<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Plastic &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
	<atom:link href="https://gamingbolt.com/tag/plastic/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Wed, 23 Aug 2017 20:52:14 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>Little Orpheus is The Next Game From Everybody&#8217;s Gone to The Rapture Dev &#8211; Report</title>
		<link>https://gamingbolt.com/little-orpheus-is-the-next-game-from-everybodys-gone-to-the-rapture-dev-report</link>
					<comments>https://gamingbolt.com/little-orpheus-is-the-next-game-from-everybodys-gone-to-the-rapture-dev-report#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 23 Aug 2017 20:52:14 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[11 bit studios]]></category>
		<category><![CDATA[Bound]]></category>
		<category><![CDATA[Diama]]></category>
		<category><![CDATA[Dreamtime]]></category>
		<category><![CDATA[ELEX]]></category>
		<category><![CDATA[Everybody's Gone to the Rapture]]></category>
		<category><![CDATA[Little Orpheus]]></category>
		<category><![CDATA[Plastic]]></category>
		<category><![CDATA[this war of mine]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=304590</guid>

					<description><![CDATA[Other games like 11 bit Studios' Dreamtime and ELEX 2 also coming.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/11/Everybodys-Gone-to-the-Rapture.jpg"><img fetchpriority="high" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/11/Everybodys-Gone-to-the-Rapture.jpg" alt="" width="620" height="347" class="aligncenter size-full wp-image-178390" srcset="https://gamingbolt.com/wp-content/uploads/2013/11/Everybodys-Gone-to-the-Rapture.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/11/Everybodys-Gone-to-the-Rapture-300x167.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>The Chinese Room, known for developing <em>Everybody&#8217;s Gone to the Rapture</em> and <em>Amnesia: A Machine for Pigs</em>, is apparently working on a new game called <em>Little Orpheus</em>. This was revealed by <a href="https://eacea.ec.europa.eu/sites/eacea-site/files/list_of_selected_projects_vg2017.pdf">Creative Europe</a> which has a list of applicants who have successfully received grants. <em>Little Orpheus</em> was provided €72,339 and it&#8217;s apparently the name for the isometric RPG title that The Chinese Room calls <em>Total Dark</em> on its <a href="http://www.thechineseroom.co.uk/">website</a>.</p>
<p>If that weren&#8217;t enough, the list also revealed that 11 bit Studios (<em>This War of Mine</em>) and Plastic (<em>Bound</em>) have received grants for €150,000. 11 bit Studios is apparently working on a game called <em>Dreamtime</em>, which is interesting because it&#8217;s also developing the upcoming <em>Frostpunk</em>. </p>
<p>As for Plastic, it&#8217;s next game is called <em>Diama</em> though creative director Michal Staniszewski later told <a href="http://www.eurogamer.net/articles/2017-08-23-everybodys-gone-to-the-rapture-devs-new-game-appears-to-be-called-little-orpheus">Eurogamer</a> that this would &#8220;most probably&#8221; change. He also noted that it could change just <em>Bound</em>, which was &#8220;A completely different project when we started. A lot of things didn&#8217;t work, even if they were brilliant &#8216;on paper&#8217;. We will have to wait and see what the future will bring.&#8221;</p>
<p>It also seems like <em>ELEX</em> will be receiving a sequel, having been granted €150,000 despite the first game having yet to release.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/little-orpheus-is-the-next-game-from-everybodys-gone-to-the-rapture-dev-report/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">304590</post-id>	</item>
		<item>
		<title>Bound PS4 Receives Fantastical New Trailer and Screenshots</title>
		<link>https://gamingbolt.com/bound-ps4-receives-fantastical-new-trailer-and-screenshots</link>
					<comments>https://gamingbolt.com/bound-ps4-receives-fantastical-new-trailer-and-screenshots#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 14 Jun 2016 12:51:28 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bound]]></category>
		<category><![CDATA[e3 2016]]></category>
		<category><![CDATA[Plastic]]></category>
		<category><![CDATA[ps4]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=269262</guid>

					<description><![CDATA[Journey through the world inside a young woman's mind.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/12/Bound_PS4.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2015/12/Bound_PS4.jpg" alt="20151201093009" width="620" height="349" class="size-full wp-image-250889" srcset="https://gamingbolt.com/wp-content/uploads/2015/12/Bound_PS4.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/12/Bound_PS4-300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Plastic&#8217;s Bound received a new trailer at E3 2016 for the PlayStation 4, showcasing the world that players will explore. Check it out below along with some new screenshots.</p>
<p>Bound is a 3D platformer that will see you exploring the world within the mind of a woman reliving her childhood, using dance moves to navigate the environment and unlocking the metaphor that underlines your character&#8217;s journey. Plastic is focusing on the narrative and delivering a mature story. However, Bound will also indulge hardcore gamers as they work together to solve what&#8217;s essentially one large puzzle of a game. The world is procedurally generated and will run at 60 Hz at 1080p resolution with high quality anti-aliasing.</p>
<p>Bound releases on August 16th for PlayStation 4. What are your thoughts on the gameplay and the game&#8217;s overall look? Let us know your thoughts in the comments below and stay tuned for more information as E3 2016 rolls on.</p>
<p><iframe width="620" height="349" src="https://www.youtube.com/embed/aE37l6RvF-c" frameborder="0" allowfullscreen></iframe></p>

