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	<title>Sniper: Ghost Warrior &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Lords of the Fallen Publisher CI Games is Cutting 10% of its Staff</title>
		<link>https://gamingbolt.com/lords-of-the-fallen-publisher-ci-games-is-cutting-10-of-its-staff</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 18 Jan 2024 14:17:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[CI Games]]></category>
		<category><![CDATA[Lords of the Fallen]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Sniper: Ghost Warrior]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=576210</guid>

					<description><![CDATA[CI Games CEO Marek Tyminski said in a Twitter post that the company is making layoffs in order to "preserve business strength and stability."]]></description>
										<content:encoded><![CDATA[<p>The games industry&#8217;s brutal wave of layoffs dominated all of 2023, and is continuing into 2024 as well. The last few days have brought news of layoffs at <a href="https://gamingbolt.com/unity-is-laying-off-roughly-1800-people">Unity</a>, <a href="https://gamingbolt.com/embracer-groups-lost-boys-interactive-has-laid-off-a-sizeable-portion-of-its-workforce">Lost Boys Interactive</a>, <a href="https://gamingbolt.com/thunderful-group-is-laying-off-20-of-its-workforce">Thunderful Group</a>, and others, and another name has now joined that list in the form of CI Games, the publisher of <em>Lords of the Fallen </em>and <em>Sniper: Ghost Warrior</em>.</p>
<p>CEO Marek Tyminski announced the news on Twitter, confirming that the company has &#8220;made the tough but necessary to decision to implement a targeted round of redundancies&#8221; in order to &#8220;preserve business strength and stability&#8221;. The layoffs will affect around 10% of the company&#8217;s entire workforce.</p>
<p>&#8220;Further business optimisations are being made to the organisation’s pipelines and processes,&#8221; Tyminski wrote.</p>
<p>CI Games launched <em><a href="https://gamingbolt.com/lords-of-the-fallen-review-an-excellent-soulslike">Lords of the Fallen</a> </em>in October, and announced later in the month that the game had <a href="https://gamingbolt.com/lords-of-the-fallen-has-sold-1-million-copies">sold over 1 million units</a>. In November, the company said it expects the game to <a href="https://gamingbolt.com/lords-of-the-fallen-expected-to-generate-100-million-in-net-revenue-in-the-next-few-years">generate $100 million in net revenue over “the next few years”</a>. The action RPG had <a href="https://gamingbolt.com/lords-of-the-fallen-cost-ci-games-nearly-67-million">a development and marketing budget of nearly $67 million</a>.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">To preserve business strength and stability, CI Games has made the tough but necessary decision to implement a targeted round of redundancies, affecting approximately 10% of employees across the company. We would like to thank each of them for the part they’ve played during their…</p>
<p>&mdash; Marek Tyminski (@tyminski_marek) <a href="https://twitter.com/tyminski_marek/status/1747942403938361641?ref_src=twsrc%5Etfw">January 18, 2024</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<title>This is how you blow heads in Sniper: Ghost Warrior 2</title>
		<link>https://gamingbolt.com/this-is-how-you-blow-heads-in-sniper-ghost-warrior-2</link>
					<comments>https://gamingbolt.com/this-is-how-you-blow-heads-in-sniper-ghost-warrior-2#comments</comments>
		
		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Thu, 28 Feb 2013 16:23:43 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Video News]]></category>
		<category><![CDATA[City Interactive]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Sniper: Ghost Warrior]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=141570</guid>

