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	<title>Sonic the Hedgehog (2006) &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>12 Games With Awful Save/Checkpoint Systems</title>
		<link>https://gamingbolt.com/12-games-with-awful-save-checkpoint-systems</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 11 Jul 2022 09:37:39 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[Bomberman: Act Zero]]></category>
		<category><![CDATA[crash bandicoot]]></category>
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		<category><![CDATA[Ori and the Blind Forest]]></category>
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		<category><![CDATA[Resistance: Fall of Man]]></category>
		<category><![CDATA[Sonic the Hedgehog (2006)]]></category>
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					<description><![CDATA[A challenging game and missions are one thing but iffy checkpoint and save systems can make them downright frustrating to complete.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>here are a lot of features we take for granted in games like auto-saves and checkpoints. Suffered a terrible death? Chances are you would respawn not too far away and continue onwards. Some games rely on save point placement for their difficulty, like in the Souls series. But some games have terrible save and checkpoint systems that test your patience. Let&#8217;s take a look at 12 of them here.</p>
<p><b>Ori and the Blind Forest </b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/01/ori-and-the-blind-forest.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-428666" src="https://gamingbolt.com/wp-content/uploads/2020/01/ori-and-the-blind-forest.jpg" alt="ori and the blind forest" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/01/ori-and-the-blind-forest.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/01/ori-and-the-blind-forest-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/01/ori-and-the-blind-forest-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/01/ori-and-the-blind-forest-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/01/ori-and-the-blind-forest-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>Moon Studios&#8217; acclaimed game had its share of aggravating platforming, accentuated by its checkpoint system. While you had normal save spots, energy could be spent on creating checkpoints anywhere. During difficult sections, you may forget to make a checkpoint or not have enough energy to create one. Thankfully, the sequel forgoes this for a more traditional auto-save and checkpoint system.</p>
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		<title>15 Frustrating Video Game DLCs of All Time</title>
		<link>https://gamingbolt.com/15-frustrating-video-game-dlcs-of-all-time</link>
					<comments>https://gamingbolt.com/15-frustrating-video-game-dlcs-of-all-time#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 02 Sep 2020 17:41:23 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[Batman: Arkham Knight – A Matter of Family]]></category>
		<category><![CDATA[Borderlands: Mad Moxxi&#039;s Underdome Riot]]></category>
		<category><![CDATA[Code Vein: Frozen Empress]]></category>
		<category><![CDATA[Code Vein: Hellfire Knight]]></category>
		<category><![CDATA[Code Vein: Lord of Thunder]]></category>
		<category><![CDATA[dead space 3: awakened]]></category>
		<category><![CDATA[destiny: the dark below]]></category>
		<category><![CDATA[Fable 2: Knothole Island]]></category>
		<category><![CDATA[Fallout 4: Vault-Tec Workshop]]></category>
		<category><![CDATA[Mass Effect 3: From Ashes]]></category>
		<category><![CDATA[Sonic the Hedgehog (2006)]]></category>
		<category><![CDATA[Star Wars: The Force Unleashed 2 – The Battle of Endor]]></category>
		<category><![CDATA[STREET FIGHTER X TEKKEN]]></category>
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		<category><![CDATA[The Division: Underground]]></category>
		<category><![CDATA[The Legend of Zelda: Breath of the Wild – The Master Trials]]></category>
		<category><![CDATA[Wolfenstein 2: The New Colossus - The Freedom Chronicles]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=452006</guid>

					<description><![CDATA[Extra content isn't a bad thing but these games crossed the line with their DLC.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">D</span>ownloadable content in its current form has been around since 2005 with Microsoft pushing for the same through its Xbox Live Marketplace. It was viewed as the start of a horrible trend, and the Horse Armor for The Elder Scrolls 4: Oblivion didn&#8217;t help. Over time, DLC would become more substantial and present value but that doesn&#8217;t mean that every piece of paid post-launch content was a good deal. Let&#8217;s take a look at 15 DLCs in games that induced rage, in some way or another.</p>
<p><b>Destiny &#8211; The Dark Below</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2014/12/Destiny_The-Dark-Below_01.jpg"><img decoding="async" class="aligncenter size-full wp-image-216567" src="https://gamingbolt.com/wp-content/uploads/2014/12/Destiny_The-Dark-Below_01.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/12/Destiny_The-Dark-Below_01.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/12/Destiny_The-Dark-Below_01-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Four story missions, each taking place in the base game&#8217;s levels (except backwards). Two strikes, one being exclusive to PlayStation players for a year. A short and buggy raid that was best completed by pulling the LAN cable from one&#8217;s router. Destiny was quite the meme when it first launched and there was no bigger meme than The Dark Below, which cost a whopping $20 standalone. Have fun completing the content in a week or two and then waiting five months for more!</p>
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