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	<title>resident evil 3 remake &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Resident Evil 2 Remake Sells 15 Million Copies, Resident Evil 3 Remake at 9.6 Million Sold</title>
		<link>https://gamingbolt.com/resident-evil-2-remake-sells-15-million-copies-resident-evil-3-remake-at-9-6-million-sold</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 03 Feb 2025 10:39:46 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Resident Evil 2 Remake]]></category>
		<category><![CDATA[resident evil 3 remake]]></category>
		<category><![CDATA[Xbox One]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=610719</guid>

					<description><![CDATA[While rumors of Resident Evil Zero and Code: Veronica circulate, Capcom's other remakes continue selling well years later.]]></description>
										<content:encoded><![CDATA[<p>Capcom&#8217;s remakes of <em>Resident Evil 2</em> and <em>3</em> continue to bring in numbers for the company. The former <a href="https://www.capcom.co.jp/ir/english/business/million.html" target="_blank" rel="noopener">has sold</a> a whopping 15 million copies, <a href="https://gamingbolt.com/resident-evil-2-hits-14-5-million-units-sold-resident-evil-3-at-9-2-million">up by 500,000 since its last milestone</a>, while the latter is at 9.6 million sales, up by 400,000.</p>
<p>Both sales figures are noteworthy due to the relative age of the titles. <em>Resident Evil 2</em> remake arrived in January 2019 for PS4, Xbox One, and PC, eventually coming to Xbox Series X/S, PS5, and Nintendo Switch. It received overwhelming acclaim from critics and fans, becoming the standard-bearer for remakes.</p>
<p><em>Resident Evil 3</em> remake followed in April 2020 and to say it didn&#8217;t quite receive as much acclaim would be an understatement. This is due to its comparatively shorter length, story changes and cut content (including Mercenaries). The bundled <em>Resident Evil: Resistance</em>, a horrendous asymmetrical multiplayer component, also didn&#8217;t help.</p>
<p>Capcom&#8217;s latest remake is for <em>Resident Evil 4</em>, which reached 9.2 million units sold. As for the future, <em>Resident Evil Zero</em> and <em>Resident Evil – Code: Veronica</em> are <a href="https://gamingbolt.com/resident-evil-code-veronica-and-resident-evil-zero-remakes-are-in-development-rumour">rumored to receive remakes</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">610719</post-id>	</item>
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		<title>10 Games That Had a Great First Half, but Got Boring in the Second</title>
		<link>https://gamingbolt.com/10-games-that-had-a-great-first-half-but-got-boring-in-the-second</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Fri, 25 Oct 2024 14:15:59 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[Dark Souls]]></category>
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		<category><![CDATA[final fantasy 15]]></category>
		<category><![CDATA[Hogwarts Legacy]]></category>
		<category><![CDATA[mafia 3]]></category>
		<category><![CDATA[Metal Gear Solid 5 The Phantom Pain]]></category>
		<category><![CDATA[Middle Earth: Shadow of War]]></category>
		<category><![CDATA[Rage]]></category>
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		<category><![CDATA[Silent Hill 4: The Room]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=602388</guid>

					<description><![CDATA[With this feature, we will be looking at games that start off great in the first few hours but end up halting down to a crawl as you move towards the end.]]></description>
										<content:encoded><![CDATA[<p><span style="color: initial; font-size: revert;"><span class="bigchar">P</span>acing is easily one of the most vital aspects of a video game, and nailing it can be a dreadful task for a developer. It’s a medium that requires balancing elements of narrative and gameplay mechanics for the entirety of the experience, and when that is not done right &#8211; things can quickly start to fall off track. Of course, that doesn’t mean that games that exhibit such tendencies turn out to be objectively bad but having pacing issues does leave a sour taste in the mouth. With this feature, we will be taking a look at 10 such games that do start out strong, but tend to get a lot less interesting as you inch towards the end credits.</span></p>
