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	<title>Ninety-Nine Nights 2 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>N3-II Review</title>
		<link>https://gamingbolt.com/n3-2</link>
					<comments>https://gamingbolt.com/n3-2#comments</comments>
		
		<dc:creator><![CDATA[Guy Silberrad]]></dc:creator>
		<pubDate>Wed, 17 Nov 2010 02:36:37 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Feel Plus]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[N3-II]]></category>
		<category><![CDATA[Ninety-Nine Nights 2]]></category>
		<category><![CDATA[Q Entertainment]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=14327</guid>

					<description><![CDATA[This sequel to the first Ninety-Nine Nights was developed by Q Entertainment &#38; Feel Plus and published by Konami.  Just like its predecessor, N3-II is a Hack &#8216;N Slash in its purest form, but what sets it apart is the addition of some platforming puzzles and RPG elements. It also has a better story than [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: justify;">This sequel to the first Ninety-Nine Nights was developed by Q Entertainment &amp; Feel Plus and published by Konami.  Just like its predecessor, N3-II is a Hack &#8216;N Slash in its purest form, but what sets it apart is the addition of some platforming puzzles and RPG elements. It also has a better story than the first, which is quite something for the genre.</p>
<p style="text-align: justify;">A Hack ‘N Slash game is all about in the game-play. Mash some buttons, watch a crazy string of attacks and send enemies flying. It&#8217;s what we play these games for and N3-II isn&#8217;t lacking at all. It&#8217;s extremely simple to get the hang of too: The X and Y Buttons are your main attack buttons, with X being Light Attack and Y being Heavy Attack. The B Button is your character-specific Ability. A Button is Jump. Right Trigger is used to roll in any direction using the Left Stick, and Left Trigger blocks attacks. Left Stick is used to move your character and Right Stick rotates the camera. You can even click the Right Stick to zoom the camera in or out. Left Bumper allows you to use an Active Skill and Right Bumper doesn&#8217;t do anything, so you don&#8217;t need to worry about that one. <span style="text-decoration: line-through;">lol</span> Pressing the Back Button zooms the map in to give a detailed display of your current location.</p>
<div id="attachment_14538" style="width: 515px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2010/11/n32-1.jpg"><img fetchpriority="high" decoding="async" aria-describedby="caption-attachment-14538" class="size-full wp-image-14538" src="https://gamingbolt.com/wp-content/uploads/2010/11/n32-1.jpg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2010/11/n32-1.jpg 620w, https://gamingbolt.com/wp-content/uploads/2010/11/n32-1-300x168.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a><p id="caption-attachment-14538" class="wp-caption-text">IT&#8217;S SO BRIGHT!</p></div>
<p style="text-align: justify;">Active Skills (cast with the Left Bumper + either A, B, X or Y) are special attacks every character can do. They can be either melee or magic attacks, and once you find one, you can equip it to a slot (these are related to the button which triggers it) and you can use it in a mission as many times as you want  as long as you let it recharge between uses. You can equip up to four, and there are even some Skills that can be combined with others for devastating combos. Along with the four Active Skills you can have, you can equip four Passive Skills. These boost stats like total health or damage done, or can shorten the duration of status ailments. There are even some that allow you to use Active Skills faster.</p>
<p style="text-align: justify;">The RPG elements of the game come in the form of a level up system. You can level up three things. Your characters level, which when increased gives you more health. Your characters weapon, which makes that particular weapon stronger, and all 8 Skills, the four Active and four Passive you can equip. You need Soul Points to level up anything and to get them, all you have to do is kill an enemy. Red orbs will appear and automatically fly towards you, giving you Soul Points. The harder the enemy is to kill, the more Soul Points you get. The platforming and puzzle elements come through in each level. Just like most Hack &#8216;N Slash games, characters share levels throughout the story. Certain areas in each level are inaccessible to certain characters the first time through. To get to them, you need to play as a different character and solve a simple puzzle like hitting a switch or destroying a wall, which will then allow the other character to access that area. It&#8217;s a simple way to give each level a sense of replay value.</p>
