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	<title>project ogre &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Kojima &#8211; Project Ogre to tackle &#8220;delicate issues&#8221;</title>
		<link>https://gamingbolt.com/kojima-project-ogre-to-tackle-delicate-issues</link>
					<comments>https://gamingbolt.com/kojima-project-ogre-to-tackle-delicate-issues#comments</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Tue, 20 Mar 2012 11:55:27 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Metal Gear Solid]]></category>
		<category><![CDATA[project ogre]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=75300</guid>

					<description><![CDATA[Hideo Kojima, the director of the MGS franchise has mentioned that his new project, dubbed as &#8220;Project Ogre&#8221; will tackle delicate issues. The series was recently included into the Smithsonian Institute&#8217;s video game exhibit. &#8220;The game I’m working on right now is dealing with quite a few issues that are pretty delicate and taboo,&#8221; Kojima [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/03/project-ogre.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-75303" src="https://gamingbolt.com/wp-content/uploads/2012/03/project-ogre.jpg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2012/03/project-ogre.jpg 505w, https://gamingbolt.com/wp-content/uploads/2012/03/project-ogre-300x168.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a></p>
<p>Hideo Kojima, the director of the MGS franchise has mentioned that his new project, dubbed as &#8220;Project Ogre&#8221; will tackle delicate issues. The series was recently included into the Smithsonian Institute&#8217;s video game exhibit.</p>
<p>&#8220;The game I’m working on right now is dealing with quite a few issues that are pretty delicate and taboo,&#8221; Kojima said to <a href="http://www.shacknews.com/article/72918/kojimas-current-project-confronts-delicate-issues">Shacknews</a>.</p>
<p>&#8220;I’m not sure if they’ll end up being in the final product or not, but that’s something that I want to continue to strive for.&#8221;</p>
<p>He also gave a pretty weird reason for why the game won&#8217;t appear on the Wii U, and he said that he wanted to create an unique game which took advantage of the Wii U&#8217;s features.</p>
<p>&#8220;The way the player interacts with [Wii U} is very different than any other device out there. So if I were to make a game for the Wii U, it would have to be a unique game,&#8221; he added.</p>
<p>&#8220;I don&#8217;t want any misconceptions that [the Fox Engine] is specific to a certain hardware platform, because it’s not. The way we envision it, it’s more this platform that isn’t mounted to a particular hardware.</p>
<p>He also said that the credit behind the MGS franchise goes to his team and not just him. He also mentioned that he&#8217;s craving to create games which is not Metal Gear, which is understandable since he has been making these games for a long time now. It remains to be seen what his new IP is, or whether Project Ogre turns out to be a new IP or not; we have to wait and see.</p>
<p>&#8220;I don’t have any problem with Kojima Productions being equated with Metal Gear, but I don’t like, necessarily, that people think that my name equals Metal Gear.&#8221;</p>
<p>&#8220;Of course, I’ve worked on Metal Gear up to now, and I love Metal Gear. But as a creator, I want to work on new projects and create new games. I want to do new, creative things – things no one has done before. So even if I keep on producing Metal Gear, from now on, I want to have something else that I can do apart from Metal Gear.</p>
<p>&#8220;Something that pushes the boundaries, something that may not even sell, but something that’s new.&#8221;</p>
<p>Via <a href="http://www.vg247.com/2012/03/20/kojimas-project-ogre-will-tackle-delicate-and-taboo-issues/">VG247</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">75300</post-id>	</item>
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		<title>Project Ogre to be an open world game, says Kojima</title>
		<link>https://gamingbolt.com/project-ogre-to-be-an-open-world-game-says-kojima</link>
					<comments>https://gamingbolt.com/project-ogre-to-be-an-open-world-game-says-kojima#comments</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Wed, 21 Dec 2011 05:46:57 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[hideo kojima]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[project ogre]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=59428</guid>

					<description><![CDATA[Hideo Kojima the creator of Metal Gear Solid, is making a new game. We don&#8217;t know much details about it but it is supposed to be an&#8230; open world game. He revealed this in an interview with CNN last week. &#8220;The kind of game I&#8217;m making is some game that has a very wide entrance, [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2011/12/project-ogre1.jpg"><img decoding="async" class="aligncenter  wp-image-59033" src="https://gamingbolt.com/wp-content/uploads/2011/12/project-ogre1.jpg" alt="" width="505" height="379" srcset="https://gamingbolt.com/wp-content/uploads/2011/12/project-ogre1.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2011/12/project-ogre1-300x225.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a></p>
<p>Hideo Kojima the creator of Metal Gear Solid, is making a new game. We don&#8217;t know much details about it but it is supposed to be an&#8230; open world game. He revealed this in an interview with <a href="http://edition.cnn.com/2011/12/20/tech/gaming-gadgets/project-ogre/index.html">CNN</a> last week.</p>
<p>&#8220;The kind of game I&#8217;m making is some game that has a very wide entrance, a very open entrance,&#8221; Kojima said. &#8220;Rather than making something very cinematic, [I plan to] make something very free.&#8221;</p>
<p>He posted a picture from his new game recently which looked like a new Metal Gear Game, but it is supposedly from Project Ogre.</p>
<p>It will be interesting to see what Kojima does with an open world game, since it is not his speciality, but it is good to see him do something new.</p>
<p>Tell us what you think in the comments section below.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">59428</post-id>	</item>
		<item>
		<title>Kojima shows off two screenshots from Project Ogre</title>
		<link>https://gamingbolt.com/kojima-shows-off-two-screenshots-from-project-ogre</link>
					<comments>https://gamingbolt.com/kojima-shows-off-two-screenshots-from-project-ogre#comments</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Fri, 16 Dec 2011 10:57:29 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[kojima]]></category>
		<category><![CDATA[project ogre]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=59028</guid>

					<description><![CDATA[Kojima has tweeted two screenshots which he says is from Project Ogre. He is working on a top secret PS3/Vita game which may end up looking like this. This scene is supposed to be a prototype from his new game, but it may not end up in the final version. He said on Twitter that [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2011/12/project-ogre1.jpg"><img decoding="async" class="aligncenter size-full wp-image-59033" src="https://gamingbolt.com/wp-content/uploads/2011/12/project-ogre1.jpg" alt="" width="505" height="379" srcset="https://gamingbolt.com/wp-content/uploads/2011/12/project-ogre1.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2011/12/project-ogre1-300x225.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a></p>
<p>Kojima has tweeted two screenshots which he says is from Project Ogre. He is working on a top secret PS3/Vita game which may end up looking like this.</p>
<p>This scene is supposed to be a prototype from his new game, but it may not end up in the final version.</p>
<p>He said on <a href="https://twitter.com/#!/Kojima_Hideo/status/147594757726683136">Twitter</a> that  one of the selling points of the engine, is that the tech that allows you to make out the bras on the characters.</p>
<p>Well, I don&#8217;t know whether he is joking or not but that&#8217;s hilarious. Check out the picture. Tell us what you think in the comments section below.</p>
<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2011/12/project-ogre.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-59032" src="https://gamingbolt.com/wp-content/uploads/2011/12/project-ogre.jpg" alt="" width="505" height="379" srcset="https://gamingbolt.com/wp-content/uploads/2011/12/project-ogre.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2011/12/project-ogre-300x225.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
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