<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Ni no Kuni: Cross Worlds &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
	<atom:link href="https://gamingbolt.com/tag/ni-no-kuni-cross-worlds/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Thu, 01 Jul 2021 09:51:27 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>Ni no Kuni: Cross Worlds Grosses $100 Million in 11 Days</title>
		<link>https://gamingbolt.com/ni-no-kuni-cross-worlds-grosses-100-million-in-11-days</link>
					<comments>https://gamingbolt.com/ni-no-kuni-cross-worlds-grosses-100-million-in-11-days#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 01 Jul 2021 09:51:26 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[mobiles]]></category>
		<category><![CDATA[netmarble]]></category>
		<category><![CDATA[Ni no Kuni: Cross Worlds]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=485234</guid>

					<description><![CDATA[The mobile MMORPG accrued said revenue faster than titles like Pokemon GO and Genshin Impact. It's currently available in five territories.]]></description>
										<content:encoded><![CDATA[<p>Netmarble&#8217;s <em>Ni no Kuni: Cross Worlds</em> launched for iOS and Android on June 10th and is already a huge success. According to <a href="https://sensortower.com/blog/ni-no-kuni-cross-worlds-100-million-revenue" target="_blank" rel="noopener">Sensor Tower</a>, it saw $101.3 million in player spending within just 11 days. This put it ahead of big-name titles like <em>Fate/Grand Order</em> and <em>Uma Musume Pretty Derby.</em></p>
<p>It&#8217;s also the fastest mobile title to hit the $100 million revenue mark. <em>Pokemon GO</em> and <a href="https://gamingbolt.com/genshin-impact-grossed-over-100-million-since-launch"><em>Genshin Impact</em></a> achieved the same in 12 days and 13 days respectively. Region-wise, Japan ranked the highest in player spending at $45.6 million, which made up 45 percent of total revenue while South Korea was second at 35 percent.</p>
<p>Tencent&#8217;s <em>Honor of Kings</em> was still the top mobile game in terms of revenue from June 10th to 20th but its $102.3 million revenue only barely edged out <em>Ni no Kuni: Cross Worlds</em>. The latter is only available in Hong Kong, Taiwan, South Korea, Japan and Macau so outside of China, it had the highest revenue of any mobile game worldwide. Stay tuned for more details on the title in the coming months especially if it receives a Western release.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/ni-no-kuni-cross-worlds-grosses-100-million-in-11-days/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">485234</post-id>	</item>
	</channel>
</rss>
