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	<title>rising storm 2: vietnam &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Abzu And Rising Storm 2: Vietnam Are Free This Week On Epic Games Store</title>
		<link>https://gamingbolt.com/abzu-and-rising-storm-2-vietnam-are-free-this-week-on-epic-games-store</link>
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		<dc:creator><![CDATA[Landon Wright]]></dc:creator>
		<pubDate>Fri, 09 Oct 2020 11:26:43 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[abzu]]></category>
		<category><![CDATA[Epic Games Store]]></category>
		<category><![CDATA[Giant Squid Games]]></category>
		<category><![CDATA[IceBerg Interactive]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[rising storm 2: vietnam]]></category>
		<category><![CDATA[Tripwire Interactive]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=458339</guid>

					<description><![CDATA[A calm exploration game and a multiplayer shooter define the week.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/05/Epic-Games-Store-.jpg"><img fetchpriority="high" decoding="async" class="alignnone wp-image-398998" src="https://gamingbolt.com/wp-content/uploads/2019/05/Epic-Games-Store-.jpg" alt="Epic-Games-Store-" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/05/Epic-Games-Store-.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/05/Epic-Games-Store--300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/05/Epic-Games-Store--768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/05/Epic-Games-Store--1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>It&#8217;s hard to believe it&#8217;s almost been 2 years now since the launch of the Epic Games Store. The storefront was something of a whirlwind of controversy in the beginning due to some of the business practices of its parent company. It also began with giving out free games, and who would think after almost 2 full years they&#8217;d still be doing that, but here we are, another week and 2 games for free.</p>
<p>This week we have <em>Abzu</em>, an underwater exploration title that&#8217;s all about finding new things under the sea in a calming and bright environment. On the flipside, the second title is <em>Rising Storm 2: Vietnam</em>. The multiplayer shooter is anything but calm as you must navigate the Vietnam War in a variety of different multiplayer modes with up to 64 player matches across 20 maps.</p>
<p><em>Abzu</em> and <em>Rising Storm 2: Vietnam</em> will be free on the store until October 15th. At that point, they will be replaced by <em>Kingdom New Lands</em> and <em>Amnesia: A Machine for Pigs</em>.</p>
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		<title>Rising Storm 2: Vietnam Review &#8211; Good Morning Vietnam!</title>
		<link>https://gamingbolt.com/rising-storm-2-vietnam-review</link>
					<comments>https://gamingbolt.com/rising-storm-2-vietnam-review#respond</comments>
		
		<dc:creator><![CDATA[Alex Jackson]]></dc:creator>
		<pubDate>Wed, 07 Jun 2017 18:58:09 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[antimatter games]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[rising storm 2: vietnam]]></category>
		<category><![CDATA[Tripwire Interactive]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=297783</guid>

