<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Raft &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
	<atom:link href="https://gamingbolt.com/tag/raft/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Fri, 25 Nov 2022 08:03:29 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>10 Most Difficult Open World Games That Will Push You To Your Limit</title>
		<link>https://gamingbolt.com/10-most-difficult-open-world-games-that-will-push-you-to-your-limit</link>
					<comments>https://gamingbolt.com/10-most-difficult-open-world-games-that-will-push-you-to-your-limit#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 25 Nov 2022 08:03:28 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Dying Light 2 Stay Human]]></category>
		<category><![CDATA[Horizon Forbidden West]]></category>
		<category><![CDATA[Minecraft]]></category>
		<category><![CDATA[Outer Wilds]]></category>
		<category><![CDATA[Project Zomboid]]></category>
		<category><![CDATA[Raft]]></category>
		<category><![CDATA[Rust]]></category>
		<category><![CDATA[Subnautica: Below Zero]]></category>
		<category><![CDATA[The long dark]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=536069</guid>

					<description><![CDATA[Not all open-world games are full of busy work and filler tasks. Some will challenge you in various, brutal ways for fun.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">O</span>pen-world games are often known for their enormous land masses and checklists of stuff to do. However, many of them also pose challenges that will test the limits of one&#8217;s capabilities. It could be that increased damage is taken, enemies have more health or wholesale changes are made to the world&#8217;s rules at a higher difficulty. Let&#8217;s take a look at ten such open-world titles here.</p>
<p><strong>Subnautica: Below Zero (Hardcore Mode)</strong></p>
<p><img fetchpriority="high" decoding="async" class="size-large wp-image-478831 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2021/05/Subnautica-Below-Zero_03-1024x576.jpg" alt="Subnautica Below Zero_03" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/05/Subnautica-Below-Zero_03-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/05/Subnautica-Below-Zero_03-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/05/Subnautica-Below-Zero_03-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/05/Subnautica-Below-Zero_03-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2021/05/Subnautica-Below-Zero_03.jpg 1920w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>Like the first game, <em>Subnautica: Below Zero</em> has three game modes. Survival is your usual playthrough where health, food, oxygen, and water must be managed. Items are dropped on death, and given the various monstrosities in 4546B, you will die quite a bit. However, you can respawn and usually get them back.</p>
<p>Hardcore Mode is Survival but with only one life – when you&#8217;re dead, that&#8217;s it. To add more spice, if your Oxygen levels are low, the PDA doesn&#8217;t give a warning, so it&#8217;s easy to drown. Jumping in and trying to figure everything out is tough enough, but Hardcore will test your limits and patience.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/10-most-difficult-open-world-games-that-will-push-you-to-your-limit/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">536069</post-id>	</item>
		<item>
		<title>10 More Great Open-World Games You Didn&#8217;t Play</title>
		<link>https://gamingbolt.com/10-more-great-open-world-games-you-didnt-play</link>
					<comments>https://gamingbolt.com/10-more-great-open-world-games-you-didnt-play#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 24 Jun 2022 06:51:22 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[A Short Hike]]></category>
		<category><![CDATA[Alba: A Wildlife Adventure]]></category>
		<category><![CDATA[Dyson Sphere Program]]></category>
		<category><![CDATA[Elite]]></category>
		<category><![CDATA[Ghostwire: Tokyo]]></category>
		<category><![CDATA[Midnight Club: Street Racing]]></category>
		<category><![CDATA[Raft]]></category>
		<category><![CDATA[Satisfactory]]></category>
		<category><![CDATA[Sunless Skies]]></category>
		<category><![CDATA[wasteland]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=521015</guid>

