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	<title>SOCOM 4 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Zipper Interactive shut down by Sony &#8211; Report</title>
		<link>https://gamingbolt.com/zipper-interactive-shut-down-by-sony-report</link>
					<comments>https://gamingbolt.com/zipper-interactive-shut-down-by-sony-report#comments</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Sat, 24 Mar 2012 06:21:49 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[SOCOM 4]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Zipper Interactive]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=75973</guid>

					<description><![CDATA[According to Kotaku&#8216;s sources, Zipper Interactive is being shut down. Plenty of people knew this was going to happen, especially after delivering three disappointing games which failed to live up to expectations both critically and commercially. SOCOM 4 was released at a time when PSN was down for two months, and their latest game for [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/03/unit-13.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-72655" src="https://gamingbolt.com/wp-content/uploads/2012/03/unit-13.jpg" alt="" width="502" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2012/03/unit-13.jpg 502w, https://gamingbolt.com/wp-content/uploads/2012/03/unit-13-300x169.jpg 300w" sizes="(max-width: 502px) 100vw, 502px" /></a></p>
<p>According to <a href="http://kotaku.com/5894692/rumor-socom-creators-being-shut-down-by-sony">Kotaku</a>&#8216;s sources, Zipper Interactive is being shut down. Plenty of people knew this was going to happen, especially after delivering three disappointing games which failed to live up to expectations both critically and commercially.</p>
<p>SOCOM 4 was released at a time when PSN was down for two months, and their latest game for Vita &#8211; Unit 13 hasn&#8217;t set the charts on fire. Zipper was already downsized by Sony after SOCOM 4, and it seems like they were planning to shut it down for a long time.</p>
<p>Sony has plenty of studios, and it is unfortunate to see people losing jobs, but let&#8217;s hope they find another one soon. MAG was an ambitious game but never really managed to bring a lot of traffic to PSN, although, at its core Zipper created an amazing game.</p>
<p>We&#8217;ve asked Sony for confirmation and will update once we receive proper information. Tell us what you think in the comments section below.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">75973</post-id>	</item>
		<item>
		<title>SOCOM 4: U.S. Navy SEALs Demolition Trailer</title>
		<link>https://gamingbolt.com/socom-4-u-s-navy-seals-demolition-trailer</link>
					<comments>https://gamingbolt.com/socom-4-u-s-navy-seals-demolition-trailer#respond</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Thu, 20 Oct 2011 10:33:15 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Video News]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[SOCOM 4]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Zipper Interactive]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=51021</guid>

					<description><![CDATA[Check out the new trailer from SOCOM 4: U.S. Navy SEALs. The trailer is called Demolition and is released due to the demolition pack&#8217;s release on PSN. SOCOM 4 was a pretty good game, and loyal fans of the series should find this interesting. The pack costs $9.99 and there is no discount for Playstation [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><object style="height: 390px; width: 640px"><param name="movie" value="https://www.youtube.com/v/_OWwOYuusFc?version=3&feature=player_detailpage"><param name="allowFullScreen" value="true"><param name="allowScriptAccess" value="always"><embed src="https://www.youtube.com/v/_OWwOYuusFc?version=3&feature=player_detailpage" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="640" height="360"></object></p>
<p>Check out the new trailer from SOCOM 4: U.S. Navy SEALs. The trailer is called Demolition and is released due to the demolition pack&#8217;s release on PSN. SOCOM 4 was a pretty good game, and loyal fans of the series should find this interesting.</p>
<p>The pack costs $9.99 and there is no discount for Playstation Plus members. In “Demolition”, each team vies for control of a bomb placed on the map. Once a team grabs the bomb, they need to carry it into the opposing team’s base, arm the bomb and defend it until the base is destroyed.</p>
<p>The pack is now available in the Playstation Store. Tell us what you think in the comments section below. Did you like SOCOM 4 and are you planning to buy this pack?</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">51021</post-id>	</item>
		<item>
		<title>SOCOM 4: U.S. Navy SEALs &#124; Special Forces HD Video Walkthrough &#124; Guide</title>
		<link>https://gamingbolt.com/socom-4-u-s-navy-seals-special-forces-hd-video-walkthrough-guide</link>
					<comments>https://gamingbolt.com/socom-4-u-s-navy-seals-special-forces-hd-video-walkthrough-guide#comments</comments>
		