					<description><![CDATA[I love the smell of napalm in the morning…smells like burned noobs.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar"><em>R</em></span><em>ising Storm 2: Vietnam</em> is a game made for the enthusiast crowd, and really nobody else. Tactical shooters have become more and more niche for many years now, having a lot to do with the fact that more arcade style shooters are just far more friendly to the player. The situation is unfortunate for fans who are basically stuck with <em>ARMA</em>, but from the perspective of someone completely new to the genre, it’s not inviting at all.</p>
<p>Forgoing all those crutches that games like <em>Call of Duty</em> or <em>Overwatch</em> have like a good pace or a little slack with bullets, <em>Rising Storm</em> goes for a far more realistic approach that borrows a lot from tactical shooters of old like <em>Ghost Recon</em> and <em>ARMA,</em> lending itself to requiring teamwork and communication to make much progress at all.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/06/RisingStormViet_4.jpg"><img decoding="async" class="aligncenter size-full wp-image-297780" src="https://gamingbolt.com/wp-content/uploads/2017/06/RisingStormViet_4.jpg" alt="" width="558" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/06/RisingStormViet_4.jpg 558w, https://gamingbolt.com/wp-content/uploads/2017/06/RisingStormViet_4-300x188.jpg 300w" sizes="(max-width: 558px) 100vw, 558px" /></a></p>
<p class="review-highlite" >"You’re not going to easily land a 360-no-scope from across the map like this is some kind of Halo game,"</p>
<p>Against most of the genre however, the controls are largely pretty intuitive and easy to adapt to from more market friendly shooters. Of course there are additional layers to it like switching between semi-auto and auto on certain rifles, over or underhand throwing grenades, but they all make intuitive sense on the keyboard and don’t send you across the keys for critical commands.</p>
<p>You’ll need to become very comfortable with those commands too, as the game really doesn’t mess around with its simulative vision. You’re not going to easily land a 360-no-scope from across the map like this is some kind of <em>Halo</em> game, and hitting enemy unit from a distance will require you take things like bullet drop and wind into account. Recoil is a factor too, especially with automatic firing sending the gun kicking all over. Of course, they’re going to fire back at you too, and the sudden threat to your life can “suppress” you and make firing back even harder as the world around you blurs.</p>
<p>To describe the learning curve to <em>Rising Storm 2</em> as a brick wall is an understatement. It’s far more accurate to liken it to a cult. This game will push you as far as you’ll go, and you’ll either drink the kool-aid and become sucked into the uncompromised vision or be turned far away. I had to peak back into the menus many times to make subtle adjustments or just figure out exactly how to do some of the more esoteric things the game allows. Those who weened themselves on more lenient shooters will find a barrier of entry to deal with that really limits the appeal.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/06/RisingStormViet_2.jpg"><img decoding="async" class="aligncenter size-full wp-image-297778" src="https://gamingbolt.com/wp-content/uploads/2017/06/RisingStormViet_2.jpg" alt="" width="558" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/06/RisingStormViet_2.jpg 558w, https://gamingbolt.com/wp-content/uploads/2017/06/RisingStormViet_2-300x188.jpg 300w" sizes="(max-width: 558px) 100vw, 558px" /></a></p>
<p class="review-highlite" >"A boot camp or single player of any kind to dip players in gently would not go amiss, but the tutorial sections consist of empty maps and Youtube videos."</p>
<p>I’ll be blunt, this is not a game that really deserves to be looked at through the lens of an outsider. But such an angle is the one I can offer, and I do feel that it’s of value if the genre ever wanted to grow. A boot camp or single player of any kind to dip players in gently would not go amiss, but the tutorial sections consist of empty maps and Youtube videos.</p>
<p>I do respect the attention to detail and commitment to what <em>Rising Storm</em> wants to be. The game has a very unique pace and community because of it. The chaos of a mainstream FPS with screaming 13 year olds is completely contrasted by a focused band of brothers inching towards an objective through the jungle, sweeping for threats and communicating with each other to work together. The differing class roles each player can fill only encourage this level of teamwork you wouldn’t see on anything less demanding. Special roles like the Commander further cement as well the idea that you need to plan first and shoot second.</p>
<p>Further the sense of being on a battlefield is second to none, and a lot of that is completely thanks to the flow of the game and the audio design. Shots become muffled and your vision blurred after barely being grazed by enemy fire, a bombardment sends shockwaves through the immediate area and through the smoke you can’t see anything. Unfortunately, the visual fidelity did lose a little bit of that immersion, with flat textures on foliage and pop in all over the place as I played.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/06/RisingStormViet_3.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-297779" src="https://gamingbolt.com/wp-content/uploads/2017/06/RisingStormViet_3.jpg" alt="" width="558" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/06/RisingStormViet_3.jpg 558w, https://gamingbolt.com/wp-content/uploads/2017/06/RisingStormViet_3-300x188.jpg 300w" sizes="auto, (max-width: 558px) 100vw, 558px" /></a></p>
<p class="review-highlite" >"The chaos of a mainstream FPS with screaming 13 year olds is completely contrasted by a focused band of brothers inching towards an objective through the jungle."</p>
<p>At least the maps are really well put together from a design perspective. Maps offer huge and expansive landscapes that feel quite real, but most importantly offer tons of options for all kinds of play styles, such as thick jungle to hide in, villages to capture and sniper nests to overlook and support from. The few maps it has don’t feel limiting because of how measured the pace of the game is and the options available to you and your foes to keep things interesting.</p>
<p>I don’t think this game was designed for someone who is not familiar with the series<strong>.</strong> It demands a lot to get over the hump and start to enjoy it. However, some strange graphical hiccups aside, I can respect the game for the uncompromising vision in what it wants to do, design to accommodate that play and great sound design to take you to the battlefield. You probably know if <em>Rising Storm 2</em> is for you already, but if you want to scale that mountain you’ll find a very rewarding game.</p>
<p><span style="color: #ff6600;"><em><strong>This game was reviewed on PC.</strong></em></span></p>
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		<title>Rising Storm 2: Vietnam Launches May 30, Open Beta Being Held Right Now</title>
		<link>https://gamingbolt.com/rising-storm-2-vietnam-launches-may-30-open-beta-being-held-right-now</link>
					<comments>https://gamingbolt.com/rising-storm-2-vietnam-launches-may-30-open-beta-being-held-right-now#comments</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Mon, 22 May 2017 16:18:57 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[antimatter games]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[rising storm 2: vietnam]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=296799</guid>