					<description><![CDATA[Chill out in some picturesque locations, industrialize on an alien planet, or encounter Lovecraftian horrors in these open-world games.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hen we think of open-world games, the likes of <em>Assassin&#8217;s Creed, Grand Theft Auto, Minecraft</em> and<em> The Legend of Zelda: Breath of the Wild</em> come to mind. As one of the more popular genres, open-world games offer unprecedented exploration with worlds teeming with secrets and stories. However, along with some of the bigger names, there are plenty of other lesser-played open-world titles that are worth diving into. Let&#8217;s take a look at 10 of them here.</p>
<p><strong>Satisfactory</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/02/Satisfactory.jpg"><img decoding="async" class="aligncenter wp-image-468917" src="https://gamingbolt.com/wp-content/uploads/2021/02/Satisfactory.jpg" alt="Satisfactory" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/02/Satisfactory.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/02/Satisfactory-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/02/Satisfactory-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/02/Satisfactory-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/02/Satisfactory-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>“First-person <em>Factorio</em>” isn&#8217;t the worst way to define <em>Satisfactory</em> but Coffee Stain Studios&#8217; factory sandbox has plenty of distinctions. Set on an alien planet must be colonized, the world is hand-crafted and not procedurally generated. You can choose a starting location, like the Grasslands or Rocky Desert, thus influencing starting resources and your approach to building.</p>
<p>Combat is present but not a major focus – it&#8217;s all about creating a self-sustained factory spanning the surface, and delivering them to the Space Elevator. While still in early access and needing plenty of polish, the feeling of expanding, optimizing your factory and gazing out upon the sprawling industrial complex in first-person is great.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/10-more-great-open-world-games-you-didnt-play/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">521015</post-id>	</item>
		<item>
		<title>Raft Launches Out of Steam Early Access, Version 1.0 Now Available</title>
		<link>https://gamingbolt.com/raft-launches-out-of-steam-early-access-version-1-0-now-available</link>
					<comments>https://gamingbolt.com/raft-launches-out-of-steam-early-access-version-1-0-now-available#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 21 Jun 2022 11:15:37 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Axolot Games]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Raft]]></category>
		<category><![CDATA[Redbeet Interactive]]></category>
		<category><![CDATA[Steam Early Access]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=522210</guid>

					<description><![CDATA[The biggest update for the survival crafting title is now available with new locations, items, enemies, and the final story chapter.]]></description>
										<content:encoded><![CDATA[<p>After over five years in development, Redbeet Interactive&#8217;s open-world survival crafting title<em> Raft</em> has left Steam Early Access on PC. <a href="https://store.steampowered.com/news/app/648800/view/3323107422495479397" target="_blank" rel="noopener">Version 1.0</a>, the biggest update yet, is now live and offers tons of new content for players. It also includes The Final Chapter of the main storyline.</p>
<p>Some of the new destinations added include Varuna Point, which previously served as an outpost for the elite but has since been (mostly) abandoned. There&#8217;s also Temperance, a snowy land which Selene&#8217;s researchers call home. Finally, the third location, which the developer feels one should discover &#8220;on your own.&#8221; Along with the third and final chapter, much of the story has been rewritten to accommodate the new locations.</p>
<p>There&#8217;s also voice acting for the story notes (with options to disable automatic playback and listen to them later from the notebook). New enemies like the anglerfish, scuttler, hyena and much more also await. Check out the full changelog below for more details.</p>
<p><em><strong>VERSION 1.0 CHANGELOG</strong></em></p>
<ul>
<li><em>3 new story destinations: Varuna Point, Temperance and one secret destination</em></li>
<li><em>3 new small islands</em></li>
<li><em>14 new achievements</em></li>
<li><em>Added Trading Posts to most large islands</em></li>
<li><em>Added food and drinks buff system with 6 different buffs</em></li>
<li><em>Added 4 new playable characters</em></li>