					<description><![CDATA[Bang!]]></description>
										<content:encoded><![CDATA[<p><span style="float: left; color: #b00000; font-family: Georgia; font-size: 60px; line-height: 35px; padding-right: 6px;">C</span>ity Interactive have released a new trailer for the upcoming shooter <a href="https://gamingbolt.com/sniper-ghost-warrior-2">Sniper: Ghost Warrior 2</a>.</p>
<p>The new trailer shows headshots gameplay trailer which showcases the power of a well executed long-range take down. Head shots are an important gameplay feature in sniper based games and since the Sniper: Ghost Warrior 2 is set in real world locations, head shots are going to be that more important.</p>
<p>The game is due March 15th for the Xbox 360, PlayStation 3 and PC. The game is shaping up to be a solid entry in the series. We also published an interview with City Interactive last year. You can check it out <a title="Sniper Ghost Warrior 2: Exclusive Interview With Lukasz Janczuk, Producer" href="https://gamingbolt.com/sniper-ghost-warrior-2-exclusive-interview-with-lukasz-janczuk-producer">here</a>.</p>
<p>Are you looking forward to the game? Let us know in the comments section below.</p>
<p>Stay tuned to GamingBolt for more news and updates.</p>
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		<title>Sniper: Ghost Warrior now hits the Platinum Range for Xbox 360</title>
		<link>https://gamingbolt.com/sniper-ghost-warrior-now-hits-the-platinum-range-for-xbox-360</link>
					<comments>https://gamingbolt.com/sniper-ghost-warrior-now-hits-the-platinum-range-for-xbox-360#respond</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Thu, 25 Oct 2012 12:00:42 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[City Interactive]]></category>
		<category><![CDATA[Sniper: Ghost Warrior]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[Xbox Live]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=118439</guid>

					<description><![CDATA[Time to crack some skulls.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/07/sniper-ghost-warrior-2b505thumb.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-99442" title="sniper-ghost-warrior-2b505thumb" src="https://gamingbolt.com/wp-content/uploads/2012/07/sniper-ghost-warrior-2b505thumb.jpg" alt="" width="505" height="197" srcset="https://gamingbolt.com/wp-content/uploads/2012/07/sniper-ghost-warrior-2b505thumb.jpg 505w, https://gamingbolt.com/wp-content/uploads/2012/07/sniper-ghost-warrior-2b505thumb-300x117.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a></p>
<p style="text-align: justify;">Now you can shoot some skulls at a cheap price as Sniper: Ghost Warrior has been discounted and joins the Platinum Range on the Xbox 360.</p>
<p style="text-align: justify;">The criteria for going Platinum according to City Interactive &#8211; the publisher of the game &#8211; is 700,000 units, which qualifies it for a reduction in price. Sony has a similar policy but it ranges from 500,000 to a million units.</p>
<p style="text-align: justify;">Marshall Zwicker, City Interactive’s EVP Sales &amp; Marketing for North America said:  &#8220;We are pleased by the success of Sniper: Ghost Warrior as it exemplifies our commitment to creating the premier sniper gaming experience.  With close to 3 million copies of the game sold worldwide across all platforms, the franchise is the benchmark for sniper games and we hope to establish a new standard with its successor, Sniper: Ghost Warrior 2.&#8221;</p>
<p style="text-align: justify;">City also talked a bit about Sniper: Ghost Warrior 2 which is scheduled to release next year for the PS3, Xbox 360 and PC. The game runs on the CryEngine 3, and also has a rebuilt AI system, and realistic weaponry, ballistics and environmental factors.</p>
<p style="text-align: justify;" align="left">Yeah, that&#8217;s what City said, and based on the first game, it should be fun.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">118439</post-id>	</item>
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		<title>Sniper: Ghost Warrior now released in India, pricing and details inside</title>
		<link>https://gamingbolt.com/sniper-ghost-warrior-now-released-in-india-pricing-and-details-inside</link>
					<comments>https://gamingbolt.com/sniper-ghost-warrior-now-released-in-india-pricing-and-details-inside#comments</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Thu, 30 Aug 2012 09:21:19 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Citi Interactive]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Sniper: Ghost Warrior]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=107261</guid>

