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	<title>Playdek &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Playdek and Matsuno Release More Game Play Details for Unsung Story</title>
		<link>https://gamingbolt.com/playdek-and-matsuno-release-more-game-play-details-for-unsung-story</link>
					<comments>https://gamingbolt.com/playdek-and-matsuno-release-more-game-play-details-for-unsung-story#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Mon, 10 Feb 2014 23:56:48 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Playdek]]></category>
		<category><![CDATA[Unsung Story]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=186671</guid>

					<description><![CDATA[So much exciting information about the upcoming project inside.]]></description>
										<content:encoded><![CDATA[<p><img fetchpriority="high" decoding="async" class="aligncenter" alt="" src="https://gamingbolt.com/wp-content/uploads/2014/02/Unsung-Story.jpg" width="620" height="309" /></p>
<p>You know what Unsung Story is, don&#8217;t you? It&#8217;s the turn based tactical RPG being developed by legendary game developer Matsuno (who was also responsible for games like Tactics Ogre, Final Fantasy Tactics, Vagrant Story, Final Fantasy XII, and most recently, Crimson Shroud). His newest project, which was crowdfunded via Kickstarter, looks like one of the best upcoming RPGs of this generation.</p>
<p>Matsuno recently decided to talk more about the upcoming game, and in the process, he revealed some very interesting things about the game. For example, the game&#8217;s world map will be inspired by that in Final Fantasy Tactics, although the focus will remain on storytelling. &#8220;Though the world map will look like FFT and TO’s, with various towns, strongholds, and the like, as the focus of this game will be participating in slices of history, the player will not move from town to town, but from time to time. At any given time, you will have a range of “scenarios” (i.e. battles) to choose from,&#8221; he said.</p>
<p>He also confirmed that there will be no random battles (the player chooses which battles to engage in), and that there will be no sidequests, not at launch, although he does hope to include them in the months following release.</p>
<p>He also confirmed that there will be no casting times in the game like there were in Final Fantasy Tactics- in fact, the casting times were never a part of the game&#8217;s original intended design, and were only included to give the PlayStation enough time to load the graphical effects.</p>
<p>&#8220;There won’t be casting times in this game.In fact, the reason why FFT included a casting time system at all was to allow the game time to load graphic effects. This was a necessary consideration due to PlayStation loading times and memory concerns. Speaking as a developer back in those days, I can tell you that we weren’t happy with it,&#8221; he revealed.</p>
<p>He also confirmed that the battles would have randomized elements to them, that there would be no enemy scaling, and that he is experimenting with integrating terrain into battles more thoroughly.</p>
<p>Really, the game looks amazing all around. We hope to bring you more on it soon, so stay tuned to GamingBolt.</p>
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		<title>Unsung Story Kickstarter Launches: New RPG From Final Fantasy Tactics Creator</title>
		<link>https://gamingbolt.com/unsung-story-kickstarter-launches-new-rpg-from-final-fantasy-tactics-creator</link>
					<comments>https://gamingbolt.com/unsung-story-kickstarter-launches-new-rpg-from-final-fantasy-tactics-creator#respond</comments>
		
		<dc:creator><![CDATA[Richie Reitzfeld]]></dc:creator>
		<pubDate>Thu, 16 Jan 2014 07:28:57 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Finaal Fantasy Tactics]]></category>
		<category><![CDATA[Kickstarter]]></category>
		<category><![CDATA[Playdek]]></category>
		<category><![CDATA[Unsung Story]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=184464</guid>

					<description><![CDATA[A new twist on heroic storytelling.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/01/Unsung-Story_concept-art.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2014/01/Unsung-Story_concept-art.jpg" alt="Unsung Story_concept art" width="620" height="354" class="aligncenter size-full wp-image-184505" srcset="https://gamingbolt.com/wp-content/uploads/2014/01/Unsung-Story_concept-art.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/01/Unsung-Story_concept-art-300x171.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Yasumi Matsuno, the legendary creator of Final Fantasy Tactics, has begun a crowd funding campaign for an all-new tactical RPG: Unsung Story. Unsung Story will feature the signature tactical RPG game play that Matsuno so famously designed, but its story will take a twist on the epic retelling of hero’s history.</p>
<p>Unsung Story aims to focus on the stories of heroism that are often lost on both sides of war; the tales of those that died bravely or played vital roles in wars long gone that were left out of the writing of history by the winners of war. </p>
<p>The game’s plot will follow the stories of several different unsung heroes in the seventy-seven years war that takes place in the realm of Rasfalia. Each hero will be the focus of a different story arc, which will depict a different time in the war from a different vantage point. Some stories will range over entire decades, while some will be as brief as a year.</p>
<p>If this sounds like a concept you’d be interested, definitely make your way over to the game’s <a href="http://www.kickstarter.com/projects/482445197/unsung-story-tale-of-the-guardians">Kickstarter</a> page and help them out.</p>
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