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	<title>SiN &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>SiN Full Remake In The Works</title>
		<link>https://gamingbolt.com/sin-full-remake-in-the-works</link>
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		<dc:creator><![CDATA[Landon Wright]]></dc:creator>
		<pubDate>Mon, 23 Mar 2020 12:16:45 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3D Realms]]></category>
		<category><![CDATA[Nightdive Studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[SiN]]></category>
		<category><![CDATA[Slipgate Ironworks]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=435951</guid>

					<description><![CDATA[The remake is being made in conjunction with the upcoming remaster. ]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2020/03/sin-gold-plaza.jpg"><img fetchpriority="high" decoding="async" class="alignnone wp-image-435551" src="https://gamingbolt.com/wp-content/uploads/2020/03/sin-gold-plaza.jpg" alt="sin-gold-plaza" width="620" height="355" srcset="https://gamingbolt.com/wp-content/uploads/2020/03/sin-gold-plaza.jpg 670w, https://gamingbolt.com/wp-content/uploads/2020/03/sin-gold-plaza-300x172.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>In some &#8216;that&#8217;s a name I haven&#8217;t heard in a damn long time&#8217; news, it was announced last week that <a href="https://gamingbolt.com/sin-gold-available-now-full-remaster-to-come-later">a remaster of the PC shooter, <em>SiN</em>, was in the works</a>. That announcement came in conjunction with the release of <em>SiN: Gold</em>, which saw the return of the game and its expansion to PC. But it seems there&#8217;s much bigger things in the works for <em>SiN</em>, as a full remake is apparently also on the way.</p>
<p>The VP of 3D Realms, Frederik Schreiber, revealed that not only is a remaster of the infamous shooter in the works, but a full remake is as well. Nightdive Studios is working on the remaster, and it seems 3D Realms and Slipgate Ironworks will also be involved in the remake.</p>
<p>If you aren&#8217;t familiar with <em>SiN</em>, the game suffered several delays, and then released close to the legendary <em>Half-Life</em>, both of which lead to it underperforming. It was an interesting title that had a cyberpunk setting and several FPS gameplay innovations, and has lived on as something of a cult classic since its original 1998 release. The game is also very much a product of its time, and has a very, very &#8217;90s vibe. It&#8217;ll be interesting to see what a full-on remake of the title will look like. If you&#8217;re curious about the original, <em>SiN: Gold</em> is available now for PC.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Oh did I mention that we’re doing a proper Sin Remake with Nightdive? </p>
<p>In case you missed it <a href="https://twitter.com/pripyatbeast?ref_src=twsrc%5Etfw">@pripyatbeast</a> spilled the beans a few days ago! <a href="https://twitter.com/3DRealms?ref_src=twsrc%5Etfw">@3DRealms</a> / <a href="https://twitter.com/NightdiveStudio?ref_src=twsrc%5Etfw">@NightdiveStudio</a> / <a href="https://twitter.com/SlipgateIron?ref_src=twsrc%5Etfw">@SlipgateIron</a> <a href="https://t.co/uRO2xKMNln">pic.twitter.com/uRO2xKMNln</a></p>
<p>&mdash; Frederik Schreiber (@Freschism) <a href="https://twitter.com/Freschism/status/1241812573848244224?ref_src=twsrc%5Etfw">March 22, 2020</a></p></blockquote>
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		<title>SiN Gold Available Now; Full Remaster To Come Later</title>
		<link>https://gamingbolt.com/sin-gold-available-now-full-remaster-to-come-later</link>
					<comments>https://gamingbolt.com/sin-gold-available-now-full-remaster-to-come-later#respond</comments>
		
		<dc:creator><![CDATA[Landon Wright]]></dc:creator>
		<pubDate>Thu, 19 Mar 2020 08:05:51 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Nightdive Studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[SiN]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=435550</guid>

					<description><![CDATA[There's a name you probably haven't heard for a while.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2020/03/sin-gold-plaza.jpg"><img decoding="async" class="alignnone wp-image-435551" src="https://gamingbolt.com/wp-content/uploads/2020/03/sin-gold-plaza.jpg" alt="sin-gold-plaza" width="620" height="355" srcset="https://gamingbolt.com/wp-content/uploads/2020/03/sin-gold-plaza.jpg 670w, https://gamingbolt.com/wp-content/uploads/2020/03/sin-gold-plaza-300x172.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>It was all the way back in 1998 when a little game by the name of <em>SiN</em> came out. It featured unique designers, a slick cyberpunk setting and some innovative shooting mechanics. Unfortunately, it suffered some bad timing. Not only had the game been delayed several times, it came out just ten days before the original <em>Half-Life</em> released, which overshadowed it. The game has since became something of a cult hit, and today it returned, with bigger plans in the future.</p>
<p>Nightdive Studios has now re-released the game with <em>SiN Gold</em> on Steam. The release comes with both the full original title as well as its expansion, <em>Wages of Sin</em>. Both have some modernized feature support, such as 16:9 video resolutions and SDK editing. You can see the trailer for it below.</p>
<p>Not only is that getting a re-release, the developer also announced that a full remaster would also be coming at some point in the near future. No details were given on that, but it seems <em>SiN</em> will be getting its time in the sun to finally shine a bit.</p>
<p><iframe title="SiN: Gold - Nightdive Studios Trailer" width="500" height="281" src="https://www.youtube.com/embed/-HypfGnauSg?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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