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	<title>Panzer Dragoon &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Sega is Working on Panzer Dragoon, Neon Genesis Evangelion, and Sakura Wars Games &#8211; Rumour</title>
		<link>https://gamingbolt.com/sega-is-working-on-panzer-dragoon-neon-genesis-evangelion-and-sakura-wars-games-rumour</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 12 Jan 2024 08:57:54 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[neon genesis evangelion]]></category>
		<category><![CDATA[Panzer Dragoon]]></category>
		<category><![CDATA[sakura wars]]></category>
		<category><![CDATA[Sega]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=575672</guid>

					<description><![CDATA[Additionally, the company has at least another two unknown reboots in the works, it's been claimed. ]]></description>
										<content:encoded><![CDATA[<p>At The Game Awards last month, Sega announced that it was working on reboots for five of its classic franchises in <a href="https://gamingbolt.com/new-jet-set-radio-crazy-taxi-shinobi-streets-of-rage-and-golden-axe-titles-announced"><em>Jet Set Radio, Crazy Taxi, Streets of Rage, Shinobi, </em>and <em>Golden Axe</em></a>, and ended the bumper trailer with a tease of more similar projects coming in the future. Now, a report published by <a href="https://insider-gaming.com/exclusive-3-more-sega-classics-are-set-to-make-their-return/" target="_blank" rel="noopener">Insider Gaming&#8217;s</a> Tom Henderson has potentially revealed more details on those projects in particular.</p>
<p>According to Henderson, between 2020 and 2021, Sega greenlit as many as 10 reboots for its classic franchises as part of its &#8220;Super Game&#8221; initiative, of which it revealed five at The Game Awards. Of the remaining five, Henderson claims that three are <em>Panzer Dragoon, Neon Genesis Evangelion</em>, and <em>Sakura Wars</em>. All three are allegedly in the early stages of development.</p>
<p><em>Panzer Dragoon&#8217;s </em>last mainline release was <em>Panzer Dragoon Orta </em>all the way back in 2002, though we did get <em>Panzer Dragoo Remake, </em>which was developed by MegaPixel Studio and published by Forever Entertainment, in 2020.</p>
<p><em>Sakura Wars </em>is a more curious case, having already received a soft reboot not that long ago, in 2019. Meanwhile, <em>Neon Genesis Evangelion </em>is, of course, not a Sega franchise, though it would seem the company has picked up the license to developer a major AAA game based on it.</p>
<p>Henderson is unsure what the remaining two of then ten aforementioned projects are, but speculates that they could be any of the eight additional trademarks that were recently filed by Sega, those being <em>Alex Kidd, After Burner, House of the Dead, Outrun, Super Monkey Ball, Altered Beast Eternal, Champions, </em>and <em>Kid</em> <em>Chameleon</em>.</p>
<p>Following its announcement of five classic revivals last month, Sega also revealed further brief details on the projects, confirming that <a href="https://gamingbolt.com/jet-set-radio-reboot-will-be-open-world-sega-confirms"><em>Jet Set Radio </em>will be open world</a> and <a href="https://gamingbolt.com/sega-reveals-new-details-on-crazy-taxi-shinobi-and-golden-axe-reboots">revealing details on <em>Crazy Taxi, Shinobi, </em>and <em>Golden Axe</em></a>, while also confirming the next <em>Streets of Rage </em>game&#8217;s title as <a href="https://gamingbolt.com/next-streets-of-rage-is-officially-titled-streets-of-rage-revolution"><em>Streets of Rage Revolution</em></a>.</p>
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		<title>Crimson Dragon Developer Talks Smartphone Interest, Working With Microsoft</title>
		<link>https://gamingbolt.com/crimson-dragon-developer-talks-smartphone-interest-working-with-microsoft</link>
					<comments>https://gamingbolt.com/crimson-dragon-developer-talks-smartphone-interest-working-with-microsoft#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 20 Sep 2013 13:00:29 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Grounding Inc.]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Panzer Dragoon]]></category>
		<category><![CDATA[TGS 2013]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=172951</guid>

