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	<title>quake 2 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Quake 2 Enhanced Edition &#8211; Update 1 is Live, Buffs Railgun and Improves Compass Navigation</title>
		<link>https://gamingbolt.com/quake-2-enhanced-edition-update-1-is-live-buffs-railgun-and-improves-compass-navigation</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 04 Oct 2023 14:34:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=567245</guid>

					<description><![CDATA[Maximum FPS is capped at 1000 to prevent engine anomalies, and the Berserker's attacks should be much easier to deal with.]]></description>
										<content:encoded><![CDATA[<p>id Software and Nightdive Studios released <a href="https://bethesda.net/en/article/1iWTUzOktuRN3fDlXVV47r/quake-ii-update-1-release-notes" target="_blank" rel="noopener">the first update</a> for <a href="https://gamingbolt.com/quake-2-enhanced-edition-review-old-school-cool-remastered"><em>Quake 2 Enhanced Edition</em></a>. It improves on a new feature added with this remaster, the Compass, with better objective navigating through several places in <em>Quake 2, Quake 2 64, The Reckoning and Ground Zero.</em></p>
<p>Other quality-of-life additions include controller vibration effects when taking damage, an option for always running, save and load menus denoting the campaign name and preventing anomalies with the engine at higher frame rates by capping the maximum FPS to 1,000. Skipping cinematics also uses the Action key/button, and there are now &#8220;proper&#8221; drowning sounds for the selected model.</p>
<p>As for balance changes, the Railgun deals 125 damage per shot, up from 100. Enemies will no longer dodge shots from the side or behind, and turrets won&#8217;t deal extra damage when blind firing. The Berserker&#8217;s slam attack also deals reduced damage and can be dodged by jumping. Check out the full update notes below.</p>
<p><em><strong>QUAKE 2 &#8211; UPDATE 1 RELEASE NOTES</strong></em></p>
<p><em><strong>QUALITY OF LIFE IMPROVEMENTS</strong></em></p>
<p><em><strong>General Gameplay</strong></em></p>
<ul>
<li><em>Added controller vibration effects when taking damage</em></li>
<li><em>Restored Always Run in the Input Options menu, with separate options for controller and keyboard</em></li>
<li><em>Save and load menus will now indicate which campaign a save is from</em></li>
<li><em>The Compass, Drop CTF Tech and Use Grapple actions can now be mapped as custom binds from the Input Options menu</em></li>
<li><em>Added toggle for Underwater Warp in the Gameplay Options menu</em></li>
<li><em>Increased the window in which input is disallowed after disengaging the weapon or inventory wheel to prevent erroneous look input or accidental item/weapon deselection</em></li>
<li><em>Disabling View Bob in the Gameplay Options menu bobbing results in fewer residual head bobs</em><br />
<em>Added missing Tank animation</em></li>
<li><em>Improved Compass objective navigation throughout various places in Quake II, The Reckoning, Ground Zero, and Quake II 64</em></li>
<li><em>Skipping cinematics now requires the Action key/button to be pressed instead of any key/button</em></li>
<li><em>Added an extra chain segment to the Plasma Beam and Grappling Hook when using higher FOVs</em></li>
<li><em>Improved cases where momentum would be lost when traveling up stairs</em></li>
<li><em>Proper drowning sounds are now used based on selected player model</em></li>
<li><em>Capped maximum FPS to 1,000 prevent possible engine anomalies at higher frame rates</em></li>
<li><em>Prioritized Saved Games directory over game install directory when basepath is changed</em></li>
</ul>
<p><em><strong>Multiplayer</strong></em></p>
<ul>
<li><em>Added ability to load quick saves and manual saves in online co-op without having to back out to the lobby</em></li>
<li><em>Bot chat can now be disabled from Multiplayer Options menu</em></li>
<li><em>Added match browser filters and the ability to sort by ping in the Multiplayer/Online/Join Match menu</em></li>
<li><em>Raised the maximum number of visible matches in the Multiplayer/Online/Join Match menu from 20 to 50</em></li>
<li><em>Excluded full servers from visible matches in the Multiplayer/Online/Join Match menu</em></li>
