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	<title>pokemon omegaruby and alphasapphire &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Terrible Twists In Video Games</title>
		<link>https://gamingbolt.com/15-terrible-twists-in-video-games</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 29 Jul 2019 06:53:52 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=409221</guid>

					<description><![CDATA["It was all a dream." How about no.
]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>e all love a good twist. Watching the seeds of a twist blossoming into an astounding revelation can lift any narrative experience- if done well, of course. Sadly, games, like any other storytelling medium, can occasionally lost the plot (literally). In this feature, we&#8217;ll be talking about twists in games that made no sense- or maybe some that did make a smidgen of sense, but blew anyway.</p>
<p><em><strong>NOTE: Obviously, there are spoilers in this feature for every game mentioned. If you see us beginning to discuss a game you don&#8217;t want spoiled skip ahead to the next entry.</strong></em></p>
<p><strong>HEAVY RAIN</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2011/04/heavy-rain-motorcycle-screenshot.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-27604" src="https://gamingbolt.com/wp-content/uploads/2011/04/heavy-rain-motorcycle-screenshot.jpg" alt="" width="620" height="349"></a></p>
<p><em>Heavy Rain&nbsp;</em>was a legitimately great game, and a great showcase for choice and consequence mechanics and narrative-driven gameplay in Quantic Dream titles- but it wasn&#8217;t perfect, of course. The entire game revolved around the mystery of who the Origami Killer who, but it was eventually revealed that it had been Scott Shelby all along. Except that doesn&#8217;t make any sense, because we&#8217;d been&nbsp;<em>playing&nbsp;</em>as Scott Shelby for a huge chunk of the game, and were privy to his thoughts and inner monologues and what have you. It just came across as a poorly executed reveal.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">409221</post-id>	</item>
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		<title>Nintendo To Announce &#8216;Big Pokemon News&#8217; This Friday Via A New Pokemon Direct</title>
		<link>https://gamingbolt.com/nintendo-to-announce-big-pokemon-news-this-friday-via-a-new-pokemon-direct</link>
					<comments>https://gamingbolt.com/nintendo-to-announce-big-pokemon-news-this-friday-via-a-new-pokemon-direct#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Wed, 24 Feb 2016 16:33:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[game freak]]></category>
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		<category><![CDATA[Pokemon X and Y]]></category>
		<category><![CDATA[pokemon z]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=258564</guid>

					<description><![CDATA[What announcements await?]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/10/xerneascgi.jpg" rel="attachment wp-att-175990"><img decoding="async" class="aligncenter wp-image-175990" src="https://gamingbolt.com/wp-content/uploads/2013/10/xerneascgi.jpg" alt="pokemon x and y" width="620" height="355" srcset="https://gamingbolt.com/wp-content/uploads/2013/10/xerneascgi.jpg 400w, https://gamingbolt.com/wp-content/uploads/2013/10/xerneascgi-300x171.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Nintendo will be hosting a new <em>Pokemon</em> themed Nintendo Direct this Friday- the Pokemon Direct is slated to have some &#8216;big <em>Pokemon</em> news,&#8217; with Nintendo teasing some &#8216;exciting information [that] could be revealed.&#8217;</p>
<p>The last time there was a Pokemon Direct was in early 2013, when <em>Pokemon X and Y</em> got announced for the Nintendo 3DS; they were followed up by <em>Pokemon OmegaRuby and AlphaSapphire</em> a year later. The <em>Pokemon</em> series took its first break from its annual release schedule since 2009 in 2015- presumably, this week&#8217;s Pokemon Direct announces a new <em>Pokemon </em>game- widely speculated to be <em>Pokemon Z. Pokemon Z </em>could either be the third, &#8216;expanded&#8217; re-release of <em>X and Y</em> in the vein of <em>Pokemon Yellow, Pokemon Crystal, Pokemon Emerald, </em>and <em>Pokemon Platinum</em>, or, as is more likely, it may be a sequel to <em>X and Y</em> like <em>Black 2 and White 2</em> in 2012.</p>
<p>On the other hand, this announcement could just as well be something entirely new- after all, this <em>is</em> the Pokemon franchise&#8217;s 20th anniversary. Who knows? Maybe they have some big surprises under their belt this year.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2016/02/pokemon-direct.png" rel="attachment wp-att-258565"><img decoding="async" class="aligncenter wp-image-258565" src="https://gamingbolt.com/wp-content/uploads/2016/02/pokemon-direct.png" alt="pokemon direct" width="620" height="310" srcset="https://gamingbolt.com/wp-content/uploads/2016/02/pokemon-direct.png 1000w, https://gamingbolt.com/wp-content/uploads/2016/02/pokemon-direct-300x150.png 300w, https://gamingbolt.com/wp-content/uploads/2016/02/pokemon-direct-768x384.png 768w" sizes="(max-width: 620px) 100vw, 620px" /></a> <a href="https://gamingbolt.com/wp-content/uploads/2016/02/pokemon-direct-.jpg" rel="attachment wp-att-258566"><img loading="lazy" decoding="async" class="aligncenter wp-image-258566" src="https://gamingbolt.com/wp-content/uploads/2016/02/pokemon-direct-.jpg" alt="pokemon direct" width="620" height="347" srcset="https://gamingbolt.com/wp-content/uploads/2016/02/pokemon-direct-.jpg 750w, https://gamingbolt.com/wp-content/uploads/2016/02/pokemon-direct--300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a> <a href="https://gamingbolt.com/wp-content/uploads/2016/02/pokemon-direct-1-1.jpg" rel="attachment wp-att-258567"><img loading="lazy" decoding="async" class="aligncenter wp-image-258567" src="https://gamingbolt.com/wp-content/uploads/2016/02/pokemon-direct-1-1.jpg" alt="pokemon direct" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2016/02/pokemon-direct-1-1.jpg 1200w, https://gamingbolt.com/wp-content/uploads/2016/02/pokemon-direct-1-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2016/02/pokemon-direct-1-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2016/02/pokemon-direct-1-1-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