<p><strong>Metal Gear Solid V: The Phantom Pain</strong></p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-476290" src="https://gamingbolt.com/wp-content/uploads/2021/04/Metal-Gear-Solid-5-The-Phantom-Pain.jpg" alt="Metal Gear Solid 5 The Phantom Pain" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/04/Metal-Gear-Solid-5-The-Phantom-Pain.jpg 1000w, https://gamingbolt.com/wp-content/uploads/2021/04/Metal-Gear-Solid-5-The-Phantom-Pain-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/04/Metal-Gear-Solid-5-The-Phantom-Pain-768x432.jpg 768w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>Kojima Productions delivered one of the best stealth experiences of recent memory with <em>Metal Gear Solid 5: The Phantom Pain.</em> The game meshes together a great story filled with underlying themes along with an open world that’s quite literally a playground of possibilities. It’s one of the best games that use the concept of systemic world design to the fullest extent, and it’s really fun to bend these systems to your will and come up with interesting solutions to a variety of problems.</p>
<p>The game starts out really strong, and Kojima ensures gradual progression as new tools start to open up and missions get more complex with new enemy types and labyrinthian designs &#8211; forcing you to use everything in your arsenal to get through it all. But once you get past Mission 31, you notice that the “new missions” are actually just rehashed older missions with new mission clear constraints tacked on top for good measure. It’s still fun to clear out these missions, but stripping away the freedom to cause chaos can also turn some people off &#8211; and that coupled with the fact that it’s all essentially rehashed content built to pad out the game can tamper with the enjoyment.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">602388</post-id>	</item>
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		<title>Resident Evil 2 Remake Surpasses 13 Million Sales, Resident Evil 3 Remake Sells Over 8 Million</title>
		<link>https://gamingbolt.com/resident-evil-2-remake-surpasses-13-million-sales-resident-evil-3-remake-sells-over-8-million</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 26 Oct 2023 21:13:18 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[nintendo switch]]></category>
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		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Resident Evil 2 Remake]]></category>
		<category><![CDATA[resident evil 3 remake]]></category>
		<category><![CDATA[Xbox One]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=568929</guid>

					<description><![CDATA[Lifetime sales for the series hit 150 million, significantly over the 146 million sales reported in the previous quarter.]]></description>
										<content:encoded><![CDATA[<p><em>Resident Evil 4 Remake</em> and <em>Street Fighter 6</em> <a href="https://gamingbolt.com/resident-evil-4-remake-sells-5-45-million-units-street-fighter-6-crosses-2-47-million-sold">were the highlights</a> among the new releases in Capcom&#8217;s second quarter and first half of fiscal year 2023 <a href="https://www.capcom.co.jp/ir/english/data/pdf/explanation/2023/2nd/explanation_2023_2nd_01.pdf" target="_blank" rel="noopener">financial results</a>. However, older <em>Resident Evil</em> titles like <em>Resident Evil 2 Remake</em> and <em>Resident Evil 3 Remake</em> continue to perform exceptionally well.</p>
<p>The former sold 1.18 million copies this fiscal year, with lifetime sales at a whopping 13.13 million (up from <a href="https://gamingbolt.com/resident-evil-2-remake-has-sold-over-12-6-million-units-overtaking-resident-evil-7">the 12.6 million reported earlier this year</a>). Meanwhile, <em>Resident Evil 3 Remake</em> sold 970,000 units in the same period, sending its lifetime sales to 8.04 million (up from 7.6 million). Lifetime sales for the series are currently at 150 million, up from <a href="https://gamingbolt.com/resident-evil-series-hits-146-million-lifetime-sales-street-fighter-series-at-52-million">the 146 million reported as of June 30th 2023</a>.</p>
<p><em>Resident Evil 4 Remake</em> recently saw the release of <em>Separate Ways</em>, a separate route for Ada available as paid DLC. Sales figures for this weren&#8217;t provided, but the DLC has received critical acclaim. Check out <a href="https://gamingbolt.com/resident-evil-4-remake-separate-ways-review-everything-is-better-with-a-grappling-gun">our review</a> for more details and stay tuned for more updates.</p>
