<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>playstation eye &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
	<atom:link href="https://gamingbolt.com/tag/playstation-eye/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Thu, 14 Apr 2016 21:33:14 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>PlayStation VR, Killer Apps and Skepticism Over the Future</title>
		<link>https://gamingbolt.com/playstation-vr-killer-apps-and-skepticism-over-the-future</link>
					<comments>https://gamingbolt.com/playstation-vr-killer-apps-and-skepticism-over-the-future#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 14 Apr 2016 18:38:18 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Editorials]]></category>
		<category><![CDATA[playstation eye]]></category>
		<category><![CDATA[Playstation Move]]></category>
		<category><![CDATA[PlayStation VR]]></category>
		<category><![CDATA[Rez Infinite]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Star Wars: Battlefront]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=262964</guid>

					<description><![CDATA[Just how strong is the PlayStation VR's staying power?]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">O</span>culus Rift and HTC Vive are out and about but the most interesting device is one that&#8217;s still months away from release. Of course we&#8217;re referring to the PlayStation VR (the article heading should have been enough indication). At $399, it will be the most affordable VR headset this generation and it&#8217;s incredible in its own right. You&#8217;d think Sony could just coast by on the success of its PlayStation 4, market an affordable VR solution and call it a day. Despite its earnest efforts with the PlayStation Eye and Move, both those devices pretty much came across as just &#8220;phoning it in&#8221; a year after their releases.</p>
<p>PlayStation VR appears to have a bigger plan. Although, both those devices also had a plan and look how they turned up &#8211; as mere accessories for use with the headset. I digress though.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2016/01/PlayStation-VR.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-254480" src="https://gamingbolt.com/wp-content/uploads/2016/01/PlayStation-VR.jpg" alt="PlayStation VR" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2016/01/PlayStation-VR.jpg 620w, https://gamingbolt.com/wp-content/uploads/2016/01/PlayStation-VR-300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"More than the price point for PlayStation VR and more than the overall install base of the PlayStation 4 who will pick it up, one&#8217;s concern lays firmly on the games."</p>
<p>The PlayStation VR is going to be a success &#8211; that&#8217;s pretty much a given at this point. The VR medium is intriguing at this point because of the enthusiasm towards Rift and Vive. Both devices have their advantages and disadvantages but they have their followers. They have their games as well&#8230;right?</p>
<p>More than the price point for PlayStation VR and more than the overall install base of the PlayStation 4 who will pick it up, one&#8217;s concern lays firmly on the games. You could make the argument that many VR titles releasing on PlayStation VR will also be heading to Rift and Vive, and we&#8217;d agree. And the issue doesn&#8217;t become, &#8220;Why pick up a PlayStation VR when you can get those games on other devices right now?&#8221;</p>
<p>That&#8217;s because there will be plenty of people on PS4 who don&#8217;t want to upgrade their computer and then drop several hundreds of dollars more on a VR headset. Whether it knows it or not, Sony is in the right place, at the right time yet again with an affordable solution for its huge install base. Granted, firms like Strategy Analytics estimate that cheap mobile VR devices will make up 90 percent of total units sold this year. But no one really accounted for the PlayStation 4 becoming so successful, so quickly.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/10/ps4-amd.jpg" rel="attachment wp-att-246667"><img decoding="async" class="aligncenter size-full wp-image-246667" src="https://gamingbolt.com/wp-content/uploads/2015/10/ps4-amd.jpg" alt="ps4-amd" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/10/ps4-amd.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/10/ps4-amd-300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"It&#8217;s the spacing between these killer apps that&#8217;s worrying. VR as a medium isn&#8217;t one that seems capable of supporting 20+ hour experiences."</p>
<p>When you look back at the success of the PlayStation 4, it&#8217;s hard not to notice a pattern. In the past year or more, there haven&#8217;t been a ton of exclusives for the console. Now, we&#8217;re not going to pretend that games like <em>Bloodborne, Until Dawn</em> and <em>Uncharted: The Nathan Drake Collection</em> (despite being a remaster collection, it&#8217;s still great) don&#8217;t exist. They&#8217;ve been amazing and provided countless hours of fun for PS4 fans. However, there weren&#8217;t exactly a heaping helping of killer apps in that space. We&#8217;re not even pointing at the number of games Microsoft released in the interim. And in fact, there will be more exclusives with <em>Ratchet and Clank</em> out this month and <em>Uncharted 4: A Thief&#8217;s End</em> coming next month.</p>
<p>It&#8217;s the spacing between these killer apps that&#8217;s worrying. VR as a medium isn&#8217;t one that seems capable of supporting 20+ hour experiences. Sooner or later, the novelty of exploring wide open spaces in first person will wear off. Story-telling, game design and unique gameplay will once again become the hook. Yes, everything looks unique but what about a year or two from now? Motion controller gaming looked like the future but now pretty much everyone has abandoned it in the current generation.</p>
<p>This especially makes skepticism for PlayStation VR and Sony high because of its inconsistency, from releasing exclusive titles to pushing its new technologies. It may be hyping up <em>Rez Infinite, Star Wars Battlefront</em> and whatnot for the headset but what after that? It&#8217;s not even an issue which a simple E3 presentation could fix. Rather, it&#8217;s about Sony keeping constant communication with its audience and telling them what&#8217;s next. Much like what it does with the PlayStation 4. This all sounds like common sense but again, it is Sony and it has had issues with accessories in the past.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/12/Rez-Infinite.jpg" rel="attachment wp-att-252141"><img decoding="async" class="aligncenter size-full wp-image-252141" src="https://gamingbolt.com/wp-content/uploads/2015/12/Rez-Infinite.jpg" alt="Rez Infinite" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/12/Rez-Infinite.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/12/Rez-Infinite-300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"Regardless, it&#8217;ll be worth tuning into E3 2016 to see what Sony has planned for the immediate future. Its plan may not turn heads but if it sets a solid foundation for PlayStation VR&#8217;s future, that will be enough."</p>
<p>Don&#8217;t worry, the apocalypse isn&#8217;t night for VR headsets or for Sony&#8217;s PlayStation VR. Unlike with the Move or Eye, the PlayStation VR will be a success before its even launched. If it does indeed follow the PS4&#8217;s momentum, it could see several millions of units within its first quarter. It&#8217;s just that when you combine Sony&#8217;s tendency to release its exclusives after large gaps with its start-stop approach with past trends, you have to wonder if either of those will bode well for PlayStation VR in the long-run. What happens if the medium itself takes a down-turn? There are numerous possibilities.</p>
<p>Regardless, it&#8217;ll be worth tuning into E3 2016 to see what Sony has planned for the immediate future. Its plan may not turn heads but if it sets a solid foundation for PlayStation VR&#8217;s future, that will be enough. Sony hasn&#8217;t thrived for this long in the console war without knowing what it&#8217;s doing and it obviously has a plan of sorts if it&#8217;s investing this much into VR. Heck, the PlayStation VR may be its most expensive &#8220;accessory&#8221; till date, bordering on a brand new platform. Even with its less than ideal reputation allowing for skepticism, there&#8217;s still a hope that things will turn out differently.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/playstation-vr-killer-apps-and-skepticism-over-the-future/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">262964</post-id>	</item>
		<item>
		<title>Every PlayStation 4 will include The Playroom</title>
		<link>https://gamingbolt.com/every-playstation-4-will-include-the-playroom</link>
					<comments>https://gamingbolt.com/every-playstation-4-will-include-the-playroom#respond</comments>
		