					<description><![CDATA[Panzer Dragoon creator Yukio Futatsugi also keen to work with Nintendo again.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/06/Crimson_Dragon_001.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-159696" alt="Crimson_Dragon_001" src="https://gamingbolt.com/wp-content/uploads/2013/06/Crimson_Dragon_001.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/06/Crimson_Dragon_001.jpg 800w, https://gamingbolt.com/wp-content/uploads/2013/06/Crimson_Dragon_001-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a><br />
Despite being out of the spotlight since releasing Panzer Dragoon Orta, Crimson Dragon developer Grounding has been happy working with Microsoft. Panzer Dragoon creator Yukio Futatsugi spoke to <a href="http://www.siliconera.com/2013/09/19/crimson-dragon-director-wants-to-work-with-nintendo-again/?utm_source=feedburner&amp;utm_medium=twitter&amp;utm_campaign=Feed%3A+siliconera%2FMkOc+%28Siliconera%29">Siliconera</a> during the Tokyo Game Show about also working with smartphones and how he&#8217;s interested in working with Nintendo again.</p>
<p>&#8220;My personal interest is in smartphones. They’re gradually becoming capable of having visuals like this. We’ve worked on a number of mobile games so far, and I’m really interested in using the network aspect to make a more interesting game. Perhaps we’ll work with Nintendo again, since we have a good relationship with them&#8230;and naturally, Microsoft has been great to us. We want to do a lot of different things, so I guess we’re kind of a greedy company.”</p>
<p>Crimson Dragon will be launching on the Xbox One when the console releases worldwide on November 22nd. It will be heading to Japan in early 2014.</p>
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		<title>Crimson Dragon not far off from release, says developer</title>
		<link>https://gamingbolt.com/crimson-dragon-not-far-off-from-release-says-developer</link>
					<comments>https://gamingbolt.com/crimson-dragon-not-far-off-from-release-says-developer#respond</comments>
		
		<dc:creator><![CDATA[Yadu Kiran]]></dc:creator>
		<pubDate>Thu, 14 Mar 2013 09:20:24 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Crimson Dragon]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Panzer Dragoon]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=144120</guid>

					<description><![CDATA['All I can really do is finish it.']]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/03/Crimson-Dragon-11.jpg"><img decoding="async" class="size-full wp-image-144124 aligncenter" alt="Crimson Dragon 1" src="https://gamingbolt.com/wp-content/uploads/2013/03/Crimson-Dragon-11.jpg" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2013/03/Crimson-Dragon-11.jpg 505w, https://gamingbolt.com/wp-content/uploads/2013/03/Crimson-Dragon-11-300x168.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a></p>
<p>The much awaited spiritual successor to the Panzer Dragoon series will soon be upon us. Originally slated to release in June of last year, Crimson Dragon was delayed for an indefinite amount of time. But the developer asks us to hold our breath just a bit longer.</p>
<blockquote><p>“The game has been delayed and I know people are waiting for it, but it is definitely moving ahead,” lead designer Yukio Futatsugi told <a href="http://www.eurogamer.net/articles/2013-03-13-crimson-dragon-still-lives-and-is-not-far-off" target="_blank">Eurogamer</a>.</p>
<p>“Microsoft will announce it when they’re ready.”</p></blockquote>
<p>Futatsugi couldn&#8217;t specify how far away we are from the game&#8217;s release, “But it’s really not far off.”</p>
<blockquote><p>“I’m working hard to make sure no one says, ‘The old one was better.’ But Panzer is Sega’s IP and this game will be different from that. The design concept of the dragons and the environments is very different,” he further added.</p>
<p>“All I can really do is finish it. Anyway, games are made differently these days, so I hope people will see this as the sort of game Panzer Dragoon might have been if it had been made today.”</p></blockquote>
<p>For the unfamiliar, Crimson Dragon is a Kinect exclusive on-rails shooter whose development team consists of members who had worked on the Panzer Dragoon series, with he creator of the Panzer Dragoon series. Yukio Ftatsugi, leading the way. If there was any game that could make us dust off our Kinect again, it would have to be this. Be sure to check back for more updates.</p>
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		<title>Crimson Dragon Kinect to release in Japan on June 13</title>
		<link>https://gamingbolt.com/crimson-dragon-kinect-to-release-in-japan-on-june-13</link>
					<comments>https://gamingbolt.com/crimson-dragon-kinect-to-release-in-japan-on-june-13#respond</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Wed, 23 May 2012 06:37:41 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Crimson Dragon]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Panzer Dragoon]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=90073</guid>