<li><em>Disabled Quake II 64 physics changes when playing Quake II 64 multiplayer maps</em></li>
<li><em>Enabled Spawn Furthest by default in competitive game modes</em></li>
<li><em>Enabled Auto Join Teams by default for team-based game modes</em></li>
<li><em>Raised default Frag Limit to 30</em></li>
<li><em>Set multiple cvars as cheat-enabled, disallowing hosts to use them when cheats are disabled</em></li>
<li><em>Updated Q2CTF2 (Stronghold Opposition) and Q2CTF3 (The Smelter) to better reflect the original versions of these Capture the Flag maps</em></li>
<li><em>Added support for PC and Xbox consoles to play on LAN together</em></li>
</ul>
<p><em><strong>BALANCE CHANGES</strong></em></p>
<p><em><strong>General Gameplay</strong></em></p>
<ul>
<li><em>Increased Railgun damage from 100 to 125</em></li>
<li><em>Monsters will no longer dodge shots coming from the side or behind</em></li>
<li><em>The slime and lava traps in The Slimy Place and The Frag Pipe can no longer be avoided</em></li>
<li><em>Turrets no longer do extra damage when blind firing</em></li>
<li><em>Killing a Brain while its chest is open will now always count as a kill</em></li>
<li><em>Monsters will no longer open nearby doors immediately after spawning</em><br />
<em>Fixbots will abort healing when staggering from pain</em></li>
</ul>
<p><em><strong>Berserker:</strong></em></p>
<ul>
<li><em>The Berserker’s attack can be dodged by jumping when the slam occurs</em></li>
<li><em>Added a visual tell to indicate when the Berserker’s jump is being charged up</em></li>
<li><em>Added an additional 100ms delay before the Berserker jumps after it is fully charged</em></li>
<li><em>Reduced slam attack damage</em></li>
</ul>
<p><em><strong>Multiplayer</strong></em></p>
<ul>
<li><em>Removed ladder sounds from multiplayer for balance reasons</em></li>
</ul>
<p><em><strong>BUG FIXES</strong></em></p>
<p><em><strong>General Gameplay</strong></em></p>
<ul>
<li><em>Reduced vision cone size on monsters waiting in ambush to fix some cases of accidental trap activation</em></li>
<li><em>Power shield will no longer reactivate after picking up ammo if it was manually turned off</em></li>
<li><em>Power-ups will no longer leave a phantom pickup after a player dies</em></li>
<li><em>Fixed crash when a soldier tries to use a run attack against no player</em></li>
</ul>
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		<post-id xmlns="com-wordpress:feed-additions:1">567245</post-id>	</item>
		<item>
		<title>Quake 2 Enhanced Edition Review &#8211; Old-School Cool, Remastered</title>
		<link>https://gamingbolt.com/quake-2-enhanced-edition-review-old-school-cool-remastered</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 15 Aug 2023 07:50:34 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
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		<category><![CDATA[id Software]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=562270</guid>

					<description><![CDATA[The enhanced version of id Software's classic FPS looks and feels better than ever, making it a must-play title for first-person shooter fans.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">I</span>t&#8217;s easy to forget how significant <em>Quake</em> has been to the industry. To be fair, the last mainline title in the series was <em>Quake 4</em>, which was released in 2005. <em>Quake Champions</em> is more of a side title with its free-to-play multiplayer and is kind of just&#8230;there.</p>
<p>However, id Software and Nightdive Studios have been doing excellent work reviving the older titles. <em>Quake 2</em> is the latest, with its remaster covering the base game and its two mission packs – <em>The Reckoning</em> and <em>Ground Zero</em>. You get <em>Quake 2 64</em> and a new expansion, <em>Call of the Machine</em>, by MachineGames. Local split-screen, online multiplayer, and AI bots in Deathmatch and Team Deathmatch have also been added.</p>
<p><iframe title="Quake 2 Enhanced Edition Review - The Final Verdict" width="500" height="281" src="https://www.youtube.com/embed/1Z3FOM67ZgE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p class="review-highlite" >"If you enjoyed Nightdive&#8217;s work on the original Quake, then Quake 2&#8217;s remaster will satisfy you. Remember: This is not a remake."</p>