					<description><![CDATA[Rs. 1,599 only.]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2011/05/Sniper-Ghost-Warrior-Shooting.jpg"><img decoding="async" class=" wp-image-31208 aligncenter" title="Sniper Ghost Warrior Shooting" src="https://gamingbolt.com/wp-content/uploads/2011/05/Sniper-Ghost-Warrior-Shooting.jpg" alt="" width="505" srcset="https://gamingbolt.com/wp-content/uploads/2011/05/Sniper-Ghost-Warrior-Shooting.jpg 655w, https://gamingbolt.com/wp-content/uploads/2011/05/Sniper-Ghost-Warrior-Shooting-300x176.jpg 300w" sizes="(max-width: 655px) 100vw, 655px" /></a></p>
<p style="text-align: justify;">Sniper Ghost Warrior is finally available in India, yes, I am talking about the first game. It costs Rs. 1,599 and will be distributed by Origin Games &#8212; a new distributor whose clients include Konami.</p>
<p style="text-align: justify;">Did you know Metal Gear Solid: Ground Zeroes was announced by Konami and Kojima today? It will be available in India when it comes out too!</p>
<p style="text-align: justify;">Ghost Warrior will be released on September 1st for the PS3 and Xbox 360.</p>
<p style="text-align: justify;">Based on the covert, shadowy world of the military sniper, Sniper: Ghost Warrior throws players into the chaos of a military coup, as they aid the rebels in restoring the rightful government to the embattled country of Isla Trueno.</p>
<p style="text-align: justify;">When the democratic government of Isla Trueno is overthrown, an aggressive and hostile military command rises to power. A highly trained special ops unit is sent in to help the rebels accomplish objectives that only a sniper can handle. In addition to intense sniper missions, players will also take part in a variety of assault scenarios where their prowess with weapons will be a huge help to the undermanned rebels.</p>
<p style="text-align: justify;"> Tell us what you think in the comments section below.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">107261</post-id>	</item>
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		<title>Sniper: Ghost Warrior sells 2 million copies</title>
		<link>https://gamingbolt.com/sniper-ghost-warrior-sells-2-million-copies</link>
					<comments>https://gamingbolt.com/sniper-ghost-warrior-sells-2-million-copies#respond</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Tue, 20 Dec 2011 16:47:40 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[City Interactive]]></category>
		<category><![CDATA[Sales]]></category>
		<category><![CDATA[Sniper: Ghost Warrior]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=59401</guid>

					<description><![CDATA[City Interactive have announced that Sniper: Ghost Warrior sold 2 million copies. They seemed very happy about it based on their statements released to the press. &#8220;We are all very happy that we have reached the two million units milestone,&#8221; City Interactive head Marek Tymiński said. &#8220;This builds a strong belief we can do even better [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center"><a href="https://gamingbolt.com/wp-content/uploads/2011/04/sniper-ghost-warrior.jpg"><img decoding="async" class=" wp-image-29070  aligncenter" src="https://gamingbolt.com/wp-content/uploads/2011/04/sniper-ghost-warrior.jpg" alt="" width="505" height="316" srcset="https://gamingbolt.com/wp-content/uploads/2011/04/sniper-ghost-warrior.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2011/04/sniper-ghost-warrior-300x187.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a></p>
<p>City Interactive have announced that Sniper: Ghost Warrior sold 2 million copies. They seemed very happy about it based on their statements released to the press.</p>
<p>&#8220;We are all very happy that we have reached the two million units milestone,&#8221; City Interactive head Marek Tymiński said. &#8220;This builds a strong belief we can do even better with the sequel and other upcoming releases.&#8221;</p>
<p>Their next game will release in 2012 and is using Cryengine 3. So expect the visuals to look fantastic while you pop some heads.</p>
<p>Tell us what you think in the comments section below.</p>
<p>Thanks, <a href="http://www.eurogamer.net/articles/2011-12-20-sniper-ghost-warrior-sells-two-million-copies">EG</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">59401</post-id>	</item>
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		<title>Sniper: Ghost Warrior PS3 Release Date Confirmed</title>
		<link>https://gamingbolt.com/sniper-ghost-warrior-ps3-release-date-confirmed</link>
					<comments>https://gamingbolt.com/sniper-ghost-warrior-ps3-release-date-confirmed#respond</comments>
		
		<dc:creator><![CDATA[James Reith]]></dc:creator>
		<pubDate>Thu, 28 Apr 2011 00:12:53 +0000</pubDate>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Sniper: Ghost Warrior]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=29068</guid>