<a href='https://gamingbolt.com/wp-content/uploads/2015/12/Bound_PS4.jpg'><img loading="lazy" decoding="async" width="620" height="349" src="https://gamingbolt.com/wp-content/uploads/2015/12/Bound_PS4.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2015/12/Bound_PS4.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/12/Bound_PS4-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2016/06/Bound-3.jpg'><img loading="lazy" decoding="async" width="800" height="450" src="https://gamingbolt.com/wp-content/uploads/2016/06/Bound-3.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2016/06/Bound-3.jpg 800w, https://gamingbolt.com/wp-content/uploads/2016/06/Bound-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2016/06/Bound-3-768x432.jpg 768w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2016/06/Bound-4.jpg'><img loading="lazy" decoding="async" width="800" height="450" src="https://gamingbolt.com/wp-content/uploads/2016/06/Bound-4.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2016/06/Bound-4.jpg 800w, https://gamingbolt.com/wp-content/uploads/2016/06/Bound-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2016/06/Bound-4-768x432.jpg 768w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2016/06/Bound-5.jpg'><img loading="lazy" decoding="async" width="800" height="450" src="https://gamingbolt.com/wp-content/uploads/2016/06/Bound-5.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2016/06/Bound-5.jpg 800w, https://gamingbolt.com/wp-content/uploads/2016/06/Bound-5-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2016/06/Bound-5-768x432.jpg 768w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2016/06/Bound-6.jpg'><img loading="lazy" decoding="async" width="800" height="450" src="https://gamingbolt.com/wp-content/uploads/2016/06/Bound-6.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2016/06/Bound-6.jpg 800w, https://gamingbolt.com/wp-content/uploads/2016/06/Bound-6-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2016/06/Bound-6-768x432.jpg 768w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2016/06/Bound-7.jpg'><img loading="lazy" decoding="async" width="800" height="450" src="https://gamingbolt.com/wp-content/uploads/2016/06/Bound-7.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2016/06/Bound-7.jpg 800w, https://gamingbolt.com/wp-content/uploads/2016/06/Bound-7-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2016/06/Bound-7-768x432.jpg 768w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2016/06/Bound-1.jpg'><img loading="lazy" decoding="async" width="800" height="450" src="https://gamingbolt.com/wp-content/uploads/2016/06/Bound-1.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2016/06/Bound-1.jpg 800w, https://gamingbolt.com/wp-content/uploads/2016/06/Bound-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2016/06/Bound-1-768x432.jpg 768w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2016/06/Bound-2.jpg'><img loading="lazy" decoding="async" width="800" height="450" src="https://gamingbolt.com/wp-content/uploads/2016/06/Bound-2.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2016/06/Bound-2.jpg 800w, https://gamingbolt.com/wp-content/uploads/2016/06/Bound-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2016/06/Bound-2-768x432.jpg 768w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a>

]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/bound-ps4-receives-fantastical-new-trailer-and-screenshots/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">269262</post-id>	</item>
		<item>
		<title>Bound for PS4 Revealed: SCE Santa Monica Collaborates for 3D Platformer</title>
		<link>https://gamingbolt.com/bound-for-ps4-revealed-sce-santa-monica-collaborates-for-3d-platformer</link>
					<comments>https://gamingbolt.com/bound-for-ps4-revealed-sce-santa-monica-collaborates-for-3d-platformer#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 03 Dec 2015 23:01:53 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bound]]></category>
		<category><![CDATA[Plastic]]></category>
		<category><![CDATA[playstation experience]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[sce santa monica]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=250888</guid>

					<description><![CDATA[The 3D platformer will run at 1080p resolution and 60 FPS.]]></description>
										<content:encoded><![CDATA[<div id="attachment_250889" style="width: 630px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2015/12/Bound_PS4.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-250889" src="https://gamingbolt.com/wp-content/uploads/2015/12/Bound_PS4.jpg" alt="20151201093009" width="620" height="349" class="size-full wp-image-250889" srcset="https://gamingbolt.com/wp-content/uploads/2015/12/Bound_PS4.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/12/Bound_PS4-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a><p id="caption-attachment-250889" class="wp-caption-text">20151201093009</p></div>
<p>SCE Santa Monica had been teasing something rather odd for the past few days and ahead of the PlayStation Experience, it&#8217;s been revealed to be Bound. This PS4 title is developed in collaboration with developer Plastic and game director Michal Staniszewski explained some aspects of the game on the <a href="http://blog.us.playstation.com/2015/12/03/bound-revealed-for-ps4/">PS Blog</a> while a trailer was shared.</p>
<p>Bound is essentially a 3D platformer but features a mature narrative. You play as a ballerina, who&#8217;s motion capture has been performed by dancer Maria Udod, and as Staniszewski explained, &#8220;On the other side of the spectrum, Bound is also being prepared for hardcore gamers looking for the challenge of one big puzzle that can be only solved by a community of players working together.</p>
<p>&#8220;We are going to deliver a &#8216;notgame&#8217; to you, which is also a game. It&#8217;s up to you to decide how you would like to play.&#8221;</p>
<p>Bound will be in 60 FPS and 1080p resolution with the team having &#8220;spent more than a year on optimizations, just to deliver you a game that will squeeze the most of your PS4.&#8221; We&#8217;ll probably learn more at PlayStation Experience this weekend so stay tuned.</p>
<p><iframe loading="lazy" width="620" height="349" src="https://www.youtube.com/embed/H3TpgIjefGQ" frameborder="0" allowfullscreen></iframe></p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/bound-for-ps4-revealed-sce-santa-monica-collaborates-for-3d-platformer/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">250888</post-id>	</item>
	</channel>
</rss>
