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	<title>playsattion experience &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Final Fantasy VII Remake Gets More Story And Combat Info</title>
		<link>https://gamingbolt.com/final-fantasy-vii-remake-gets-more-story-and-combat-info</link>
					<comments>https://gamingbolt.com/final-fantasy-vii-remake-gets-more-story-and-combat-info#comments</comments>
		
		<dc:creator><![CDATA[Oliver VanDervoort]]></dc:creator>
		<pubDate>Tue, 15 Dec 2015 18:35:27 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Final Fantasy 7 Remake]]></category>
		<category><![CDATA[playsattion experience]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Square Enix]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=252074</guid>

					<description><![CDATA[There are some features the team won't talk about yet.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/06/Final-Fantasy-FFVII.jpg" rel="attachment wp-att-235107"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-235107" src="https://gamingbolt.com/wp-content/uploads/2015/06/Final-Fantasy-FFVII.jpg" alt="Final Fantasy VII" width="620" height="434" srcset="https://gamingbolt.com/wp-content/uploads/2015/06/Final-Fantasy-FFVII.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/06/Final-Fantasy-FFVII-300x210.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Ever since the Final Fantasy VII remake was announced, there has been quite a bit of excitement about just what the title is going to include. There hasn&#8217;t been a ton of information made available other than to say that there will be some tweaks to what we saw in that original game. It appears that when the weekly Famitsu issue is going to be bringing some new information to the table and the Japanese blog <a href="http://blog.esuteru.com/archives/8439309.html" target="_blank">Hachima Kikou</a> has the details.</p>
<p>Among the information the blog was able to tell us that the multi-part release means the company has managed to bring more details to characters like Biggs, Wedge and Jesse. Speaking of the multipart release, the company has said how many parts they want to do the game in, but they aren&#8217;t ready to let that information go public yet. We already know the developers have been working to get a perfect balance between action and strategy. We now know that you&#8217;re going to be able to get that perfect balance while you are also exploring more areas of Midgar than were allowed in the first version.</p>
<p>When it comes to combat, the ATB Gauge (final name pending) and the limit break system are different. It can’t be shown yet, but it’ll change depending to the player’s fighting style. There is still some information that the team isn&#8217;t willing to divulge yet, such as what kind of online features the title is going to have. Finally, the use of Unreal Engine 4 means the team has enlisted the help of the group working on Kingdom Hearts 3. There&#8217;s no release date yet for Final Fantasy VII&#8217;s remake.</p>
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		<title>Final Fantasy VII Remake Will Balance Action and Strategy Perfectly</title>
		<link>https://gamingbolt.com/final-fantasy-vii-remake-will-balance-action-and-strategy-perfectly</link>
					<comments>https://gamingbolt.com/final-fantasy-vii-remake-will-balance-action-and-strategy-perfectly#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Sun, 06 Dec 2015 12:22:52 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Final Fantasy 7 Remake]]></category>
		<category><![CDATA[playsattion experience]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Square Enix]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=251195</guid>

					<description><![CDATA[Just let me have it already.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/06/Final-Fantasy-FFVII.jpg"><img decoding="async" class="size-full wp-image-235107 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2015/06/Final-Fantasy-FFVII.jpg" alt="Final Fantasy VII" width="620" height="434" srcset="https://gamingbolt.com/wp-content/uploads/2015/06/Final-Fantasy-FFVII.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/06/Final-Fantasy-FFVII-300x210.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p><a href="https://gamingbolt.com/final-fantasy-7-remake-gameplay-footage-debuts-at-psx" target="_blank">The Final Fantasy VII remake looks amazing</a>&#8211; the new trailer that we got for the game yesterday was definitely <a href="https://gamingbolt.com/sonys-playstation-experience-keynote-was-the-perfect-example-of-compromising-quality-for-quantity" target="_blank">the highlight of Sony&#8217;s PlayStation Experience showing</a>. And on the whole, the game looks like a loveletter to its multitude of fans, but there is one lingering doubt that remains in the minds of many, yours truly included- how will the switch to real time battles from the classic turn based ones that were ion the original game, work out?</p>
<p>According to Producer Yoshinori Kitase, it will work out very well, and Square Enix will ensure that the battle system balances action and strategy perfectly.</p>
<p>“The hardware itself has evolved since the release of Final Fantasy VII, and the games are more real, and real-time based. The previous Final Fantasy VII was a command-based RPG that utilized active-time-battle. Real-time and GMC are the trends these days,&#8221; he said.</p>
<p>&#8220;I can’t say the new game is completely action-based, but it has more of that element and real-time than the previous game.</p>
<p>&#8220;However, what makes Final Fantasy and RPG different from other games is that the players have the ability to choose weapons, capabilities and magic to be strategic minded, so while the new game has more real-time element, it will also maintain that strategy building element, balancing these two factors perfectly to enhance the gaming experience.”</p>
<p>He also discussed how the power of the PS4 would help to make more expressive and realistic looking characters- which would help the game with its storytelling.</p>
<p>“The game is still in development, and we have not fully grasped all the abilities of and upgrades made to PlayStation 4. The graphics are superb on PlayStation 4, and more polygon volume is available to make it better.</p>
<p>&#8220;The way we harnessed the power of the PlayStation 4 was to maintain the graphic quality of characters like Cloud, Tifa, and Aerith in the movie called Advent Children in our game, and this was the starting point. So, what we’re aiming for with the Final Fantasy VII Remake is to have the same quality of these characters in real-time while playing the game, and this is only achievable with PlayStation 4.”</p>
<p>All of this sounds great to me- just don&#8217;t make me wait till 2030 to get my grubby mitts on it, is all.</p>
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