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		<title>Nintendo Posts First Annual Profit In 4 Years, 3DS Sales Hit 52 Million, Wii U at 9.5 million</title>
		<link>https://gamingbolt.com/nintendo-posts-first-annual-profit-in-4-years-3ds-sales-hit-52-million-wii-u-at-9-5-million</link>
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		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Fri, 08 May 2015 02:01:14 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[Mario Kart 8]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=231236</guid>

					<description><![CDATA[A strong 2014 showing for Nintendo sees some financial rewards.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/03/Nintendo.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-225915" src="https://gamingbolt.com/wp-content/uploads/2015/03/Nintendo.jpg" alt="Nintendo" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/03/Nintendo.jpg 640w, https://gamingbolt.com/wp-content/uploads/2015/03/Nintendo-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Nintendo&#8217;s latest financial earnings report is out, and for the first time in four years, the company has posted an annual profit. It&#8217;s a remarkable turnaround too, going from last year&#8217;s loss of 23 billion Yen to this year&#8217;s profit of 41 billion Yen.</p>
<p>The strong sales came for them on the back of some good selling retail software- titles like Pokemon OmegaRuby/AlphaSapphire (10 million units), Super Smash Bros. for 3DS (6.75 million units), Super Smash Bros. for Wii U (3.65 million units), and Mario Kart 8 (5.11 million units) helped keep the cash coffers flowing. As for the hardware, Nintendo sold 9 million 3DS handhelds, and 3.6 million Wii U consoles. Lifetime sales stand at 52 million and 9.5 million units worldwide respectively.</p>
<p>Nintendo hopes to shift another 7.6m 3DS and 3.4m Wii U consoles in the next 12 months and to turn another profit, also planning on keeping software sales steady, via not only new upcoming games like Yoshi&#8217;s Wooly World and Xenoblade, but also by keeping interest in released games like Super Smash Bros. and Mario Kart 8 alive by releasing more DLC for them.</p>
<p>On the whole, it is good to see that Nintendo&#8217;s gamble on quality software has paid off. Hopefully they see this, and keep it in mind for when they refresh their lineup with the Wii U successor a few years down the line.</p>
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		<title>New Trailer for Pokemon OmegaRuby/AlphaSapphire Encourages You To Keep Playing</title>
		<link>https://gamingbolt.com/new-trailer-for-pokemon-omegarubyalphasapphire-encourages-you-to-keep-playing</link>
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		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Fri, 19 Dec 2014 20:12:38 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=217594</guid>

					<description><![CDATA[The war between land and sea may be over, but that doesn't mean you're out of things to do.]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><iframe loading="lazy" width="620" height="349" src="//www.youtube.com/embed/g_Sb-te1c6c" frameborder="0" allowfullscreen></iframe></p>
<p>Pokemon OmegaRuby and AlphaSapphire are damn good games. GamingBolt loved them, and one of the only complaints we had about them was a relative lack of postgame compared to Pokemon Emerald, or the previous remakes in the series.</p>
<p>But those are high standards to be held up against- OmegaRuby and AlphaSapphire actually have a fairly robust postgame, and you certainly have a reason to boot them up every day, as this new trailer reminds us.</p>
<p>Among the many things that it points out you can do are look for new Mirage Spots, featuring rare Pokemon and items, and even legendaries in certain cases (the process can also be aided by StreetPass), Mega Stones that are scattered all over Hoenn, Secret Bases, and of course, rare Pokemon to be tracked down, such as every single starter from every previous Pokemon game.</p>
<p>It&#8217;s a lot to do, all on top of what is already a great and long campaign to begin with. If you have a Nintendo 3DS, you owe it to yourself to buy Pokemon OmegaRuby and AlphaSapphire.</p>
]]></content:encoded>
					
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		<title>New Map Of Hoenn Shows Location of All Catchable Pokemon in Pokemon</title>
		<link>https://gamingbolt.com/new-map-of-hoenn-shows-location-of-all-catchable-pokemon-in-pokemon</link>
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		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Fri, 12 Dec 2014 03:20:59 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=216829</guid>

