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	<title>Omega Force &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Dynasty Warriors 3: Complete Edition Remastered Will Run at 4K/60 FPS on PS5, Xbox Series X</title>
		<link>https://gamingbolt.com/dynasty-warriors-3-complete-edition-remastered-will-run-at-4k-60-fps-on-ps5-xbox-series-x</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Mon, 28 Sep 2026 14:55:53 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Dynasty Warriors 3: Complete Edition Remastered]]></category>
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		<category><![CDATA[nintendo switch 2]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=653702</guid>

					<description><![CDATA[Producer Tomohiko Sho also spoke about how the PS5 Pro version will be able to use features like PSSR to deliver better visuals.]]></description>
										<content:encoded><![CDATA[<p>With <em>Dynasty Warriors 3: Complete Edition Remastered</em> coming to PC, PS5, Xbox Series X/S, and Nintendo Switch 2 later this week, producer Tomohiko Sho has revealed more details about the performance targets for the title across all consoles, and even how Omega Force was able to make use of the extra horsepower of the PS5 Pro.</p>
<p>In an <a href="https://gamingbolt.com/dynasty-warriors-3-complete-edition-remastered-interview-new-mechanics-weapon-fusion-and-more">interview</a>, Sho has confirmed that the PS5, PS5 Pro, and Xbox Series X/S versions of <em>Dynasty Warriors 3: Complete Edition Remastered</em> will all run at 60 FPS. PS5, PS5 Pro, and Xbox Series X will be capable of outputting 4K visuals thanks to image upscaling technology. Xbox Series S, however, will only be upscaled to 1080p.</p>
<p>When it comes to the Nintendo Switch 2, Sho said that, when docked, the console will output at 1440p. Handheld mode, on the other hand, will stay at 1080p through upscaling. The title will also make use of its variable refresh rate capabilities while still ensuring that it can handle the same number of on-screen characters as the other platforms. Players should expect frame rates of between 30 and 60 FPS depending on the situation.</p>
<p>The PS5 Pro version, interestingly enough, benefits from its more advanced hardware and software features like PSSR. The title also has a higher mesh quality through Nanite. Weaker consoles like the Xbox Series S and the Nintendo Switch 2, on the other hand, don’t use features like Lumen, and their mesh and vegetation densities can also be more variable.</p>
<p>“On PS5 Pro, the graphics have been enhanced using a higher internal resolution than on PS5, as well as upscaling with PlayStation Spectral Super Resolution (PSSR). We have also adjusted the mesh quality using Nanite so that it can achieve a higher level of detail than on PS5.</p>
<p>“In terms of visuals, the Xbox Series S and Nintendo Switch 2 versions differ in areas such as mesh detail and vegetation density. They also differ in that they do not use Lumen for dynamic global illumination and instead use ad hoc lighting adjustments created by our artists. And as mentioned earlier, the performance specifications for the Nintendo Switch 2 version are as described above.”</p>
<p><em>Dynasty Warriors 3: Complete Edition Remastered</em> is out on October 1st, and Sho has also noted that its success might open the door for Omega Force to bring back some of its other <em>Dynasty Warriors</em> games for new audiences. Sho even expressed enthusiasm in potentially bringing other <em>Warriors</em> titles to modern platforms.</p>
<p>“If <em>Dynasty Warriors 3: Complete Edition Remastered</em> performs well, then of course I think the possibility of remastering other older titles and series will increase. In fact, I am sincerely hoping that it performs well enough to make that possible! And naturally, this is not limited to the <em>Dynasty Warriors</em> series. I believe it could also open up possibilities for other titles in the broader <em>Warriors</em> franchise.”</p>
<p>While you wait for the PS2 classic’s remastered release, take a look at the <a href="https://gamingbolt.com/dynasty-warriors-3-complete-edition-remastered-gets-an-overview-trailer-and-release-date-at-state-of-play">overview trailer</a> from back in June. And check out its <a href="https://gamingbolt.com/dynasty-warriors-3-complete-edition-remastered-announced-out-on-march-2026">announcement trailer</a> from last year while you’re at it.</p>
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		<title>Dynasty Warriors 3: Complete Edition Remastered Interview &#8211; New Mechanics, Weapon Fusion, And More</title>
		<link>https://gamingbolt.com/dynasty-warriors-3-complete-edition-remastered-interview-new-mechanics-weapon-fusion-and-more</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Mon, 28 Sep 2026 13:26:34 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Dynasty Warriors 3: Complete Edition Remastered]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=653631</guid>

