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	<title>SSAA &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>The Division Uses Custom SSAA On PS4 And Xbox One, No Update On Final Frame Rate</title>
		<link>https://gamingbolt.com/the-division-uses-custom-ssaa-on-ps4-and-xbox-one-no-update-on-final-frame-rate</link>
					<comments>https://gamingbolt.com/the-division-uses-custom-ssaa-on-ps4-and-xbox-one-no-update-on-final-frame-rate#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 28 Sep 2014 13:33:34 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[SSAA]]></category>
		<category><![CDATA[tom clancy's the division]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Ubisoft Massive]]></category>
		<category><![CDATA[Xbox One]]></category>
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					<description><![CDATA[Technical director Anders Holmquist says the team is "continually looking to improve what we have".]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/06/TD_screen_night_e3_140609_4pmPST_1402343529.jpg"><img fetchpriority="high" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2014/06/TD_screen_night_e3_140609_4pmPST_1402343529.jpg" alt="Tom Clancy&#039;s The Division" width="620" height="349" class="aligncenter size-full wp-image-198911" srcset="https://gamingbolt.com/wp-content/uploads/2014/06/TD_screen_night_e3_140609_4pmPST_1402343529.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2014/06/TD_screen_night_e3_140609_4pmPST_1402343529-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2014/06/TD_screen_night_e3_140609_4pmPST_1402343529-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Tom Clancy&#8217;s The Division has retreated into its yearly slumber period after an awesome demonstration at E3 2014. Despite our concerns with online games &#8211; and the general bugs that every Ubisoft title seems to suffer from &#8211; The Division is looking good. According to Anders Holmquist, who is the technical director on the game, Ubisoft Massive is employing quite a number of tricks to make the PS4 and Xbox One versions stand out.</p>
<p>For the console versions, Homlquist stated that, &#8220;We use a screen-space anti-aliasing technique with custom in-house additions. We&#8217;re also continually looking at improving what we have.&#8221;</p>
<p>Interestingly, though The Division runs at 30 FPS and 1080p, Holmqist stated that, &#8220;At this point we have no further information to share, but please stay tuned for more updates.&#8221; This was also in response to whether there was a reason the team settled on 30 FPS in the end.</p>
<p>Tom Clancy&#8217;s The Division is currently slated to release in 2015 and will also be out on the PC as well as Xbox One and PS4.</p>
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