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		<title>10 Underwhelming Games That Deserve a Second Chance When They Are Cheaper</title>
		<link>https://gamingbolt.com/10-underwhelming-games-that-deserve-a-second-chance-when-they-are-cheaper</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Fri, 30 Jun 2023 06:46:17 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[biomutant]]></category>
		<category><![CDATA[Cyberpunk 2077]]></category>
		<category><![CDATA[days gone]]></category>
		<category><![CDATA[Fallout 76]]></category>
		<category><![CDATA[Ghost Recon Breakpoint]]></category>
		<category><![CDATA[gotham knights]]></category>
		<category><![CDATA[Mass Effect Andromeda]]></category>
		<category><![CDATA[rage 2]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=557485</guid>

					<description><![CDATA[These games might not be of the highest quality, but they certainly deserve a second chance should you happen to get them at a bargain.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">G</span>aming can be an expensive hobby, more so with the recent hike in the price of AAA releases and the rising prices of related console hardware. As such, gamers would rather spend their hard-earned money on nothing but the best of what the medium has to offer &#8211; which can be unfortunate for games that don’t hit that level of quality. We’re talking about games that are considered average or less than average by critical standards, and we’ve found that many of these titles have something to adore that makes them worth checking out. You wouldn’t be picking up these games at launch, but experiencing them becomes a much easier pill to swallow when you can get them at a fraction of the retail price.</p>
<p>To that end, we run down 10 not-so-great games that deserve a second chance should you happen to come across them during a sale.</p>
<p><strong>Cyberpunk 2077</strong></p>
<p><iframe title="10 Not So Great Games That Deserve A Second Chance When They Are $10" width="500" height="281" src="https://www.youtube.com/embed/_6gUAngLi_8?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><em>Cyberpunk 2077</em> was arguably one of the most highly anticipated games of the last decade, but all that anticipation and excitement didn’t amount to much when the game finally launched in 2020 after a ton of delays and pushbacks. <em>Cyberpunk 2077</em> was rife with game-breaking bugs and glitches, and the performance on eighth-generation consoles was absolutely horrendous &#8211; making it all an unplayable mess. Many of the previously promised features like a live service multiplayer component, wall running, vehicle customization, and more were also absent from the final release. But underneath that thick veneer of technical inefficiencies and broken promises, there lies a great depiction of a dystopian future complete with a complex net of gameplay mechanics that’s definitely worth more than a look. And now that post-launch updates have cleared out these rough edges, <em>Cyberpunk 2077</em> is definitely worth checking out.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">557485</post-id>	</item>
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		<title>Resident Evil 2 Remake Has Sold 11.9 Million Units, Resident Evil Village Hits 7.9 Million</title>
		<link>https://gamingbolt.com/resident-evil-2-remake-has-sold-11-9-million-units-resident-evil-village-hits-7-9-million</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 06 Jun 2023 14:27:10 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Resident Evil 2 Remake]]></category>
		<category><![CDATA[resident evil 3 remake]]></category>
		<category><![CDATA[resident evil 4 remake]]></category>
		<category><![CDATA[Resident Evil 7]]></category>
		<category><![CDATA[resident evil village]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=554849</guid>

					<description><![CDATA[Meanwhile, Resident Evil 7 stands at 12 million units sold, while 2020's Resident Evil 3 remake stands at 7 million units.]]></description>
										<content:encoded><![CDATA[<p>Capcom has updated its list of <a href="https://www.capcom.co.jp/ir/english/business/million.html" target="_blank" rel="noopener">platinum sellers</a>, providing fresh sales figures for all of its titles that have sold over a million units to date, and unsurprisingly, the <em>Resident Evil&nbsp;</em>franchise has continued to exhibit a strong tail with sales across a number of its recent instalments.</p>