		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Mon, 25 Apr 2011 10:05:18 +0000</pubDate>
				<category><![CDATA[Walkthrough]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[SOCOM 4]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[zipper]]></category>
		<category><![CDATA[Zipper Interactive]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=28713</guid>

					<description><![CDATA[SOCOM 4: U.S. Navy SEALs &#124; Special Forces video walkthrough and game guide. Complete SOCOM 4 single player campaign with the help of our video guide. ***Please note this walkthrough was not uploaded by GamingBolt.com. Special thanks to Youtube user SunDaygoPinoy. Without further ado, let’s begin!]]></description>
										<content:encoded><![CDATA[<p>SOCOM 4: U.S. Navy SEALs | Special Forces video walkthrough and game guide.</p>
<p style="text-align: center"><a href="https://gamingbolt.com/wp-content/uploads/2011/01/socom4-screen12.jpg"><img decoding="async" class="aligncenter size-full wp-image-19116" src="https://gamingbolt.com/wp-content/uploads/2011/01/socom4-screen12.jpg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2011/01/socom4-screen12.jpg 800w, https://gamingbolt.com/wp-content/uploads/2011/01/socom4-screen12-300x168.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a></p>
<p>Complete SOCOM 4 single player campaign with the help of our video guide.</p>
<p>***Please note this walkthrough was not uploaded by GamingBolt.com.</p>
<p>Special thanks to Youtube user <a href="https://www.youtube.com/user/SunDaygoPinoy">SunDaygoPinoy</a>.</p>
<p>Without further ado, let’s begin!</p>
<p><iframe title="YouTube video player" width="505" height="310" src="https://www.youtube.com/embed/0ZB_PqeLZww?hd=1" frameborder="0" allowfullscreen></iframe></p>
<p><iframe loading="lazy" title="YouTube video player" width="505" height="310" src="https://www.youtube.com/embed/oMNvf7iSo-U?hd=1" frameborder="0" allowfullscreen></iframe></p>
<p><iframe loading="lazy" title="YouTube video player" width="505" height="310" src="https://www.youtube.com/embed/y5R31xLyEvI?hd=1" frameborder="0" allowfullscreen></iframe></p>
<p><iframe loading="lazy" title="YouTube video player" width="505" height="310" src="https://www.youtube.com/embed/MQzo6InI_f4?hd=1" frameborder="0" allowfullscreen></iframe></p>
<p><iframe loading="lazy" title="YouTube video player" width="505" height="310" src="https://www.youtube.com/embed/luqVLEQLajQ?hd=1" frameborder="0" allowfullscreen></iframe></p>
<p><iframe loading="lazy" title="YouTube video player" width="505" height="310" src="https://www.youtube.com/embed/6S3NDds3Oos?hd=1" frameborder="0" allowfullscreen></iframe></p>
<p><iframe loading="lazy" title="YouTube video player" width="505" height="310" src="https://www.youtube.com/embed/M_QwKQHinO8?hd=1" frameborder="0" allowfullscreen></iframe></p>
<p><iframe loading="lazy" title="YouTube video player" width="505" height="310" src="https://www.youtube.com/embed/POwooqnEJpo?hd=1" frameborder="0" allowfullscreen></iframe></p>
<p><iframe loading="lazy" title="YouTube video player" width="505" height="310" src="https://www.youtube.com/embed/rH9JzwrWl10?hd=1" frameborder="0" allowfullscreen></iframe></p>
<p><iframe loading="lazy" title="YouTube video player" width="505" height="310" src="https://www.youtube.com/embed/vrdk0oV4IqU?hd=1" frameborder="0" allowfullscreen></iframe></p>
<p><iframe loading="lazy" title="YouTube video player" width="505" height="310" src="https://www.youtube.com/embed/FVm8bgsi_sY?hd=1" frameborder="0" allowfullscreen></iframe></p>
<p><iframe loading="lazy" title="YouTube video player" width="505" height="310" src="https://www.youtube.com/embed/uTgOfr1-HUI?hd=1" frameborder="0" allowfullscreen></iframe></p>
<p><iframe loading="lazy" title="YouTube video player" width="505" height="310" src="https://www.youtube.com/embed/vLk9-QbWzRU?hd=1" frameborder="0" allowfullscreen></iframe></p>
<p><iframe loading="lazy" title="YouTube video player" width="505" height="310" src="https://www.youtube.com/embed/aTpGrFEaF00?hd=1" frameborder="0" allowfullscreen></iframe></p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">28713</post-id>	</item>
		<item>
		<title>SOCOM 4: US Navy Seals Review</title>
		<link>https://gamingbolt.com/socom-4-us-navy-seals-review</link>
					<comments>https://gamingbolt.com/socom-4-us-navy-seals-review#comments</comments>
		
