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		<title>15 Video Game Franchises We Want To Return</title>
		<link>https://gamingbolt.com/15-video-game-franchises-we-want-to-return</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 13 Apr 2018 11:25:09 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[Castlevania]]></category>
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		<category><![CDATA[Shinobi]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=331692</guid>

					<description><![CDATA[These franchises may never return but we'll continue to pine for them.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">V</span>ideo games come and go but we have seen some franchises make a comeback despite their dormancy like Nier: Automata. Not every franchise is so lucky though – many go for decades without a single peep, much less any hope of a new game. Regardless, here are 15 video game franchises we want to see return.</p>
<p><b>Shinobi</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2011/05/shinobi.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-31314" src="https://gamingbolt.com/wp-content/uploads/2011/05/shinobi.jpg" alt="" width="620" height="465" srcset="https://gamingbolt.com/wp-content/uploads/2011/05/shinobi.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2011/05/shinobi-300x225.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Of the many franchises that Sega has deigned to keep alive, Shinobi has been criminally left out. It&#8217;s a shame because in 2002, the developer had a chance to beat Team Ninja&#8217;s Ninja Gaiden to the punch with high paced ninja action and ultra violence. It unfortunately buckled under an (ironically enough) insane difficulty, lack of depth and poor level design. Shinobi 3D in 2011 attempted to reignite the 2D side-scrolling magic of old but it just couldn&#8217;t match the brilliance of the old-school Shinobi titles.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">331692</post-id>	</item>
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		<title>EA looking to bring back old franchises, hints at Road Rash and Strike</title>
		<link>https://gamingbolt.com/ea-looking-to-bring-back-old-franchises-hints-at-road-rash-and-strike</link>
					<comments>https://gamingbolt.com/ea-looking-to-bring-back-old-franchises-hints-at-road-rash-and-strike#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 17 Aug 2011 18:23:12 +0000</pubDate>
				<category><![CDATA[Industry News]]></category>
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		<category><![CDATA[EA]]></category>
		<category><![CDATA[electronic arts]]></category>
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		<category><![CDATA[strike]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=40692</guid>

					<description><![CDATA[Newly promoted EA Labels president, Frank Gibeau, former EA Games boss, says the firm is looking at bringing back old franchises like Road Rash and Strike from the dead and re-imagine them according to contemporary gaming standards, like they did with Medal of Honor (but hopefully better). &#8220;We do have a couple of old franchises that we&#8217;re looking at right [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2010/06/EA-Games.jpg"><img decoding="async" class="aligncenter size-full wp-image-9290" title="EA Games" src="https://gamingbolt.com/wp-content/uploads/2010/06/EA-Games.jpg" alt="" width="505" height="206" srcset="https://gamingbolt.com/wp-content/uploads/2010/06/EA-Games.jpg 490w, https://gamingbolt.com/wp-content/uploads/2010/06/EA-Games-300x122.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a></p>
<p style="text-align: justify;">Newly promoted EA Labels president, Frank Gibeau, former EA Games boss, says the firm is looking at bringing back old franchises like Road Rash and Strike from the dead and re-imagine them according to contemporary gaming standards, like they did with Medal of Honor (but hopefully better).</p>
<p style="text-align: justify;">&#8220;We do have a couple of old franchises that we&#8217;re looking at right now&#8230; reimagining them and bringing them back,&#8221; Gibeau said while talking to <a href="http://www.computerandvideogames.com/315982/ea-bringing-back-a-couple-of-old-franchises-exec-teases/" target="_blank">CVG</a>. &#8220;We&#8217;ve got 25 years of good IPs and I&#8217;ve worked on a few of them in my career like Road Rash and the Strike series. So I have a strong affinity for a lot of the things we&#8217;ve done in the past.</p>
<p>&#8220;We kind of have a rule which is you&#8217;ve got to have a really good reason to bring something back &#8211; What can you do to it that makes it fresh and brings something new to the equation of the franchise?</p>
<p style="text-align: justify;">Like basically what we did with Medal of Honor when we brought it back; we looked at going after more modern themes&#8230; the war that&#8217;s happening now as opposed to a historical war. That was the reason we brought Medal of Honor back.</p>
<p>&#8220;But when we look at Road Rash, the Strike series or some of these other franchises we really challenge ourselves. We can&#8217;t just put them on new tech with the same gameplay from ten years ago, we&#8217;ve got to have something new. That&#8217;s the typical challenge that we have.&#8221;</p>
<p style="text-align: justify;">Do it, EA, do it. We want a Road Rash remake <em>bad</em>.</p>
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		<title>EA concept art- Road Rash, Oliver Twist and Syndicate</title>
		<link>https://gamingbolt.com/ea-concept-art-road-rash-oliver-twist-and-syndicate</link>
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		<dc:creator><![CDATA[Will Kenny]]></dc:creator>
		<pubDate>Sun, 07 Feb 2010 18:35:59 +0000</pubDate>
				<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[concpet art]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[oliver twist]]></category>
		<category><![CDATA[road rash]]></category>
		<category><![CDATA[syndicate]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/2010/02/07/ea-concept-art-road-rash-oliver-twist-and-syndicate/</guid>