<p><em>Resident Evil 7&nbsp;</em>has hit a major milestone, standing at 12 million units sold as of March 31, having sold an additional 300,000 units during Q1 of this year. However, the gap between it and 2019&#8217;s&nbsp;<em>Resident Evil 2&nbsp;</em>remake has narrowed massively. It<em>&nbsp;</em>has now sold 11.9 million units to date, up 700,000 units from its <a href="https://gamingbolt.com/resident-evil-2-has-sold-11-2-million-units-resident-evil-village-at-7-4-million-sold">previously-confirmed sales figures</a>.</p>
<p>Meanwhile,&nbsp;<em>Resident Evil Village&nbsp;</em>now stands at 7.9 million units sold, up half a million from the end of last year, while&nbsp;<em>Resident Evil 3&#8217;s&nbsp;</em>2020 remake has now sold 7 million units, which is up 600,000.</p>
<p><em>Resident Evil 4 Remake&#8217;s&nbsp;</em>sales are listed as 3.7 million units as of March 31, though in April, Capcom announced that its sales had <a href="https://gamingbolt.com/resident-evil-4-remake-sales-surpass-4-million-units">exceeded 4 million units</a>.</p>
<p>Updated sales figures have also been provided for the&nbsp;<em>Monster Hunter&nbsp;</em>franchise- read more on that <a href="https://gamingbolt.com/monster-hunter-rise-sells-12-7-million-units-monster-hunter-world-hits-18-8-million">through here</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">554849</post-id>	</item>
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		<title>15 Creepy Openings In Video Games</title>
		<link>https://gamingbolt.com/15-creepy-openings-in-video-games</link>
					<comments>https://gamingbolt.com/15-creepy-openings-in-video-games#respond</comments>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Thu, 24 Nov 2022 10:37:16 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[bloodborne]]></category>
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		<category><![CDATA[Eternal Darkness: Sanity's Requiem]]></category>
		<category><![CDATA[Fatal Frame 2: Crimson Butterfly]]></category>
		<category><![CDATA[Forbidden Siren 2]]></category>
		<category><![CDATA[little nightmares 2]]></category>
		<category><![CDATA[Metal Gear Solid 5: The Phantom Pain]]></category>
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		<category><![CDATA[Resident Evil 7: Biohazard]]></category>
		<category><![CDATA[Silent Hill 4: The Room]]></category>
		<category><![CDATA[soma]]></category>
		<category><![CDATA[Song of Horror]]></category>
		<category><![CDATA[the evil within 2]]></category>
		<category><![CDATA[The Quarry]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=535419</guid>

					<description><![CDATA[These games use the best of atmosphere, writing, and direction to give players the scariest spooks in their starting minutes.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">H</span>orror games are dime a dozen, but few have openings that really unease the player from the outset. To that end, here are 15 of the best games that have scary openings.</p>
<p><strong>The Evil Within 2</strong></p>
<p><img decoding="async" class="aligncenter wp-image-306910" src="https://gamingbolt.com/wp-content/uploads/2017/09/evil-within-2-4.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2017/09/evil-within-2-4.jpg 630w, https://gamingbolt.com/wp-content/uploads/2017/09/evil-within-2-4-300x169.jpg 300w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><em>The Evil Within 2</em> is easily the best horror game that the studio has put out to date, and it features one of the scariest openings that&#8217;s sure to remain etched into your memory long after the credits roll. You start out in front of a flaming house, and upon entering you hear the screams of your beloved daughter. As you make your way through the rubble, you encounter Lily &#8211; who is enveloped in flames. She comes close and chokes you to death, wakes Sebastian up from this horrible nightmare, and kickstarts the narrative.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">535419</post-id>	</item>
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		<title>Resident Evil Village Cloud Version is Coming to Nintendo Switch on October 28; Resident Evil 2, 3, and 7 Cloud Versions Announced</title>
		<link>https://gamingbolt.com/resident-evil-village-cloud-version-is-coming-to-nintendo-switch-on-october-28-resident-evil-2-3-and-7-cloud-versions-announced</link>