<div id="attachment_14539" style="width: 515px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2010/11/n32-2.jpg"><img decoding="async" aria-describedby="caption-attachment-14539" class="size-full wp-image-14539" src="https://gamingbolt.com/wp-content/uploads/2010/11/n32-2.jpg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2010/11/n32-2.jpg 620w, https://gamingbolt.com/wp-content/uploads/2010/11/n32-2-300x168.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a><p id="caption-attachment-14539" class="wp-caption-text">N3-II has only 5 playable characters, compared to the first game&#8217;s 7.</p></div>
<p style="text-align: justify;">The one thing I can say the gameplay lacks is character variety. The actual characters themselves are different enough, but each uses two weapons, and there&#8217;s only 5 characters, compared to the first game&#8217;s 7. Not much of a difference, but enough to leave you wanting more. The combination of simple game-play with the RPG and platforming/puzzle elements thrown in make this a unique take on Hack ‘N Slash games and fans of the genre will certainly enjoy this. But, despite how easy it is to pick the game up and play, it&#8217;s HARD in the later levels. Like, frustratingly so at times. You may find yourself angry enough to throw your controller if you aren&#8217;t patient enough and rush head first into some fights unprepared. As hard as the game can become, if you work at it and try different approaches, you&#8217;ll get through it. The story follows the same basics as the first one. There&#8217;s an Orb of Light, and an Orb of Darkness, with Elves protecting the Light and Goblins protecting the Dark. What&#8217;s different in the sequel is how the Orbs are used in the story. Rather than trying to stop the enemy from getting the Orb of Darkness and summoning the Lord of The Night, you&#8217;re trying to stop him from obtaining the Orb of Light and preventing himself from being sent back to his realm.</p>
<p style="text-align: justify;">The main focus of the story centers around Galen as he tries to repel the Lord of The Night&#8217;s forces. Along the way he meets up with the 4 other playable characters, and while Galen&#8217;s story covers the main piece, to get the full story, you need to play through each character&#8217;s story. They all take place at the same time, but each gives a different perspective on the events and a nice look into the reason each character is fighting. The over-lapping stories give you both a different look on each level as well as details to the events outside of Galen&#8217;s story, which serves a great way to bring the whole thing together. But again, the lack of characters leaves more to be desired. One or two more characters could have easily expanded the story an extra few hours.</p>
<div id="attachment_14540" style="width: 515px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2010/11/n32-3c.jpg"><img decoding="async" aria-describedby="caption-attachment-14540" class="size-full wp-image-14540" src="https://gamingbolt.com/wp-content/uploads/2010/11/n32-3c.jpg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2010/11/n32-3c.jpg 620w, https://gamingbolt.com/wp-content/uploads/2010/11/n32-3c-300x168.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a><p id="caption-attachment-14540" class="wp-caption-text">UNLIMITED POWAH!!1 /Palpatine</p></div>
<p style="text-align: justify;">N3-II has definite improvements to graphics over the first one. There&#8217;s more detail in things like armor and weapons, as well as the level designs and textures. The enemies are simple cut and paste units of varying type, but while one foot solider looks just like the other, there&#8217;s enough detail there to make them not boring to look at as you cut them down. And there&#8217;s a nice effect of blood splatter on your screen when you do particularly extreme damage to a group of enemies. The effects on attacks are well done too. Melee and magic attacks are enjoyable to see over and over again. The level environments aren&#8217;t particularly diverse, but each one does have its own unique look to it, so it&#8217;s not bad to see them more than once. And due to the sheer scale of some of the levels, and the fact that no two characters play the same level the same way makes some of them seem like an entirely new level with a different character. And while the basic enemies may look the same, there are unique bosses each character fights throughout their own story and the designs on these more than make up for the cut and paste enemy designs.</p>