					<description><![CDATA[This should help in catching them all.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/12/pokemon-or-as-catchable-poki-map-1152x821.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-216832" src="https://gamingbolt.com/wp-content/uploads/2014/12/pokemon-or-as-catchable-poki-map-1152x821.jpg" alt="pokemon-or-as-catchable-poki-map-1152x821" width="620" height="442" srcset="https://gamingbolt.com/wp-content/uploads/2014/12/pokemon-or-as-catchable-poki-map-1152x821.jpg 1152w, https://gamingbolt.com/wp-content/uploads/2014/12/pokemon-or-as-catchable-poki-map-1152x821-300x213.jpg 300w, https://gamingbolt.com/wp-content/uploads/2014/12/pokemon-or-as-catchable-poki-map-1152x821-1024x729.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>In Pokemon OmegaRuby and AlphaSapphire, you can catch a staggering amount of Pokemon- as a matter of fact, no previous Pokemon game has made as many Pokemon catcheable within it as OmegaRuby and AlphaSapphire do. With so many Pokemon to hunt down and catch, it can become a little daunting to even try- even though the new DexNav utility, which revolutionizes gameplay and represents the purest vision of Pokemon&#8217;s philosophy yet, helps.</p>
<p>But if you wanted a definitive guide of all Pokemon available in Hoenn, broken down by geographic location, then this map (click to enlarge) will certainly help. It basically lists every single Pokemon that you can find on every single route. Think of it as a visual checklist. In conjunction with your DexNav, it should make hunting for Pokemon a breeze.</p>
<p>Pokemon OmegRuby and AlphaSapphire launched last month exclusively for the Nintendo 3DS, and <a title="Pokemon OmegaRuby and AlphaSapphire Review" href="https://gamingbolt.com/pokemon-omegaruby-and-alphasapphire-review" target="_blank">we absolutely loved them</a>. Check out our review for them.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">216829</post-id>	</item>
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		<title>Pokemon OmegaRuby and AlphaSapphire Review</title>
		<link>https://gamingbolt.com/pokemon-omegaruby-and-alphasapphire-review</link>
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		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Tue, 02 Dec 2014 07:12:39 +0000</pubDate>
				<category><![CDATA[Article]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=215524</guid>

					<description><![CDATA[Crown jewels.]]></description>
										<content:encoded><![CDATA[<p class="p1"><span style="float: left; color: #b00000; font-family: Georgia; font-size: 60px; line-height: 35px; padding-right: 6px;">P</span>okemon OmegaRuby and AlphaSapphire, for the uninitiated, are the newest entries into Nintendo and Game Freak’s long running Pokemon franchise; and while ostensibly they are brand new games, they are also remakes of 2003’s beloved GBA classics, Pokemon Ruby and Sapphire.</p>
<p class="p1">I say ‘beloved’ and ‘classics,’ and of course, judging by popular opinion of those games, that’s the idea you would get, but with all this re-writing of history, sometimes it becomes easy to forget that when Ruby and Sapphire were originally released, they were largely decried by the Pokemon fan base, for being too much of a departure from what came before, while at the same time being too conservative with moving the series forwards. This vein of opinion manifested itself in the critical reception (at the time of their release, Pokemon Ruby and Sapphire were the lowest scoring games in the series), and the sales (Pokemon Ruby and Sapphire remain the worst selling games in the entire franchise till date).</p>
<p class="p1">Time has been kind to them, though- in many ways, Ruby and Sapphire presented a necessary reboot. In order to future proof the series, they had to make a clean break from the buggy, glitched codebase of previous Pokemon games, and start over with a new base. Creatively, too, it was important for Pokemon to move away from the confines of Kanto. The modern Pokemon series is built upon the foundations laid down by Pokemon Ruby and Sapphire, and in hindsight, opinion of those games is much more favorable than it was then, in spite of how many issues the games had to begin with (it also helps that 2005’s Pokemon Emerald came along and addressed nearly every single issue with those two games).</p>
<p class="p1">OmegaRuby and AlphaSapphire, therefore, present Game Freak with a unique quandary- unlike with their remakes of Red and Blue, or Gold and Silver, two well designed games that transcended the limits of their own series, and thus didn’t require much tinkering outside of technical overhauls, Ruby and Sapphire present Game Freak the chance to take a heavily flawed product, and to address all the issues it had on its first go around.</p>
<p class="p1">You probably remember the issues of the Hoenn video games- an uneven level curve, inequitable distribution of wild Pokemon, extremely poor pacing, a lacking post game, cutting back of features the previous games had introduced, and so on. What was Game Freak to do with the remakes? Would they address all of those issues? Or would they remain faithful to the originals to not alienate their extremely vocal fan base? And what about modernizing them? Modern mechanics, like cloud storage, online play, Mega Evolution, the Physical/Special split, none of these were a thing back when Ruby and Sapphire were introduced. How would Game Freak handle this?</p>
<p class="p1"><a href="https://gamingbolt.com/wp-content/uploads/2014/11/Pokemon-Alpha-Sapphire_Omega-Ruby.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-215249 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2014/11/Pokemon-Alpha-Sapphire_Omega-Ruby.jpg" alt="Pokemon Alpha Sapphire_Omega Ruby" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/11/Pokemon-Alpha-Sapphire_Omega-Ruby.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/11/Pokemon-Alpha-Sapphire_Omega-Ruby-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="p1"><p class='review-highlite' >
        "With OmegaRuby and AlphaSapphire, Game Freak have modernized the original games exceptionally well, on the surface completely staying true and faithful to the originals, so that it is almost easy to forget that you are playing a completely redone version on your 3DS, instead of the originals on your Gameboy Advance."   