					<comments>https://gamingbolt.com/resident-evil-village-cloud-version-is-coming-to-nintendo-switch-on-october-28-resident-evil-2-3-and-7-cloud-versions-announced#respond</comments>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Tue, 13 Sep 2022 14:53:23 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[Resident Evil 2 Remake]]></category>
		<category><![CDATA[resident evil 3 remake]]></category>
		<category><![CDATA[Resident Evil 7: Biohazard]]></category>
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		<category><![CDATA[resident evil village: shadows of rose]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=530010</guid>

					<description><![CDATA[Nintendo and Capcom have announced that recent Resident Evil releases will be making their way to the Nintendo Switch as cloud versions.]]></description>
										<content:encoded><![CDATA[<p>Nintendo has announced that the most recent releases in the <em>Resident Evil</em> franchise are coming through the Nintendo Switch through cloud versions. Games included in the release are <a href="https://gamingbolt.com/resident-evil-village-has-sold-6-1-million-units"><em>Resident Evil Village</em></a>, <em>Resident Evil 7: Biohazard</em>, <em>Resident Evil 2</em>, and <em>Resident Evil 3</em>. Check out the trailer below.</p>
<p>While there&#8217;s no release date yet for the release of the cloud versions for <em>Resident Evil 2</em>, <em>Resident Evil 3</em>, and <em>Resident Evil 7: Biohazard</em> yet, Nintendo has revealed that <em>Resident Evil Village</em> will be coming to the Switch on October 28.</p>
<p>Alongside the release of the base game, December 2 will see the release of <em>Resident Evil Village&#8217;s </em>Winters&#8217; Expansion Pack. The expansion will include a new story DLC which is played with a third-person camera.</p>
<p><em>Resident Evil Village</em>&#8216;s expansion was <a href="https://gamingbolt.com/resident-evil-village-shadows-of-rose-announced-new-mercenaries-content-and-third-person-mode-unveiled">announced</a> earlier this year. It will star new character Rose as the protagonist, and will focus on her struggles with fighting against new creatures and monstrosities.</p>
<p><iframe loading="lazy" title="Nintendo Switch Resident Evil Cloud Series - Announcement Trailer" width="500" height="281" src="https://www.youtube.com/embed/pzCbO4FKiH4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">530010</post-id>	</item>
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		<title>10 Most Epic Boss Deaths In Video Games</title>
		<link>https://gamingbolt.com/10-most-epic-boss-deaths-in-video-games</link>
					<comments>https://gamingbolt.com/10-most-epic-boss-deaths-in-video-games#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 10 Aug 2022 09:02:43 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[God of War]]></category>
		<category><![CDATA[Metal Gear Rising: Revengeance]]></category>
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		<category><![CDATA[Monster Hunter World: Iceborne]]></category>
		<category><![CDATA[Nioh 2: The First Samurai]]></category>
		<category><![CDATA[Persona 5]]></category>
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		<category><![CDATA[resident evil village]]></category>
		<category><![CDATA[sekiro: shadows die twice]]></category>
		<category><![CDATA[The Legend of Heroes: Trails in the Sky SC]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=526528</guid>

					<description><![CDATA[There's "defeating bosses" and there's "going out in a blaze of glory." Check out 10 bosses that go down in the most epic ways possible.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">I</span>f there&#8217;s one thing we&#8217;ve learned about video games through the decades, it&#8217;s that all of them are eventually beaten. It may take some time but ultimately, the player is supposed to win (most of the time, at least). While some bosses lay down and die, others go out in a blaze of glory. Then there are others that fall in violently epic ways because a simple death is too good for them. Let&#8217;s take a look at 10 of the most epic video game boss deaths in history.</p>
<p><b>Metal Gear RAY &#8211; Metal Gear Rising: Revengeance</b></p>