<p>There&#8217;s more to it than that, though. I played the remaster, went back to the original to test the waters, and it just doesn&#8217;t feel the same. This is the best version of the game to exist and simply essential for anyone who enjoys classic first-person shooters – the boomer shooters before boomer shooters were even a term.</p>
<p>It all starts with the intro cinematic, faithfully translated and looking extremely crisp, almost like a showcase of what the remaster is capable of. Players are quickly dropped into action on the Strogg homeworld, and almost immediately, you&#8217;ll notice the difference in texture quality on the starting pistol to the environments and lighting. Previously, shots from some weapons would act like their own light sources, which could feel a bit unnatural at times.</p>
<p>Not only do they blend in naturally, but the environment is more realistically lit. Additional details like muzzle flash, indicators when hitting enemies, and more have also been added. Explosions look more detailed and sharp, while enemy character models are more defined. Even better, it&#8217;s all in a 16:9 aspect ratio – no annoying black bars on the sides.</p>
<p>If you enjoyed Nightdive&#8217;s work on the original <em>Quake</em>, then <em>Quake 2&#8217;s</em> remaster will satisfy you. Remember:<em> This is not a remake</em>. It keeps true to the classic, enhancing and improving its visuals in drastic or subtle ways without sacrificing the original&#8217;s atmosphere. In terms of overall flow, it does make some changes to areas, even the architecture in specific places, but doesn&#8217;t dull the pacing. The level design is faithfully on point.</p>
<p>The movement also feels so much more responsive. While the original <em>Quake 2</em> felt weighty, the remaster seemingly adds momentum (which could be the improved tick rate at work). It can be a bit slippery at times but feels very good to control overall &#8211; like your character is more agile without unduly increasing the game speed.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/08/Quake-2-Remaster-scaled.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-562082" src="https://gamingbolt.com/wp-content/uploads/2023/08/Quake-2-Remaster-scaled.jpg" alt="Quake 2 Remaster" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/08/Quake-2-Remaster-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2023/08/Quake-2-Remaster-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/08/Quake-2-Remaster-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/08/Quake-2-Remaster-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/08/Quake-2-Remaster-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/08/Quake-2-Remaster-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2023/08/Quake-2-Remaster-2048x1152.jpg 2048w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p class="review-highlite" >"Some new quality-of-life features improve the experience without dumbing down the challenge. There&#8217;s a compass which indicates the path to your next objective via some helpful green arrows."</p>
<p>Enemies have also seen some changes. They now attempt to dodge your shots, sometimes ducking out of nowhere. You may not view the Berserker as much of a threat&#8230;until it leaps at you out of nowhere. Flying units are also more relentless in their pursuit.</p>
<p>I noticed fewer AI gaffs than with the original, but the enemies never felt unfair. However, this is still an old-school shooter, and they will take you down if you don&#8217;t strafe, jump or take advantage of your environment for cover. The improved AI feeds more into the aggressive combat without making it feel repetitive. It&#8217;s also worth noting that the enhanced visuals help denote enemy positions, such as when their shadows are peeking around corners. While not the most practical in the middle of a firefight, it&#8217;s still pretty cool and adds to the mood.</p>
<p>Of course, some new quality-of-life features improve the experience without dumbing down the challenge. There&#8217;s a compass which indicates the path to your next objective via some helpful green arrows. They don&#8217;t persist constantly and feel like a nice in-between for pinging and waypoints. You also have a weapon wheel, which slows down the action and lets you choose an appropriate weapon.</p>
