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	<title>SIE Japan &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Sony Japan Devs Discuss 2017 Titles, Tease &#8220;Ambitious Titles&#8221;</title>
		<link>https://gamingbolt.com/sony-japan-devs-discuss-2017-titles-tease-ambitious-titles</link>
					<comments>https://gamingbolt.com/sony-japan-devs-discuss-2017-titles-tease-ambitious-titles#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 28 Dec 2016 14:12:32 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bloodborne]]></category>
		<category><![CDATA[Gravity Rush 2]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[SIE Japan]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=286437</guid>

					<description><![CDATA[Bloodborne, Gravity Rush and other devs talk future games.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2016/07/Gravity-Rush-2.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-272548" src="https://gamingbolt.com/wp-content/uploads/2016/07/Gravity-Rush-2.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2016/07/Gravity-Rush-2.jpg 620w, https://gamingbolt.com/wp-content/uploads/2016/07/Gravity-Rush-2-300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>If you think Sony has a lot planned for next year, then you’re in for some surprises. Developers from SIE Japan Studio recently spoke to <a href="http://www.4gamer.net/games/000/G000000/20161208073/">4Gamer</a> for its year-end interview to discuss projects for 2017.</p>
<p>Producer Teruyuki Toriyama, who worked on <em>Bloodborne</em>, noted that the studio is working on “ambitious titles” and concepts for new games. No details can be provided yet but Toriyama asked for fans’ support.</p>
<p>Another Bloodborne producer Masaaki Yamagiwa has been working behind the scenes and hopes that something that’s been worked on will be done sooner or later. <em>Gravity Rush</em> director Keiichiro Toyama also said that he’d working on a new project once <em>Gravity Rush 2’s</em> production ends. As such, 2017 will be as busy for Toyama as this year was.</p>
<p>Then there’s SCE Worldwide Studios president Shuhei Yoshida who wants 2017 to be a year of “amazing software” which delivers on the promises that this year’s hardware – namely PS4 Pro, PS4 Slim and PlayStation VR – have provided.</p>
<p>What do you expect from Sony next year? Let us know in the comments.</p>
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