Since its launch for PC and Xbox in 2018, the multiplayer pirate game has had over 40 million players. It launches for PS5 later this month.
The PS5 version of Sea of Thieves will be getting its full release on April 30, and playing the beta will get you some fancy cosmetic rewards.
With Sea of Thieves set to launch for PS5 and introduce a wider pool of players, Rare is considering increasing the cap on ships allowed per server.
Rare and Microsoft's multiplayer pirate game is set to launch for the PlayStation 5 later this month, on April 30.
Leaks have claimed that Microsoft has larger plans for releasing first-party titles on rival platforms than what's been officially announced.
Players can also utilize the DualSense's haptic feedback and adaptive triggers and unlock 250 Trophies, with only 60 required for the Platinum.
Closed beta players can earn Renown, currency and cosmetics from Season 11 and receive ten levels of Renown for Season 12.
PlayStation Plus is needed to play online in Rare's title, but Safer Seas allows for playing solo without a subscription.
Rare's acclaimed pirate adventure is out on April 30th for PS5 players. Here's what you should know before sailing the high seas.
Rare's multiplayer pirate game recently become available for pre-orders on PS5 ahead of its launch on April 30.
Rare and Microsoft's multiplayer pirate game is set to launch for PlayStation 5 on April 30.
The mid-season update will also allow Safer Seas players to play without needing subscriptions to Xbox Game Pass.
"Something that we've always been passionate about is the idea that we should remove barriers that prevent players from playing together," says creative director Mike Chapman.
Grounded and Pentiment's Switch announcements have been followed up versions, while Sea of Thieves has also been announced for PS5.
It's been claimed that Microsoft's multiplayer pirate adventure game will be releasing for rival platforms in early 2024.
However, "much has to be done" where the revival's development is concerned, according to a prominent leaker.
"Banjo fans, I hear you," says Microsoft Gaming CEO Phil Spencer on the topic of Xbox-owned dormant franchises.
Video production positions list roles like "ongoing video content" for Sea of Thieves and Everwild, which could mean more marketing for the latter.
The fan-favourite Rare-developed shooter, which originally launched for N64 in 1999, will soon be available on the subscription service.
Sea of Thieves pirate crews can now compete with each other for a new treasure in a server-wide world event.