<p>No fumbling for keys when you need a Super Shotgun to counter a close-range enemy, and somewhat less panicking when facing a powerful enemy and needing that powerful weapon stat. The best part? Both of these are completely optional. Do you want to get lost in <em>Ground Zero</em> or <em>The Reckoning</em> and figure out the way forward, or memorize keys to swap weapons at a moment&#8217;s notice? You can do both of these things, no problem.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/08/Quake-2-Enhanced-Edition.jpg"><img decoding="async" class="aligncenter wp-image-562381" src="https://gamingbolt.com/wp-content/uploads/2023/08/Quake-2-Enhanced-Edition.jpg" alt="Quake 2 Enhanced Edition" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/08/Quake-2-Enhanced-Edition.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/08/Quake-2-Enhanced-Edition-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/08/Quake-2-Enhanced-Edition-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/08/Quake-2-Enhanced-Edition-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/08/Quake-2-Enhanced-Edition-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/08/Quake-2-Enhanced-Edition-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p class="review-highlite" >"Despite how much it deviated thematically from the first game, Quake 2 is still a classic with an incredibly fun campaign."</p>
<p>Other noteworthy features include the restoration of the original soundtrack by Sonic Mayhem, Jeff Brown and Jeremiah Sypult. Honestly, it&#8217;s a trip &#8211; one of those soundtracks that&#8217;s incredible on its own while enhancing the overall gameplay experience. The industrial riffs are the perfect tone-setter for the action, and it&#8217;s impossible to go back to the original game without them. Phenomenal stuff all around.</p>
<p>Finally, there&#8217;s the id Vault, teeming with concept art and assets for the entire game. You can view enemies, pickups, weapons, development material, sketches, design docs and unused assets. Even the E3 1997 and ECTS 97 demos are included to play through. Though it&#8217;s not an in-depth journey or history into the game&#8217;s development, it&#8217;s still a treasure trove for long-time fans.</p>
<p>Content-wise, everything is pretty much as you know it already. Despite how much it deviated thematically from the first game, <em>Quake 2</em> is still a classic with an incredibly fun campaign. Criticized for its limited color palette, it all comes together nicely as you fight through the imposing Strogg homeworld alone and outnumbered.</p>
<p>This was my first time playing <em>Quake 2 64</em>, and its visuals and how it tweaks the original&#8217;s campaign make for a unique experience. It might be worth checking out if you&#8217;re looking for something even faster-paced than the original game.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/08/Quake-2-Enhanced-Edition_03.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-562382" src="https://gamingbolt.com/wp-content/uploads/2023/08/Quake-2-Enhanced-Edition_03.jpg" alt="Quake 2 Enhanced Edition_03" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/08/Quake-2-Enhanced-Edition_03.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/08/Quake-2-Enhanced-Edition_03-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/08/Quake-2-Enhanced-Edition_03-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/08/Quake-2-Enhanced-Edition_03-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/08/Quake-2-Enhanced-Edition_03-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/08/Quake-2-Enhanced-Edition_03-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p class="review-highlite" >"It&#8217;s a love letter to fans that includes all past content while accommodating new players with functions like the compass and accessibility features."</p>
<p>Opinions are divided on the mission packs, but they&#8217;re decent – not quite as snappy as the main campaign, yet offering some fresh enemies and scenarios. <em>Call of the Machine</em> is interesting since it allows choosing your destination from a hub-like area. Each level is aesthetically distinct, with some interesting enemies to face. It&#8217;s not a massive game-changer, but the more adventurous pace meshed well with the hard-hitting action, even if it can sometimes get repetitive.</p>
