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	<title>scum &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Video Games With Realistic Injury Mechanics</title>
		<link>https://gamingbolt.com/15-video-games-with-realistic-injury-mechanics</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 22 Nov 2023 12:23:31 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Bushido Blade]]></category>
		<category><![CDATA[Deus Ex]]></category>
		<category><![CDATA[Dwarf Fortress]]></category>
		<category><![CDATA[EA Sports UFC 5]]></category>
		<category><![CDATA[Escape From Tarkov]]></category>
		<category><![CDATA[far cry 2]]></category>
		<category><![CDATA[Green Hell]]></category>
		<category><![CDATA[marvel&#039;s spider-man]]></category>
		<category><![CDATA[metal gear solid 3: snake eater]]></category>
		<category><![CDATA[Metal Gear Solid 5: The Phantom Pain]]></category>
		<category><![CDATA[Prey]]></category>
		<category><![CDATA[Project Zomboid]]></category>
		<category><![CDATA[S.T.A.L.K.E.R.: Shadow of Chornobyl]]></category>
		<category><![CDATA[scum]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=570449</guid>

					<description><![CDATA[Whether it's showcasing damage realistically or simulating fractures and conditions, these games are worth checking out.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">V</span>ideo games are embraced for their escapism, but sometimes, players want some realism thrown in. They want to stimulate the trials and tribulations that could result from realistic injuries without actually receiving any (which is understandable). Fortunately, there are several titles out there which can accurately model injuries, if not showcase them in neat cosmetic ways. Let&#8217;s take a look at 15 such titles here.</p>
<p><strong>Prey</strong></p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-472720" src="https://gamingbolt.com/wp-content/uploads/2021/03/prey-1024x576.jpg" alt="prey" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/03/prey-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/03/prey-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/03/prey-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/03/prey-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2021/03/prey.jpg 1920w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>While they can be turned off, Traumas add much more to the experience in Arkane Studios&#8217; <em>Prey</em>. Concussions can cause blurry vision and reduce psi capacity. Fear reduces firearm accuracy and impacts your vision. All of these require treatment with different items or from visiting a medical operator and reinforce the importance of, say, Thermal Shielding to prevent third-degree burns or Fear Shielding to reduce the duration of, well, Fear.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">570449</post-id>	</item>
		<item>
		<title>15 Most Difficult Games of 2018</title>
		<link>https://gamingbolt.com/15-most-difficult-games-of-2018</link>
					<comments>https://gamingbolt.com/15-most-difficult-games-of-2018#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 11 Jan 2019 09:11:26 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Ashen]]></category>
		<category><![CDATA[Assassin's Creed Odyssey]]></category>
		<category><![CDATA[Below]]></category>
		<category><![CDATA[Celeste]]></category>
		<category><![CDATA[Dark Souls: Remastered]]></category>
		<category><![CDATA[Darkest Dungeon]]></category>
		<category><![CDATA[Dead Cells]]></category>
		<category><![CDATA[Death's Gambit]]></category>
		<category><![CDATA[Donkey Kong Country: Tropical Freeze]]></category>
		<category><![CDATA[Frostpunk]]></category>
		<category><![CDATA[Into The Breach]]></category>
		<category><![CDATA[mega man 11]]></category>
		<category><![CDATA[Monster Hunter Generations Ultimate]]></category>
		<category><![CDATA[monster hunter world]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[scum]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=379561</guid>

					<description><![CDATA[Surmounting these challenges made for the most satisfying experiences of 2018.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">G</span>ames that challenge us, that demand us to truly come to grips with their mechanics in order to get the most out of them, may not be for every single person out there, but they hold a huge place in the hearts of many nonetheless. There&#8217;s something extremely gratifying about understanding the ins and outs of a game, and then using that knowledge and skill to throw even the most difficult challenges it throws at you, especially when that game manages to find the right balance between being difficult and being fair. We played plenty of challenging games in 2018, and here in this feature, we&#8217;re going to talk about the fifteen that were the most difficult of them all. Without further ado, let&#8217;s get right into it.</p>
<p><strong>BELOW</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/12/below.jpg"><img decoding="async" class="aligncenter size-full wp-image-376490" src="https://gamingbolt.com/wp-content/uploads/2018/12/below.jpg" alt="below" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/12/below.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/12/below-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/12/below-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/12/below-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>&nbsp;<em>Below&nbsp;</em>was in development for five years, which is a long time to wait for any game. Late in 2018, we finally got to play the game, and what a ride it was. While there&#8217;s an argument to be made that it&#8217;s difficulty can actually be a bit unfair at times, especially combined with the undeniable repetitiveness, most of the times, the game manages to find the right balance. Struggling through gruelling encounters and navigating around the many deathtraps it throws at you is as satisfying as you would expect.</p>
<p>
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