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	<title>Phantom Dust Remastered &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Phantom Dust Remastered Dev Explains Why It Won&#8217;t Run At 60fps, Clarifies Use of Original Assets, Microtransactions</title>
		<link>https://gamingbolt.com/phantom-dust-remastered-dev-explains-why-it-wont-run-at-60fps-clarifies-use-of-original-assets-microtransactions</link>
					<comments>https://gamingbolt.com/phantom-dust-remastered-dev-explains-why-it-wont-run-at-60fps-clarifies-use-of-original-assets-microtransactions#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 04 May 2017 16:37:12 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[microsoft studios]]></category>
		<category><![CDATA[Phantom Dust Remastered]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=295696</guid>

					<description><![CDATA[Microsoft's Adam Isgreen talks about the upcoming remaster.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2017/01/Phantom-Dust.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-288807" src="https://gamingbolt.com/wp-content/uploads/2017/01/Phantom-Dust.jpg" alt="" width="620" height="346" srcset="https://gamingbolt.com/wp-content/uploads/2017/01/Phantom-Dust.jpg 620w, https://gamingbolt.com/wp-content/uploads/2017/01/Phantom-Dust-300x167.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Phantom Dust Remastered</em> may not be the brand new game that was hyped at E3 (and which was subsequently put on hold by Microsoft) but at least it&#8217;s something new for the Xbox One. That being said, it won&#8217;t run at 60 FPS and actually re-uses the original assets from 2004. Why is this the case? Adam Isgreen, Creative Director at Microsoft Studios and who&#8217;s speaking in the above interview, took to <a href="http://www.neogaf.com/forum/showthread.php?p=235614784&amp;highlight=#post235614784">NeoGAF</a> to clarify several things.</p>
<p>Isgreen first noted that the original assets were used because the company didn&#8217;t access to the raw texture files. &#8220;We didn&#8217;t have source is the major reason, and also because for a 2004 game, it holds up well in comparison to other games from that time. That&#8217;s subjective of course, but we&#8217;re trying to capture and preserve what PD was, not re-create it. It was funky, certainly, and that&#8217;s part of its DNA.&#8221;</p>
<p>He also explained why it won&#8217;t run at 60fps. &#8220;The entire engine was built around the game running at 30 FPS. Everything in the code and data is either frames @ 30, assumes 30, or hard-coded to expect 30 FPS. The frame rate averages 30 FPS now on a wide range of systems. The worst dips we&#8217;ve seen are to 26/27 in certain moments. This is massively improved from the original (for those that played it) which would drop into the teens constantly on destruction events.&#8221;</p>
<p>Another concern was that the skills featured in the DLC, 74 of them which were tough to earn, <a href="http://www.neogaf.com/forum/showthread.php?p=235619509&amp;highlight=#post235619509">would be out after launch</a>. &#8220;The DLC skills will be released all at once a bit after we&#8217;re launched, and it won&#8217;t be nearly as painful to get them all,&#8221; Isgreen said.</p>
<p>Finally, regarding the micro-transactions and whether they would affect the progress systems, Isgreen <a href="http://www.neogaf.com/forum/showthread.php?p=235618792&amp;highlight=#post235618792">noted</a>, &#8220;You can still unlock everything normally, and the MP shop now always acts as if you&#8217;ve finished the campaign, so there&#8217;s a chance for any skill to be available (including ultra-rares) every time you visit the MP shop.</p>
<p>&#8220;Also, you can now skip campaign missions after 3 retry attempts, and we still give you all the skill / credit rewards. And you can still trade skills and credits online.&#8221;</p>
<p>What are your thoughts on <em>Phantom Dust Remastered</em> for the Xbox One? Let us know in the comments below.</p>
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