      </p></p>
<p class="p1">The short answer: very well. With OmegaRuby and AlphaSapphire, Game Freak have modernized the original games exceptionally well, on the surface completely staying true and faithful to the originals, so that it is almost easy to forget that you are playing a completely redone version on your 3DS, instead of the originals on your Gameboy Advance. But at the same time, they have sparingly injected the games with the new mechanics, in a completely obvious, organic, and unobtrusive way, so that it’s almost possible to swear that, no, Mega Evolution always played a big role in the story of the original games, for example.</p>
<p class="p1">On a macro level, this means that this is the very same enduring adventure that you played more than ten years ago- you’re newly moved into Little Root Town, a sleepy hamlet in the tropical Hoenn region, where your dad is a gym leader. Upon moving there, a series of events leads to you being in possession of a rare Pokemon, a Pokedex, and a dream and a mandate to catalog all the species of Pokemon in the region, while also taking part in the Pokemon League Championships and emerging victorious.</p>
<p class="p1">Along the way, you discover that all is not well in Hoenn, as a group of eco terrorists seeks to disrupt the balance of weather, and of land and water, by awakening an ancient, terrifying force. In a lot of ways, it’s standard fare, which is just as well, as Ruby and Sapphire did provide the template for all future Pokemon stories going forward, but Game Freak have upped the ante with their writing, making it sharp, witty, and often unexpectedly provocative and introspective.</p>
<p class="p1">Gone are the juvenile gaffes that characterized the recent few Pokemon games- the writing in OmegaRuby and AlphaSapphire actually borders on being interesting at times. OmegaRuby and AlphaSapphire manage to take the story of the original games, which was positively cartoonish at times, and manage to inject a sense of serious weight and gravitas into it, delivering what is unequivocally the best told Pokemon tale ever.</p>
<p class="p1">Then there is the Delta Episode, which is unlocked once you win the Pokemon League. I won’t spoil a whole lot of it, but I will tell you, it’s a good 3-5 hours of content that adds an all new episode to the Pokemon mythos, raising the stakes, and delivering on a Pokemon story that is, without qualifications, pretty damn great. It’s very well written, tightly presented, and the resolution is unexpected.</p>
<p class="p1">This is the first time that Pokemon has had a story that is good, period, without the usual ‘for a Pokemon game’ qualifier. The Delta Episode is exceptionally well done, and if this is an indication of what we can expect from future Pokemon games in terms of writing and story telling, then it seems like Game Freak is all set to take Pokemon beyond its usual narrative conceit and constraints.</p>
<p class="p1">It’s not just in the writing and storytelling that OmegaRuby and AlphaSapphire take steps forward, though. Mechanically, Pokemon OmegaRuby and AlphaSapphire represent the clearest form of Game Freak’s ‘gotta catch em all’ mantra, thoroughly rendering the previous games in the series entirely obsolete.</p>
<p class="p1"><a href="https://gamingbolt.com/wp-content/uploads/2014/11/pokemon-omega-ruby-alpha-sapphire-gameplay-boy-and-girl-players-screenshot-3ds.jpg"><img loading="lazy" decoding="async" class="wp-image-215619 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2014/11/pokemon-omega-ruby-alpha-sapphire-gameplay-boy-and-girl-players-screenshot-3ds.jpg" alt="pokemon-omega-ruby-alpha-sapphire-gameplay-boy-and-girl-players-screenshot-3ds" width="400" height="240" srcset="https://gamingbolt.com/wp-content/uploads/2014/11/pokemon-omega-ruby-alpha-sapphire-gameplay-boy-and-girl-players-screenshot-3ds.jpg 1200w, https://gamingbolt.com/wp-content/uploads/2014/11/pokemon-omega-ruby-alpha-sapphire-gameplay-boy-and-girl-players-screenshot-3ds-300x180.jpg 300w, https://gamingbolt.com/wp-content/uploads/2014/11/pokemon-omega-ruby-alpha-sapphire-gameplay-boy-and-girl-players-screenshot-3ds-1024x614.jpg 1024w" sizes="auto, (max-width: 400px) 100vw, 400px" /></a></p>
<p class="p1"><p class='review-highlite' >
        "The Delta Episode is exceptionally well done, and if this is an indication of what we can expect from future Pokemon games in terms of writing and story telling, then it seems like Game Freak is all set to take Pokemon beyond its usual narrative conceit and constraints."   