		<dc:creator><![CDATA[George Reith]]></dc:creator>
		<pubDate>Mon, 25 Apr 2011 01:29:45 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[ps move]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[SOCOM 4]]></category>
		<category><![CDATA[Zipper Interactive]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=28694</guid>

					<description><![CDATA[Have you ever wondered what Disney would be like without Mickey Mouse, or how Usain Bolt would run if you surgically removed his legs? In both examples you take an established concept and remove what it is that makes it a pioneer of its respective field. This is what has been done to SOCOM 4 [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Have you ever wondered what Disney would be like without Mickey Mouse, or how Usain Bolt would run if you surgically removed his legs? In both examples you take an established concept and remove what it is that makes it a pioneer of its respective field. This is what has been done to SOCOM 4 (or SOCOM: Special Forces as it is known in PAL regions. By speeding up the game and removing the ability to voice command your AI allies, Zipper Interactive have resigned SOCOM 4&#8217;s campaign to a state of shameful mediocrity by removing what made the original titles so unique and compelling.</p>
<p>Without wishing to sound like your grandparents, back when I was young the original SOCOM: US Navy Seals was considered fairly innovative at the time for offering an online console shooter experience. It was able to offer tactical shooting action on a non-local scale by coming boxed with a USB headset. For those who hadn&#8217;t yet adopted broadband (what philistines we were) SOCOM still offered a deep campaign mode, where you could control your AI team-mates by saying certain commands into the headset. That, in conjunction with the game&#8217;s slow and demanding tactical spin and large non-linear map and objective designs was what I would call SOCOM&#8217;s x-factor. With SOCOM 4 this factor has been removed, leaving a painfully large gap in its wake. I&#8217;m all for a series attempting to subvert what is expected of it, but only when this change is for the better.</p>
<div id="attachment_28696" style="width: 515px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2011/04/Socom-4-familiarity.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-28696" class="size-full wp-image-28696" alt="" src="https://gamingbolt.com/wp-content/uploads/2011/04/Socom-4-familiarity.jpg" width="505" height="297" srcset="https://gamingbolt.com/wp-content/uploads/2011/04/Socom-4-familiarity.jpg 655w, https://gamingbolt.com/wp-content/uploads/2011/04/Socom-4-familiarity-300x176.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><p id="caption-attachment-28696" class="wp-caption-text">If this doesn&#8217;t look annoyingly familiar you haven&#8217;t played enough shooters</p></div>
<p>The first thing that differs SOCOM 4 from its predecessors is its speed. The game is faster than ever before but, unusually, this isn&#8217;t a good thing. It now looks and feel just like every other shooter out there. The tactical focus of the game also doesn&#8217;t shine through as much as a result of this. It&#8217;s definitely there, but the new pace makes SOCOM feel less like a tactical shooter and more like a run and gun affair. Ordering your team around is no longer possible via headset, with the directional buttons now issuing commands instead. This system does work well enough and allows for some enjoyable strategies to be devised and implemented, but it isn&#8217;t a patch on the spectacle of voice recognition we enjoyed in the older SOCOM titles. Another key change is the inclusion of a cover system. It&#8217;s a robust and functional one button snap-to affair, but it feels all too familiar. Gears of War was good and we are all aware of this, but the amount of copy cats out there is getting shameful. It is yet another area where SOCOM 4 fails to do anything new or interesting. The only thing SOCOM 4 adopts that seems vaguely new is compatibility with the Move motion controller. What initially seemed like a gimmick of the highest order actually turns out to be a fairly robust and fun, if more difficult, method of controlling SOCOM 4.</p>
<p>The first thing players are likely to engage in is the single player campaign. The player is usually in control of the fire squad leader as you (tactically) run and gun your way through a variety of reasonably well designed missions. The difficulty leaves a bit to be desired, as your squad mates will literally destroy anything in your path, even if you haven&#8217;t given them any particular orders. There&#8217;s nothing new in gameplay here (yet again), but the campaign is well put together and offers a decent amount of enjoyment. It is also well bolstered by a few solo stealth missions thrown in here and there that, whilst often a little bit on the frustrating side, offer a tense and brooding change of pace. Funnily enough it is the story part of the story mode that leaves a lot to be desired. You once again play a brooding, byronic and otherwise perfect commander as he leads his team to prevent a mercenary group from taking over Malaysia. If this doesn&#8217;t sound generic enough, then some of the dialogue is likely to make your ears bleed. Not only that but, having received a PAL copy of SOCOM 4, I was somewhat insulted by the pathetic attempts at localization. Whereas in NTSC regions your comrades, Wells and Schweitzer, are supposedly American, the PAL version saw fit to make them British. When I say British, I mean horrible and ill-fitting British stereotypes. The amount of banal and frustrating dialogue given to them as a result of this, and the voice acting&#8230; It truly has to be experienced to be believed. With weak characterisation and a predictable and paper thin plot, you will enjoy SOCOM 4&#8217;s campaign for its gameplay merits only.</p>