		<dc:creator><![CDATA[Leonid Melikhov]]></dc:creator>
		<pubDate>Thu, 04 Jul 2013 05:14:49 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Dualshock 4]]></category>
		<category><![CDATA[playstation eye]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[The Playroom]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=163474</guid>

					<description><![CDATA[Augmented Reality tech-demo included in every PlayStation 4]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/07/playroom.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-163475" alt="playroom" src="https://gamingbolt.com/wp-content/uploads/2013/07/playroom.jpg" width="500" height="281" srcset="https://gamingbolt.com/wp-content/uploads/2013/07/playroom.jpg 500w, https://gamingbolt.com/wp-content/uploads/2013/07/playroom-300x168.jpg 300w" sizes="auto, (max-width: 500px) 100vw, 500px" /></a></p>
<p>The Playroom was a working title augmented reality tech demo that showcased how the new PlayStation Eye and the Dualshock 4 controller work together to create a virtual/augmented reality experience for consumers. The software also includes multiplayer augmented reality games that players can enjoy just for kicks on their couch.</p>
<p>Sony has confirmed that every PlayStation 4 will be included with this neat tech demo. However, it&#8217;s worthwhile noting that the camera is not included with the PlayStation 4 purchase. The camera can be bought separately for $59.99.</p>
<p>I personally was able to get hands-on with The Playroom at E3, and I really liked it. I am glad that this tech demo will be included with every PlayStation 4 because I think its something that everyone should be able to experience for the first time when they purchase the PlayStation Eye camera to see what it can do.</p>
<p>Let us know what you think of The Playroom in the comments below.</p>
<p>Stay tuned to GamingBolt for more news and updates</p>
<p>Source &#8211; <a href="http://www.gamespot.com/news/every-playstation-4-comes-bundled-with-the-playroom-6411027">GameSpot</a></p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/every-playstation-4-will-include-the-playroom/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">163474</post-id>	</item>
		<item>
		<title>Rumour: PS4 To Release This November, Requires Subscription for Online Services</title>
		<link>https://gamingbolt.com/rumour-ps4-to-release-this-november-requires-subscription-for-online-services</link>
					<comments>https://gamingbolt.com/rumour-ps4-to-release-this-november-requires-subscription-for-online-services#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 20 Feb 2013 07:09:28 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[dualshock]]></category>
		<category><![CDATA[EyePad]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[next generation]]></category>
		<category><![CDATA[playstation eye]]></category>
		<category><![CDATA[Playstation World]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[smartphones]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[tablets]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=140166</guid>