      </p></p>
<p class="p1">A lot of this has to do with the new DexNav, which occupies the bottom screen on your 3DS. The DexNav is such an obvious, and yet thrilling, addition to the series, it’s hard to see how future entries will function without it. The DexNav is essentially a map on the bottom screen, but it tells you how many Pokemon are in an area, which of those you have caught, and how many are left. If you haven’t caught all possible Pokemon in an area (including those you may not have even encountered yet), it lets you know. Plus once you DO encounter a Pokemon, the DexNav begins to show its real utility.</p>
<p class="p1">New to the franchise is a mechanic where you can actually <i>see </i>a Pokemon on the field before you engage in battle. This isn’t applicable to every single Pokemon fight, but it happens roughly once a minute. A tail, or a pair of ears, pop out of the grass, and the Pokemon cries out. Even if you can’t identify the cry or the ears by yourself, the DexNav gives you the Pokemon name, the types, its moves, whether it is shiny or not, right on the bottom screen- as long as you sneak up to the Pokemon (press the Circle Pad softly, and you sneak instead of the usual walk or run), you can engage and attempt to catch the Pokemon in battle. If you manage to kill it by mistake, or scare it off, you can summon any Pokemon back on to the field by touching its sprite on the bottom screen- and you can see whether the move set and its ability, for example, are to your liking without even engaging it in battle.</p>
<p class="p1">The DexNav changes the game completely- now, not only is there an actual, visual indicator on screen of how many Pokemon on a given area you have caught, but it also allows for a shortcut to breeding, shiny Pokemon hunting, and EV training, cutting out all the fat and the bullshit in the process. Plus, this isn’t even all the DexNav <i>does</i>&#8211; it acts as a map on your bottom screen, it lets you know where you planted berries, and whether they are ready to be picked, it lets you know whether trainers in the area you are in now are ready for a re-match, it gives you a newsfeed of flavor text of events and happenings throughout Hoenn, it lets you know whether you have a Secret Base on a route… it’s an indispensable tool. and it truly enhances the franchise in a multitude of ways.</p>
<p class="p1">Ah yes, Secret Bases. One of the chief innovations of Ruby and Sapphire let players have their own ‘base’ which they could decorate and spring with traps, and invite other players into. On a GBA, you were limited to directly trading data over a link cable, but on the 3DS, the Secret Base really comes into its own- the customization options are much more varied, allowing for an Animal Crossing itch to be scratched by these games, and the sharing can now be done via StreetPass locally, or over the internet, and via QR Codes. Your base can literally be anything that you want it to be, including your very own Pokemon gym, populated by traps and trainers, each using a team of a certain type, following battle rules you set, and with you as the Gym Leader. It’s great.</p>
<p class="p1"><a href="https://gamingbolt.com/wp-content/uploads/2014/11/Pokémon-Omega-Ruby-and-Pokémon-Alpha-Sapphire-24.jpg"><img loading="lazy" decoding="async" class="wp-image-215620 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2014/11/Pokémon-Omega-Ruby-and-Pokémon-Alpha-Sapphire-24.jpg" alt="Pokémon-Omega-Ruby-and-Pokémon-Alpha-Sapphire-24" width="400" height="240" srcset="https://gamingbolt.com/wp-content/uploads/2014/11/Pokémon-Omega-Ruby-and-Pokémon-Alpha-Sapphire-24.jpg 603w, https://gamingbolt.com/wp-content/uploads/2014/11/Pokémon-Omega-Ruby-and-Pokémon-Alpha-Sapphire-24-300x180.jpg 300w" sizes="auto, (max-width: 400px) 100vw, 400px" /></a></p>
<p class="p1"><p class='review-highlite' >
        "Amazingly enough, for Pokemon that is, OmegaRuby and AlphaSapphire also buck the trend of needlessly cutting out features that were present in previous Pokemon games"   
      </p></p>
<p class="p1">The other big innovation from Ruby and Sapphire, Pokemon Contests, also return, and I am happy to report that unlike in all other games that followed Ruby and Sapphire, which completely botched them up and missed the point of contests as an equally viable alternative path for raising Pokemon, in OmegaRuby and AlphaSapphire, they are just as great as they were in the originals. There is even a small story arc attached to them, to give you incentive to keep investing in them (though you don’t have to, of course), and plus, the game even gives you a cosplaying Pikachu that can help you in your contest quest (though you can use it to battle too).</p>
<p class="p1">Cosplaying Pikachu is almost criminally cute- she can wear one of five outfits that you pick for her (corresponding to her being Cool, Tough, Beautiful, Smart, and Cute), and her move set also changes depending on what costume she is wearing. She actually lets you steamroll past the earlier, lower ranks of contests, meaning she serves as the perfect gateway into contests for those who otherwise might not have been interested in them.</p>
<p class="p1">Amazingly enough, for Pokemon that is, OmegaRuby and AlphaSapphire also buck the trend of needlessly cutting out features that were present in previous Pokemon games. Almost everything in X and Y made the cut, including Pokemon Amie, which acts like a Nintendogs-esque pet simulator on the bottom screen, the new super enhanced temporary state that Pokemon achieve via Mega Evolution, Super Training, which lets you EV train your Pokemon via a series of fun mini games, the Player Search System (including Wonder Training and the GTS), which takes Pokemon persistently online, allowing for battles and trades without any effort, and even seamlessly connects with Pokemon X and Y, the EXP Share, which optionally shares all experience you gain with all members in your team so you don’t have to worry about pointless grinding… actually, very <i>little </i>from those games managed to not make it over.</p>
<p class="p1">Chief of those features is character customization, which is a bit of a shame. Character customization was a big deal in Pokemon X and Y, and it would have been nice to see it return in the remakes, especially with the fully customizable bases. I understand that the protagonists of Ruby and Sapphire are iconic, and Game Freak probably didn’t want to mess with their design, and personally, I would have ignored the options to customize my character, as playing through Hoenn as anything but Brendan or May would just feel wrong, but there are others who would have appreciated at least the option, so it’s a shame to see them not being catered to.</p>