<div id="attachment_28697" style="width: 515px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2011/04/Socom-4-stealth-levels.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-28697" class="size-full wp-image-28697" alt="" src="https://gamingbolt.com/wp-content/uploads/2011/04/Socom-4-stealth-levels.jpg" width="505" height="297" srcset="https://gamingbolt.com/wp-content/uploads/2011/04/Socom-4-stealth-levels.jpg 655w, https://gamingbolt.com/wp-content/uploads/2011/04/Socom-4-stealth-levels-300x176.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><p id="caption-attachment-28697" class="wp-caption-text">Stealth missions add variety to an otherwise &#8220;alright&#8221; campaign</p></div>
<p>Whether on your own or through online co-op, there are also a series of custom missions that complement the campaign. These feel kind of like your standard horde mode, though with more offensive objectives. The six maps provided won&#8217;t last you especially long, but the choice of game modes and various other customization options make the co-op a welcome addition. Screaming voice commands down your headset to real life squad mates never gets old.</p>
<p>The online game is comparatively strong as well, offering a robust experience. The maps provided are plentiful and well designed, if fairly forgettable. The game modes too are fun but very run of the mill, aside from the bomb squad mode. Bomb squad sees one team defending a series of bombs on a map, with players from the other team randomly spawning as the slower bomb tech who must defuse these bombs. In a game so devoid of individuality, this was the only instance where I felt SOCOM 4 had something vaguely unique to offer. The tweaks to the game engine completely alter how SOCOM 4 handles online in comparison to its pedigree, but a huge wealth of customization options are offered that hosts can tweak to make the rules more “classic” should they prefer. Definitely a plus.</p>
<p>As you plough through the online ranks you&#8217;ll notice the ranking system is also lifted straight from other titles, with new ranks getting you new weapons, and continued usage of a single weapon gaining you new attachments for that particular gun. It works well, but other games have labelled and displayed all the information in a far clearer manner. I often found myself getting bored scrolling through trying to find what attachment I&#8217;d get next on my favourite Assault Rifle. The other main criticism I have with SOCOM 4&#8217;s online is the grenades. They have been very poorly balanced and, with their rather dominating blast radius, get consistently spammed. If you&#8217;re unlucky you&#8217;ll find yourself in a game where you die every other second from a random frag. Hopefully this will be patched out soon. Until then it is annoyance you must endure. Aside from a few blunders and a continued lack of innovation, the online component of SOCOM 4 is well implemented and fairly enjoyable overall.</p>
<div id="attachment_28698" style="width: 515px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2011/04/Socom-4-visuals.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-28698" class="size-full wp-image-28698" alt="" src="https://gamingbolt.com/wp-content/uploads/2011/04/Socom-4-visuals.jpg" width="505" height="297" srcset="https://gamingbolt.com/wp-content/uploads/2011/04/Socom-4-visuals.jpg 655w, https://gamingbolt.com/wp-content/uploads/2011/04/Socom-4-visuals-300x176.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><p id="caption-attachment-28698" class="wp-caption-text">For all my complaints, SOCOM 4 does look the part</p></div>
<p>Though SOCOM 4 is an empty and hollow parcel of a game, it is at least wrapped up and presented nicely. The graphics are sharp and crisp, with some impressive animations all held together by a very steady frame rate. My only graphical complaint was that the facial animations seemed rather wooden but, as you spend the majority of time staring at your character&#8217;s back, this isn&#8217;t a huge problem. The audio too is reasonable with meaty sound effects and a pleasant, if forgettable, score. The voice acting (British stereotypes aside) isn&#8217;t too bad either, though it may have shone through more had the script been more accomplished.</p>
<p>You&#8217;ll notice a disproportionate amount of ranting has occurred in the body of this review, considering SOCOM 4&#8217;s moderate score out of ten. This is because, in general, SOCOM 4 ticks most of the necessary boxes. It is enjoyable. It has a lot of content. It looks nice. The problem comes in that there is no reason to recommend it to you over any of the other hundreds of more accomplished and unique titles that adorn the store shelves. You want fast-paced gunplay? Go get CoD or Crysis 2. You want tactical shooting action? Grab GRAW2 or Rainbow Six Vegas on the cheap. Only turn to SOCOM 4 as a last resort, or if you really have a hankering for a middle of the road title that is lacking in ideas.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">28694</post-id>	</item>
		<item>
		<title>SOCOM 4 launch trailer</title>
		<link>https://gamingbolt.com/socom-4-launch-trailer</link>
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		<dc:creator><![CDATA[George Reith]]></dc:creator>
		<pubDate>Thu, 21 Apr 2011 14:39:25 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Video News]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[SOCOM 4]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Zipper Interactive]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=28432</guid>