					<description><![CDATA[Presumed KIA, these pieces of concept art are from various EA projects that could (but probably won&#8217;t) materialise into something interesting. Particularly Oliver Twist, which has an excellent narrative to explore. Click on the thumbnails to see larger images.]]></description>
										<content:encoded><![CDATA[<p>Presumed KIA, these pieces of concept art are from various EA projects that could (but probably won&#8217;t) materialise into something interesting.</p>
<p>Particularly Oliver Twist, which has an excellent narrative to explore.</p>
<p>Click on the thumbnails to see larger images.</p>
<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2010/02/road-rash1.jpg"><img decoding="async" class="size-thumbnail wp-image-6775 alignleft" title="road rash1" src="https://gamingbolt.com/wp-content/uploads/2010/02/road-rash1-150x150.jpg" alt="" width="150" height="150" /></a><a href="https://gamingbolt.com/wp-content/uploads/2010/02/roadrash21.jpg"><img loading="lazy" decoding="async" class="size-thumbnail wp-image-6777 alignleft" title="roadrash2" src="https://gamingbolt.com/wp-content/uploads/2010/02/roadrash21-150x150.jpg" alt="" width="150" height="150" /></a> <a href="https://gamingbolt.com/wp-content/uploads/2010/02/batman1.jpg"><img loading="lazy" decoding="async" class="size-thumbnail wp-image-6781 alignleft" title="batman1" src="https://gamingbolt.com/wp-content/uploads/2010/02/batman1-150x150.jpg" alt="" width="150" height="150" /></a> <a href="https://gamingbolt.com/wp-content/uploads/2010/02/olivertwist1.jpg"><img loading="lazy" decoding="async" class="size-thumbnail wp-image-6778 alignleft" title="olivertwist1" src="https://gamingbolt.com/wp-content/uploads/2010/02/olivertwist1-150x150.jpg" alt="" width="150" height="150" /></a><a href="https://gamingbolt.com/wp-content/uploads/2010/02/batman2.jpg"><img loading="lazy" decoding="async" class="aligncenter size-thumbnail wp-image-6782" title="batman2" src="https://gamingbolt.com/wp-content/uploads/2010/02/batman2-150x150.jpg" alt="" width="150" height="150" /></a><a href="https://gamingbolt.com/wp-content/uploads/2010/02/Gunhead-concept-art-1.jpg"><img loading="lazy" decoding="async" class="size-thumbnail wp-image-6785  aligncenter" title="Gunhead concept art 1" src="https://gamingbolt.com/wp-content/uploads/2010/02/Gunhead-concept-art-1-150x150.jpg" alt="" width="150" height="150" /></a></p>
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