<p class="p1">Another thing that OmegaRuby and AlphaSapphire get wrong is to do with something that returns instead of something that got cut out, and this is probably to do with Game Freak’s insistence on being as true to Ruby and Sapphire as possible. The issues that were endemic to those games- terrible pacing, especially once you win your third gym badge and all the way through to the seventh, for example; or a poor spread of wild Pokemon, which often lead to too many repetitive encounters with Tentacool or Linoone, for another- all of these problems are back, and they do hinder the game experience a fair bit, though the latter, at least, is helped by the addition of the DexNav.</p>
<p class="p1"><a href="https://gamingbolt.com/wp-content/uploads/2014/11/big_thumb_38d55357e58689b5591c299be843848f.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-215621" src="https://gamingbolt.com/wp-content/uploads/2014/11/big_thumb_38d55357e58689b5591c299be843848f.jpg" alt="big_thumb_38d55357e58689b5591c299be843848f" width="620" height="438" srcset="https://gamingbolt.com/wp-content/uploads/2014/11/big_thumb_38d55357e58689b5591c299be843848f.jpg 736w, https://gamingbolt.com/wp-content/uploads/2014/11/big_thumb_38d55357e58689b5591c299be843848f-300x211.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="p1"><p class='review-highlite' >
        "There is also the fact that OmegaRuby and AlphaSapphire are remakes of Ruby and Sapphire, and not Emerald. This is an issue because when most people remember Hoenn fondly, they are retroactively applying the improvements and fixes Emerald brought to the table to Ruby and Sapphire, fixes that are simply not here"   
      </p></p>
<p class="p1">There is also the fact that OmegaRuby and AlphaSapphire are remakes of Ruby and Sapphire, and <i>not </i>Emerald. This is an issue because when most people remember Hoenn fondly, they are retroactively applying the improvements and fixes Emerald brought to the table to Ruby and Sapphire, fixes that are simply not here- Emerald’s Battle Frontier, which added a substantial amount of post game content, is gone (although it is teased- maybe  it will be added as DLC?); the story reverts to the one in the original Ruby and Sapphire, as opposed to the more sensible re-telling in Emerald. Wild Pokemon, and trainer teams, all revert to the inferior configurations of Ruby and Sapphire, and not Emerald. This is a bit baffling, because previous remakes- FireRed/LeafGreen and HeartGold/SoulSilver- all based themselves on the improved ‘third’ version (Yellow and Crystal respectively), instead of on the original pair, so it’s confusing to see Game Freak break the trend here.</p>
<p class="p1">All of this said, the game, while definitely lacking in post game compared to Emerald, or the previous remakes, does substantially better on that count than X and Y, or Ruby and Sapphire did- there are new battle facilities to conquer, all new Pokemon to catch, including every single starter and legendary Pokemon from every game until Pokemon X and Y, and of course, there is the Delta Episode. It’s not as extensive as the content in HeartGold and SoulSilver was, definitely, but it’s pretty good regardless.</p>
<p class="p1">I’ve talked so much about these games, and I haven’t even gotten around to how pretty they look. On a technical level, they are pretty simplistic games, and still a mess, as the uneven implementation of stereoscopic 3D, and the slowdown in battles, all applies here. But Hoenn, which was always an exotic region with so much character, shines with the new freedom that the move to 3D affords it. It looks unimaginably pretty and beautiful, and the game oozes charm and atmosphere. It would not be too much of a stretch to say that, purely from the perspective of the art style, these are among the most aesthetically pleasing games on the 3DS.</p>
<p class="p1">The real star of the show, however, is the soundtrack. Pokemon Ruby and Sapphire had flat out the best soundtrack in the series (which is now iconic, in part thanks to its almost hilarious reliance on trumpets), and there were some fears that Game Freak would mess the soundtrack up with the remakes. Those fears were unfounded. The soundtrack is absolutely stellar. Game Freak has gone the wise route of not attempting to change the instrumentation or tempo and rhythm of any of the music, instead either just re-sampling the old tunes, or re-recording them with more modern sound fonts as faithfully to the originals as possible. The result is <i>the </i>best Pokemon soundtrack yet. Seriously, when you hear the Team Magma/Aqua Leader Battle Theme for the first time, you will understand.</p>
<p class="p1">Consider, for a minute then, the idea of a flawed masterpiece- it is a work that has a fair few number of flaws, easily identifiable, and by any objective measure, flaws that impede and hinder the work’s overall quality, but it it is a work that nonetheless transcends all of those flaws, and itself, to deliver a memorable experience. Flawed masterpieces are found in all art forms, and of course, it is easy to use that term as a ‘Get Out Of Jail’ card for any work that one really likes, and wants to praise, but recognizes has flaws.</p>
<p class="p1">Now, I am not for a moment suggesting that Pokemon OmegaRuby and AlphaSapphire are flawed masterpieces, of course. They are, like almost all Pokemon games, too bound by the constraints of being Pokemon games, and very rarely transcend the limitations the series imposes upon itself to hint at greatness, but the same concept can sort of be said to apply to them- this is a pair of games that has a large number of observable flaws. If one were to make a full list of cons in the game, it would easily cross into the double digits. But somehow, in spite of that, possibly because of something intangible that I’ve not yet been able to identify, Pokemon OmegaRuby and AlphaSapphire are incredibly fun and addictive. And even as I rattle of those same flaws to myself to keep my opinion of the games grounded, I keep reminding myself- in the end, I play a video game to have fun, and OmegaRuby and AlphaSapphire deliver that in spades. Do those perceived flaws, then, really matter?</p>
