<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>ram &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
	<atom:link href="https://gamingbolt.com/tag/ram/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Tue, 09 Apr 2013 12:27:34 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.8.3</generator>
<site xmlns="com-wordpress:feed-additions:1">185493399</site>	<item>
		<title>PS4&#8217;s 8 GB was hidden from third-party developers</title>
		<link>https://gamingbolt.com/ps4s-8-gb-was-a-hidden-from-third-party-developers</link>
					<comments>https://gamingbolt.com/ps4s-8-gb-was-a-hidden-from-third-party-developers#respond</comments>
		
		<dc:creator><![CDATA[Leonid Melikhov]]></dc:creator>
		<pubDate>Tue, 09 Apr 2013 11:24:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[8 GB GDDR5 Ram]]></category>
		<category><![CDATA[Just Add Water]]></category>
		<category><![CDATA[Orbis]]></category>
		<category><![CDATA[playstation 4]]></category>
		<category><![CDATA[playstation 4 specs]]></category>
		<category><![CDATA[ram]]></category>
		<category><![CDATA[RAM Memory]]></category>
		<category><![CDATA[system specs]]></category>
		<category><![CDATA[third party]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=148867</guid>

					<description><![CDATA[Surprise!]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2013/03/ps4-logo.jpg"><img fetchpriority="high" decoding="async" class="aligncenter  wp-image-143572" alt="ps4 logo" src="https://gamingbolt.com/wp-content/uploads/2013/03/ps4-logo.jpg" width="505" height="245" /></a></p>
<p>It seems that third-party developers did not know that PlayStation 4 would be including 8GB of GDDR5 RAM until Sony’s reveal event in February – even though they already revieced development kits before the console was officially announced.</p>
<p>VideoGamer.com got a chance to talk to Just Add Water’s CEO Stewart Gilary – who is developing a unknown IP for PlayStation. Gilray stated that third-parties were originally told that console would only be equipped with 4GB of RAM. However, after they found out the real RAM specs after console’s reveal they were pleasantly surprised.</p>
<p>This is what Gilray had to say regarding this matter; &#8220;We were told [PS4] was 4GB originally,&#8221; Gilray told us, &#8220;and we first knew it had 8GBs when Mark said at the event&#8217;s stage, &#8216;And it has 8GB of memory.&#8217; We&#8217;d had kits at that point for a good while.&#8221;</p>
<p>Gilray assumed that only “a couple of really close first-parties” knew that PS4 would have 8 GB before the console’s reveal, &#8220;but I think most third-parties, if not all third-parties were like, &#8216;Yeah, 4GB, awesome, can&#8217;t wait.</p>
<p>&#8220;It&#8217;s a fantastic amount of memory,&#8221; he goes on, &#8220;especially DDR5 memory, because it&#8217;s so fast you don&#8217;t have to have everything there at once. You can swap it in and out instantly, effectively. But when they said 8GB it was like, &#8216;Ooookay.'&#8221;</p>
<p>Gilray also said; &#8220;added bonus&#8221; of PS4&#8217;s memory is that Sony has &#8220;already ring-fenced the system memory away from the game memory,&#8221; Gilray adds, &#8220;so there&#8217;s none of this business that we had with PS3 of having to share memories.</p>
<p>&#8220;When you press the PlayStation button on a PS3 game, you get the basic XMB up [but] to do anything you have to quit the game, because of the memory for it. With PS4 we don&#8217;t have that because the system memory is already ring-fenced for itself.&#8221;</p>
<p>After hearing Gilray&#8217;s comments it is easily assumed that the third-party developers originally developed games that targeted lower system requirements than the actual console&#8217;s capabilities. This might just explain the reason why Thief will be capped at 30 FPS rather than 60.</p>
<p>PlayStation 4 is slated to come out this Holiday season worldwide. Stay tuned for more next-generation news here at GamingBolt.</p>