<p><iframe loading="lazy" title="10 Most ICONIC Video Game Boss Deaths" width="500" height="281" src="https://www.youtube.com/embed/C1rN_e-wD7E?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Armstrong&#8217;s death is constantly brought up as one of the more epic boss deaths in video games. Don&#8217;t get us wrong – it&#8217;s a great choice – but there&#8217;s also the massacre of Metal Gear RAY at the start of the game. Essentially, Raiden goes one-on-one against it, systematically taking it apart. As the music builds and he dodges lasers and gunfire.</p>
<p>He then proceeds to toss it into the sky before dicing it apart and splitting it right down the centre before it explodes all around him. If any sequence could leave such a huge first impression, it&#8217;s this one.</p>
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		<title>Resident Evil 3 Remake Sells 3.6 Million, Monster Hunter World: Iceborne Hits 7.2 Million Sales</title>
		<link>https://gamingbolt.com/resident-evil-3-remake-sells-3-6-million-monster-hunter-world-iceborne-hits-7-2-million-sales</link>
					<comments>https://gamingbolt.com/resident-evil-3-remake-sells-3-6-million-monster-hunter-world-iceborne-hits-7-2-million-sales#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 28 Jan 2021 14:34:14 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[Monster Hunter Rise]]></category>
		<category><![CDATA[Monster Hunter World: Iceborne]]></category>
		<category><![CDATA[nintendo switch]]></category>
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		<category><![CDATA[resident evil 3 remake]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=468618</guid>

					<description><![CDATA[Monster Hunter World and Iceborne have collectively sold over 24 million units.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2020/03/Resident-Evil-3-Nemesis_06.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-436772" src="https://gamingbolt.com/wp-content/uploads/2020/03/Resident-Evil-3-Nemesis_06.jpg" alt="Resident Evil 3 - Nemesis_06" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/03/Resident-Evil-3-Nemesis_06.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/03/Resident-Evil-3-Nemesis_06-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/03/Resident-Evil-3-Nemesis_06-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/03/Resident-Evil-3-Nemesis_06-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/03/Resident-Evil-3-Nemesis_06-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Capcom recently revealed its <a href="https://www.capcom.co.jp/ir/english/news/html/e210128b.html" target="_blank" rel="noopener">fiscal year report</a> for the quarter ending December 31st 2020, noting that net sales were up 22.6 percent year-on-year. Operating profit is up by 32.2 percent year-on-year, resulting in <a href="https://gamingbolt.com/capcom-posts-record-q3-profits-in-latest-fiscal-report">the highest profit quarter in the company&#8217;s history</a>. As noted by Daniel &#8220;ZhugeEX&#8221; Ahmad on Twitter, sales for <a href="https://gamingbolt.com/resident-evil-3-campaign-review-the-fault-in-our-s-t-a-r-s"><em>Resident Evil 3&#8217;s</em> remake</a> are at 3.6 million sell-in.</p>
<p>Which sounds good but Resident Evil 2 Remake hit 4.7 million in the same timeframe. <em>Monster Hunter World: Iceborne</em> continues to perform well, selling 7.2 million units thus far. Total sales for the base game and expansion have also crossed 24 million. <a href="https://gamingbolt.com/monster-hunter-rise-special-edition-nintendo-switch-and-pro-controller-unveiled"><em>Monster Hunter Rise</em></a>, which is out this March for Switch, is currently seeing high demand.</p>
<p>There&#8217;s also <em>Street Fighter: Duel</em>, a JRPG-style mobile title that hit iOS devices in China last November. Published by Tencent, its initial performance has been good. Capcom has a lot more to look forward to in the coming months especially with <a href="https://gamingbolt.com/resident-evil-village-10-new-things-we-learned"><em>Resident Evil Village</em></a> launching in May. Stay tuned for more details in the meantime.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Capcom reported strong results today for the quarter ending Dec 31, 2020</p>
<p>Net Sales up 22.6% YoY<br />Operating Profit up 32.2% YoY</p>
<p>Highest profit for this quarter in company history</p>
<p>Driven by high margin digital / catalog sales </p>
<p>Company says COVID-19 impact is negligible <a href="https://t.co/RECqemqCYf">pic.twitter.com/RECqemqCYf</a></p>