<p style="text-align: justify;">The sounds fit nicely. A sword hitting metal sounds just like a sword hitting metal would. A shot from a crossbow sounds just like one. Lightning sounds like lightning, and an explosions sounds like an explosion. And the voice acting, something this genre isn&#8217;t praised for, is probably the biggest improvement N3-II has over N3. There&#8217;s actual tone and emotion behind the voices, and it&#8217;s made even better by the character animations during cut-scenes. The music has it&#8217;s highs and lows. The highs being when you can hear it while you go from one area to the next, it&#8217;s pretty good. The lows being when you&#8217;re in the middle of a large fight and doing nothing but hitting enemies and using Skills, those sound effects can overshadow the music.</p>
<div id="attachment_14541" style="width: 515px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2010/11/n32-4.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-14541" class="size-full wp-image-14541" src="https://gamingbolt.com/wp-content/uploads/2010/11/n32-4.jpg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2010/11/n32-4.jpg 620w, https://gamingbolt.com/wp-content/uploads/2010/11/n32-4-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><p id="caption-attachment-14541" class="wp-caption-text">Elf &#8211; Check. Pirate Outfit &#8211; Check. Magic Attacks &#8211; Check. Oh Japan, never change&#8230;</p></div>
<p style="text-align: justify;">The improvements to the graphics and sounds of N3-II are certainly noticeable, and while the environments and enemies may not be entirely unique, the handful of bosses and character design on the major characters make up for that, as well as the nice effects for attacks. As a general rule, Hack ‘N Slash games are heavy on the action, light on the story, and this leads many of them to be somewhat short on the initial play-through, but the game-play is what brings us back for more. The same applies with N3-II, though to a lesser extent. A complete play-through for all 5 characters could run you anywhere from 15-25 hours, since some levels are so huge that they can take up to an hour or longer on your first run through them. Subsequent runs through these levels though are much faster, but it&#8217;s those sometimes hour long levels that add time to the game. And not in a bad way either since the game-play is certainly enjoyable. And since certain areas can only be accessed by a character AFTER playing as a different one, it pays to go back to each level at least once after playing with every character. There&#8217;s also a nice online co-op mode that can add to the overall time spent playing the game, and it offers good replay value since you can always try to bet your previous score and hit the top of the leaderboards.</p>
<div id="attachment_14542" style="width: 515px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2010/11/n32-5.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-14542" class="size-full wp-image-14542" src="https://gamingbolt.com/wp-content/uploads/2010/11/n32-5.jpg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2010/11/n32-5.jpg 620w, https://gamingbolt.com/wp-content/uploads/2010/11/n32-5-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><p id="caption-attachment-14542" class="wp-caption-text">You just know that one of them will not be walking away.</p></div>
<p style="text-align: justify;">While there&#8217;s not much to do besides hacking and slashing, there&#8217;s enough to keep you busy for a few days and longer if you decide to play online. As mentioned, this game improves on practically everything the first one offered. It&#8217;s got solid gameplay, online co-op, overlapping stories and ONE MILLION ENEMY TROOPS. I&#8217;m sorry, I just had to get that in here somewhere. While the game doesn&#8217;t actually have that many enemies to cut down, it is on a very large scale for the genre. If you&#8217;re a fan of the first game, or just the genre itself, N3-II: Ninety-Nine Nights is a must play. And even if you aren&#8217;t a fan, how can mindlessly cutting up enemies be boring?</p>
<p style="text-align: left;"><em><strong><span style="color: #ff6600;">This game was reviewed on the Xbox 360.</span></strong></em></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">14327</post-id>	</item>
		<item>
		<title>Ninety Nine Nights II gets NA release date, screens</title>
		<link>https://gamingbolt.com/ninety-nine-nights-ii-gets-na-release-date-screens</link>
					<comments>https://gamingbolt.com/ninety-nine-nights-ii-gets-na-release-date-screens#comments</comments>
		