					<description><![CDATA[Omega Force's Tomohiko Sho discusses subjects like how the success of this release could lead to more classic Warriors games coming back.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>ith the release of <em>Dynasty Warriors 3: Complete Edition Remastered</em> being right around the corner, Omega Force producer Tomohiko Sho was kind enough to answer some of our burning questions, such as how the classic game can handle newer gameplay systems like Evasion and Perfect Power Guard, and even what its success could mean for other older games in the Warriors franchise.</p>
<p><strong><em>Dynasty Warriors 3</em> has previously been described as the most-requested remaster in the series. Beyond that fan demand, what made <em>Dynasty Warriors 3</em> the right game to revisit rather than <em>Dynasty Warriors 4</em>, <em>5</em>, or another classic entry?</strong></p>
<p>Among the requests for remasters of the PS2 era <em>Dynasty Warriors</em> games, there were many requests for <em>Dynasty Warriors 3</em>, <em>Dynasty Warriors 4</em>, and <em>Dynasty Warriors 5</em>. The reason we chose <em>Dynasty Warriors 3</em> was that it was the entry in which many of the key elements that would go on to form the foundation of later games in the series were firmly established. And personally, it is also a very memorable title for me because it was the first game I worked on with full responsibility for the project as a game designer.</p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-653635" src="https://gamingbolt.com/wp-content/uploads/2026/09/dynasty-warriors-3-complete-edition-remastered-1.jpg" alt="dynasty warriors 3 complete edition remastered 1" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/09/dynasty-warriors-3-complete-edition-remastered-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2026/09/dynasty-warriors-3-complete-edition-remastered-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/09/dynasty-warriors-3-complete-edition-remastered-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/09/dynasty-warriors-3-complete-edition-remastered-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/09/dynasty-warriors-3-complete-edition-remastered-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/09/dynasty-warriors-3-complete-edition-remastered-1-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><strong>The remaster adds mechanics such as Evasion, Just Evasion, and Perfect Power Guard, while also allowing players to switch back towards a more classic experience. How difficult was it to modernise the combat without fundamentally changing what <em>Dynasty Warriors 3</em> feels like?</strong></p>
<p>It was extremely difficult. Because the range of actions available to the player changes significantly, it wasn&#8217;t realistic to completely match the combat to each of the difficulties, so we chose to accept that to a certain extent. Even so, whether players choose the more modern feel or something closer to the original, we still needed to achieve the intended gameplay feel and difficulty across a wide variety of situations, and that was something we struggled with considerably.</p>
<p><strong><em>Dynasty Warriors</em> games have changed enormously in terms of enemy density, combat speed, officer encounters, and battlefield design since the PS2 era. Which aspects of <em>Dynasty Warriors 3</em> did the team consider essential to preserve even if they might feel unusual by modern standards?</strong></p>
<p>If I had to put it in a couple words&#8230; this may not be the best way to phrase it and might be misunderstood, but in a positive sense, I&#8217;d say it is the “almost unfair level of difficulty” and the “silliness.” Of course, the exhilarating feeling of 1 vs. 1000 is an unwavering core of the series, but we also placed great importance on preserving the underlying appeal that could only exist, and be enjoyed, because of the sensibilities and action game design of that era.</p>
<p><strong>Weapon Fusion is a fairly substantial addition to the original progression system. What prompted its inclusion, and how much does it change the way players build and develop individual officers compared to the original game?</strong></p>
<p>Weapon Fusion was probably the one major feature that the director and the development team members wanted to add. Those who know the original game well will understand this, but when it came to what were known as unique weapons, there had long been feedback that some were difficult to use depending on the officer, or that they had different attributes, so we added Weapon Fusion in response to those requests. As for progression and character builds, given the large number of officers, we have adjusted the systems so that characters can be developed more easily in line with modern sensibilities.</p>
<p><img decoding="async" class="aligncenter wp-image-653634" src="https://gamingbolt.com/wp-content/uploads/2026/09/dynasty-warriors-3-complete-edition-remastered-2.jpg" alt="dynasty warriors 3 complete edition remastered 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/09/dynasty-warriors-3-complete-edition-remastered-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2026/09/dynasty-warriors-3-complete-edition-remastered-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/09/dynasty-warriors-3-complete-edition-remastered-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/09/dynasty-warriors-3-complete-edition-remastered-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/09/dynasty-warriors-3-complete-edition-remastered-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/09/dynasty-warriors-3-complete-edition-remastered-2-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><strong>The remaster is adding entirely new scenarios rather than simply recreating the original game and Xtreme Legends. What kinds of opportunities did revisiting <em>Dynasty Warriors 3</em> give the team to explore battles or character perspectives that couldn&#8217;t be included in the original release?</strong></p>
<p>As for the new scenarios&#8230; even though this is a remaster, we felt that players would want some new content. So, with that in mind, we created them around the concept of offering more “hypothetical (what if)” scenarios that we couldn&#8217;t at the time, while also making them highly challenging and rewarding to play. Back then, because the game was as a pure action game, there was almost no explanation of the world or the individual officers. In this version, we have supplemented those aspects, and I think that allows players to enjoy the game with a greater sense of immersion.</p>
<p><strong>Ziluan from <em>Dynasty Warriors: Origins</em> is appearing in the remaster. How did the team approach integrating such a modern <em>Dynasty Warriors</em> character into a game whose design and roster originated more than two decades ago?</strong></p>
<p>By the end of <em>Dynasty Warriors: Origins</em>, Ziluan became an extremely powerful character, capable of switching between a wide variety of weapons, using powerful Arts, and unleashing True Musou Ranbu attacks that could almost be considered ultimate moves. In this game, we adjusted him so that his actions would not feel out of place alongside the other officers, while also ensuring that his overall strength remained balanced with the rest of the roster.</p>