<li><em>Added 30 alternate character outfits</em></li>
<li><em>New enemies: Angler Fish, Scuttler, Polar Bear, Hyena and 2 secret enemies</em></li>
<li><em>New item: Juicer</em></li>
<li><em>New item: Drinking Glass</em></li>
<li><em>New Item: Electrical Grill</em></li>
<li><em>New item: Electrical Smelter</em></li>
<li><em>New item: Advanced Stationary Anchor</em></li>
<li><em>New item: Advanced Biofuel Extractor</em></li>
<li><em>New item: Wind Turbine</em></li>
<li><em>New item: Recycler</em></li>
<li><em>New item: Titanium Axe, Arrow, Hook and Sword.</em></li>
<li><em>New item: Water Canteen</em></li>
<li><em>New item: Advanced Headlight</em></li>
<li><em>New item: Electrical Zipline Tool</em></li>
<li><em>New item: Advanced Battery</em></li>
<li><em>New item: Advanced Crop Plots in 3 sizes</em></li>
<li><em>New item: Advanced Scarecrow</em></li>
<li><em>New item: Big Backpack</em></li>
<li><em>New item: Advanced Collection Net</em></li>
<li><em>New item: 8 new hats</em></li>
<li><em>New item: Trading Post Cassette</em></li>
<li><em>New item: 5 new enemy trophies</em></li>
<li><em>New item: 3 placeable honk horns with different sounds</em></li>
<li><em>New item: Foundation Counter</em></li>
<li><em>New item: Tic-Tac-Toe</em></li>
<li><em>New item: Fridge</em></li>
<li><em>New item: Compass</em></li>
<li><em>New item: Wardrobe</em></li>
<li><em>New item: 28 vending machine decorational items</em></li>
<li><em>New item: Added Turmeric, Juniper and Chili for recipes</em></li>
<li><em>Updated Engine Controls: Added anchor lever</em></li>
<li><em>New building piece: Horizontal Pillar</em></li>
<li><em>New building piece: Detail Plank</em></li>
<li><em>New building piece: Draw Bridge in 2 sizes</em></li>
<li><em>Added fishing bait menu and 3 different fishing baits</em></li>
<li><em>Adjusted all solid building block textures</em></li>
<li><em>Added voice playback for all story notes</em></li>
<li><em>Notebook now displays a different first page depending on which character you play as</em></li>
<li><em>Added a sort button to storages</em></li>
<li><em>Added Exclusive Fullscreen mode in settings</em></li>
<li><em>Seagull functionality has been rewritten to reduce bugs</em></li>
<li><em>Added 3 new community made rafts to the main menu</em></li>
<li><em>New feature: Bonus thirst</em></li>
<li><em>New feature: Bonus health</em></li>
<li><em>Big Islands now start spawning without requiring receiver</em></li>
<li><em>Recipes now say Cooking Pot or Juicer at the top</em></li>
<li><em>Adjusted Cooking Pot recipes ingredients and outputs</em></li>
<li><em>Each battery slot now has a charge indicator</em></li>
<li><em>Bow shot can now be cancelled while charging by pressing RMB</em></li>
<li><em>You now have to hold RMB to pour liquid from cup and bottle</em></li>
<li><em>Scarecrows now remove themselves after being completely destroyed by seagulls</em></li>
<li><em>When in a storage, crafting now takes into account the amount of items in the storage as well</em></li>
<li><em>Added setting to invert mouse cursor icon</em></li>
<li><em>Fuel Tank can now receive fuel through the pipe socket</em></li>
<li><em>Adjusted Easy and Peaceful damage multipliers</em></li>
<li><em>Renamed Tangaroa Tokens to Vending Machine Token</em></li>
<li><em>Flower seeds now have 100% drop chance</em></li>
<li><em>UI performance improved</em></li>
<li><em>Updated UI for oxygen</em></li>
<li><em>Reduced time to remove placeable items with ‘X’ from 3 to 1 seconds</em></li>
<li><em>New Feature: Auto run toggle button</em></li>
<li><em>Added prompts informing players if they are not connected to Steam</em></li>
<li><em>Added 144 FPS cap as settings option</em></li>
<li><em>Recoded the raft collision system to greatly improve performance (most notable on big rafts)</em></li>
<li><em>Added lantern particle effects LODs to improve performance</em></li>
<li><em>Changed recipes from UI to textures to improve performance</em></li>
</ul>
<p><em><strong>BUG FIXES</strong></em></p>
<ul>
<li><em>Landmarks despawning when raft is far away</em></li>
<li><em>Placeable items appearing to be blocked by something invisible</em></li>
<li><em>Floating items spawning to the side of the raft while having a big raft</em></li>
<li><em>Upgrading foundations with hammer could make it lose collision</em></li>
<li><em>Seagull flying through walls</em></li>
<li><em>Seagull ignoring scarecrows</em></li>
<li><em>Entering bed from climbing on a ladder could make you fly</em></li>
<li><em>Jump animation issues</em></li>
<li><em>Paint brush couldn&#8217;t paint after aiming at a scarecrow</em></li>