		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Fri, 04 Jun 2010 15:29:27 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Ninety-Nine Nights 2]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/2010/06/04/ninety-nine-nights-ii-gets-na-release-date-screens/</guid>

					<description><![CDATA[onami have announced that the Xbox 360 exclusive Ninety Nine Nights II will be hitting North America on June 29. And to celebrate this announcment, Konami have released new screens for the game. The screens gives us an idea on what kind of action we can expect from the game. New weapons and online cooperative&#xA0;multi [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">K</span>onami have announced that the Xbox 360 exclusive Ninety Nine Nights II will be hitting North America on June 29. And to celebrate this announcment, Konami have released new screens for the game. The screens gives us an idea on what kind of action we can expect from the game. New weapons and online cooperative&#xA0;multi player are some of the new features that will make it across in the sequel.</p>
<p><strong><span style="color: #ff6600;">Click the images to see them in a pop or use the back &#x2013; next buttons to navigate through the images.</span></strong></p>
<p><strong>ninety_nine_nights_1</strong><br />
<a href="https://gamingbolt.com/wp-content/gallery/ninety-nine-nights-ii/ninety_nine_nights_1.jpg" title=""><br />
	<img decoding="async" alt="ninety_nine_nights_1" src="https://gamingbolt.com/wp-content/gallery/ninety-nine-nights-ii/ninety_nine_nights_1.jpg"/><br />
</a>	</p>
<p>Video:<br />
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		<post-id xmlns="com-wordpress:feed-additions:1">8838</post-id>	</item>
		<item>
		<title>Ninety-Nine Nights 2, More Hack and Slash than you can shake a stick at</title>
		<link>https://gamingbolt.com/ninety-nine-nights-2-more-hack-and-slash-than-you-can-shake-a-stick-at</link>
					<comments>https://gamingbolt.com/ninety-nine-nights-2-more-hack-and-slash-than-you-can-shake-a-stick-at#comments</comments>
		
		<dc:creator><![CDATA[Andrew Newman]]></dc:creator>
		<pubDate>Wed, 02 Jun 2010 10:26:01 +0000</pubDate>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[Hack and Slash]]></category>
		<category><![CDATA[Ninety-Nine Nights 2]]></category>
		<category><![CDATA[XBL]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=8776</guid>