<p><strong><em>Dynasty Warriors: Origins</em> brought a significant number of new and returning players to the franchise. Has its reception changed the way Omega Force thinks about preserving and reintroducing older <em>Dynasty Warriors</em> games?</strong></p>
<p>We are certainly conscious of those who have played <em>Dynasty Warriors: Origins</em>, but to be honest, I don&#8217;t think it fundamentally changed our approach. Omega Force has always developed the <em>Dynasty Warriors</em> series with the intention of delivering what we believe is the best possible version of <em>Dynasty Warriors</em> for that particular time. I think that principle has remained unchanged and will continue to remain unchanged going forward.</p>
<p><img decoding="async" class="aligncenter wp-image-653633" src="https://gamingbolt.com/wp-content/uploads/2026/09/dynasty-warriors-3-complete-edition-remastered-3.jpg" alt="dynasty warriors 3 complete edition remastered 3" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/09/dynasty-warriors-3-complete-edition-remastered-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2026/09/dynasty-warriors-3-complete-edition-remastered-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/09/dynasty-warriors-3-complete-edition-remastered-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/09/dynasty-warriors-3-complete-edition-remastered-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/09/dynasty-warriors-3-complete-edition-remastered-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/09/dynasty-warriors-3-complete-edition-remastered-3-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><strong>If Complete Edition Remastered performs well, could this become the beginning of a broader effort to preserve older Warriors titles &#8211; whether through more <em>Dynasty Warriors</em> remasters or revisiting games from series such as <em>Samurai Warriors</em>?</strong></p>
<p>If <em>Dynasty Warriors 3: Complete Edition Remastered</em> performs well, then of course I think the possibility of remastering other older titles and series will increase. In fact, I am sincerely hoping that it performs well enough to make that possible! And naturally, this is not limited to the <em>Dynasty Warriors</em> series. I believe it could also open up possibilities for other titles in the broader Warriors franchise.</p>
<p><strong>What resolutions and frame rates does <em>Dynasty Warriors 3: Complete Edition Remastered</em> target on PS5, PS5 Pro, Xbox Series X, Xbox Series S, and Nintendo Switch 2?</strong></p>
<p>The frame rate for PS5, PS5 Pro, Xbox Series X, and Xbox Series S is 60 FPS. On both PS5 and PS5 Pro, the game outputs at 4K resolution using upscaling technology. Xbox Series X also outputs at 4K using upscaling technology, while Xbox Series S is upscaled to 1080p. On Nintendo Switch 2, TV Mode outputs at 2560&#215;1440, while Handheld Mode outputs at 1920&#215;1080 using upscaling technology. To avoid creating a significantly different gameplay experience, the Switch 2 version has also been adjusted to handle the same number of characters as the other platforms while running at a variable frame rate of 30 ~ 60 FPS.</p>
<p><strong>What specific enhancements does the PS5 Pro version offer, and are there any notable visual or performance compromises on Series S or Switch 2?</strong></p>
<p>On PS5 Pro, the graphics have been enhanced using a higher internal resolution than on PS5, as well as upscaling with PlayStation Spectral Super Resolution (PSSR). We have also adjusted the mesh quality using Nanite so that it can achieve a higher level of detail than on PS5. In terms of visuals, the Xbox Series S and Nintendo Switch 2 versions differ in areas such as mesh detail and vegetation density. They also differ in that they do not use Lumen for dynamic global illumination and instead use ad hoc lighting adjustments created by our artists. And as mentioned earlier, the performance specifications for the Nintendo Switch 2 version are as described above.</p>
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		<title>Hyrule Warriors: Age of Calamity &#8211; Definitive Edition Out on February 25, 2027, for Switch 2</title>
		<link>https://gamingbolt.com/hyrule-warriors-age-of-calamity-definitive-edition-coming-to-nintendo-switch-2-on-february-25th</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 09 Sep 2026 14:23:52 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Hyrule Warriors: Age of Calamity]]></category>
		<category><![CDATA[Hyrule Warriors: Age of Calamity - Definitive Edition]]></category>
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		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[Omega Force]]></category>
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					<description><![CDATA[The Nintendo Switch 2 release will feature higher frame rates than the original, along with more enemies, and a new difficulty mode.]]></description>
										<content:encoded><![CDATA[<p>Nintendo has announced that <em>The Legend of Zelda</em> spin-off title – <em>Hyrule Warriors: Age of Calamity</em> – is making its way to the Nintendo Switch 2 in the form of a Definitive Edition release on February 25th. The title was announced with a new trailer during the recent Nintendo Direct and showcases the jump in visual fidelity and performance that the game will make when it comes to the more powerful platform.</p>
<p>In its presentation, Nintendo has confirmed that <em>Hyrule Warriors: Age of Calamity – Definitive Edition</em> will run at 60 FPS and at higher resolutions, with battles featuring even more enemies. The port will also include all of the content that was previously released as part of the game’s Expansion Pass. As for new content, players can look forward to a new difficulty level, dubbed Calamity Mode, which pits players against the toughest monsters Hyrule has to offer.</p>
<p>Players who already own the Nintendo Switch version of <em>Hyrule Warriors: Age of Calamity</em> are eligible for a discount when purchasing the Nintendo Switch 2 version through the eShop. Save data can also be carried over into the newer version. Pre-orders are slated to begin later today.</p>
<p><em>Hyrule Warriors: Age of Calamity</em> was released all the way back in November 2020, and serves as a prequel to <em>The Legend of Zelda: Tears of the Kingdom</em>. Its story revolves around trying to avert a calamity that would define much of the world in <em>Tears of the Kingdom</em>. While there are no direct tie-ins between the two games, many characters from <em>Tears of the Kingdom</em> and<em> Breath of the Wild</em> are present and playable in <em>Hyrule Warriors: Age of Calamity</em>.</p>
<p>For more details, check out <a href="https://gamingbolt.com/hyrule-warriors-age-of-calamity-back-to-the-future">our review of the original release</a>.</p>
<p><iframe loading="lazy" title="Hyrule Warriors: Age of Calamity – Definitive Edition – Nintendo Direct 9.9.2026" width="500" height="281" src="https://www.youtube.com/embed/F1oeWfFW1Fk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Attack On Titan 3 Lifts the Curtain on Its Opening Animation&#8217;s Key Visual</title>
		<link>https://gamingbolt.com/attack-on-titan-3-lifts-the-curtain-on-its-opening-animations-key-visual</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Tue, 08 Sep 2026 21:53:45 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Attack on TItan 3]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=652459</guid>