<p class="p1">They may be lacking in a lot of ways, but where they are not, they more than make up for it. Pokemon OmegaRuby and AlphaSapphire have character, and above all, they have soul. These are the first Pokemon games in a very long time now that I will keep returning to. Hoenn is simply too amazing a place to want to leave.</p>
<p class="p1"><span style="color: #ff6600;"><em><strong>This game was reviewed on the Nintendo 3DS.</strong></em></span></p>
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		<title>Pokemon Fans Resort To Grey Market In India In Absence Of Official Release</title>
		<link>https://gamingbolt.com/pokemon-fans-resort-to-grey-market-in-india-in-absence-of-official-release</link>
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		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Tue, 02 Dec 2014 06:40:38 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[India]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo 3DS]]></category>
		<category><![CDATA[nintendo eshop]]></category>
		<category><![CDATA[pokemon omegaruby and alphasapphire]]></category>
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					<description><![CDATA[Nintendo, get your act together.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/11/Pokemon-Alpha-Sapphire_Omega-Ruby.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-215249 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2014/11/Pokemon-Alpha-Sapphire_Omega-Ruby.jpg" alt="Pokemon Alpha Sapphire_Omega Ruby" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/11/Pokemon-Alpha-Sapphire_Omega-Ruby.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/11/Pokemon-Alpha-Sapphire_Omega-Ruby-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Pokemon is one of the world&#8217;s biggest franchises- actually, it is <em>the</em> biggest one, second only to Mario, consistently posting over 10 million units in sales on an almost annual basis for nearly twenty years now. It is so big that it even has legions of fans in India, a country where Nintendo has otherwise never had any presence whatsoever, and a country to which most of Nintendo&#8217;s franchises and products are otherwise completely unknown.</p>
<p>But Pokemon, Pokemon is big in India, and it&#8217;s been that way for more than a decade now. And the most popular generation of Pokemon in the country was the third generation, Pokemon Ruby and Sapphire on the Gameboy Advance. So naturally, the remakes of those games, the just released Pokemon OmegaRuby and AlphaSapphire, are a big deal even there.</p>
<p>But with Nintendo not selling the products there officially, it has fallen to small importers and distributers to sell the games there. And, owing to some hefty import duties, the games are being sold at obscene prices- at Rs. 3,799, Pokemon OmegaRuby and AlphaSapphire cost as much in India as the typical Xbox One or PS4 game does, in many cases even more.</p>
<p>That&#8217;s only if you buy the games&#8230; legally. <a href="http://gadgets.ndtv.com/games/features/pokemon-fans-helpless-in-india-as-nintendo-keeps-away-627108" target="_blank">NDTV reports</a> that a full fledged grey market has sprung up around these games, selling them at a much more reasonable price of Rs. 2700 ($45), and that this grey market is seeing rapid sellouts.</p>
<p>&#8220;Whatever stock I brought in a couple of days ago is almost finished,&#8221; said an independent retailer in Mumbai anonymously. He brought in a 100 copies- 50 of each variant- and is now looking at importing more.</p>
<p>&#8220;We were offered official stock, but at that price, it&#8217;s tough to sell. Even more so since the 3DS console is only available in grey,&#8221; said a buyer for a large format electronics retail chain, also on the condition of anonymity. &#8220;What&#8217;s more the distributor (Sunder Electronics) was not committing to a delivery date either,&#8221; he continued.</p>
<p>For now, it appears that most of the &#8216;legal&#8217; and official stock can be found on online retailers such as Flipkart or Amazon. But another way of getting the games at their intended price, and legally at that, may be available to Nintendo 3DS owners in India- Nintendo&#8217;s eShop, which is selling the games. As long as these owners can procure Nintendo eShop codes (which are sold entirely digitally by websites like Play-Asia), then they can get the games for much cheaper, and legally at that as well.</p>
<p>And until Nintendo decides to actually release its products in India, this kind of inconvenience will continue to be characteristic of their products in the country. It&#8217;s a shame, because, as is clearly visible, there is a very large market just waiting to enjoy their games.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">215768</post-id>	</item>
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		<title>Pokemon OmegaRuby/AlphaSapphire Crosses 1 Million Pre-Orders in Japan Alone</title>
		<link>https://gamingbolt.com/pokemon-omegarubyalphasapphire-crosses-1-million-pre-orders-in-japan-alone</link>
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		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Tue, 18 Nov 2014 08:40:18 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[game freak]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo 3DS]]></category>
		<category><![CDATA[pokemon omegaruby and alphasapphire]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=214473</guid>

					<description><![CDATA[Nintendo will OWN this holiday season.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/05/Pokemon-Omega-Ruby_Alpha-Sapphire.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-195405 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2014/05/Pokemon-Omega-Ruby_Alpha-Sapphire.jpg" alt="Pokemon Omega Ruby_Alpha Sapphire" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/05/Pokemon-Omega-Ruby_Alpha-Sapphire.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/05/Pokemon-Omega-Ruby_Alpha-Sapphire-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Pokemon OmegaRuby and AlphaSapphire have crossed 1 million in pre-orders in Japan alone; coupled with Nintendo&#8217;s reports that the game&#8217;s pre-orders are tracking higher than the pre-orders for Pokemon X and Y, the last installments in the series that first released last year, we may just be seeing the first instance of a remake in the Pokemon series sell more than a mainline generational entry. For context, X and Y sold over 13 million copies in less than a year, so any sales performance Pokemon puts forward with this installment will be insanely impressive any way.</p>
