/NHL-14.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/04/NHL-14.jpg" alt="NHL 14" width="505" height="284" class="aligncenter size-full wp-image-150120" srcset="https://gamingbolt.com/wp-content/uploads/2013/04/NHL-14.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/04/NHL-14-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/04/NHL-14-1024x576.jpg 1024w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><br />
Electronic Arts has revealed the first screenshot for its upcoming hockey sports simulation NHL 14. You can see it above in all of its glory. Though honestly, there isn&#8217;t much to see since it&#8217;s only a single screenshot.</p>
<p>As the sequel to last year&#8217;s NHL 13, NHL 14 will presumably be releasing on the current generation of consoles. This includes Xbox 360, PC, PS3 and Wii U. Unlike, say, Madden NFL 25, we&#8217;re inclined to believe that this screenshot represents how the actual game may look.</p>
<p>Like NHL 13 though, we&#8217;re sure that the next iteration in EA&#8217;s multi-million sports franchise will feature official leagues such as the National Hockey League, National League A and many more along with all the new modes and implementations of last year, including True Performance Skating, Ultimate Team and Be A Pro.</p>
<p>Time will tell how NHL 14 turns out, and the only thing we can accurately surmise is that it will be out by the end of 2013. Stay tuned for more details.</p>
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