					<description><![CDATA[We’re itching to take on Titans alongside the Scout Regiment in the series’ finale, and the new key visual only heightens our anticipation. ]]></description>
										<content:encoded><![CDATA[<p>Omega Force&#8217;s <em>Attack on Titan 3</em> has been on our radar ever since it was <a href="https://gamingbolt.com/attack-on-titan-3-revealed-at-summer-games-fest-2026">announced</a>, and the latest news has us believing that it is well on track for its December 10th launch for PS5, Xbox Series X/S, PC, and Nintendo Switch 2.</p>
<p>A new key visual for the game&#8217;s opening animation sequence (produced by MAPPA) has been revealed, and it&#8217;s no surprise to see Erin, Mikasa, and a couple of very familiar faces on it. Encompassing the early days of the Survey Corps to the end, we&#8217;re expecting a faithful recreation of events from the anime and manga with these four front and center. However, those rebuilt cutscenes and the Omni-directional mobility gear are solid reasons to believe that this one&#8217;s more than capable of standing as tall as a proud member of the Survey Corps with its own unique perspective on Titan-hunting to share.</p>
<p>Time will tell if that&#8217;s the case, but we&#8217;re hoping for news about that <a href="https://gamingbolt.com/attack-on-titan-3-launches-on-december-10th-for-70">in-game bonus</a> from transferring saves from previous titles and how it&#8217;s going to work. You can bet we&#8217;ll tell you more details as soon as we hear them, but the visual below is a good place to leave things for now.</p>