					<description><![CDATA[Sniper: Ghost Warrior has been confirmed by City Interactive that it will be hitting the PS3 on June 28th. City Interactive claim that PS3 users will be treated to an advanced version of the game, featuring: Updated graphics, exclusive single-player missions, bonus maps/modes for multiplayer, exclusive new sniper rifles and a &#8216;Hardcore Mode&#8217;. Thanks to [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center"><a href="https://gamingbolt.com/wp-content/uploads/2011/04/sniper-ghost-warrior.jpg"><img decoding="async" class="aligncenter size-full wp-image-29070" src="https://gamingbolt.com/wp-content/uploads/2011/04/sniper-ghost-warrior.jpg" alt="" width="505" height="316" srcset="https://gamingbolt.com/wp-content/uploads/2011/04/sniper-ghost-warrior.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2011/04/sniper-ghost-warrior-300x187.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a></p>
<p style="text-align: left">Sniper: Ghost Warrior has been confirmed by City Interactive that it will be hitting the PS3 on June 28th. City Interactive claim that PS3 users will be treated to an advanced version of the game, featuring: Updated graphics, exclusive single-player missions, bonus maps/modes for multiplayer, exclusive new sniper rifles and a &#8216;Hardcore Mode&#8217;.</p>
<p style="text-align: left">Thanks to <a href="http://www.computerandvideogames.com/299595/news/sniper-ghost-warrior-ps3-release-date-nailed/">CVG</a> for the info.</p>
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		<title>Sniper Ghost Warrior sequel in development</title>
		<link>https://gamingbolt.com/18402</link>
					<comments>https://gamingbolt.com/18402#comments</comments>
		
		<dc:creator><![CDATA[Debabrata Nath]]></dc:creator>
		<pubDate>Tue, 11 Jan 2011 13:40:10 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[announced]]></category>
		<category><![CDATA[Confirmed]]></category>
		<category><![CDATA[sequel]]></category>
		<category><![CDATA[Sniper: Ghost Warrior]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=18402</guid>

					<description><![CDATA[City Interactive&#8217;s confirmed that a sequel to Sniper: Ghost Warrior 2 is in the works Michal Sroczynski, Chief Producer of CI, confirmed this news during a yet to be published interview with Eurogamer Sweden earlier today. Powered by CryEngine 3, it&#8217;s still unknown if it&#8217;ll be titled Sniper: Ghost Warrior 2 or something else. The [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center"><a href="https://gamingbolt.com/wp-content/uploads/2011/01/Sniper2.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-18403 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2011/01/Sniper2.jpg" alt="" width="505" height="297" srcset="https://gamingbolt.com/wp-content/uploads/2011/01/Sniper2.jpg 655w, https://gamingbolt.com/wp-content/uploads/2011/01/Sniper2-300x175.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p>City Interactive&#8217;s confirmed that a sequel to Sniper: Ghost Warrior 2 is in the works</p>
<p><strong>Michal Sroczynski</strong>, Chief Producer of CI, confirmed this news during a yet to be published interview with Eurogamer Sweden earlier today.</p>
<p>Powered by CryEngine 3, it&#8217;s still unknown if it&#8217;ll be titled Sniper: Ghost Warrior 2 or something else.</p>
<p>The game will be coming to PS3, Xbox 360 and PC however no concrete release plans have been disclosed yet.</p>
<p>Sniper: Ghost Warrior released for PC and Xbox 360 last summer and was rather poorly received by critics.</p>
<p>A PS3 version of Sniper: Ghost Warrior which fixes all the problems present in the previous version, will be releasing on Feb.</p>
<p>Thanks, <a href="http://translate.google.com/translate?hl=es&amp;sl=auto&amp;tl=en&amp;u=http://www.eurogamer.se/articles/2011-01-11-exklusivt-sniper-2-ar-under-utveckling" target="_blank">Eurogamer.Se</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">18402</post-id>	</item>
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		<title>Sniper: Ghost Warrior to release on the PS3</title>
		<link>https://gamingbolt.com/sniper-ghost-warrior-to-release-on-the-ps3</link>
					<comments>https://gamingbolt.com/sniper-ghost-warrior-to-release-on-the-ps3#comments</comments>
		
		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Fri, 05 Nov 2010 16:40:36 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Sniper: Ghost Warrior]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=13732</guid>