<p><em>Quake 2&#8217;s</em> remaster isn&#8217;t just an incredible visual improvement to a classic game. It&#8217;s a love letter to fans that includes all past content while accommodating new players with functions like the compass and accessibility features. It offers a behind-the-scenes look at several assets while addressing one of the biggest omissions – the soundtrack, which is still incredible, even after all these decades.</p>
<p>While the mission packs aren&#8217;t on the same level as the base game, the overall package is appealing to fans of old-school shooters. As the best way to experience one of id Software&#8217;s most iconic games (especially given its price), it&#8217;s also a strong benchmark for remasters in general.</p>
<p><span style="color: #ff6600;"><b><i>This game was reviewed on PC.</i></b></span></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">562270</post-id>	</item>
		<item>
		<title>Quake 2 Remaster is Available for PS4, PS5, Nintendo Switch, Xbox One, Xbox Series X/S, and PC</title>
		<link>https://gamingbolt.com/quake-2-remaster-is-available-for-ps4-ps5-nintendo-switch-xbox-one-xbox-series-x-s-and-pc</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 10 Aug 2023 16:58:36 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=562081</guid>

					<description><![CDATA[The remaster retails for $9.99 and includes the base game and its mission packs, Quake 2 64 and the new Call of the Machine expansion.]]></description>
										<content:encoded><![CDATA[<p>Following <a href="https://gamingbolt.com/quake-2-remaster-will-launch-later-today-for-10-rumour">rumors</a> and <a href="https://gamingbolt.com/quake-2-remastered-announcement-could-be-coming-soon-rumour">a ratings board listing</a>, id Software&#8217;s remaster of <em>Quake 2</em> is now available for Xbox One, Xbox Series X/S, PS4, PS5, PC and Nintendo Switch. Retailing for $9.99, it features the original game, <em>The Reckoning</em> and <em>Ground Zero</em> mission packs, <em>Quake 2 64</em> and a new expansion pack, <em>Call of the Machine</em>. Check out the trailer below.</p>
<p>Like <em>Quake&#8217;s</em> remaster, <em>Quake 2</em> supports 4K (which varies for each platform) and widescreen displays with improved models, enemy animations, dynamic lighting, depth of field, anti-aliasing and more. AI behavior is improved and &#8220;restored&#8221; while cinematics are also enhanced. Don&#8217;t worry &#8211; Sonic Mayhem&#8217;s original soundtrack is still intact.</p>
<p>As for <em>Call of the Machine</em>, it includes 28 new campaign levels and a Deathmatch map. The remaster also includes four-player online co-op and local split-screen. Split-screen supports four players in Deathmatch (eight-player on Xbox Series X/S), while online play accommodates up to 16 players. You can also use bots for offline and online Deathmatch and Team Deathmatch.</p>
<p>PlayStation consoles and Nintendo Switch also benefit from gyro controls, while xCloud is supported for Xbox and Windows via Game Pass Ultimate.</p>
<p><iframe loading="lazy" title="Quake II - Official Trailer (2023)" width="500" height="281" src="https://www.youtube.com/embed/cyxBE163n20?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">562081</post-id>	</item>
		<item>
		<title>Quake 2 Remaster Will Launch Later Today for $10 &#8211; Rumour</title>
		<link>https://gamingbolt.com/quake-2-remaster-will-launch-later-today-for-10-rumour</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 10 Aug 2023 10:27:40 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=562045</guid>

					<description><![CDATA[Leaks continue to claim that a remaster of the classic first person shooter will be announced and shadow-dropped at QuakeCon later today. ]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/quakecon-2023-announced-for-august-10th-to-13th">QuakeCon 2023 is kicking off today</a>, and the expectation is that it will bring some interesting new reveals and announcements. One reveal in particular has been in the rumour mill for a few weeks now, with a remastered version of <em>Quake 2 </em>having been <a href="https://gamingbolt.com/quake-2-remastered-announcement-could-be-coming-soon-rumour">rated in South Korea</a> in June, followed by a leak <a href="https://gamingbolt.com/quake-2-remaster-will-reportedly-be-unveiled-at-quakecon-2023-rumour">corroborating its existence not long afterward</a>.</p>