<p>Source &#8211; <a title="VideoGamer" href="http://www.videogamer.com/news/ps4s_8gb_ram_was_kept_secret_from_third-party_devs_until_console_reveal.html">VideoGamer</a></p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/ps4s-8-gb-was-a-hidden-from-third-party-developers/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">148867</post-id>	</item>
		<item>
		<title>Lack of cross-chat on PS3 is due to less RAM, Sony has revealed</title>
		<link>https://gamingbolt.com/lack-of-cross-chat-on-ps3-is-due-to-less-ram-sony-has-revealed</link>
					<comments>https://gamingbolt.com/lack-of-cross-chat-on-ps3-is-due-to-less-ram-sony-has-revealed#respond</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Fri, 19 Aug 2011 13:37:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[cross chat]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ram]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[yoshida]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=40885</guid>

					<description><![CDATA[We all knew the reason why Sony was unable to implement cross-game chat, after it was such a most requested feature. Sony&#8217;s Shuhei Yoshida has revealed that it is indeed due to RAM. &#8220;Once a game gets RAM we never give it back,&#8221; he said. &#8220;It&#8217;s not possible to retrofit something like that after the fact.&#8221; [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center"><a href="https://gamingbolt.com/wp-content/uploads/2011/08/yoshida.jpg"><img decoding="async" class="aligncenter size-full wp-image-40701" src="https://gamingbolt.com/wp-content/uploads/2011/08/yoshida.jpg" alt="" width="505" srcset="https://gamingbolt.com/wp-content/uploads/2011/08/yoshida.jpg 610w, https://gamingbolt.com/wp-content/uploads/2011/08/yoshida-300x147.jpg 300w" sizes="(max-width: 610px) 100vw, 610px" /></a></p>
<p>We all knew the reason why Sony was unable to implement cross-game chat, after it was such a most requested feature. Sony&#8217;s Shuhei Yoshida has revealed that it is indeed due to RAM.</p>
<p>&#8220;Once a game gets RAM we never give it back,&#8221; he said. &#8220;It&#8217;s not possible to retrofit something like that after the fact.&#8221;</p>
<p>&#8220;The game has to use its own memory to do [in-game voice chat]. There&#8217;s always voice chat in the game. But it&#8217;s a part of a game feature. It&#8217;s not a part of an OS feature. That&#8217;s the reason in terms of the ability to have voice chat across different games.&#8221;</p>
<p>However, the Playstation Vita has a lot more RAM, and has the cross game chat feature. So, if you are expecting a magical firmware update for the PS3, that enables cross-game chat, it won&#8217;t happen.</p>
<p><a href="http://www.eurogamer.net/articles/2011-08-19-why-the-ps3-cant-do-cross-game-voice-chat">EG</a></p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/lack-of-cross-chat-on-ps3-is-due-to-less-ram-sony-has-revealed/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">40885</post-id>	</item>
		<item>
		<title>PS Vita confirmed to have 512MB RAM</title>
		<link>https://gamingbolt.com/ps-vita-confirmed-to-have-512mb-ram</link>
					<comments>https://gamingbolt.com/ps-vita-confirmed-to-have-512mb-ram#comments</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Tue, 16 Aug 2011 18:59:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[official specs]]></category>
		<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[ram]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=40427</guid>

					<description><![CDATA[Sony has released official specification sheet, which states that Vita has 512MB RAM. You can check it below. Official Specs: Platform Name PlayStation(R)Vita Model number PCH-1000 series CPU ARM(R) Cortex(TM)-A9 core (4 core) GPU SGX543MP4+ External Approx. 182.0 x 18.6 x 83.5mm (width x height x depth) Dimensions (tentative, excludes largest projection) 5 inches (16:9), [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center"><a href="https://gamingbolt.com/wp-content/uploads/2011/08/PS-Vita-Handheld.jpg"><img decoding="async" class="aligncenter size-full wp-image-38959" src="https://gamingbolt.com/wp-content/uploads/2011/08/PS-Vita-Handheld.jpg" alt="" width="505" srcset="https://gamingbolt.com/wp-content/uploads/2011/08/PS-Vita-Handheld.jpg 504w, https://gamingbolt.com/wp-content/uploads/2011/08/PS-Vita-Handheld-300x168.jpg 300w" sizes="(max-width: 504px) 100vw, 504px" /></a></p>