					<description><![CDATA[City Interactive today announced that their best selling first-person shooter, Sniper: Ghost Warrior, is coming to the PlayStation 3 system in Q1 2011.  Following the successful release of Sniper: Ghost Warrior for PC and Xbox 360, the PlayStation 3 system version includes all the updates from its predecessors, as well as several new features. The [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><img loading="lazy" decoding="async" class="aligncenter" title="Sniper" src="https://gamingbolt.com/wp-content/uploads/2010/07/Sniper-characters.jpg" alt="" width="505" height="297" /></p>
<p>City Interactive today announced that their best selling first-person shooter, <strong>Sniper: Ghost Warrior</strong>, is coming to the PlayStation 3 system in Q1 2011.  Following the successful release of <strong>Sniper: Ghost Warrior</strong> for PC and Xbox 360, the PlayStation 3 system version includes all the updates from its predecessors, as well as several new features.</p>
<p>The new release of <strong>Sniper: Ghost Warrior </strong>features the challenging, non-linear and strategic gameplay and mission variety that made it a success on other platforms, and adds a host of new features, including:</p>
<ul>
<li>Fully      upgraded gameplay and graphics;</li>
<li>Exclusive      single player missions for PS3 owners;</li>
<li>Bonus      multiplayer maps;</li>
<li>Exclusive      new multiplayer modes including Capture the Flag and Hard Core difficulty      mode</li>
<li>Exclusive      new sniper rifles including the L96 and the M200 Intervention</li>
<li>Bonus      single-player challenge: Additional mission with Hard Core mode to      challenge the very best players.</li>
</ul>
<p>“<strong>Sniper: Ghost Warrior</strong> was our most ambitious project to date and although it was extremely well-received by players, we wanted to ensure that the PS3 version took the franchise to a higher level,” said Marek Tyminski, CEO of City Interactive.  “With exclusive content and modes, we are eager to introduce the best sniper game on the market to PS3™ owners sometime in Q1 next year.”</p>
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		<title>Sniper Ghost Warrior: DLC announced</title>
		<link>https://gamingbolt.com/sniper-ghost-warrior-dlc-announced</link>
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		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Tue, 07 Sep 2010 10:54:13 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Sniper: Ghost Warrior]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=10977</guid>

					<description><![CDATA[Sniper: Ghost Warrior has shown you the art of achieving the perfect headshot, how to navigate through dangerous terrain, and keep your wits about you in the process; now, check out the latest downloadable content, featuring: 5 new multiplayer maps; Longer range shooting distances; New battles to take control of ruined oil rigs; A fight [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><img loading="lazy" decoding="async" class="aligncenter" title="DLC" src="https://gamingbolt.com/wp-content/uploads/2010/07/Sniper-characters.jpg" alt="" width="505" height="289" /></p>
<p>Sniper: Ghost Warrior has shown you the art of achieving the perfect headshot, how to navigate through dangerous terrain, and keep your wits about you in the process; now, check out the latest downloadable content, featuring:</p>
<ul>
<li>5 new multiplayer maps;</li>
<li>Longer range shooting distances;</li>
<li>New battles to take control of ruined oil rigs;</li>
<li>A fight to capture one of the mystic stone towers.</li>
</ul>
<p>The content will be available for download via Xbox Live and through Steam for PC.</p>
<p>Sniper: Ghost Warrior is available now for Xbox 360 and PC.</p>
]]></content:encoded>
					
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		<title>Sniper: Ghost Warrior Review</title>
		<link>https://gamingbolt.com/sniper-ghost-warrior</link>
					<comments>https://gamingbolt.com/sniper-ghost-warrior#comments</comments>
		
		<dc:creator><![CDATA[George Reith]]></dc:creator>
		<pubDate>Tue, 27 Jul 2010 23:26:45 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Sniper: Ghost Warrior]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=10142</guid>