<p>Now, prominent leaker bilbil-kun has offered new details in a report on <a href="https://www.dealabs.com/magazine/quake-ii-edition-amelioree-date-dannonce-officielle-et-plateformes-de-sortie-on-vous-revele-en-exclu-ce-que-lon-sait-concernant-le-retour-du-fps-26529" target="_blank" rel="noopener">Dealabs</a> on when exactly the remastered shooter will launch. As per the leaker, <em>Quake 2&#8217;s </em>remastered version – which will apparently be titled simply <em>Quake 2 – </em>will be announced and released later today, following in the footsteps of the original game&#8217;s remaster, which was also shadow-dropped at QuakeCon a couple of years back. As per the leaker, the <em>Quake 2 </em>remaster will retail for a price of $10 on all platforms.</p>
<p>It remains to be seen whether the remaster will also launch with new content the way the previous remaster did, which saw MachineGames adding newly developed content to the classic shooter experience. Apparently we&#8217;ll know for sure soon enough though, so stay tuned for further updates.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">562045</post-id>	</item>
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		<title>Quake 2 Remaster Will Reportedly be Unveiled at QuakeCon 2023 – Rumour</title>
		<link>https://gamingbolt.com/quake-2-remaster-will-reportedly-be-unveiled-at-quakecon-2023-rumour</link>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Fri, 04 Aug 2023 03:16:27 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[id Software]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[quake 2]]></category>
		<category><![CDATA[quake 2 remastered]]></category>
		<category><![CDATA[Xbox One]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=561401</guid>

					<description><![CDATA[While rumours about a remaster for Quake 2 have been swirling since June, Bethesda is yet to make an official announcement, and is likely waiting for QuakeCon.]]></description>
										<content:encoded><![CDATA[<p>With QuakeCon 2023 on the horizon, rumours of a possible <em>Quake 2</em> remaster are rising up once again. Leaker <a href="https://www.dealabs.com/magazine/quake-ii-edition-amelioree-date-dannonce-officielle-et-plateformes-de-sortie-on-vous-revele-en-exclu-ce-que-lon-sait-concernant-le-retour-du-fps-26529" target="_blank" rel="noopener">billbil-kun</a> has claimed on Dealabs that a remaster for the classic shooter will be unveiled during QuakeCon on August 10.</p>
<p>The report is unsure whether the remaster will actually feature the word in the title, or if it will instead be called <em>Quake 2 Enhanced</em>, since billbil-kun reportedly has seen listings for both names.</p>
<p>Rumours about a <em>Quake 2</em> remaster <a href="https://gamingbolt.com/quake-2-remastered-announcement-could-be-coming-soon-rumour">first popped up back in June</a> thanks to certification ratings for the game popping up on the website for South Korea&#8217;s Game Rating and Administration Committee.</p>
<p>The remaster for the original <em>Quake</em> was also <a href="https://gamingbolt.com/quake-rated-for-ps5-ps4-xbox-series-x-s-xbox-one-switch-and-pc-by-esrb">similarly leaked thanks to ratings board websites</a> before its official announcement. The first <em>Quake</em> game was <a href="https://gamingbolt.com/quake-2021-review-a-blast-from-the-past">released in 2021 as <em>Quake Enhanced</em></a>, and is available on PC, PS4, PS5, Xbox One, Xbox Series X/S, and Nintendo Switch. It is likely that the <em>Quake 2</em> remaster will similarly be released on all platforms.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">561401</post-id>	</item>
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		<title>Quake 2 Remastered Announcement Could be Coming Soon &#8211; Rumour</title>
		<link>https://gamingbolt.com/quake-2-remastered-announcement-could-be-coming-soon-rumour</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 22 Jun 2023 13:28:14 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[id Software]]></category>
		<category><![CDATA[MachineGames]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[quake 2]]></category>
		<category><![CDATA[quake 2 remastered]]></category>
		<category><![CDATA[Quakecon]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=557185</guid>

