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	<title>Stereoscopic 3D &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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	<lastBuildDate>Mon, 18 Nov 2013 16:50:21 +0000</lastBuildDate>
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		<title>Guerrilla Games Currently Has No Plans for Stereoscopic 3D in Killzone: Shadow Fall</title>
		<link>https://gamingbolt.com/guerrilla-games-currently-has-no-plans-for-stereoscopic-3d-in-killzone-shadow-fall</link>
					<comments>https://gamingbolt.com/guerrilla-games-currently-has-no-plans-for-stereoscopic-3d-in-killzone-shadow-fall#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 18 Nov 2013 16:50:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3d gaming]]></category>
		<category><![CDATA[Guerrilla Games]]></category>
		<category><![CDATA[Killzone: Shadow Fall]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[sce]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Stereoscopic 3D]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=178901</guid>

					<description><![CDATA[Shocking, we know.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/10/Killzone-Shadow-Fall-6.jpg"><img fetchpriority="high" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/10/Killzone-Shadow-Fall-6.jpg" alt="Killzone Shadow Fall (6)" width="620" height="349" class="aligncenter size-full wp-image-176432" srcset="https://gamingbolt.com/wp-content/uploads/2013/10/Killzone-Shadow-Fall-6.jpg 800w, https://gamingbolt.com/wp-content/uploads/2013/10/Killzone-Shadow-Fall-6-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a><br />
If you remember, Guerrilla Games&#8217; Killzone 3 was used by Sony to demonstrate its push towards 3D gaming. Despite this, there are currently no plans to include stereoscopic 3D in Killzone: Shadow Fall which recently launched in North America for the PS4. Guerrilla stated this to a fan&#8217;s inquiry on <a href="https://twitter.com/killzone/status/402408947464040448">Twitter</a>, though a request has been passed to the development team.</p>
<blockquote class="twitter-tweet">
<p><a href="https://twitter.com/Rtgamerguy">@Rtgamerguy</a> We currently don&#39;t have any plans for 3D support, but I&#39;ll pass your request along to the team.</p>
<p>&mdash; Killzone (@killzone) <a href="https://twitter.com/killzone/statuses/402408947464040448">November 18, 2013</a></p></blockquote>
<p><script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script><br />
Did you buy a 3D TV for the sole purpose of 3D games on Sony&#8217;s platforms? Though Sony has reduced its 3D gaming push, it&#8217;s fairly plausible that we&#8217;ll see their return sooner than later.</p>
<p>Killzone: Shadow Fall has received some fairly decent critical acclaim with its fair share of mixed reactions, especially to the single-player mode. Having released on the PlayStation 4, it will also be available in Europe when the PS4 launches on November 29th. Stay tuned for more details on the same. In the meantime, what are your thoughts on no 3D gaming for Shadow Fall at this time?</p>
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		<title>The Legend of Zelda: A Link Between Worlds Will Feature The Dark World</title>
		<link>https://gamingbolt.com/the-legend-of-zelda-a-link-between-worlds-will-feature-the-dark-world</link>
					<comments>https://gamingbolt.com/the-legend-of-zelda-a-link-between-worlds-will-feature-the-dark-world#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 28 Jun 2013 13:34:58 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[60 fps]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Stereoscopic 3D]]></category>
		<category><![CDATA[The Legend of Zelda: A Link Between Worlds]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=162782</guid>

					<description><![CDATA[Eiji Aonuma also confirms 60 FPS with stereoscopic 3D switched on.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/06/Nintendo-3DS_zelda.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/06/Nintendo-3DS_zelda.jpg" alt="Nintendo 3DS_zelda" width="620" height="347" class="aligncenter size-full wp-image-161641" srcset="https://gamingbolt.com/wp-content/uploads/2013/06/Nintendo-3DS_zelda.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/06/Nintendo-3DS_zelda-300x167.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a><br />
Despite featuring new mechanics, the 3DS sequel to The Legend of Zelda: A Link to the Past-  released on the SNES and arguably one of the greatest games ever made &#8211; namely A Link Between Worlds will feature the return of the Dark World.</p>
<p>Speaking to <a href="http://www.edge-online.com/features/eiji-aonuma-on-the-return-of-a-link-to-the-past-after-22-years-in-a-twilight-realm/">Edge magazine</a>, series producer Eiji Aonuma stated that, “Part of what made A Link To The Past interesting was the way you could move between the Light World and the Dark World and solve puzzles, and we’re planning to bring that back in [A Link Between Worlds] for sure. Link’s ability to become a painting will be related to that.”</p>
<p>He also confirmed that the 3DS title will run at 60 frames per second with stereoscopic 3D turned on. “The faster the framerate, the more stable the 3D effect, so 60 fps is a big deal.&#8221;</p>
<p>The Legend of Zelda: A Link Between Worlds will be releasing this November.</p>
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