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		<title>9 Terrible GTA-Inspired Titles and Clones</title>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 11 Aug 2021 09:16:31 +0000</pubDate>
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					<description><![CDATA[For as legendary as Grand Theft Auto 3 and its follow-ups were in the PS2 era, several awful clones emerged to cash in on its themes and gameplay.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>here&#8217;s been a steady supply of open world games over the years from major companies like Sony and Rockstar Games. However, Rockstar&#8217;s <em>Grand Theft Auto 3</em> pretty much kick-started the craze, presenting a crazy open world playground that players could get lost in. Of course, with any success comes imitators, whether it&#8217;s those looking to “borrow” some of the mechanics and bolt them on to pre-established franchises or simply using similar themes (especially in the case of <em>GTA: San Andreas</em>) for awful cash-grabs. Let&#8217;s take a look at nine of the worst <em>Grand Theft Auto</em>-inspired titles and clones here.</p>
<p><b>Driver 3</b></p>
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<p>When the <em>Driver</em> series originally debuted, it gained attention for using driving mechanics for a character-based action game. <em>Driver 2</em>, which was released in November 2000, actually got ahead of <em>Grand Theft Auto 3</em> by allowing Tanner to step out of his vehicle and take control of others. All of the action was still contained in the actual driving sequences but it was a warning of things to come. <em>Driver 3</em> released in June 2004 and incorporated several <em>GTA</em>-like features including a notoriety system, fighting in combat with guns and, most annoyingly, on-foot missions. Though the driving was still decent, venturing on foot was rife with bugs, terrible AI and horrible third person controls. Subsequent titles would return to the series&#8217; established formula of driving, thankfully.</p>
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