<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>RAM Memory &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
	<atom:link href="https://gamingbolt.com/tag/ram-memory/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Tue, 09 Apr 2013 12:27:34 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>PS4&#8217;s 8 GB was hidden from third-party developers</title>
		<link>https://gamingbolt.com/ps4s-8-gb-was-a-hidden-from-third-party-developers</link>
					<comments>https://gamingbolt.com/ps4s-8-gb-was-a-hidden-from-third-party-developers#respond</comments>
		
		<dc:creator><![CDATA[Leonid Melikhov]]></dc:creator>
		<pubDate>Tue, 09 Apr 2013 11:24:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[8 GB GDDR5 Ram]]></category>
		<category><![CDATA[Just Add Water]]></category>
		<category><![CDATA[Orbis]]></category>
		<category><![CDATA[playstation 4]]></category>
		<category><![CDATA[playstation 4 specs]]></category>
		<category><![CDATA[ram]]></category>
		<category><![CDATA[RAM Memory]]></category>
		<category><![CDATA[system specs]]></category>
		<category><![CDATA[third party]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=148867</guid>

					<description><![CDATA[Surprise!]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2013/03/ps4-logo.jpg"><img fetchpriority="high" decoding="async" class="aligncenter  wp-image-143572" alt="ps4 logo" src="https://gamingbolt.com/wp-content/uploads/2013/03/ps4-logo.jpg" width="505" height="245" /></a></p>
<p>It seems that third-party developers did not know that PlayStation 4 would be including 8GB of GDDR5 RAM until Sony’s reveal event in February – even though they already revieced development kits before the console was officially announced.</p>
<p>VideoGamer.com got a chance to talk to Just Add Water’s CEO Stewart Gilary – who is developing a unknown IP for PlayStation. Gilray stated that third-parties were originally told that console would only be equipped with 4GB of RAM. However, after they found out the real RAM specs after console’s reveal they were pleasantly surprised.</p>
<p>This is what Gilray had to say regarding this matter; &#8220;We were told [PS4] was 4GB originally,&#8221; Gilray told us, &#8220;and we first knew it had 8GBs when Mark said at the event&#8217;s stage, &#8216;And it has 8GB of memory.&#8217; We&#8217;d had kits at that point for a good while.&#8221;</p>
<p>Gilray assumed that only “a couple of really close first-parties” knew that PS4 would have 8 GB before the console’s reveal, &#8220;but I think most third-parties, if not all third-parties were like, &#8216;Yeah, 4GB, awesome, can&#8217;t wait.</p>
<p>&#8220;It&#8217;s a fantastic amount of memory,&#8221; he goes on, &#8220;especially DDR5 memory, because it&#8217;s so fast you don&#8217;t have to have everything there at once. You can swap it in and out instantly, effectively. But when they said 8GB it was like, &#8216;Ooookay.'&#8221;</p>
<p>Gilray also said; &#8220;added bonus&#8221; of PS4&#8217;s memory is that Sony has &#8220;already ring-fenced the system memory away from the game memory,&#8221; Gilray adds, &#8220;so there&#8217;s none of this business that we had with PS3 of having to share memories.</p>
<p>&#8220;When you press the PlayStation button on a PS3 game, you get the basic XMB up [but] to do anything you have to quit the game, because of the memory for it. With PS4 we don&#8217;t have that because the system memory is already ring-fenced for itself.&#8221;</p>
<p>After hearing Gilray&#8217;s comments it is easily assumed that the third-party developers originally developed games that targeted lower system requirements than the actual console&#8217;s capabilities. This might just explain the reason why Thief will be capped at 30 FPS rather than 60.</p>
<p>PlayStation 4 is slated to come out this Holiday season worldwide. Stay tuned for more next-generation news here at GamingBolt.</p>
<p>Source &#8211; <a title="VideoGamer" href="http://www.videogamer.com/news/ps4s_8gb_ram_was_kept_secret_from_third-party_devs_until_console_reveal.html">VideoGamer</a></p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/ps4s-8-gb-was-a-hidden-from-third-party-developers/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">148867</post-id>	</item>
	</channel>
</rss>