					<description><![CDATA[Chat with the ghost in the machine of your PS3.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/02/possible-ps4-design.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/02/possible-ps4-design.jpg" alt="possible ps4 design" width="505" height="284" class="aligncenter size-full wp-image-136978" srcset="https://gamingbolt.com/wp-content/uploads/2013/02/possible-ps4-design.jpg 1366w, https://gamingbolt.com/wp-content/uploads/2013/02/possible-ps4-design-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/02/possible-ps4-design-1024x575.jpg 1024w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><br />
The countdown is nearly over. Will we throw off the shackles of a bygone console generation of hurl the slings and arrows of disappointment in Sony&#8217;s general direction come today&#8217;s Playstation event? </p>
<p>In a new rumour, <a href="http://kotaku.com/5985356/source-the-ps4-will-be-out-this-november-and-youll-be-able-to-control-it-with-your-phone">Kotaku</a> claims that the Playstation 4, still going by the codename Orbis, will be out this November in the United States. And it seems you&#8217;ll be able to access it remotely with your smartphone or tablet to chat with friends or purchase games.</p>
<p>Each machine will also apparently feature a Playstation Eye and finally cave in to Xbox Live Gold&#8217;s subscription model. Sony&#8217;s will be dubbed &#8220;Playstation World&#8221;, succeed Playstation Plus, and require a subscription for the use of most of its features.</p>
<p>How the <a href="https://gamingbolt.com/sony-registers-domains-for-playstation-cloud-official-announcement-imminent">&#8220;Playstation Cloud&#8221;</a> services fit in &#8211; not to mention talks of the revamped Dualshock or EyePad tablet controller &#8211; is anyone&#8217;s guess, but all the rumours will finally be laid to rest tonight.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/rumour-ps4-to-release-this-november-requires-subscription-for-online-services/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">140166</post-id>	</item>
		<item>
		<title>Wonderbook: Book of Spells Dev Diary Details the Mystery Behind the Magic</title>
		<link>https://gamingbolt.com/wonderbook-book-of-spells-dev-diary-details-the-mystery-behind-the-magic</link>
					<comments>https://gamingbolt.com/wonderbook-book-of-spells-dev-diary-details-the-mystery-behind-the-magic#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 07 Sep 2012 08:00:07 +0000</pubDate>
				<category><![CDATA[Video News]]></category>
		<category><![CDATA[london studio]]></category>
		<category><![CDATA[playstation eye]]></category>
		<category><![CDATA[Playstation Move]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Wonderbook: Book of Spells]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=109096</guid>

					<description><![CDATA[Hogwarts comes to PS3, PS Move and PS Eye (yes, you'll need all three).]]></description>
										<content:encoded><![CDATA[<p>Sony is on an avant garde streak as of late. Tearaway, Puppeteer, The Unfinished Swan &#8211; and now Wonderbook: Book of Spells, developed by London Studio. This latest dev diary goes behind the scenes of the Move-based adventure, based on the Hogwarts Restriction section edition of the same name.</p>
<p>Meant to allow students to become wizards, Wonderbook also employs Augmented Reality via the Playstation Eye for a larger than life experience. The team at London Studio talk about the book in question and how it can be utilised in different ways during gameplay.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/wonderbook-book-of-spells-dev-diary-details-the-mystery-behind-the-magic/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">109096</post-id>	</item>
	</channel>
</rss>
