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	<title>Rimworld: Anomaly &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Rimworld: Anomaly is a New Horror-Themed Expansion, Out in April</title>
		<link>https://gamingbolt.com/rimworld-anomaly-is-a-new-horror-themed-expansion-out-in-april</link>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Thu, 14 Mar 2024 06:55:24 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ludeon Studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[RimWorld]]></category>
		<category><![CDATA[Rimworld: Anomaly]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=581597</guid>

					<description><![CDATA[Rimworld is getting a horror-themed expansion inspired by The Thing, Hellraiser, and the Cthulhu Mythos.]]></description>
										<content:encoded><![CDATA[<p>Developer Ludeon Studios has announced the fourth expansion for colony sim <a href="https://gamingbolt.com/rimworlds-newest-biotech-expansion-adds-children-mechanoids-and-pollution"><em>Rimworld</em></a>. Titled <a href="https://store.steampowered.com/news/app/294100/view/4160834030793878434" target="_blank" rel="noopener"><em>Anomaly</em></a>, the expansion will be horror-themed, and is set for release in April. The expansion will be released alongside update 1.5 for the base game.</p>
<p><em>Rimworld: Anomaly</em> will kick things off when colonists provoke a super-intelligence, which then leads into monstrous creatures, sanity-destroying phenomena, and parasites make their way into the world. The expansion has been described by the studio as being inspired by horror works like <em>Cabin in the Woods</em>, <em>The Thing</em>, <em>Hellraiser</em>, and H.P. Lovecraft&#8217;s <em>Cthulhu Mythos</em>.</p>
<p>The <em>Anomaly</em> expansion will feature a number of horror-themed scenarios that players might face, like an invisible hunter that feeds on human souls, a massive flesh creature growing across the landscape, or even colonists becoming obsessed with a mysterious golden cube.</p>
<p>There will also be new things to fight in the expansion, including hordes of undead, new death machines, fleshbeasts, water-beasts, and imitations of human beings. Colonists can build new tools to help fight off these enemies, including items like flamethrowers and IEDs that can resurrect the dead.</p>
<p>&#8220;It was important to me that this not just be a collection of monsters to shoot at, because the base game already generates those feelings of combat tension and I wanted something new,&#8221; said Ludeon Studio founder Tynan.</p>
<p>&#8220;So we made sure to design the new threats to follow the arc of classic horror stories: The protagonists encounter a mystery, then realize it’s a threat, and try to survive while they learn more about it, slowly building advantage before they try to turn the tables. It’s a very <em>RimWorld</em> kind of chaos when several of these things are happening at once with different threats.&#8221;</p>
<p>The planned update for the base game, update 1.5, will bring with a host of new features as well, such as the ability for wounded colonists to crawl, trait-related possessions, organ decay, and the ability to build wall lamps, flood lights and hidden conduits.</p>
<p><em>Rimworld</em> is available on PC, PS4, and Xbox One.</p>
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