					<description><![CDATA[The FPS is a versatile genre. It&#8217;s comfortable on both PC and the home consoles and is able to grab the attention of almost any gamer, provided the mechanics are solid. It&#8217;s because of this versatility that first person shooters are coming out a dime a dozen, and each one now requires that special something [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: justify;">The FPS is a versatile genre. It&#8217;s comfortable on both PC and the home consoles and is able to grab the attention of almost any gamer, provided the mechanics are solid. It&#8217;s because of this versatility that first person shooters are coming out a dime a dozen, and each one now requires that special something to give it a leg up over the competition. Sniper: Ghost Warrior attempts to create realistic and engaging sniping physics in order to separate itself from similar titles, but is it enough to put it in the same league as the big boys?</p>
<p style="text-align: justify;">So I mentioned the “realistic sniping physics,” and you&#8217;re probably wondering whether that just means the guns aren&#8217;t very accurate. Well thankfully this isn&#8217;t the case. When sniping over long distances the game takes into account aspects such as bullet drop, wind direction, breathing patterns and even your character&#8217;s pulse and you have to compensate for all of these if you want to keep your shots accurate. The game does give you a bit of assistance though by providing a handy little red dot that shows where your shot is going to land when you focus your scope on a single area for a certain amount of time. Not much else needs to be explained about the sniping, as once you&#8217;ve learnt all this, it&#8217;s still just a matter of putting the bullets in the other guys head. It must be noted though that the core sniping mechanics are solid, satisfying and a lot of fun. When you nail the head-shot from a certain distance the camera shifts to a slow motion third person perspective showing the bullet&#8217;s path. It won&#8217;t win any awards for originality, but it always hits the spot and never gets old.</p>
<div id="attachment_10144" style="width: 515px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2010/07/Sniper-sniping-screen.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-10144" class="size-full wp-image-10144 " src="https://gamingbolt.com/wp-content/uploads/2010/07/Sniper-sniping-screen.jpg" alt="" width="505" height="404" srcset="https://gamingbolt.com/wp-content/uploads/2010/07/Sniper-sniping-screen.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2010/07/Sniper-sniping-screen-300x239.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><p id="caption-attachment-10144" class="wp-caption-text">If only the whole game could be like this&#8230;</p></div>
<p style="text-align: justify;">That&#8217;s about as positive as I&#8217;m going to get about this particular title. The developers clearly realised (and rightly so) that the game would get boring if all you ever did was snipe, so they try to mix up the formula now and then. They do this in some clever ways that see you swap between playing assault troops on the ground one minute, then their sniper support the next. As nice as this narrative technique was, the actual gun-play when using assault rifles, pistols, or any non-sniper rifle for that matter is horrendous. With a sniper you feel like the patient lone wolf with the quick reflexes, but put an SMG in the same guys hands and he controls like the town drunk on a night out. The bullets just don&#8217;t seem to ever go where you point your gun, and the lack of health that usually adds a nice challenge to the sniping sections just becomes annoying when you get up close.</p>
<p style="text-align: justify;">I ought to clarify that whilst the sniping sections are much more fun than their run and gun counterparts, the sniping isn&#8217;t always sunshine and giggles. Some of the sniping parts require a stealthy approach, but the sneaking mechanics in the game are just plain broken due to a rather bizarre AI. Sometimes you can shake a guards hand and tell him a “yo momma” joke and he won&#8217;t give you a second look, then the next minute another tango will somehow communicate with the trees and wind and locate you from the other side of the map. Maybe this guy just happens to have magical powers and that&#8217;s the point, but no normal guy should be able to see a guy crouching down in a ghillie suit from that distance. The guards also have the rather unique ability to communicate with each other telepathically and so if one guy sees you, then every enemy on the map magically knows of your exact location. I don&#8217;t care what technical limitations, time restrictions or any other hiccups the developers would use to excuse this, but it&#8217;s a game destroying irritant that is present in far too many titles these days. Sort it out people.</p>
<div id="attachment_10145" style="width: 515px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2010/07/Sniper-characters.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-10145" class="size-full wp-image-10145 " src="https://gamingbolt.com/wp-content/uploads/2010/07/Sniper-characters.jpg" alt="" width="505" height="289" /></a><p id="caption-attachment-10145" class="wp-caption-text">A meeting of the minds; two characters as uninspired as each other</p></div>