					<description><![CDATA[Crimson Dragon, the gorgeous looking Kinect game from Microsoft has been given a release date in Japan, and it will be in the stores on June 13. No word on the western release date yet, but we will keep you updated. The game will cost 1200 MSP, according to Andriasang. Several generations have passed since [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Crimson Dragon, the gorgeous looking Kinect game from Microsoft has been given a release date in Japan, and it will be in the stores on June 13. No word on the western release date yet, but we will keep you updated.</p>
<p style="text-align: center"><a href="https://gamingbolt.com/wp-content/uploads/2010/12/Project-Draco.jpg"><img decoding="async" class="aligncenter  wp-image-17038" src="https://gamingbolt.com/wp-content/uploads/2010/12/Project-Draco.jpg" alt="" width="505" height="284" /></a></p>
<p>The game will cost 1200 MSP, according to <a href="http://andriasang.com/con13x/crimson_dragon_date/">Andriasang</a>.</p>
<p><em>Several generations have passed since the human colonists of Planet Draco lost contact with Earth, and they have reached an uneasy truce with the native dragons. Now they face the return of an old threat, a colossal destroyer known as the White Phantom. </em></p>
<p><em>In &#8220;Crimson Dragon,&#8221; use Kinect to control your dragon and fight off the violent enemy life forms. Teach your dragon new skills, and train it to become strong enough to face combat in harder missions. Bring your trained dragon online to take on missions in co-op. Now, embark on your journey to Planet Draco!</em></p>
<p>Stay tuned to more news and updates on GB. Tell us what you think in the comments section below.</p>
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		<title>R.I.P Moebius &#8211; Comic Book Artist &#038; Subtle Video Game Influence</title>
		<link>https://gamingbolt.com/r-i-p-moebius-comic-book-artist-subtle-video-game-influence</link>
					<comments>https://gamingbolt.com/r-i-p-moebius-comic-book-artist-subtle-video-game-influence#comments</comments>
		
		<dc:creator><![CDATA[James Reith]]></dc:creator>
		<pubDate>Mon, 12 Mar 2012 21:00:56 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Abyss]]></category>
		<category><![CDATA[Alien]]></category>
		<category><![CDATA[Comics]]></category>
		<category><![CDATA[Fade To Black]]></category>
		<category><![CDATA[Hayo Miyazaki]]></category>
		<category><![CDATA[Jean Giraud]]></category>
		<category><![CDATA[Moebius]]></category>
		<category><![CDATA[Panzer Dragoon]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=73891</guid>

					<description><![CDATA[Comics are a big deal in France, sometime referred to there as &#8216;the 9th art&#8217;, and in French comics Moebius is about as big a deal as you can get. Sadly, Moebius (a.k.a Jean Giraud) passed away this weekend. His position in the history of the graphic novel is pretty much cemented, but Jean Giraud [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/03/moebius-panzer-dragoon.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-73894" src="https://gamingbolt.com/wp-content/uploads/2012/03/moebius-panzer-dragoon.jpg" alt="" width="505" height="283" srcset="https://gamingbolt.com/wp-content/uploads/2012/03/moebius-panzer-dragoon.jpg 505w, https://gamingbolt.com/wp-content/uploads/2012/03/moebius-panzer-dragoon-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a>Comics are a big deal in France, sometime referred to there as &#8216;the 9th art&#8217;, and in French comics Moebius is about as big a deal as you can get. Sadly, Moebius (a.k.a Jean Giraud) passed away this weekend. His position in the history of the graphic novel is pretty much cemented, but Jean Giraud also held sway over the world of computer games&#8230;</p>
<p>Directly: He drew the cover art for 1995&#8217;s <em>Fade to Black</em>, worked as Character Designer on the adventure game <em>Pilgrim: Faith as a Weapon</em> and, alongside drawing the Japanese cover art for the first <em>Panzer Dragoon</em>, helped forge the <a href="http://pdsoasis.thewilloftheancients.com/parallels.html">visual identity of the entire Panzer Dragoon series</a>.</p>
<p>Indirectly, it should not be underestimated how much of Moebius&#8217; film work subtly permeated the world of computer games: He provided concept designs and story boards for <em>Alien</em>, <em>Tron</em>, <em>The Fifth Element</em> and<em> The Abyss</em>. It should also be noted that Ridley Scott and Hayo Miyazaki have also acknowledged Moebius&#8217; influence &#8211; Ridley Scott surrounded himself with Moebius comics during <em>Blade Runner</em>&#8216;s production and Myazaki admitted to directing <em>Nausicaa of the Valley of the Wind</em> under the influence of Moebius. Just think of any video games influenced by those films/artists and a little bit of Moebius might well have slipped in there too.</p>
<p>Big thanks to <a href="http://kotaku.com/5892365/remembering-moebius-a-man-who-helped-video-games-more-than-you-realise/gallery/1">Luke Plunkett&#8217;s Kotaku article on Moebius</a></p>
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