<li><em>Players could enter non discovered frequencies in receiver</em></li>
<li><em>Players unable to join very large rafts</em></li>
<li><em>Tangaroa Cockpit being locked after launching and relogging</em></li>
<li><em>Eggs unable to be picked up if they are on a collection net</em></li>
<li><em>A lot of typos</em></li>
<li><em>Being soft locked when getting charged by a Warthog</em></li>
<li><em>Paintbrush accidentally painting objects when aiming at them</em></li>
<li><em>Water pipes not working above floor 9</em></li>
<li><em>Animals disappearing (should be a lot more stable)</em></li>
<li><em>Metal detector not always working</em></li>
<li><em>Hook sometimes stuck in throw state</em></li>
<li><em>Stormy weather causes issues with hook and sounds</em></li>
<li><em>Toggle sprint setting is not saved between sessions</em></li>
<li><em>Dying from hunger in a bed leaves the screen black</em></li>
<li><em>“Bee Keeper!” and “Artistic Collection!” achievements not getting unlocked</em></li>
<li><em>Pipe connecting issues</em></li>
<li><em>Roof L- and X-junctions did not have any cost</em></li>
<li><em>Couldn’t place diagonal walls on half floors</em></li>
</ul>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/raft-launches-out-of-steam-early-access-version-1-0-now-available/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">522210</post-id>	</item>
		<item>
		<title>Raft Developer Shares Plans for Chapter 3 Update</title>
		<link>https://gamingbolt.com/raft-developer-shares-plans-for-chapter-3-update</link>
					<comments>https://gamingbolt.com/raft-developer-shares-plans-for-chapter-3-update#respond</comments>
		
		<dc:creator><![CDATA[Sampad Banerjee]]></dc:creator>
		<pubDate>Sun, 16 Jan 2022 16:21:03 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Raft]]></category>
		<category><![CDATA[Steam]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=505166</guid>

					<description><![CDATA[Developer Redbeet Entertainment recently shared more information regarding their open-world survival game Raft, including the upcoming content which will be added with chapter 3 once it releases.]]></description>
										<content:encoded><![CDATA[<p>Developer Redbeet Entertainment, who is currently developing the early-access co-op survival crafting game <em>Raft,</em> shared more information in regards to the much-awaited chapter 3 for the game.</p>
<p>The update comes via a dev blog on the <a href="https://store.steampowered.com/news/app/648800/view/3135068822022510630" target="_blank" rel="noopener">Steam page of the game,</a> sharing information regarding what <em>Raft</em> chapter 3 will add in, among various other details. The devs started off the update by confirming that chapter 3 is not yet ready to be released, as most of the development time went into the renovation update for the game last year, and said that the chapter 3 update is pretty big in terms of content, which is why it is taking a while to complete.</p>
<p>However, the developers did share a few tidbits of information that show what is coming along with the upcoming chapter 3 update for <em>Raft.</em> For starters, two new destinations are being added to the game, and one of them is going to be a snowy region. Given the setting of the game, there is a high chance of both the locations being separate islands.</p>
<p>New characters are also being added to the game for players to discover and unlock. The characters will be playable and will have a connection to the place where they are discovered. Apart from that, the story is being overhauled, where almost every note in the game is being re-written, and the devs are ensuring that there is a more consistent and engaging story for players to enjoy.</p>
<p>To decrease unnecessary clutter of items in the inventory, the game is also introducing trading outposts, where players can trade in scrap cubes. Scrap cubes can be created by processing items found in the world, and trading outposts will provide unique items.</p>
<p>The developers wrapped up the dev blog by saying that they will share more information in the near future this year. No time frame or release date for chapter 3 was mentioned in the dev blog. Regardless, it seems like the upcoming update will surely give players more things to do to keep themselves occupied.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/raft-developer-shares-plans-for-chapter-3-update/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">505166</post-id>	</item>
	</channel>
</rss>