<p style="text-align: justify;">If it&#8217;s not bad enough that the good sections of the game are generally underused, then the paint by numbers level design and lack of equipment really pushes it over the edge. Even the control scheme is an almost identical rip from Call of Duty. Whilst this will make the majority of players feel right at home, it just typifies the lack of creativity on offer in Sniper: Ghost Warrior. Apart from the sniping physics this game is a case of first person shooting by the book in the worst way possible and it has very little to distinguish it from similar titles.</p>
<p style="text-align: justify;">Unfortunately it also bears the classic FPS hallmark of having poorly fleshed out characters and a very stale plot. You inhabit the body of various army guys who may as well not have names as they are so generic and inter-changeable. Your team is tasked with going into a fictional area of tropical jungle to kill some dude who is peddling drugs. It&#8217;s about as wishy washy and dull as it sounds, and who knows I&#8217;ve already killed enough drug cartel leaders in the African sub-continent throughout my gaming years. There is no excuse for the limited plot on display throughout, and I would go as far as saying that this lacklustre effort defines exactly why games are not taken as a serious storytelling medium.</p>
<p style="text-align: justify;">Sadly Sniper: Ghost Warrior doesn&#8217;t follow suit with many of the more popular FPS games of this generation in terms of presentation. The graphics for a start are just very 2001. Considering the game is set in a jungle and that you are therefore going to see a lot of foliage, it becomes very frustrating when trees, leaves and plants are all so poorly rendered. The whole visual aesthetic just looks plain odd. The worst offender happens to be an odd shimmer effect on the water that makes your character look partially transparent when he&#8217;s close to it. Maybe that&#8217;s what the “Ghost” in the tile is referring to? It would certainly make a lot more sense than the abundant graphical glitches that are on show.</p>
<div id="attachment_10143" style="width: 515px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2010/07/sniper-graphics.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-10143" class="size-large wp-image-10143 " src="https://gamingbolt.com/wp-content/uploads/2010/07/sniper-graphics-1023x558.jpg" alt="" width="505" height="275" srcset="https://gamingbolt.com/wp-content/uploads/2010/07/sniper-graphics-1023x558.jpg 1023w, https://gamingbolt.com/wp-content/uploads/2010/07/sniper-graphics-300x163.jpg 300w, https://gamingbolt.com/wp-content/uploads/2010/07/sniper-graphics.jpg 1578w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><p id="caption-attachment-10143" class="wp-caption-text">They look nice enough in a still, but the visuals are truly uninspired when you see them in motion</p></div>
<p style="text-align: justify;">The sound is likewise poor with unsatisfying sound effects and horribly generic voice acting. “Hey, why don&#8217;t we make our hero sound like yet another rough, tough all-American macho man?” Great thinking team&#8230; An odd oasis in this desert of mediocrity came in the form of the soundtrack, which actually surprised me on a few occasions with some tension building dissonant harmonies that really worked. It only reared its head once or twice, but it certainly added a new dynamic that the game was otherwise lacking aurally</p>
<p style="text-align: justify;">At least if you happen to be the sniping enthusiast that this game is aimed at then you might find a whole lot to love in Ghost Warrior. The story mode is surprisingly long, offering upwards of eight hours not including the inevitable hunt for collectibles. Multiplayer further adds to the pot, yet it is horribly bland and lacking in weapons, even if the maps are quite well designed. It isn&#8217;t necessarily bad, but your time would be better spent having a few games of halo instead. The one aspect of lifespan where Sniper falls flat is the achievement list. It&#8217;s reasonably well balanced, but there are some very simple tasks that reward a ridiculous amount of points. Kill two enemies with one grenade for 40G&#8230; Far too much for such a small feat.</p>
<p style="text-align: justify;">Sniper: Ghost Warrior is riddled with clichés, and its poor gunplay and predictable story mode prevent it from being any more than an okay title at best. That said it handles the sniping quite well, and that on its own offers a good deal of satisfaction. There are certainly worse ways to spend your dough, but unless you really haven&#8217;t got anything else to play at the moment you&#8217;d be better off investing your time and money elsewhere.</p>
<p style="text-align: left;"><em><strong><span style="color: #ff6600;">This game was reviewed on the Xbox 360.</span></strong></em></p>
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