<figure class="wp-block-embed is-type-rich is-provider-x wp-block-embed-x"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">Celebrating Attack on Titan Day!<br><br>【Announcement of the Opening Animation Key Visual for <a href="https://x.com/hashtag/AttackOnTitan3?src=hash&amp;ref_src=twsrc%5Etfw">#AttackOnTitan3</a>!】<br><br>To commemorate the 17th anniversary of &quot;Attack on Titan,&quot; MAPPA Inc., the studio in charge of the opening animation, has created a design perfectly fitting of this work… <a href="https://t.co/hvf2iUrrKb">pic.twitter.com/hvf2iUrrKb</a></p>&mdash; Attack on Titan Game Series Official (@kt_shingeki_EN) <a href="https://x.com/kt_shingeki_EN/status/2097340717308031021?ref_src=twsrc%5Etfw">September 8, 2026</a></blockquote><script async src="https://platform.x.com/widgets.js" charset="utf-8"></script>
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		<title>Pokémon Pokopia Crosses 5 Million Units Sold</title>
		<link>https://gamingbolt.com/pokemon-pokopia-crosses-5-million-units-sold</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Fri, 14 Aug 2026 20:26:17 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[game freak]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[Omega Force]]></category>
		<category><![CDATA[Pokémon Pokopia]]></category>
		<category><![CDATA[The Pokémon Company]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=650618</guid>

					<description><![CDATA[The Bubble Basin expansion seems to have come at a great time, pushing this one past a milestone that’s well-deserved in our book.]]></description>
										<content:encoded><![CDATA[<p>It&#8217;s always lovely to see a great game get its due, and that&#8217;s exactly what has happened in the case of Nintendo&#8217;s <em>Pokémon Pokopia</em>, a title that&#8217;s as good a <a href="https://gamingbolt.com/pokemon-pokopia-review-new-horizons">love letter to its inspirations</a> as anything that&#8217;s come before it thanks to its charm and solid execution.</p>
<p>The Pokémon Company revealed in a press release that the Switch 2-exclusive life sim has surpassed five million copies sold globally, a remarkable feat on its own, but made even more significant when you remember that the game was released only four months ago. For comparison&#8217;s sake, Sega&#8217;s <em>Sonic Frontiers </em>took <a href="https://gamingbolt.com/sonic-frontiers-crosses-5-million-sales-sonic-adventure-2-shoes-added-in-game">way longer</a> to reach that point, and that was after a bunch of updates, a solid expansion and a Nintendo Switch 2 release. Not that this dulls the Blue Blur&#8217;s achievement in any way, of course.</p>
<p>The new <a href="https://gamingbolt.com/pokemon-pokopia-10-biggest-new-features-changes-and-expansion-details">Bubbly Basin expansion</a> is sure to have contributed to those staggering numbers. However, it&#8217;s clear that <em>Pokopia</em> was already well on its way to achieving the latest feather in its cap anyway. We can&#8217;t wait to see what the next couple of chapters in the game&#8217;s Expansion Pass bring to the table, and how many more copies it can manage to sell when they drop in late 2026 and early 2027.</p>
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		<title>Pokémon Pokopia&#8217;s Bubbly Basin DLC Live Now, New Launch Trailer Showcased</title>
		<link>https://gamingbolt.com/pokemon-pokopias-bubbly-basin-dlc-live-now-new-launch-trailer-showcased</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Thu, 06 Aug 2026 09:00:43 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[game freak]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[Omega Force]]></category>
		<category><![CDATA[Pokémon Pokopia]]></category>
		<category><![CDATA[Pokémon Pokopia - Bubbly Basin]]></category>
		<category><![CDATA[the pokemon company]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=649959</guid>

					<description><![CDATA[The waters around the island beckon, and they’re brimming with things as Ditto works its magic on Bubbly Basin (with our help, of course).]]></description>
										<content:encoded><![CDATA[<p>You might already be delving <a href="https://gamingbolt.com/pokemon-pokopias-new-update-introduces-diving-underwater-activities-bug-fixes">under the surface</a> of the waters with the free update that hit the game already, but if you&#8217;ve bought the <em>Pokémon Pokopia</em> Expansion Pass paid DLC, <em>Bubbly Basin</em>, the first chapter, is probably the place you&#8217;re going to be making a beeline for.</p>
<p>It&#8217;s situated well beneath the surface, requiring you to meet and engage with Manaphy, a DLC-exclusive Pokémon that will teach you a useful trick for breathing underwater so you can reach the titular town from the update with ease. You&#8217;re going to want to have a few Water-type Pokémon in tow to help out your efforts to make the town as appealing as the island you&#8217;ve already put together, and have tons of fun engaging with a host of activities and new additions in the process.</p>
<p>We&#8217;re especially eager to get started on that Submarine that doubles as our base of operations. If you haven&#8217;t picked up the DLC, we&#8217;ve put together a <a href="https://gamingbolt.com/pokemon-pokopia-10-biggest-new-features-changes-and-expansion-details">list</a> of useful information about what it brings to the table. There&#8217;s also the launch trailer below to help sway your decision. We&#8217;re already sold on the art style&#8217;s take on underwater environments and can&#8217;t wait to spend a few hours beneath the waves.</p>
<p><iframe loading="lazy" title="Pokémon Pokopia – Bubbly Basin Launch Trailer – Nintendo Switch 2" width="500" height="281" src="https://www.youtube.com/embed/3VrJkWqqORc?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Pokemon Pokopia &#8211; 10 Biggest New Features, Changes, and Expansion Details</title>
		<link>https://gamingbolt.com/pokemon-pokopia-10-biggest-new-features-changes-and-expansion-details</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Wed, 05 Aug 2026 18:10:18 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[game freak]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[Omega Force]]></category>
		<category><![CDATA[Pokémon Pokopia]]></category>
		<category><![CDATA[the pokemon company]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=649839</guid>

