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	<title>Soft-body physics &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Soft-body physics in CryEngine 3 shows the most realistic damage model</title>
		<link>https://gamingbolt.com/soft-body-physics-in-cryengine-3-shows-the-most-realistic-damage-model</link>
					<comments>https://gamingbolt.com/soft-body-physics-in-cryengine-3-shows-the-most-realistic-damage-model#comments</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Tue, 29 May 2012 04:39:46 +0000</pubDate>
				<category><![CDATA[Video News]]></category>
		<category><![CDATA[CryEngine 3]]></category>
		<category><![CDATA[Crytek]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Soft-body physics]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=91027</guid>

					<description><![CDATA[Check out a video where you can see how CryEngine 3 can be used to create one of the most realistic damage models ever. The amazing soft-body physics you know from Rigs of Rods, now even better in CryEngine3. Anything can be built in the Beam physics system &#8211; cars, trucks, planes, boats, trains, cranes, [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Check out a video where you can see how CryEngine 3 can be used to create one of the most realistic damage models ever.</p>
<p>The amazing soft-body physics you know from Rigs of Rods, now even better in CryEngine3. Anything can be built in the Beam physics system &#8211; cars, trucks, planes, boats, trains, cranes, tanks, helicopters, and even destructible map objects and crash test dummies. It&#8217;s all real physics. Anything is possible.</p>
<p>This is still an early work in progress &#8211; don&#8217;t mind the shading and collision issues, we&#8217;re working on it.</p>
<p>Tell us what you think in the comments section below.</p>
<p>Via <a href="http://www.reddit.com/tb/u9ek6">Reddit</a></p>
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