					<description><![CDATA[A launch trailer has landed for SOCOM 4 (or SOCOM: Special Forces as it&#8217;s known in Europe) for the UK and EU release of the game today. It should get you somewhat thrilled for the customisable and cinematic campaign experience it promises to offer. Check back soon for our SOCOM 4 review.]]></description>
										<content:encoded><![CDATA[<p><iframe loading="lazy" title="YouTube video player" width="640" height="390" src="https://www.youtube.com/embed/X_A_28071Co" frameborder="0" allowfullscreen></iframe></p>
<p>A launch trailer has landed for SOCOM 4 (or SOCOM: Special Forces as it&#8217;s known in Europe) for the UK and EU release of the game today.</p>
<p>It should get you somewhat thrilled for the customisable and cinematic campaign experience it promises to offer.</p>
<p>Check back soon for our SOCOM 4 review.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">28432</post-id>	</item>
		<item>
		<title>SOCOM 4 technology trailer</title>
		<link>https://gamingbolt.com/socom-4-technology-trailer</link>
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		<dc:creator><![CDATA[George Reith]]></dc:creator>
		<pubDate>Mon, 18 Apr 2011 15:29:45 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Video News]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[SOCOM 4]]></category>
		<category><![CDATA[trailer]]></category>
		<category><![CDATA[Zipper Interactive]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=28069</guid>