					<description><![CDATA[A whole new world waits for you beneath the ocean’s serene waters, and it's bustling with activities to pursue, new Pokémon to meet, and new ways to enjoy an already enjoyable game.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">I</span>f <em>Pokémon Pokopia</em> has been occupying a lot of the time you spent with your Switch 2, it’s likely that you’re waiting quite eagerly for the new update that brings the first instalment of a three-chapter expansion pass for the game. Ditto’s learned some new tricks this time around, and they open up new ways for the developers to build on a formula that’s proven to be as popular as it is charming and brimming with wit and personality.</p>
<p>If you’ve collected a few water types by now, you’re probably going to like what’s coming next. If not, you might want to make those a priority, for reasons that are coming along as we go further into what’s new with the update and the expansion. Well, the waves beckon, so let’s jump right in for a swim through a bit of underwater fun.</p>
<h2>Free Version 2.0.0 Update</h2>
<h3>1. Ditto’s Diving Lesson</h3>
<p><iframe loading="lazy" title="Pokemon Pokopia Bubbly Basin Expansion + New Updates - 10 BIGGEST Changes You Need To Know" width="500" height="281" src="https://www.youtube.com/embed/YjNOFvWN_M8?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Ditto gets the ability to swim and even go underwater for as long as his breath allows him to remain there, as a part of the free update, with completion of “Raise the environment level” at Bleak Beach and knowledge of jumping and surfing being the only prerequisites. But those peeks under the surface area are just a taste of what truly awaits in the water.</p>
<p>The Expansion Pass adds Manaphy, a Pokémon that can teach Ditto a very nifty way to swim underwater to his heart’s content, with a handy diving ball to summon that makes breathing possible being everything you need to join and water types on adventures into the depths of the water bodies that have remained inaccessible, but are now doorways into more adventures, and more rewards.</p>
<h3>2. Only Water-Type Pokémon Can Come Along</h3>
<p>It bears repeating that not all Pokémon you’ve collected can join you on your forays into the depths, and keeping a few water types handy in your collection is sure to help you stay afloat once you get into things in the expansion. There&#8217;s a lot to do under the surface, and having a few trusted companions at your side is going to make a world of difference.</p>
<p>That’s not to mention that some of those water types are among the most adorable ones there are!</p>
<h3>3. Underwater Town Building</h3>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-649843" src="https://gamingbolt.com/wp-content/uploads/2026/08/Pokemon-Pokopia-bubbly-basin-4-1024x576.jpg" alt="Pokemon Pokopia Bubbly Basin" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/08/Pokemon-Pokopia-bubbly-basin-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/08/Pokemon-Pokopia-bubbly-basin-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/08/Pokemon-Pokopia-bubbly-basin-4-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/08/Pokemon-Pokopia-bubbly-basin-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/08/Pokemon-Pokopia-bubbly-basin-4-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2026/08/Pokemon-Pokopia-bubbly-basin-4.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Once again, Ditto’s bringing life to previously uninhabited corners of his world, and there’s a whole new town coming to the game as part of the expansion. Of course, it’s up to you to help Ditto bring it back to life, and that’s going to have you exploring the ocean floor to pick up the things you need, plant grass, put up structures, and create underwater towns around them.</p>
<p>The free update allows for underwater building right off the bat, but it’s only with Manaphy that the true depth of the system comes to the surface thanks to…</p>
<h2>Paid Expansion Pass Part 1: Bubbly Basin</h2>
<h3>4. Bubbly Basin</h3>
<p>The headliner of the expansion pass’s first instalment is Bubbly Basin, an entirely underwater Town that’s just waiting for you as a part of the free Version 2.0.0 Update. Of course, you’re going to need Dive, which means Bleak Beach should be high on your list of priorities over this weekend if you plan to be among the first ones there.</p>
<p>It’s a massive place, and you’re going to be quite busy swimming through it all once you get started.</p>
<h3>5. Farming Melons Underwater</h3>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-649844" src="https://gamingbolt.com/wp-content/uploads/2026/08/Pokemon-Pokopia-bubbly-basin3-1024x576.webp" alt="Pokemon Pokopia Bubbly Basin" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/08/Pokemon-Pokopia-bubbly-basin3-1024x576.webp 1024w, https://gamingbolt.com/wp-content/uploads/2026/08/Pokemon-Pokopia-bubbly-basin3-300x169.webp 300w, https://gamingbolt.com/wp-content/uploads/2026/08/Pokemon-Pokopia-bubbly-basin3-15x8.webp 15w, https://gamingbolt.com/wp-content/uploads/2026/08/Pokemon-Pokopia-bubbly-basin3-768x432.webp 768w, https://gamingbolt.com/wp-content/uploads/2026/08/Pokemon-Pokopia-bubbly-basin3-1536x864.webp 1536w, https://gamingbolt.com/wp-content/uploads/2026/08/Pokemon-Pokopia-bubbly-basin3.webp 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Ditto does have a knack for sniffing out fun, unique things to do no matter where he goes, doesn’t he? Well, your fellow Pokémon are there to help, and cultivating melons is sure to make your time in Bubbly Basin easier. We did see Mudkip and Corsola in the trailer, but those water types are certainly going to work in your favor alongside the new ones you&#8217;re likely to find as you explore the depths.</p>
<p>It’s looking like there’s a whole other generator to build underwater, just as you’ve done on land. It’s <em>Pokopia</em> in an entirely new space, and we’re going to be chasing down those buoyant blocks as soon as we get our heads under the water.</p>
<h3>6. Pokémon-Powered Machines</h3>
<p>One of the ways water types are important to the underwater gameplay loop is their use of the Generate ability to create bubbles that power machines and street lamps. We’ve only been given glimpses from the trailers, but these are all likely to be factors in making your underwater town one that’s as welcoming to new Pokémon as can be.</p>
<p>It’s a new kind of <em>Pokopia</em>, and there are bubbles involved this time around. It’s definitely going to make this one more charming, along with making great use of its art style to bring a whole new biome to life.</p>
<h3>7. Deep-Sea Exploration</h3>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-649845" src="https://gamingbolt.com/wp-content/uploads/2026/08/Pokemon-Pokopia-bubbly-basin-1-1024x576.jpg" alt="Pokemon Pokopia Bubbly Basin" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/08/Pokemon-Pokopia-bubbly-basin-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/08/Pokemon-Pokopia-bubbly-basin-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/08/Pokemon-Pokopia-bubbly-basin-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/08/Pokemon-Pokopia-bubbly-basin-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/08/Pokemon-Pokopia-bubbly-basin-1-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2026/08/Pokemon-Pokopia-bubbly-basin-1.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Of course, setting up a base underwater is only one part of your new adventure, as you’re going to have to find a hole in the sea floor and travel through it with your best Pokémon in tow to follow a glowing coral. Solving that mystery is definitely something we’re making a beeline for when the update drops.</p>
<p>It’s a great way to get familiar with the scenery and the flora and fauna you’re likely to find along your travels as you build out your town. It&#8217;s also probably going to bring some useful Pokémon your way, which could give you a solid start as you begin to build your base and develop it.</p>
<h3>8. Buoyant Blocks, Floating Buildings</h3>
<p>There’s the potential for some truly unique towns under the surface as Buoyant Blocks are what you’re going to be using to build structures. They’re special bricks that float at varying levels underwater, allowing you to build structures that simply float at the level you place them on.</p>
<p>That’s obviously something we couldn’t do on land, and the scope to create a new town with more verticality in the mix is sure to get the more creative ones among you working hard to make some truly unique towns.</p>
<h3>9. The Sharpedo Submarine</h3>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-649846" src="https://gamingbolt.com/wp-content/uploads/2026/08/Pokemon-Pokopia-bubbly-basin-1024x576.webp" alt="Pokemon Pokopia Bubbly Basin" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/08/Pokemon-Pokopia-bubbly-basin-1024x576.webp 1024w, https://gamingbolt.com/wp-content/uploads/2026/08/Pokemon-Pokopia-bubbly-basin-300x169.webp 300w, https://gamingbolt.com/wp-content/uploads/2026/08/Pokemon-Pokopia-bubbly-basin-15x8.webp 15w, https://gamingbolt.com/wp-content/uploads/2026/08/Pokemon-Pokopia-bubbly-basin-768x432.webp 768w, https://gamingbolt.com/wp-content/uploads/2026/08/Pokemon-Pokopia-bubbly-basin-1536x864.webp 1536w, https://gamingbolt.com/wp-content/uploads/2026/08/Pokemon-Pokopia-bubbly-basin.webp 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Any good town you build must have a place for you to put up your feet and call home when you need a break from all your underwater adventuring. Even Ditto’s boundless enthusiasm can run out from time to time. He is mimicking a human, after all. Well, the Sharpedo Submarine is going to be what helps, and building it is probably a good thing to keep track of so you’re always building up to it.</p>
<p>It’s going to make a great place for you to crash, and the game’s promotional materials paint it as a sort of Secret Base with Ditto making it his own with new furniture and the like coming to the game.</p>
<h3>10. More Pokémon, New Outfits and Gameplay Items</h3>
<p>Of course there are new Pokémon coming into the mix for us to discover and collect, but Ditto’s also getting new outfits to chase down, furniture for his base to look out for, and an upgrade to Surf to pick up. Smoothies are a new prepared food, and we’re expecting a few new recipes to find along the way.</p>
<p>Of course, the trailers haven’t dived too deep into it all yet, and we&#8217;re yet to learn the full extent of new content on offer. However, everything we’ve seen so far points to a new world within an already familiar one. Whether it can build synergies with the one above the surface that you’ve already painstakingly built remains to be seen, but we’re sure that there are going to be creative ways to get there.</p>
<p>But for now, it’s time to use the weekend to prepare for a brand new foray into unknown frontiers, with wit, charm, and the ability to imitate the best of the world around us at our side. August 5, 2026, cannot get here fast enough, but we’re going to remind ourselves that patience is a virtue while we wait. We’re quite optimistic about it being worth it, after all.</p>
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		<title>Pokémon Pokopia&#8217;s New Update Introduces Diving, Underwater Activities, Bug Fixes</title>
		<link>https://gamingbolt.com/pokemon-pokopias-new-update-introduces-diving-underwater-activities-bug-fixes</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 05 Aug 2026 14:56:45 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[game freak]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[Omega Force]]></category>
		<category><![CDATA[Pokémon Pokopia]]></category>
		<category><![CDATA[The Pokémon Company]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=649929</guid>

