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	<title>Single-player games &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Blizzard: Single-player games not a great business model; pirating and renting main causes</title>
		<link>https://gamingbolt.com/blizzard-single-player-games-not-a-great-business-model-pirating-and-renting-main-causes</link>
					<comments>https://gamingbolt.com/blizzard-single-player-games-not-a-great-business-model-pirating-and-renting-main-causes#comments</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Wed, 03 Oct 2012 18:09:19 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Single-player games]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=113951</guid>

					<description><![CDATA[Ouch.]]></description>
										<content:encoded><![CDATA[<div id="attachment_38477" style="width: 515px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2011/08/Sam_Gideon-Vanquish.jpg"><img fetchpriority="high" decoding="async" aria-describedby="caption-attachment-38477" class=" wp-image-38477   " title="Sam_Gideon Vanquish" src="https://gamingbolt.com/wp-content/uploads/2011/08/Sam_Gideon-Vanquish.jpg" alt="" width="505" height="287" /></a><p id="caption-attachment-38477" class="wp-caption-text">Sam Gideon from Vanquish is disappointed.</p></div>
<p style="text-align: justify;">Publishers are finally realizing that pouring resources into single-player <em>only</em> games isn&#8217;t feasible at all. It&#8217;s a bit sad, obviously, this has to be a terrible thing to hear for someone who loves solo experiences.</p>
<p style="text-align: justify;">Blizzard&#8217;s Rob Pardo has explained why this is the case and has shifted the blame on piracy and renting, which scares off publishers to invest more. He has called single-player games an &#8220;endangered species&#8221;.</p>
<p style="text-align: justify;">&#8220;I don’t see there being a great business model for it these days. It’s really sad, there’s just a lot of elements out there that conspire to make those games difficult to make now,&#8221; he said in an interview with <a href="http://www.gamesindustry.biz/articles/2012-10-02-game-industry-legends-rob-pardo">GI.International</a>.</p>
<p>&#8220;Between pirating or the ability for people to rent games, it’s hard for publishers to pour millions and millions of dollars into a game and not necessarily see the return they need to make those budgets realistic.<br />
<a href="https://gamingbolt.com/wp-content/uploads/2010/02/SetWidth360-Activision-Blizzard.jpg"><img decoding="async" class="alignleft" title="SetWidth360-Activision-Blizzard" src="https://gamingbolt.com/wp-content/uploads/2010/02/SetWidth360-Activision-Blizzard.jpg" alt="" width="225" /></a></p>
<p style="text-align: justify;">&#8220;A big trend is connecting everyone in their games, be it a full online experience like World of Warcraft, or just being able to have a social experience with other people playing single-player games. You’re seeing all these sorts of elements being explored.</p>
<p style="text-align: justify;">&#8220;I think it’s really interesting because it’s not just about connecting someone so I can play with them. It’s about how I can have a social experience around the games that I play even if it’s inherently a single-player game.&#8221;</p>
<p style="text-align: justify;">I sort of agree with him even though it&#8217;s devastating to hear. Most publishers are trying out free-to-play models which brings in a lot of revenue if sucessful, so there is an ongoing process here to find the right business model that is not only profitable but makes sense financially.</p>
<p style="text-align: justify;">Hopefully this should change next-gen if the budgets come down. But that seems unlikely. Do you agree with him? Tell us what you think in the comments section below.</p>
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