					<description><![CDATA[A new trailer demonstrates some of the technology behind Zipper Interactive&#8217;s upcoming shooter, SOCOM 4. Lead designer Travis Steiner and game director Seth Luisi run us through the tech that underpins the new PlayStation 3 tactical shooter. Herein you&#8217;ll find material on the game&#8217;s new cinematic engine which powers the story led single-player game, plus [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><iframe loading="lazy" title="YouTube video player" width="640" height="390" src="https://www.youtube.com/embed/MYG7sPbhbTU" frameborder="0" allowfullscreen></iframe></p>
<p>A new trailer demonstrates some of the technology behind Zipper Interactive&#8217;s upcoming shooter, SOCOM 4.</p>
<p>Lead designer Travis  Steiner and game director Seth Luisi run us through the  tech that underpins the new PlayStation 3 tactical shooter.</p>
<p>Herein you&#8217;ll find material on the  game&#8217;s new cinematic engine which powers the story led single-player  game, plus details on in-game combat systems like how enemy AI and  tactics work.</p>
<p>There&#8217;s further info on the new Move  support and the precise targeting developed with the Sharp Shooter  controller  and most intriguingly how Zipper helped pioneer a new type  of 3D which maintains resolution and performance whilst in 3D mode.</p>
<p>Exciting stuff indeed. Check back soon for our full review of SOCOM 4.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">28069</post-id>	</item>
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		<title>Pre-owned copies of SOCOM 4 will be crippled</title>
		<link>https://gamingbolt.com/pre-owned-copies-of-socom-4-will-be-crippled</link>
					<comments>https://gamingbolt.com/pre-owned-copies-of-socom-4-will-be-crippled#respond</comments>
		
		<dc:creator><![CDATA[George Reith]]></dc:creator>
		<pubDate>Mon, 18 Apr 2011 15:10:02 +0000</pubDate>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[SOCOM 4]]></category>
		<category><![CDATA[Zipper Interactive]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=28061</guid>

					<description><![CDATA[Those who are planning to save some cash by purchasing a pre-owned copy of upcoming shooter, SOCOM 4, ought to rethink their plans. Zipper Interactive have confirmed that some features will be locked to those who don&#8217;t have SOCOM pro. A one-time code for pro features is included on the back of the manual. The [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center"><a href="https://gamingbolt.com/wp-content/uploads/2011/01/socom4-screen12.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-19116" src="https://gamingbolt.com/wp-content/uploads/2011/01/socom4-screen12.jpg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2011/01/socom4-screen12.jpg 800w, https://gamingbolt.com/wp-content/uploads/2011/01/socom4-screen12-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p>Those who are planning to save some cash by purchasing a pre-owned copy of upcoming shooter, SOCOM 4, ought to rethink their plans.</p>
<p>Zipper Interactive have confirmed that some features will be locked to those who don&#8217;t have SOCOM pro. A one-time code for pro features is included on the back of the manual.</p>
<p>The features included for SOCOM pro only include: Pro Custom Game queues &#8211; ranked playlists that will be updated &#8220;over the entire lifespan of SOCOM 4,&#8221; two exclusive weapons &#8211; the M-16 (for Spec-Ops) and the AK-47 (for the Insurgents) assault rifles, along with &#8220;exclusive multiplayer maps, various co-op additions, dedicated [Pro] leaderboards, and more.&#8221;</p>
<p>If you don&#8217;t get a usable code on the back of the manual, you can always purchase a code for the extortionate price of $14.99. Good to know they&#8217;re always thinking of our wallets.</p>
<p>Check out the <a href="http://blog.us.playstation.com/2011/04/15/introducing-socom-pro-special-game-types-new-weapons-included/">US Playstation blog</a> for more info.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">28061</post-id>	</item>
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		<title>New multiplayer mode announced for SOCOM 4</title>
		<link>https://gamingbolt.com/new-multiplayer-mode-announced-for-socom-4</link>
					<comments>https://gamingbolt.com/new-multiplayer-mode-announced-for-socom-4#respond</comments>
		
		<dc:creator><![CDATA[George Reith]]></dc:creator>
		<pubDate>Thu, 31 Mar 2011 16:15:20 +0000</pubDate>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[SOCOM 4]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=26572</guid>