					<description><![CDATA[If we have proven anything through video games, it is that the concept of one man killing thousands of people at once is always fun. The newest addition to the “Kill Everything All The Time”, or the Hack and Slash genre is Ninety-Nine Nights 2, or simply N3II. The main objective of a Hack and [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>If we have proven anything through video games, it is that the concept of one man killing thousands of people at once is always fun. The newest addition to the “Kill Everything All The Time”, or the Hack and Slash genre is Ninety-Nine Nights 2, or simply N3II.</p>
<p>The main objective of a Hack and Slash game is to kill the swarms of enemies filling up the screen, and as is expected, N3II handles this nicely. The game crams enemies from wall to wall for you to fight against, and gives you the opportunity to send dozens of them flying with melee and magical attacks. But as soon as you feel like you are slicing through butter with a warm knife, more powerful enemies are strategically placed to up the challenge. It takes a lot of willpower to not just start flailing at a large rock throwing ogre after seeing how successful that tactic proved on the now deceased horde of fodder.</p>
<div id="attachment_8774" style="width: 515px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2010/06/big-rock-dude.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-8774" class="size-full wp-image-8774" src="https://gamingbolt.com/wp-content/uploads/2010/06/big-rock-dude.jpg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2010/06/big-rock-dude.jpg 550w, https://gamingbolt.com/wp-content/uploads/2010/06/big-rock-dude-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><p id="caption-attachment-8774" class="wp-caption-text">Watch out for the big guy</p></div>
<p>So you may be thinking, I&#8217;ve played this type of a game before, whats new? Well a few things. First up is the 5 different playable characters, each with different weapon load outs and specialties. Next we have the customizable weapons and magical spells. 4 spells can be equipped at a time, and have varying effects. By holding the left bumper and pressing a face button, you can launch into a large sweeping attack, massive thrust, or a 360 degree blast. All of these magical techniques prove extremely useful when you start feeling overwhelmed.</p>
<p>Surprisingly enough, there are also going to be puzzle and platforming elements. I am eager to see how this truly plays out in the retail version of the game, because I keep asking myself if the break from insane combat will be refreshing or irritating.</p>
<p>Now for the big one, Two Player Online Coop. In N3II you will have to chance to link up with a friend online and play through special Coop missions, as well as a Survival Mode where you fight endless waves of bad guys, all with online leaderboards. All I know is that from playing hours upon hours of Gauntlet: Legends, its always more fun to go in with a friend.</p>
<div id="attachment_8775" style="width: 515px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2010/06/lots-of-enemies.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-8775" class="size-full wp-image-8775" src="https://gamingbolt.com/wp-content/uploads/2010/06/lots-of-enemies.jpg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2010/06/lots-of-enemies.jpg 550w, https://gamingbolt.com/wp-content/uploads/2010/06/lots-of-enemies-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><p id="caption-attachment-8775" class="wp-caption-text">There are plenty of people to kill</p></div>
<p>The presentation of the game itself isn&#8217;t remarkably stunning. The graphics do little in trying to make you stare in awe, the enemies are seemingly bland, but this is balanced by the fact that there are so many of them. Time spent detailing the lesser monsters would have been completely wasted by how clumped together they get. I am not saying by any means that the game looks bad, it lives up to the standard to how current gen game should look and feel.</p>
<p>All in all if you are a big fan of the Hack and Slash genre, or have ever had some hours of fun playing a game like Dynasty Warriors, N3II will not disappoint. If you have never tried the Hack and Slash genre, or consider yourself too hardcore to play something so “mindless”, swallow your pride and give it a shot. I don&#8217;t know a single gamer who doesn&#8217;t enjoy these games, even if just for a short amount of time. The Release Date is set at June 29th, which is a day that is piling up with new releases.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">8776</post-id>	</item>
		<item>
		<title>New gameplay video for Ninety Nine Nights II</title>
		<link>https://gamingbolt.com/new-gameplay-video-for-ninety-nine-nights-ii</link>
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		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Mon, 31 May 2010 17:28:03 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ninety-Nine Nights 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/2010/05/31/new-gameplay-video-for-ninety-nine-nights-ii/</guid>

					<description><![CDATA[Catch the new game play trailer from Ninety Nine Nights II below.]]></description>
										<content:encoded><![CDATA[<p>Catch the new game play trailer from Ninety Nine Nights II below.</p>
<p><object id="viddler_91957774" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="620" height="425" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="src" value="http://www.viddler.com/player/91957774/" /><param name="name" value="viddler_91957774" /><param name="allowfullscreen" value="true" /></object></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">8725</post-id>	</item>
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		<title>Ninety Nine Nights 2: New Video and Screens</title>
		<link>https://gamingbolt.com/ninety-nine-nights-2-new-video-and-screens</link>
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		<dc:creator><![CDATA[Daniel Ravid]]></dc:creator>
		<pubDate>Sat, 10 Apr 2010 21:05:42 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[Ninety-Nine Nights 2]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/2010/04/10/ninety-nine-nights-2-the-god-of-war-for-the-360/</guid>

					<description><![CDATA[The yet to be released Xbox 360 exclusive, Ninety Nine Nights 2 just received an all new trailer and new screenshots , and while looking at the video, the game looks like its going to be the God of War for the 360. This doesn&#8217;t mean this game plays or even looks like God of [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>The yet to be released Xbox 360 exclusive, Ninety Nine Nights 2 just received an all new trailer and new screenshots , and while looking at the video, the game looks like its going to be the God of War for the 360.</p>
<p>This doesn&#8217;t mean this game plays or even looks like God of War, but it sure does look like its going to be one of the biggest if not the biggest  Hack and Slash game for the console just like God of War is for Playstation</p>
<p>https://www.youtube.com/watch?v=u3eHaq1ytJ8</p>
<p>What I did notice, is that the game it self looks a lot like Dynasty Warriors, the gameplay, the large amount of enemies at once, the attacks, characters, anyone who played any of the Dynasty Warriors games will see what I am talking about.</p>
<p>Also take a look at some of the screenshots released for the game.</p>
<p><strong><span style="color: #ff6600;">Note: Please click the images to see them in full screen.</span></strong></p>