					<description><![CDATA[The update's release coincides with the launch of the first DLC for Pokémon Pokopia, which expands on the nautical aspects of the game.]]></description>
										<content:encoded><![CDATA[<p><em>Pokémon Pokopia</em>’s first DLC, <em>Bubbly Basin</em>, is out now for owners of the game and its Expansion Pass. Coinciding with the DLC’s release is a <a href="https://pokopia.pokemon.com/en-us/update/" target="_blank" rel="noopener">free update</a> that has brought in several improvements to the base game, including the ability to go underwater and build new settlements with the Dive ability.</p>
<p>The update has also introduced new things for players to unlock, like recipes, hair colors, and even emotes. A variety of quality-of-life improvements have also been implemented, such as motion-sickness reduction options and the ability to move while the move wheel is open.</p>
<p>Other improvements made to <em>Pokémon Pokopia</em> include Pokémon now responding to players using emotes they were taught, and moving back into a habitat after their previous one was destroyed in the same area. Ordinary conversation indicators have been reduced so that players can now more easily track special conversations, and lost relics can now be appraised in larger batches of up to 10 at a time. For the full list of changes, check out the patch notes below.</p>
<p>The <a href="https://gamingbolt.com/pokemon-pokopias-bubbly-basin-dlc-launches-on-august-5th-free-update-adds-diving"><em>Bubbly Basin</em> expansion</a> introduces a new town that players can explore, and brings in a host of new building types that players can use in designing their towns. In keeping with its aquatic themes, the expansion has also brought along upgrades to Surf, brand new Pokémon outfits, and a host of smoothie recipes.</p>
<p><em>Pokémon Pokopia</em> is available exclusively on Nintendo Switch 2. For more details, <a href="https://gamingbolt.com/pokemon-pokopia-review-new-horizons">take a look at our review</a>. Since its release, the title has proven to be <a href="https://gamingbolt.com/koei-tecmo-ceo-didnt-have-any-real-expectations-from-pokemon-pokopia">incredibly popular</a>, and many even started <a href="https://gamingbolt.com/pokemon-pokopias-release-has-led-to-10-percent-growth-in-nintendo-share-prices">calling it a system seller</a>.</p>
<p><em><strong>Pokémon Pokopia </strong></em><strong>version 2.0.0 patch notes:</strong></p>
<p><em><strong>The following features have been added:</strong></em></p>
<ul>
<li><em>Added the move Dive, allowing players to move freely underwater.</em></li>
<li><em>The Build specialty can now be used to build houses underwater.</em></li>
<li><em>Added new items such as the portal pod and safe.</em></li>
<li><em>Recipes can be purchased after increasing Palette Town’s environment level.</em></li>
<li><em>Added the new pattern, dynamic Ditto print.</em></li>
<li><em>Can be obtained by talking to Smearguru after acquiring the diploma.</em></li>
<li><em>Added new emotes: Lie Down and Ready, Set, Go!</em></li>
<li><em>Can be obtained in Bleak Beach and on Dream Islands.</em></li>
<li><em>Added five new hair colors: orange, light pink, yellow-green, blue-green, and brown.</em></li>
<li><em>Added a function to move items in bulk between the storage box and bag.</em></li>
<li><em>Added a function to delete items placed inside objects such as the garbage bin.</em></li>
<li><em>Added the ability to fine-tune depth placement when placing windows, doors, and similar items.</em></li>
<li><em>Added an option in Settings to hide the confirmation message shown when canceling Magnet Rise.</em></li>
<li><em>Added an option in Settings allowing movement while the move wheel is open.</em></li>
<li><em>Added motion-sickness reduction settings for the camera.</em></li>
<li><em>The following items can now be painted: stylish stool, handrail, metal chain, workbench, vending machine, bike, bookcase, Pokémon Center counter, arrow sign, rope.</em></li>
</ul>
<p><em><strong>The following improvements have been implemented:</strong></em></p>
<ul>
<li><em>Even if a Pokémon’s habitat is destroyed, it will move back in if the same habitat is rebuilt within a certain area.</em></li>
<li><em>Pokémon that are sad because furniture was removed will now notice more quickly when the same furniture is replaced.</em></li>
<li><em>Pokémon that taught you an emote will now respond with the same emote when you use it.</em></li>
<li><em>If a Pokémon being searched for in the Pokédex is in another town, you can now travel to that town using Return Home.</em></li>
<li><em>Reduced ordinary conversation indicators so that special Pokémon conversations and requests directed at Ditto stand out more clearly.</em></li>
<li><em>Lost relics can now be appraised in batches of up to 10 at a time.</em></li>
<li><em>Paint, Gather Honey, and Collect can now be performed multiple times in the same interaction.</em></li>
<li><em>During crafting, materials in the storage box next to the workbench will be consumed before materials in the bag.</em></li>
<li><em>Increased the placement limit for power generators (excluding furnaces) from 64 to 128.</em></li>
<li><em>Increased the number of different photos that can be displayed in a town from 10 to 40.</em></li>
<li><em>When sucking up liquid, a short press of the move button to hold liquids in Ditto’s mouth will allow liquid to be held in their mouth without removing it from the environment.</em></li>
<li><em>When releasing stored water, adjusted water levels now automatically match nearby water levels.</em></li>
<li><em>Smearguru can now learn patterns from photos stored in References.</em></li>
<li><em>Improved visibility of the target item when painting with paint balloons.</em></li>
<li><em>Increased the amount of treasure discoverable with the Dowsing Machine on Dream Islands.</em></li>
<li><em>Pokémon companions can now follow you while moving with Surf, Glide, Rollout, or Magnet Rise.</em></li>
<li><em>Inhaling items and opening the bag are now possible while rolling using Rollout.</em></li>
<li><em>Rollout can now destroy certain natural objects such as large boulders.</em></li>
<li><em>Surf can now be activated on land by pressing the Surf button while holding the focus button.</em></li>
<li><em>Improved activation conditions for Surf and Waterfall so they occur more smoothly.</em></li>
<li><em>Leafage can now be used on farm soil to revert it to a normal soil block.</em></li>
<li><em>Strength can now be used underwater.</em></li>
<li><em>Added an All tab to both the Pokédex and Habitat Dex.</em></li>
<li><em>Made it clearer that buildings can still be remodeled even when items such as the Ditto Flag are attached to roofs or walls.</em></li>
<li><em>During construction, any Pokémon not assigned to the Build role in a building project can now help with cooking.</em></li>
<li><em>Prevented treasures in Sparkling Skylands from appearing when using the Dowsing Machine in locations where breaking terrain would cause them to fall.</em></li>
<li><em>Improved messaging when there are insufficient materials for copying items using the 3D Printer.</em></li>
<li><em>Items can now be placed on top of square plants.</em></li>
<li><em>Hide-and-sneak can now be canceled midway.</em></li>
<li><em>Adjusted in-game event notifications shown at startup so they are displayed only during specific remaining-day periods.</em></li>
<li><em>Certain roof items now block water.</em></li>
<li><em>Increased output when crafting curved eaves to 10.</em></li>
<li><em>Tidal Bell and Clear Bell can now be triggered using laser sensors and switches.</em></li>
<li><em>Adjusted sound effects for camping chair and sleeping bag.</em></li>
<li><em>Improved performance for certain rendering processes.</em></li>
</ul>
<p><em><strong>The following issues have been fixed:</strong></em></p>
<ul>
<li><em>When talking to a Pokémon that is currently assigned to construct buildings, options such as “Follow me!” may sometimes fail to appear.</em></li>
<li><em>Suicune and Gholdengo may be unable to travel across water.</em></li>
<li><em>Pokémon may occasionally fall into the ocean or off cliffs when appearing from their habitats.</em></li>
<li><em>Even when using honey, Pokémon may sometimes fail to return to their habitats.</em></li>
<li><em>Using Magnet Rise may occasionally cause Pokémon to scold or warn the player.</em></li>
<li><em>Pokémon that dislike water may sometimes be unable to move across duckweed and flowering duckweed on the water’s surface.</em></li>
<li><em>Requests from Pokémon may occasionally ask for items that the requesting Pokémon actually dislikes.</em></li>
<li><em>When processing berries in the community box, paint may not be produced correctly.</em></li>
<li><em>The timing of the note played by the music mat (high Do) is offset incorrectly.</em></li>
<li><em>Certain furniture can be painted through specific procedures even on parts where the colors are not actually changeable.</em></li>
<li><em>Painting certain items may use more paint than intended.</em></li>
<li><em>The light color of a painted surface light may fail to change correctly.</em></li>
<li><em>Under specific conditions, it is possible to place more than one party cooking pot in the same town.</em></li>
<li><em>Some items may display unnaturally when viewed from a distance.</em></li>
<li><em>For some items, visual effects may disappear when viewed through glass.</em></li>
<li><em>Under certain conditions during multiplayer, building may become impossible to complete or cancel.</em></li>
<li><em>In certain situations, it may be unclear why actions such as building or relocation cannot be performed.</em></li>
<li><em>On Cloud Islands, players other than the administrator may be able to place a relocation kit.</em></li>
<li><em>Under certain conditions, a building kit may become unrecoverable when remodeling a house.</em></li>
<li><em>Under certain conditions, painted portions of the sand house may be reset.</em></li>
<li><em>Using Rock Smash while falling may cause Ditto’s position or height to become significantly displaced.</em></li>
<li><em>During the Withered Wasteland request “Clear the path!” Slowpoke may stop moving partway through.</em></li>
<li><em>During the Sparkling Skylands request “Follow Tinkmaster!” certain actions may prevent the request from progressing.</em></li>
<li><em>During the Sparkling Skylands request “Pokémon Center tour guide!” searching for Tinkmaster in the Pokédex may guide the player to the town containing their habitat rather than the town where they are currently located.</em></li>
<li><em>Loading may occasionally fail to finish when returning from a Dream Island.</em></li>
<li><em>Returning from a Dream Island may incorrectly send the player to Palette Town.</em></li>
<li><em>Under certain conditions when an online session ends, the player may be transported to a Dream Island.</em></li>
<li><em>On the Cloud Island loading screen, the player’s gender pronoun may sometimes be displayed incorrectly in some languages.</em></li>
</ul>
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		<title>Attack on Titan 3 Launches on December 10th for $70</title>
		<link>https://gamingbolt.com/attack-on-titan-3-launches-on-december-10th-for-70</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 03 Aug 2026 15:24:48 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Attack on TItan 3]]></category>
		<category><![CDATA[koei tecmo]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[Omega Force]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=649770</guid>