					<description><![CDATA[With only a month to go before its release, a new multiplayer mode for the game has just been announced. The mode, titled Bomb Squad, will see 16 players per team attempting to either defend or defuse a series of bombs placed around the map. The twist is that only one player on the defusing [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center"><a href="https://gamingbolt.com/wp-content/uploads/2011/01/socom4-screen12.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-19116" src="https://gamingbolt.com/wp-content/uploads/2011/01/socom4-screen12.jpg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2011/01/socom4-screen12.jpg 800w, https://gamingbolt.com/wp-content/uploads/2011/01/socom4-screen12-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p>With only a month to go before its release, a new multiplayer mode for the game has just been announced.</p>
<p>The mode, titled Bomb Squad, will see 16 players per team attempting to either defend or defuse a series of bombs placed around the map. The twist is that only one player on the defusing team spawns as the bomb squad guy and, with his padded suit and extra equipment, he will move in a much more cumbersome manner than other players. It is thus that his team mates must protect him from the vicious and faster moving opposition.</p>
<p>With Bomb defusing duties changing each round, this mode is sure to insight camaradarie and hatred between players in equal measure.</p>
<p>Thanks to <a href="http://www.kotaku.com.au/2011/03/socom-4-turns-the-hurt-locker-into-playstation-3-sport/">Kotaku.au for the info.</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">26572</post-id>	</item>
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		<title>Zipper provide footage of new SOCOM 4 maps</title>
		<link>https://gamingbolt.com/zipper-provide-footage-of-new-socom-4-maps</link>
					<comments>https://gamingbolt.com/zipper-provide-footage-of-new-socom-4-maps#respond</comments>
		
		<dc:creator><![CDATA[George Reith]]></dc:creator>
		<pubDate>Tue, 29 Mar 2011 17:48:39 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Video News]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[SOCOM 4]]></category>
		<category><![CDATA[Zipper Interactive]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=26373</guid>

					<description><![CDATA[Zipper interactive have provided footage for two maps in their upcoming SOCOM: Special Forces. The two maps are Von Heine Express and Cesspool are varied in form, with the former offering great sniping spots, as opposed to the latter which is more close ranged. Known as SOCOM 4: U.S. Navy SEALs in North America, the [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><iframe loading="lazy" title="YouTube video player" width="640" height="390" src="https://www.youtube.com/embed/2mdI_PC0baA" frameborder="0" allowfullscreen></iframe></p>
<p><iframe loading="lazy" title="YouTube video player" width="640" height="390" src="https://www.youtube.com/embed/Rj2GMhCEeXU" frameborder="0" allowfullscreen></iframe></p>
<p>Zipper interactive have provided footage for two maps in their upcoming SOCOM: Special Forces.</p>
<p>The two maps are Von Heine Express and Cesspool are varied in form, with the former offering great sniping spots, as opposed to the latter which is more close ranged.</p>
<p style="text-align: left">Known as SOCOM 4: U.S. Navy SEALs in North America, the game’s beta is  currently available to PS Plus members and will open up to everyone else  starting April 6.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">26373</post-id>	</item>
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		<title>Amazing New SOCOM 4 Beta footage</title>
		<link>https://gamingbolt.com/amazing-new-socom-4-beta-footage</link>
					<comments>https://gamingbolt.com/amazing-new-socom-4-beta-footage#comments</comments>
		
		<dc:creator><![CDATA[Debabrata Nath]]></dc:creator>
		<pubDate>Sat, 19 Mar 2011 19:19:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[SOCOM 4]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Zipper Interactive]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=25424</guid>

					<description><![CDATA[A Youtube group has created a montage of SOCOM 4 BETA footage and it looks to be pure fun. As you can see, although, no graphical beast, the multiplayer bit of SOCOM 4 is looking to be fun, which was what fans of the series were expecting it to be. After viewing this footage, we&#8217;ve [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center"><iframe loading="lazy" title="YouTube video player" width="640" height="390" src="https://www.youtube.com/embed/2MPShVAnEhc" frameborder="0" allowfullscreen></iframe></p>
<p>A Youtube group has created a montage of SOCOM 4 BETA footage and it looks to be pure fun.</p>
<p>As you can see, although, no graphical beast, the multiplayer bit of SOCOM 4 is looking to be fun, which was what fans of the series were expecting it to be.</p>
<p>After viewing this footage, we&#8217;ve pinned high hopes for the title and will definitely be checking it out.</p>
<p>Do let us know what you think of it below and tell us if you&#8217;ll be getting this aswell.</p>
<p>Socom 4 releases next month exclusive to PS3.</p>
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