<a href='https://gamingbolt.com/ninety-nine-nights-2-new-video-and-screens/ninety-nine-nights-2-screenshot-big'><img loading="lazy" decoding="async" width="752" height="470" src="https://gamingbolt.com/wp-content/uploads/2010/04/ninety-nine-nights-2-screenshot-big.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2010/04/ninety-nine-nights-2-screenshot-big.jpg 752w, https://gamingbolt.com/wp-content/uploads/2010/04/ninety-nine-nights-2-screenshot-big-300x187.jpg 300w" sizes="auto, (max-width: 752px) 100vw, 752px" /></a>
<a href='https://gamingbolt.com/ninety-nine-nights-2-new-video-and-screens/ninety_nine_nights_2_1'><img loading="lazy" decoding="async" width="700" height="394" src="https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_1.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_1.jpg 700w, https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_1-300x168.jpg 300w" sizes="auto, (max-width: 700px) 100vw, 700px" /></a>
<a href='https://gamingbolt.com/ninety-nine-nights-2-new-video-and-screens/ninety_nine_nights_2_2'><img loading="lazy" decoding="async" width="2560" height="1440" src="https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_2.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_2.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_2-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_2-1024x576.jpg 1024w" sizes="auto, (max-width: 2560px) 100vw, 2560px" /></a>
<a href='https://gamingbolt.com/ninety-nine-nights-2-new-video-and-screens/ninety_nine_nights_2_3'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_3.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_3.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_3-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_3-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/ninety-nine-nights-2-new-video-and-screens/ninety_nine_nights_2_4'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_4.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_4.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_4-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_4-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/ninety-nine-nights-2-new-video-and-screens/ninety_nine_nights_2_5'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_5.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_5.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_5-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_5-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/ninety-nine-nights-2-new-video-and-screens/ninety_nine_nights_2_6'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_6.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_6.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_6-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_6-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/ninety-nine-nights-2-new-video-and-screens/ninety_nine_nights_2_7'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_7.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_7.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_7-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_7-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/ninety-nine-nights-2-new-video-and-screens/ninety_nine_nights_2_8'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_8.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_8.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_8-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2010/04/Ninety_Nine_Nights_2_8-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>

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]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">7854</post-id>	</item>
		<item>
		<title>Ninety-Nine Nights II Trailer</title>
		<link>https://gamingbolt.com/ninety-nine-nights-ii-trailer</link>
					<comments>https://gamingbolt.com/ninety-nine-nights-ii-trailer#comments</comments>
		
		<dc:creator><![CDATA[Jim Girgenti]]></dc:creator>
		<pubDate>Thu, 18 Feb 2010 17:45:18 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Video News]]></category>
		<category><![CDATA[Ninety-Nine Nights 2]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=7044</guid>

					<description><![CDATA[Here is a new trailer for the sequel to Ninety-Nine Nights.  The game comes out exclusively for the Xbox 360 this May.]]></description>
										<content:encoded><![CDATA[<p>Here is a new trailer for the sequel to Ninety-Nine Nights.  The game comes out exclusively for the Xbox 360 this May.</p>
<p><object width="640" height="385"><param name="movie" value="https://www.youtube.com/v/3c55Qq7Vny0&hl=en_US&fs=1&rel=0&color1=0x3a3a3a&color2=0x999999"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="https://www.youtube.com/v/3c55Qq7Vny0&hl=en_US&fs=1&rel=0&color1=0x3a3a3a&color2=0x999999" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object></p>
]]></content:encoded>
					
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