<p>Sony has released official specification sheet, which states that Vita has 512MB RAM. You can check it below.</p>
<p><strong>Official Specs:</strong></p>
<p>Platform Name PlayStation(R)Vita<br />
Model number PCH-1000 series<br />
CPU ARM(R) Cortex(TM)-A9 core (4 core)<br />
GPU SGX543MP4+<br />
External Approx. 182.0 x 18.6 x 83.5mm (width x height x depth)<br />
Dimensions (tentative, excludes largest projection)<br />
5 inches (16:9), 960 x 544, Approx. 16 million colors,<br />
Screen OLED<br />
&#8212;&#8212; &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
(Touch screen) Multi touch screen (capacitive type)<br />
&#8212;&#8212;&#8212;&#8212;&#8211; &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
Main memory 512MB<br />
&#8212;&#8212;&#8212;&#8211; &#8212;&#8211;<br />
VRAM 128MB<br />
&#8212;- &#8212;&#8211;<br />
Rear touch pad Multi touch pad (capacitive type)<br />
Cameras Front camera, Rear camera<br />
Frame rate : 120fps@320&#215;240(QVGA), 60fps@640&#215;480(VGA)<br />
Resolution : Up to 640&#215;480(VGA)<br />
Sound Built-in stereo speakers<br />
Built-in microphone<br />
Six-axis motion sensing system (three-axis gyroscope,<br />
three-axis accelerometer), Three-axis electronic<br />
Sensors compass<br />
&#8212;&#8212;- &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
Location Built-in GPS (3G/Wi-Fi model only)<br />
&#8212;&#8212;&#8211; &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
Wi-Fi location service support<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>Keys / Switches PS button<br />
&#8212;&#8212;&#8212;&#8212;&#8212; Power button<br />
Directional buttons (Up/Down/Right/Left)<br />
Action buttons (Triangle, Circle, Cross, Square)<br />
Shoulder buttons (Right/Left)<br />
Right stick, Left stick<br />
START button, SELECT button<br />
Volume buttons (+/-)<br />
Wireless<br />
communications Mobile network connectivity (3G/Wi-Fi model only)<br />
IEEE 802.11b/g/n (n = 1&#215;1)(Wi-Fi) (Infrastructure<br />
mode/Ad-hoc mode)<br />
Bluetooth(R) 2.1+EDR (A2DP/AVRCP/HSP)<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br />
Slots/Ports PlayStation(R)Vita card slot<br />
&#8212;&#8212;&#8212;&#8211; &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br />
Memory card slot<br />
&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
SIM card slot (3G/Wi-Fi model only)<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br />
Multi-use port (for USB data communication, DC IN,<br />
Audio (Stereo Out /Mono In), Serial data<br />
communication),<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
Headset jack (Stereo mini jack) (for Audio (Stereo Out<br />
/Mono In))<br />
&#8212;&#8212;&#8212;-<br />
Accessory port<br />
&#8212;&#8212;&#8212;&#8212;&#8211;<br />
Power Built-In Lithium-ion Battery,<br />
&#8212;&#8211; &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br />
AC adaptor<br />
&#8212;&#8212;&#8212;-<br />
Supported Music<br />
&#8212;&#8212;&#8212; &#8212;&#8211;<br />
&#8212; MP3 MPEG-1/2 Audio Layer 3, MP4 (MPEG-4 AAC),<br />
AV content WAVE (Linear PCM)<br />
&#8212;&#8212;&#8212;- &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
format Videos<br />
&#8212;&#8212; &#8212;&#8212;<br />
&#8212; MPEG-4 Simple Profile (AAC), H.264/MPEG-4 AVC<br />
High/Main/Baseline Profile (AAC)<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br />
Photos<br />
&#8212;&#8212;<br />
&#8212; JPEG (Exif 2.2.1), TIFF, BMP, GIF, PNG</p>
<p><a href="http://www.sys-con.com/node/1947549">Source</a></p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/ps-vita-confirmed-to-have-512mb-ram/feed</wfw:commentRss>
			<slash:comments>4</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">40427</post-id>	</item>
	</channel>
</rss>