					<description><![CDATA[Experience the entire saga when Omega Force's sequel launches this Winter on Xbox Series X/S, PS5, PC, and Nintendo Switch 2.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Omega Force&#8217;s <em><a href="https://gamingbolt.com/attack-on-titan-3-gets-new-gameplay-trailer-and-winter-release-window">Attack on Titan 3</a></em>, which covers the story of the famous manga/anime from start to finish, launches on December 10th. It will be available for PS5, Xbox Series X/S, PC and Nintendo Switch 2 for $69.99. Check out the gameplay reveal trailer below.</p>



<p class="wp-block-paragraph">While the entire series is available to experience, you can expect rebuilt cutscenes and new &#8220;story developments&#8221; which involve fighting the Nine Titans. Omni-Directional Mobility Action is apparently more flexible (with the option for simple controls), but the Titans will be less predictable, making for more engaging battles. And if that wasn&#8217;t enough, you can take on Special Exterior missions to battle alongside other squadmates in the wild.</p>



<p class="wp-block-paragraph">Besides the Standard Edition, there&#8217;s also a Digital Deluxe Edition for $89.99, which includes the base game, 72 hours&#8217; advance access (except on Switch 2, and a Character Customization Pack. There&#8217;s also the Original Equipment Pack, Starter Item Pack and digital official art book.</p>



<p class="wp-block-paragraph">If you played <em>Attack on Titan 2</em> and <em>Final Battle</em>, then good news &#8211; you can transfer your save data for a bonus in-game gift, though how that works will be revealed later. Stay tuned for more updates and gameplay en route to the title&#8217;s release.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Attack on Titan 3 - Gameplay Reveal Trailer | Releasing 10/12/2026" width="500" height="281" src="https://www.youtube.com/embed/k7UZfOozH5Q?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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		<title>Pokémon Pokopia&#8217;s Bubbly Basin DLC Launches on August 5th, Free Update Adds Diving</title>
		<link>https://gamingbolt.com/pokemon-pokopias-bubbly-basin-dlc-launches-on-august-5th-free-update-adds-diving</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 29 Jul 2026 17:21:25 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[game freak]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[Omega Force]]></category>
		<category><![CDATA[Pokémon Pokopia]]></category>
		<category><![CDATA[Pokémon Pokopia - Bubbly Basin]]></category>
		<category><![CDATA[the pokemon company]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=649472</guid>

					<description><![CDATA[Explore the underwater town next week, where new Pokémon, deep-sea diving, outfits, and much more await to be discovered.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">After accidentally leaking in a Japanese commercial, <em>Pokémon Pokopia&#8217;s</em> <a href="https://gamingbolt.com/pokemon-pokopia-to-get-underwater-zones-in-free-update-in-august-expansion-pass-announced">first paid DLC, Bubbly Basin</a>, is confirmed to launch on August 5th. It&#8217;s Part 1 of the Expansion Pass and arrives alongside Version 2.0.0.</p>



<p class="wp-block-paragraph">As outlined in the overview below, the DLC introduces the titular town, which is located underwater and a great place to grow watermelons (though you&#8217;ll need Pokémon specializing in Water). It&#8217;s also where you&#8217;ll engage in some deep-sea diving, new buildings constructed with bouncy blocks, and the Sharpedo submarine to serve as a new room.</p>



<p class="wp-block-paragraph">That&#8217;s besides the new Pokémon, outfits, Surf upgrade and Smoothies that can be prepared. Aside from the DLC, the free update allows for building underwater, swimming alongside Water Types and even learning Dive from Manaphy.</p>



<p class="wp-block-paragraph">For those seeking even more reasons to get lost in the world of <em>Pokopia</em>, Part 2 of the Expansion Pass arrives in late 2026. Details are scarce right now, but expect even more Pokémon and furniture.</p>



<p class="wp-block-paragraph"><em>Pokémon Pokopia</em> is available exclusively on Nintendo Switch 2 and is developed by Game Freak and Omega Force. Aside from garnering extensive acclaim (check out <a href="https://gamingbolt.com/pokemon-pokopia-review-new-horizons">our review</a> where we gave it a 9 out of 10), it&#8217;s become one of the biggest surprise hits for Nintendo. It sold 2.41 million copies as of March 31st, and even surprised Koei Tecmo&#8217;s CEO. Read more about that <a href="https://gamingbolt.com/koei-tecmo-ceo-didnt-have-any-real-expectations-from-pokemon-pokopia">here</a>.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Pokémon Pokopia Expansion Pass | Extended Trailer" width="500" height="281" src="https://www.youtube.com/embed/HltHYt_3sUs?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
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