<p>&mdash; Daniel Ahmad (@ZhugeEX) <a href="https://twitter.com/ZhugeEX/status/1354778085120499712?ref_src=twsrc%5Etfw">January 28, 2021</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">RE3R is now at 3.6m sell in, but is tracking behind RE2R which was at 4.7m in the same timeframe. </p>
<p>Iceborne now at 7.2m. Total sales of MHW + Iceborne are now over 24m.</p>
<p>Street Fighter Duel launch in China, published by Tencent, performed well initially. <a href="https://t.co/fypX1F8gwd">pic.twitter.com/fypX1F8gwd</a></p>
<p>&mdash; Daniel Ahmad (@ZhugeEX) <a href="https://twitter.com/ZhugeEX/status/1354778090304663552?ref_src=twsrc%5Etfw">January 28, 2021</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Outlook through end of the fiscal year includes launch of:</p>
<p>&#8211; Monster Hunter Rise (high demand)<br />&#8211; Ghosts n Goblins for Switch</p>
<p>Resident Evil Village is scheduled for next fiscal year and will release in May 2021. </p>
<p>Here is a look at top series sales. <a href="https://t.co/1hSkHoYn3V">pic.twitter.com/1hSkHoYn3V</a></p>
<p>&mdash; Daniel Ahmad (@ZhugeEX) <a href="https://twitter.com/ZhugeEX/status/1354778095128109056?ref_src=twsrc%5Etfw">January 28, 2021</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">468618</post-id>	</item>
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		<title>10 Bosses Who Just Kept Coming Back</title>
		<link>https://gamingbolt.com/10-bosses-who-just-kept-coming-back</link>
					<comments>https://gamingbolt.com/10-bosses-who-just-kept-coming-back#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 27 Jan 2021 11:24:48 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[diablo]]></category>
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		<category><![CDATA[final fantasy 7]]></category>
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		<category><![CDATA[metroid prime]]></category>
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		<category><![CDATA[resident evil 3 remake]]></category>
		<category><![CDATA[Resident Evil 7: Biohazard]]></category>
		<category><![CDATA[sekiro: shadows die twice]]></category>
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		<category><![CDATA[the legend of zelda]]></category>
		<category><![CDATA[The Legend of Zelda: A Link to the Past]]></category>
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		<category><![CDATA[the legend of zelda: the wind waker]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=467372</guid>

					<description><![CDATA[No matter how many times they fell, these bosses kept coming back stronger.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">N</span>o matter how many times a particular boss is beaten, they just can&#8217;t take a hint. Maybe they&#8217;ll pop up in the sequel as the true mastermind behind the scenes. Or perhaps they didn&#8217;t really die in the previous battle and are now back for more. Only one thing is guaranteed and that&#8217;s how they&#8217;ll never truly be defeated. Let&#8217;s take a look at such bosses that fit into that category. <b>Spoilers abound so beware.</b></p>
<p><b>Guardian Ape &#8211; Sekiro: Shadows Die Twice</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/03/sekiro-guardian-ape-and-bride.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-392048" src="https://gamingbolt.com/wp-content/uploads/2019/03/sekiro-guardian-ape-and-bride.jpg" alt="sekiro" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/03/sekiro-guardian-ape-and-bride.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2019/03/sekiro-guardian-ape-and-bride-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/03/sekiro-guardian-ape-and-bride-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/03/sekiro-guardian-ape-and-bride-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Immortality in Sekiro is a curse, something you learn firsthand when dealing with the Guardian Ape. It&#8217;s torturous enough with its grabs, slams and dung and you&#8217;d think things would end upon severing its head. However, the Guardian Ape resurrects and utilizes the sword embedded in its neck along with Terror to make the fight even more annoying. Stabbing its centipede ends the fight but won&#8217;t permanently kill the ape. Instead, when traveling to the Ashina Depths, you fight the Headless Ape again, only this time it receives some backup from its mate. Defeating it will result in the centipede taking a rest&#8230;until you come back with the Mortal Blade and kill it for good.</p>
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