<p>Pokemon OmegaRuby and AlphaSapphire are the newest entries in Nintendo&#8217;s long running, never ending Pokemon saga; they represent the remakes of the third generation of Pokemon, which fans often proclaim to be the best one of the bunch, and certainly the one with the most character. They will be hitting the Nintendo 3DS family of systems exclusively on November 21 in North America, and November 27 in Japan and PAL territories.</p>
<p>Stay tuned to GamingBolt for more coverage and information.</p>
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		<title>You Still Have Some Hours To Pre-Purchase Pokemon Art Academy and Nab Yourself A Demo for Pokemon OmegaRuby/AlphaSapphire</title>
		<link>https://gamingbolt.com/you-still-have-some-hours-to-pre-purchase-pokemon-art-academy-and-nab-yourself-a-demo-for-pokemon-omegarubyalphasapphire</link>
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		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Fri, 24 Oct 2014 01:58:41 +0000</pubDate>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=212172</guid>

					<description><![CDATA[If you live in North America, that is.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/05/1399914215-pokemon-art-academy-logo.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-195881 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2014/05/1399914215-pokemon-art-academy-logo.jpg" alt="1399914215-pokemon-art-academy-logo" width="620" height="326" srcset="https://gamingbolt.com/wp-content/uploads/2014/05/1399914215-pokemon-art-academy-logo.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/05/1399914215-pokemon-art-academy-logo-300x157.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>On Tuesday, the demo for this year&#8217;s highly anticipated Pokemon OmegaRuby and AlphaSapphire finally went live in North America, but boy, the process to actually get it is such a pain. Unlike most other demos that are just released on their digital stores, or at worst, are restricted (or made available first) to loyalty costumers, Pokemon&#8217;s demo had the most obtuse ways imaginable to actually get it.</p>
<p>So this one is actually one of the easier ones, albeit it does require you to be interested in an entirely separate, $30 3DS game and then pre-purchase it digitally- but if you pick up Pokemon Art Academy on the eShop right now, you will get a code for the demo of OmegaRuby and AlphaSapphire, which you can also redeem at the eShop.</p>
<p>Personally, as someone who has played the demo, it&#8217;s nothing great, although I have no doubt the final game will be the bee&#8217;s knees. Oh, and as for Pokemon Art Academy? We&#8217;ll have our review for the game up soon. Stay tuned.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">212172</post-id>	</item>
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		<title>Pokemon OmegaRuby and AlphaSapphire Demo Releases Today in North America</title>
		<link>https://gamingbolt.com/pokemon-omegaruby-and-alphasapphire-demo-releases-today-in-north-america</link>
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		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Wed, 22 Oct 2014 01:46:46 +0000</pubDate>
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		<category><![CDATA[pokemon omegaruby and alphasapphire]]></category>
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					<description><![CDATA[Nintendo's really getting into this whole demo business right?]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/04/pokemon-mystery-dungeon-gates-to-infinity.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-151025" src="https://gamingbolt.com/wp-content/uploads/2013/04/pokemon-mystery-dungeon-gates-to-infinity.jpg" alt="pokemon-mystery-dungeon-gates-to-infinity" width="620" height="372" srcset="https://gamingbolt.com/wp-content/uploads/2013/04/pokemon-mystery-dungeon-gates-to-infinity.jpg 640w, https://gamingbolt.com/wp-content/uploads/2013/04/pokemon-mystery-dungeon-gates-to-infinity-300x180.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>If you are looking to revisit Hoenn with this year&#8217;s full 3D remake of the classic Gameboy Advance games, Pokemon OmegaRuby and AlphaSapphire, and just can&#8217;t wait till its November release, you are now in luck- Nintendo has released a &#8216;special demo&#8217; edition of the game to North America today (it was already available in the rest of the world) that sees you play through a scenario not in the main game, and also lets you carry over some data (including an exclusive new Mega Evolution) into the full game.</p>
<p>The only way to obtain it is to have signed up for a Pokemon Trainer Club account and having subscribed to their newsletter, before October 20; if you missed on doing that, though, don&#8217;t worry, as there are actually a fair few other ways you can get the demo. Here&#8217;s a full list:</p>
<ul>
<li>Codes will be distributed at select cinema locations nationwide from Nov. 7–Nov. 13.</li>
<li>Check with your local retailer during the holidays to find out about special demo code giveaways.</li>
<li>You can get a code with if you buy Pokemon Art Academy from Nintendo eShop on your Nintendo 3DS or 2DS system.</li>
<li>You’ll also get a code with your purchase of one of two classic Pokémon games coming to the Virtual Console service on Nintendo eShop: the Pokémon Puzzle Challenge game (out Nov. 6) or the Pokémon Trading Card Game (out Nov. 13). You&#8217;ll find your free demo code on your eShop receipt.</li>
<li>Codes will be emailed the week of Oct. 31 to select Nintendo customers with Nintendo Network IDs who have signed up to receive promotional emails from Nintendo.</li>
<li>Codes will also be distributed during the holiday mall tour from Nov. 24‒Dec. 21 at 16 different locations throughout the nation. Talk to a staff member to try out Pokémon Omega Ruby, Pokémon Alpha Sapphire or any of the featured Nintendo 3DS games to receive two codes—one for you, and one for a friend (while supplies last). Check back soon for a list of tour locations.</li>
</ul>
<p>So, yeah&#8230; everything but a basic &#8216;release it on eShop&#8217; distribution.</p>
<p>Sigh.</p>
<p>Pokemon OmegaRuby and AlphaSapphire launches on Nintendo 3DS November 21.</p>
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