					<description><![CDATA[A remastered version of the classic first person shooter has been rated by the Game Rating and Administration Committee of Korea. ]]></description>
										<content:encoded><![CDATA[<p><em>Quake&nbsp;</em>fans have long been hoping for a revival of the franchise in similar fashion to fellow legendary id shooters like&nbsp;<em>DOOM&nbsp;</em>and&nbsp;<em>Wolfenstein&nbsp;</em>have enjoyed in recent years, and though one hasn&#8217;t been forthcoming, classic shooter series has still had some time in the sun in the recent past. In 2021, at QuakeCon, id Software and Bethesda announced and released a remastered and expanded version of the original&nbsp;<a href="https://gamingbolt.com/quake-2021-review-a-blast-from-the-past"><em>Quake</em></a>, and if you&#8217;ve been desperate for more of that, there might be good news for you on the horizon.</p>
<p>As spotted by <a href="https://www.gematsu.com/2023/06/quake-ii-remastered-rated-in-korea" target="_blank" rel="noopener">Gematsu</a>, a certification <a href="https://www.grac.or.kr/Statistics/Popup/Pop_ReasonInfo.aspx?677e64e6fa396ab40111efdf8e20eb95a6c813a6a053e8e5ec12581d53453bb0" target="_blank" rel="noopener">rating</a> for&nbsp;<em>Quake 2 Remastered&nbsp;</em>has been spotted on the website of the Game Rating and Administration Committee of Korea. Though a remastered of the shooter hasn&#8217;t been officially announced, a rating would seem to indicate that a reveal could be around the corner, especially given the fact that <a href="https://gamingbolt.com/quakecon-2023-announced-for-august-10th-to-13th">QuakeCon 2023 is set for August</a>.</p>
<p>It&#8217;s worth remembering that 2021&#8217;s&nbsp;<em>Quake&nbsp;</em>remaster also got <a href="https://gamingbolt.com/quake-rated-for-ps5-ps4-xbox-series-x-s-xbox-one-switch-and-pc-by-esrb">leaked via certification ratings</a> prior to its official announcement. Whether a&nbsp;<em>Quake 2&nbsp;</em>remaster, if it does get announced, also feature additional new content developed by MachineGames like the 2021 release did remains to be seen.</p>
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		<title>DOOM, Quake Franchises Getting New Bundles on Steam</title>
		<link>https://gamingbolt.com/doom-quake-franchises-getting-new-bundles-on-steam</link>
					<comments>https://gamingbolt.com/doom-quake-franchises-getting-new-bundles-on-steam#respond</comments>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Thu, 11 Aug 2022 00:23:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[DOOM]]></category>
		<category><![CDATA[Doom 2]]></category>
		<category><![CDATA[DOOM 2016]]></category>
		<category><![CDATA[doom eternal]]></category>
		<category><![CDATA[id Software]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[quake 2]]></category>
		<category><![CDATA[Quake 3]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=526916</guid>

					<description><![CDATA[id Software has announced major changes to how it is selling games from the Doom and Quake franchises. There will also be new bundles for both franchises.]]></description>
										<content:encoded><![CDATA[<p>id Software has announced that it is changing the way games from the <em>DOOM</em> and <em>Quake</em> franchises are going to be sold on Steam. Announced over a <a href="https://store.steampowered.com/news/app/2280/view/3370400926531461243" target="_blank" rel="noopener">news post on Steam</a>, id Software has stated that, starting today, the studio will be consolidating its various games under single titles.</p>
<p>Here are all the new listings for Doom and Quake games:</p>
<ul>
<li><em>DOOM (1993)</em>: <em>Ultimate Doom</em> will be renamed to <em>DOOM (1993)</em>. No other major changes are being made</li>
<li><em>DOOM 2</em>: It will now include Final Doom and master Levels as one install package. <em>DOOM 2, DOOM 2 (Enhanced), Master Levels for Doom 2, </em>and <em>Final Doom</em> can now be launched separately</li>
<li><em>DOOM 3</em>: It will now be merged into a package containing the original <em>DOOM</em><em> 3</em>, along with the Resurrection of Evil expansion and <em>DOOM</em><em> 3: BFG Edition</em>. The three versions can also be launched separetly. Those who already own <em>DOOM</em><em> 3</em> or <em>DOOM</em><em>: BFG Edition</em> will be upgraded to the new package for free</li>