					<description><![CDATA[Not Rambo.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/06/Rising-Storm-2.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-235200" src="https://gamingbolt.com/wp-content/uploads/2015/06/Rising-Storm-2.jpg" alt="Rising Storm 2" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/06/Rising-Storm-2.jpg 878w, https://gamingbolt.com/wp-content/uploads/2015/06/Rising-Storm-2-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Rising Storm 2: Vietnam</em> will be available to purchase on May 30, developer Antimatter Games have confirmed today. Players who have been looking forward to the sequel of the standalone <em>Red Orchestra</em> expansion now don&#8217;t have much longer to wait- in fact, you can pre-order it as of right now, if you&#8217;d rather not wait.</p>
<p>If you also want to <em>play</em> the game right now, you may be in luck- an open beta for the game is currently underway, so you can just hop in and check out what one of the more realistic, grounded, and difficult shooters on the market plays like. This beta will run till 4pm Eastern Time today- so you&#8217;ve got a few hours to check it out for yourself if you want to.</p>
<p>Are you going to be getting the game? Let us know in the comments section. Stay tuned to GamingBolt for more coverage and information on the game.</p>
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		<title>Rising Storm 2: Vietnam Announced at the PC Gaming Show</title>
		<link>https://gamingbolt.com/rising-storm-2-vietnam-announced-at-the-pc-gaming-show</link>
					<comments>https://gamingbolt.com/rising-storm-2-vietnam-announced-at-the-pc-gaming-show#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Wed, 17 Jun 2015 02:10:20 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[e3 2015]]></category>
		<category><![CDATA[pc gaming show]]></category>
		<category><![CDATA[rising storm 2: vietnam]]></category>
		<category><![CDATA[Tripwire Interactive]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=235183</guid>

					<description><![CDATA[Tripwire announces the sequel to their 2013 hit.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/06/Rising-Storm-2.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2015/06/Rising-Storm-2.jpg" alt="Rising Storm 2" width="620" height="349" class="aligncenter size-full wp-image-235200" srcset="https://gamingbolt.com/wp-content/uploads/2015/06/Rising-Storm-2.jpg 878w, https://gamingbolt.com/wp-content/uploads/2015/06/Rising-Storm-2-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>One of the first new reveals we got from the PC Gaming Show at E3 this year was Rising Storm 2: Vietnam. Tripwire Interactive, known now for their Killing Floor games, confirmed that the sequel to 2013&#8217;s critically acclaimed <em>Rising Storm</em>, was officially in development for the PC.</p>
<p>The original Rising Storm was critically acclaimed, and won a fair few number of awards. The new game looks like it continues in that vein (see the trailer above), and it feels as though it will turn out to be another hit for Tripwire.</p>
<p>&#8220;We&#8217;re bringing our gritty and realistic military shooter gameplay forward to a time when assault rifles ruled the ground, choppers ruled the skies, and every tunnel could hide an ambush,&#8221; said Tripwire Interactive President, John Gibson, &#8220;The iconic setting of Vietnam opens up so many opportunities for exciting asymmetrical gameplay.&#8221;</p>
<p>Tripwire will be co-developing the game with Anti Matter. We don&#8217;t have a release date yet, but we&#8217;ll keep you posted. Stay tuned.</p>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/yBYMluk3R4s" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
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