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	<title>PlayStatiojn VR &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>SuperHot VR Sells Over 2 Million Copies</title>
		<link>https://gamingbolt.com/superhot-vr-sells-over-2-million-copies</link>
					<comments>https://gamingbolt.com/superhot-vr-sells-over-2-million-copies#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 19 May 2020 12:05:51 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[oculus quest]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[PlayStatiojn VR]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[SUPERHOT Team]]></category>
		<category><![CDATA[Superhot VR]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=442091</guid>

					<description><![CDATA[SuperHot Team's VR spin-off continues to pull in the numbers.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/04/Superhot.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-394900" src="https://gamingbolt.com/wp-content/uploads/2019/04/Superhot.jpg" alt="Superhot" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/04/Superhot.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/04/Superhot-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/04/Superhot-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/04/Superhot-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Unorthodox first person shooter <em>SuperHot</em> is a fairly niche title that&#8217;s managed to find a good degree of success. Even more intriguing however is the game&#8217;s VR success. Developer SuperHot Team confirmed in a vastly under-publicized trailer that the VR version had sold over two million copies since launch.</p>
<p>It&#8217;s interesting because as of April 2019, all versions managed to hit two million copies sold with the VR version <a href="https://gamingbolt.com/superhot-vr-sells-over-800000-copies">accounting for 800,000 copies</a> and <a href="https://gamingbolt.com/superhot-vr-earned-over-2-million-in-7-days">over $2 million earned in just seven days</a>. These latest figures would indicate that <em>SuperHot VR</em> is driving sales. Which is exceptional when you consider how virtual reality gaming still isn&#8217;t very &#8220;mainstream.&#8221;</p>
<p>Regardless, the market for VR games has been expanding in recent years. Valve Software&#8217;s <em>Half-Life: Alyx</em>, which launched in March to <a href="https://gamingbolt.com/half-life-alyx-review-a-watershed-moment-for-vr-gaming">rave reviews</a>, is a good example. <em>Beat Saber</em> has also done extremely well with <a href="https://gamingbolt.com/beat-saber-hits-1-million-copies-sold">one million copies sold as of March 2019</a>. Time will tell how the VR player base grows though, especially with the next generation of consoles on the horizon.</p>
<p><iframe title="SUPERHOT VR 2 million copies sold! Thank you!" width="500" height="281" src="https://www.youtube.com/embed/rdTw8L3em1Y?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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