<li><em>Quake 2</em>: The game and its mission packs—The Reckoning and Ground Zero—will be merged into a single install package with launch options.</li>
<li><em>Quake 3 Arena</em>: Both <em>Quake 3 Arena </em>and <em>Quake 3 Team Arena</em> will be merged into one package with separate installs for both games.</li>
</ul>
<p>id Software has also announced new bundles for the two franchises:</p>
<p><em>DOOM</em> Classic Bundle:</p>
<ul>
<li><em>DOOM (1993)</em></li>
<li><em>DOOM 2</em></li>
<li><em>DOOM 3</em></li>
<li><em>DOOM 64</em></li>
</ul>
<p><em>DOOM</em> Franchise Bundle:</p>
<ul>
<li><em>DOOM Classic Bundle</em></li>
<li><em>DOOM (2016)</em></li>
<li><em>DOOM Eternal</em></li>
</ul>
<p><em>Quake</em> Collection Bundle:</p>
<ul>
<li><em>Quake</em></li>
<li><em>Quake 2</em></li>
<li><em>Quake 3 Arena</em></li>
<li><em>Quake Live</em></li>
<li><em>Quake 4</em></li>
</ul>
<p>And finally, here are the games getting delisted from Steam:</p>
<ul>
<li><em>Quake 2 Demo</em></li>
<li><em>Quake 3 Arena Demo</em></li>
<li><em>Quake 3 Team Arena Demo</em></li>
<li><em>Quake 3 Team Arena</em></li>
<li><em>Final Doom</em></li>
<li><em>Master Levels for Doom 2</em></li>
<li><em>Quake 2 Mission Pack: The Reckoning</em></li>
<li><em>Quake 2 Mission Pack: Ground Zero</em></li>
<li><em>DOOM 3: Resurrection of Evil</em></li>
<li><em>DOOM 3: BFG Edition</em></li>
<li><em>DOOM Classic Complete Bundle</em></li>
</ul>
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		<title>12 Games That Look Amazing Due To Nvidia RTX</title>
		<link>https://gamingbolt.com/12-games-that-look-amazing-due-to-nvidia-rtx</link>
					<comments>https://gamingbolt.com/12-games-that-look-amazing-due-to-nvidia-rtx#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 08 Jun 2020 15:41:06 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[bright memory]]></category>
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		<category><![CDATA[Deliver Us The Moon]]></category>
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		<category><![CDATA[mechwarrior 5]]></category>
		<category><![CDATA[Minecraft]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=443918</guid>

					<description><![CDATA[Ray tracing can completely transform a game's visuals- here are some of the best examples.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hen it comes to video game graphics, most agree that ray tracing is the next big thing that the industry is working toward, and with the PS5 and Xbox Series X both confirmed to support hardware-accelerated ray tracing, it looks like we&#8217;re getting ever closer to seeing it become an industry standard. But while consoles are still playing catch up, the PC gaming scene has been enjoying games with ray tracing for some time now, and as anyone who&#8217;s experienced it would tell you, it can truly transform the visuals of a game. And in this feature, that&#8217;s exactly what we&#8217;ll be talking about, as we take a look at some games that look absolutely incredible thanks to their implementation of ray tracing.</p>
<p><strong>MINECRAFT</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/06/minecraft-rtx.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-443980" src="https://gamingbolt.com/wp-content/uploads/2020/06/minecraft-rtx.jpg" alt="minecraft rtx" width="620" height="356" srcset="https://gamingbolt.com/wp-content/uploads/2020/06/minecraft-rtx.jpg 1656w, https://gamingbolt.com/wp-content/uploads/2020/06/minecraft-rtx-300x172.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/06/minecraft-rtx-1024x587.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/06/minecraft-rtx-768x441.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/06/minecraft-rtx-1536x881.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>People don&#8217;t usually associate <em>Minecraft </em>with cutting-edge visuals, but when played on high-end PCs, it&#8217;s a completely different story. Especially with RTX on, the blocky sandbox game can take your breath away. Its realistic lighting and incredible reflections contrast with its simplistic and stylized visuals to create a stunning effect, and bring the game&#8217;s world to life in a way we would not have thought possible a few years ago.</p>
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